… | |
… | |
32 | * This function takes a objectlink list with all the objects are going to be activated. |
32 | * This function takes a objectlink list with all the objects are going to be activated. |
33 | * state is a true/false flag that will actiavte objects that have FLAG_ACTIVATE_ON_PUSH/RELEASE set. |
33 | * state is a true/false flag that will actiavte objects that have FLAG_ACTIVATE_ON_PUSH/RELEASE set. |
34 | * The source argument can be 0 or the source object for this activation. |
34 | * The source argument can be 0 or the source object for this activation. |
35 | */ |
35 | */ |
36 | void |
36 | void |
37 | activate_connection_link (objectlink * ol, bool state, object *source = 0) |
37 | activate_connection_link (objectlink *ol, bool state, object *source = 0) |
38 | { |
38 | { |
39 | for (; ol; ol = ol->next) |
39 | for (; ol; ol = ol->next) |
40 | { |
40 | { |
41 | if (!ol->ob) |
41 | if (!ol->ob) |
42 | { |
42 | { |
… | |
… | |
111 | break; |
111 | break; |
112 | |
112 | |
113 | case TIMED_GATE: |
113 | case TIMED_GATE: |
114 | if (!tmp->active) |
114 | if (!tmp->active) |
115 | tmp->play_sound (tmp->sound ? tmp->sound : sound_find ("trigger_gate")); |
115 | tmp->play_sound (tmp->sound ? tmp->sound : sound_find ("trigger_gate")); |
|
|
116 | |
116 | tmp->set_speed (tmp->arch->speed); |
117 | tmp->set_speed (tmp->arch->speed); |
117 | tmp->value = tmp->arch->value; |
118 | tmp->value = tmp->arch->value; |
118 | tmp->stats.sp = 1; |
119 | tmp->stats.sp = 1; |
119 | tmp->stats.hp = tmp->stats.maxhp; |
120 | tmp->stats.hp = tmp->stats.maxhp; |
120 | /* Handle multipart gates. We copy the value for the other parts |
121 | /* Handle multipart gates. We copy the value for the other parts |
… | |
… | |
156 | break; |
157 | break; |
157 | |
158 | |
158 | case DUPLICATOR: |
159 | case DUPLICATOR: |
159 | move_duplicator (tmp); |
160 | move_duplicator (tmp); |
160 | break; |
161 | break; |
|
|
162 | |
|
|
163 | case MAPSCRIPT: |
|
|
164 | cfperl_mapscript_activate (tmp, source, state); |
|
|
165 | break; |
161 | } |
166 | } |
162 | } |
167 | } |
163 | } |
168 | } |
164 | |
169 | |
165 | /* |
170 | /* |
… | |
… | |
175 | * |
180 | * |
176 | */ |
181 | */ |
177 | void |
182 | void |
178 | push_button (object *op) |
183 | push_button (object *op) |
179 | { |
184 | { |
180 | oblinkpt *obp = get_button_links (op); |
185 | if (oblinkpt *obp = op->find_link ()) |
181 | |
186 | { |
182 | if (!obp) |
187 | if (INVOKE_MAP (TRIGGER, op->map, ARG_STRING (&obp->id), ARG_INT (op->value))) |
183 | return; |
188 | return; |
184 | |
189 | |
185 | if (INVOKE_MAP (TRIGGER, op->map, ARG_INT64 (obp->value), ARG_INT (op->value))) |
|
|
186 | return; |
|
|
187 | |
|
|
188 | activate_connection_link (obp->link, op->value, op); |
190 | activate_connection_link (obp->link, op->value, op); |
|
|
191 | } |
189 | } |
192 | } |
190 | |
193 | |
191 | /* |
194 | /* |
192 | * elmex: |
195 | * elmex: |
193 | * This activates a connection, similar to push_button (object *op) but it takes |
196 | * This activates a connection, similar to push_button (object *op) but it takes |
… | |
… | |
195 | * the connection was 'state' or 'released'. So that you can activate objects |
198 | * the connection was 'state' or 'released'. So that you can activate objects |
196 | * who have FLAG_ACTIVATE_ON_PUSH/RELEASE set properly. |
199 | * who have FLAG_ACTIVATE_ON_PUSH/RELEASE set properly. |
197 | * |
200 | * |
198 | */ |
201 | */ |
199 | void |
202 | void |
200 | activate_connection (maptile *map, long connection, bool state) |
203 | maptile::trigger (shstr_tmp id, bool state, object *originator) |
201 | { |
204 | { |
202 | if (INVOKE_MAP (TRIGGER, map, ARG_INT64 (connection), ARG_INT (state))) |
205 | if (INVOKE_MAP (TRIGGER, this, ARG_STRING (&id), ARG_INT (state), ARG_OBJECT (originator))) |
203 | return; |
206 | return; |
204 | |
207 | |
205 | oblinkpt *obp = get_connection_links (map, connection); |
208 | if (oblinkpt *obp = find_link (id)) |
206 | |
|
|
207 | if (obp) |
|
|
208 | activate_connection_link (obp->link, state); |
209 | activate_connection_link (obp->link, state, originator); |
209 | } |
210 | } |
210 | |
211 | |
211 | /* |
212 | /* |
212 | * Updates everything connected with the button op. |
213 | * Updates everything connected with the button op. |
213 | * After changing the state of a button, this function must be called |
214 | * After changing the state of a button, this function must be called |
… | |
… | |
216 | */ |
217 | */ |
217 | void |
218 | void |
218 | update_button (object *op) |
219 | update_button (object *op) |
219 | { |
220 | { |
220 | int any_down = 0, old_value = op->value; |
221 | int any_down = 0, old_value = op->value; |
221 | oblinkpt *obp = 0; |
|
|
222 | objectlink *ol; |
|
|
223 | |
222 | |
224 | obp = get_button_links (op); |
223 | if (oblinkpt *obp = op->find_link ()) |
225 | if (obp) |
|
|
226 | for (ol = obp->link; ol; ol = ol->next) |
224 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
227 | { |
225 | { |
228 | if (!ol->ob) |
226 | if (!ol->ob) |
229 | { |
227 | { |
230 | LOG (llevDebug, "Internal error in update_button (%s).\n", &op->name); |
228 | LOG (llevDebug, "Internal error in update_button (%s).\n", &op->name); |
231 | continue; |
229 | continue; |
… | |
… | |
586 | return 0; |
584 | return 0; |
587 | } |
585 | } |
588 | } |
586 | } |
589 | |
587 | |
590 | void |
588 | void |
591 | add_button_link (object *button, maptile *map, int connected) |
589 | object::add_link (maptile *map, shstr_tmp id) |
592 | { |
590 | { |
593 | oblinkpt *obp; |
|
|
594 | objectlink *ol = get_objectlink (); |
|
|
595 | |
|
|
596 | if (!map) |
591 | if (!map) |
597 | { |
592 | { |
598 | LOG (llevError, "Tried to add button-link without map.\n"); |
593 | LOG (llevError, "Tried to add button-link without map.\n"); |
599 | return; |
594 | return; |
600 | } |
595 | } |
601 | |
596 | |
602 | button->path_attuned = connected; /* peterm: I need this so I can rebuild |
597 | flag [FLAG_IS_LINKED] = true; |
603 | a connected map from a template map. */ |
|
|
604 | |
598 | |
605 | SET_FLAG (button, FLAG_IS_LINKED); |
599 | objectlink *ol = get_objectlink (); |
606 | |
|
|
607 | ol->ob = button; |
600 | ol->ob = this; |
608 | |
601 | |
609 | for (obp = map->buttons; obp && obp->value != connected; obp = obp->next) |
602 | for (oblinkpt *obp = map->buttons; obp; obp = obp->next) |
610 | ; |
603 | if (obp->id == id) |
611 | |
|
|
612 | if (obp) |
|
|
613 | { |
604 | { |
614 | ol->next = obp->link; |
605 | ol->next = obp->link; |
615 | obp->link = ol; |
606 | obp->link = ol; |
|
|
607 | return; |
616 | } |
608 | } |
617 | else |
609 | |
618 | { |
|
|
619 | obp = get_objectlinkpt (); |
610 | oblinkpt *obp = get_objectlinkpt (); |
620 | obp->value = connected; |
611 | obp->id = id; |
621 | |
612 | |
622 | obp->next = map->buttons; |
613 | obp->next = map->buttons; |
623 | map->buttons = obp; |
614 | map->buttons = obp; |
624 | obp->link = ol; |
615 | obp->link = ol; |
625 | } |
|
|
626 | } |
616 | } |
627 | |
617 | |
628 | /* |
618 | /* |
629 | * Remove the object from the linked lists of buttons in the map. |
619 | * Remove the object from the linked lists of buttons in the map. |
630 | * This is only needed by editors. |
620 | * This is only needed by editors. |
631 | */ |
621 | */ |
632 | |
|
|
633 | void |
622 | void |
634 | remove_button_link (object *op) |
623 | object::remove_link () |
635 | { |
624 | { |
636 | oblinkpt *obp; |
625 | if (!map) |
637 | objectlink **olp, *ol; |
|
|
638 | |
|
|
639 | if (op->map == NULL) |
|
|
640 | { |
626 | { |
641 | LOG (llevError, "remove_button_link() in object without map.\n"); |
627 | LOG (llevError, "remove_button_link() in object without map.\n"); |
642 | return; |
628 | return; |
643 | } |
629 | } |
644 | |
630 | |
645 | if (!QUERY_FLAG (op, FLAG_IS_LINKED)) |
631 | if (!flag [FLAG_IS_LINKED]) |
646 | { |
632 | { |
647 | LOG (llevError, "remove_button_linked() in unlinked object.\n"); |
633 | LOG (llevError, "remove_button_linked() in unlinked object.\n"); |
648 | return; |
634 | return; |
649 | } |
635 | } |
650 | |
636 | |
|
|
637 | flag [FLAG_IS_LINKED] = false; |
|
|
638 | |
651 | for (obp = op->map->buttons; obp; obp = obp->next) |
639 | for (oblinkpt *obp = map->buttons; obp; obp = obp->next) |
652 | for (olp = &obp->link; (ol = *olp); olp = &ol->next) |
640 | for (objectlink **olp = &obp->link; *olp; olp = &(*olp)->next) |
653 | if (ol->ob == op) |
641 | if ((*olp)->ob == this) |
654 | { |
642 | { |
655 | |
643 | objectlink *ol = *olp; |
656 | /* LOG(llevDebug, "Removed link %d in button %s and map %s.\n", |
|
|
657 | obp->value, op->name, op->map->path); |
|
|
658 | */ |
|
|
659 | *olp = ol->next; |
644 | *olp = ol->next; |
660 | delete ol; |
645 | delete ol; |
661 | return; |
646 | return; |
662 | } |
647 | } |
663 | |
648 | |
664 | LOG (llevError, "remove_button_linked(): couldn't find object.\n"); |
649 | LOG (llevError, "remove_button_linked(): couldn't find object.\n"); |
665 | CLEAR_FLAG (op, FLAG_IS_LINKED); |
650 | } |
|
|
651 | |
|
|
652 | /* |
|
|
653 | * Updates every button on the map (by calling update_button() for them). |
|
|
654 | */ |
|
|
655 | void |
|
|
656 | maptile::update_buttons () |
|
|
657 | { |
|
|
658 | for (oblinkpt *obp = buttons; obp; obp = obp->next) |
|
|
659 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
|
|
660 | { |
|
|
661 | if (!ol->ob) |
|
|
662 | { |
|
|
663 | LOG (llevError, "Internal error in update_button (%s (%dx%d), connected %ld).\n", |
|
|
664 | ol->ob ? (const char *) ol->ob->name : "null", ol->ob ? ol->ob->x : -1, ol->ob ? ol->ob->y : -1, &obp->id); |
|
|
665 | continue; |
|
|
666 | } |
|
|
667 | |
|
|
668 | if (ol->ob->type == BUTTON || ol->ob->type == PEDESTAL) |
|
|
669 | { |
|
|
670 | update_button (ol->ob); |
|
|
671 | break; |
|
|
672 | } |
|
|
673 | } |
666 | } |
674 | } |
667 | |
675 | |
668 | /* |
676 | /* |
669 | * Gets the objectlink for this connection from the map. |
677 | * Gets the objectlink for this connection from the map. |
670 | */ |
678 | */ |
671 | oblinkpt * |
679 | oblinkpt * |
672 | get_connection_links (maptile *map, long connection) |
680 | maptile::find_link (shstr_tmp id) |
673 | { |
681 | { |
674 | for (oblinkpt * obp = map->buttons; obp; obp = obp->next) |
682 | for (oblinkpt *obp = buttons; obp; obp = obp->next) |
675 | if (obp->value == connection) |
683 | if (obp->id == id) |
676 | return obp; |
684 | return obp; |
677 | |
685 | |
678 | return 0; |
686 | return 0; |
679 | } |
687 | } |
680 | |
688 | |
681 | /* |
689 | /* |
682 | * Return the first objectlink in the objects linked to this one |
690 | * Return the first objectlink in the objects linked to this one |
683 | */ |
691 | */ |
684 | |
|
|
685 | oblinkpt * |
692 | oblinkpt * |
686 | get_button_links (const object *button) |
693 | object::find_link () const |
687 | { |
694 | { |
688 | oblinkpt *obp; |
695 | if (map) |
689 | objectlink *ol; |
|
|
690 | |
|
|
691 | if (!button->map) |
|
|
692 | return NULL; |
|
|
693 | |
|
|
694 | for (obp = button->map->buttons; obp; obp = obp->next) |
696 | for (oblinkpt *obp = map->buttons; obp; obp = obp->next) |
695 | for (ol = obp->link; ol; ol = ol->next) |
697 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
696 | if (ol->ob == button) |
698 | if (ol->ob == this) |
697 | return obp; |
699 | return obp; |
698 | |
700 | |
699 | return NULL; |
|
|
700 | } |
|
|
701 | |
|
|
702 | /* |
|
|
703 | * Made as a separate function to increase efficiency |
|
|
704 | */ |
|
|
705 | |
|
|
706 | int |
|
|
707 | get_button_value (const object *button) |
|
|
708 | { |
|
|
709 | oblinkpt *obp; |
|
|
710 | objectlink *ol; |
|
|
711 | |
|
|
712 | if (!button->map) |
|
|
713 | return 0; |
|
|
714 | for (obp = button->map->buttons; obp; obp = obp->next) |
|
|
715 | for (ol = obp->link; ol; ol = ol->next) |
|
|
716 | if (ol->ob == button) |
|
|
717 | return obp->value; |
|
|
718 | return 0; |
701 | return 0; |
719 | } |
702 | } |
720 | |
703 | |
721 | /* This routine makes monsters who are |
704 | /* This routine makes monsters who are |
722 | * standing on the 'mood floor' change their |
705 | * standing on the 'mood floor' change their |
… | |
… | |
724 | * If floor is to be triggered must have |
707 | * If floor is to be triggered must have |
725 | * a speed of zero (default is 1 for all |
708 | * a speed of zero (default is 1 for all |
726 | * but the charm floor type). |
709 | * but the charm floor type). |
727 | * by b.t. thomas@nomad.astro.psu.edu |
710 | * by b.t. thomas@nomad.astro.psu.edu |
728 | */ |
711 | */ |
729 | |
|
|
730 | void |
712 | void |
731 | do_mood_floor (object *op, object *source) |
713 | do_mood_floor (object *op, object *source) |
732 | { |
714 | { |
733 | if (!source) |
715 | if (!source) |
734 | source = op; |
716 | source = op; |