… | |
… | |
57 | return 0; |
57 | return 0; |
58 | } |
58 | } |
59 | |
59 | |
60 | ///////////////////////////////////////////////////////////////////////////// |
60 | ///////////////////////////////////////////////////////////////////////////// |
61 | |
61 | |
62 | static const char *const fatalmsgs[80] = { |
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63 | "Failed to allocate memory", |
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64 | "Failed repeatedly to load maps", |
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65 | "Hashtable for archetypes is too small", |
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66 | "Too many errors" |
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67 | }; |
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68 | |
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69 | /* |
62 | /* |
70 | * fatal() is meant to be called whenever a fatal signal is intercepted. |
63 | * fatal() is meant to be called whenever a fatal signal is intercepted. |
71 | * It will call the emergency_save and the clean_tmp_files functions. |
64 | * It will call the emergency_save and the clean_tmp_files functions. |
72 | */ |
65 | */ |
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66 | //TODO: only one caller left |
73 | void |
67 | void |
74 | fatal (const char *msg) |
68 | fatal (const char *msg) |
75 | { |
69 | { |
76 | LOG (llevError, "FATAL: %s\n", msg); |
70 | LOG (llevError, "FATAL: %s\n", msg); |
77 | cleanup (msg, 1); |
71 | cleanup (msg, 1); |