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Revision: 1.10
Committed: Thu Apr 29 15:49:04 2010 UTC (14 years ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.9: +16 -14 lines
Log Message:
indent

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 /*
26 * compatibility functions for older (GPL) source code parts
27 */
28
29 #include <cstring>
30 #include <assert.h>
31 #include <stdio.h>
32 #include <string.h>
33 #include <limits.h>
34
35 #include <global.h>
36 #include "define.h"
37 #include "path.h"
38
39
40 /* buf_overflow() - we don't want to exceed the buffer size of
41 * buf1 by adding on buf2! Returns true if overflow will occur.
42 */
43 int
44 buf_overflow (const char *buf1, const char *buf2, int bufsize)
45 {
46 int len1 = 0, len2 = 0;
47
48 if (buf1)
49 len1 = strlen (buf1);
50
51 if (buf2)
52 len2 = strlen (buf2);
53
54 if ((len1 + len2) >= bufsize)
55 return 1;
56
57 return 0;
58 }
59
60 /////////////////////////////////////////////////////////////////////////////
61
62 /*
63 * fatal() is meant to be called whenever a fatal signal is intercepted.
64 * It will call the emergency_save and the clean_tmp_files functions.
65 */
66 //TODO: only one caller left
67 void
68 fatal (const char *msg)
69 {
70 LOG (llevError, "FATAL: %s\n", msg);
71 cleanup (msg, 1);
72 }
73
74 /////////////////////////////////////////////////////////////////////////////
75
76 /*
77 * The random functions here take luck into account when rolling random
78 * dice or numbers. This function has less of an impact the larger the
79 * difference becomes in the random numbers. IE, the effect is lessened
80 * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
81 * to specifically disable luck in certain rolls, simply by making the
82 * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
83 */
84
85 /*
86 * Roll a random number between min and max. Uses op to determine luck,
87 * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
88 * Generally, op should be the player/caster/hitter requesting the roll,
89 * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
90 */
91 int
92 random_roll (int r_min, int r_max, const object *op, int goodbad)
93 {
94 r_max = max (r_min, r_max);
95
96 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
97
98 if (op->type == PLAYER)
99 {
100 int luck = op->stats.luck;
101
102 if (rndm (base) < min (10, abs (luck)))
103 {
104 //TODO: take luck into account
105 }
106 }
107
108 return rndm (r_min, r_max);
109 }
110
111 /*
112 * This is a 64 bit version of random_roll above. This is needed
113 * for exp loss calculations for players changing religions.
114 */
115 sint64
116 random_roll64 (sint64 r_min, sint64 r_max, const object *op, int goodbad)
117 {
118 sint64 omin = r_min;
119 sint64 range = max (0, r_max - r_min + 1);
120 int base = range > 2 ? 20 : 50; /* d2 and d3 are corner cases */
121
122 /*
123 * Make a call to get two 32 bit unsigned random numbers, and just do
124 * a little bitshifting.
125 */
126 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
127
128 if (op->stats.luck)
129 {
130 int luck = op->stats.luck;
131
132 if (rndm (base) < min (10, abs (luck)))
133 {
134 /* we have a winner */
135 luck = luck > 0 ? 1 : -1;
136
137 range -= luck;
138 if (range < 1)
139 return omin; /*check again */
140
141 if (goodbad)
142 r_min += luck;
143
144 return (max (omin, min (r_max, (ran % range) + r_min)));
145 }
146 }
147
148 return ran % range + r_min;
149 }
150
151 /*
152 * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
153 * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
154 * Generally, op should be the player/caster/hitter requesting the roll,
155 * not the recipient (ie, the poor slob getting hit).
156 * The args are num D size (ie 4d6) [garbled 20010916]
157 */
158 int
159 die_roll (int num, int size, const object *op, int goodbad)
160 {
161 int min_roll, luck, total, i, gotlucky;
162
163 int diff = size;
164 min_roll = 1;
165 luck = total = gotlucky = 0;
166 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
167
168 if (size < 2 || diff < 1)
169 {
170 LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
171 return num; /* avoids a float exception */
172 }
173
174 if (op->type == PLAYER)
175 luck = op->stats.luck;
176
177 for (i = 0; i < num; i++)
178 {
179 if (rndm (base) < min (10, abs (luck)) && !gotlucky)
180 {
181 /* we have a winner */
182 gotlucky++;
183 ((luck > 0) ? (luck = 1) : (luck = -1));
184 diff -= luck;
185 if (diff < 1)
186 return (num); /*check again */
187 ((goodbad) ? (min_roll += luck) : (diff));
188 total += max (1, min (size, rndm (diff) + min_roll));
189 }
190 else
191 total += rndm (size) + 1;
192 }
193
194 return total;
195 }
196
197 /////////////////////////////////////////////////////////////////////////////
198
199 #ifndef PATH_MAX
200 # define PATH_MAX 8192
201 #endif
202
203 char *
204 path_combine (const char *src, const char *dst)
205 {
206 char *p;
207 static char path[PATH_MAX];
208
209 if (*dst == '/')
210 {
211 /* absolute destination path => ignore source path */
212 strcpy (path, dst);
213 }
214 else
215 {
216 /* relative destination path => add after last '/' of source */
217 strcpy (path, src);
218 p = strrchr (path, '/');
219 if (p)
220 p++;
221 else
222 {
223 p = path;
224 if (*src == '/')
225 *p++ = '/';
226 }
227
228 strcpy (p, dst);
229 }
230
231 return path;
232 }
233
234 static void
235 path_normalize (char *path)
236 {
237 char *p; /* points to the beginning of the path not yet processed; this is
238 either a path component or a path separator character */
239 char *q; /* points to the end of the path component p points to */
240 char *w; /* points to the end of the already normalized path; w <= p is
241 maintained */
242 size_t len; /* length of current component (which p points to) */
243
244 p = path;
245 w = p;
246 while (*p != '\0')
247 {
248 if (*p == '/')
249 {
250 if ((w == path && *path == '/') || (w > path && w[-1] != '/'))
251 *w++ = '/';
252
253 p++;
254 continue;
255 }
256
257 q = strchr (p, '/');
258 if (q == NULL)
259 q = p + strlen (p);
260 len = q - p;
261 assert (len > 0);
262
263 if (len == 1 && *p == '.')
264 {
265 /* remove current component */
266 }
267 else if (len == 2 && memcmp (p, "..", 2) == 0)
268 {
269 if (w == path || (w == path + 3 && memcmp (path, "../", 3) == 0))
270 {
271 /* keep ".." at beginning of relative path ("../x" => "../x") */
272 memmove (w, p, len);
273 w += len;
274 }
275 else if (w == path + 1 && *path == '/')
276 {
277 /* remove ".." at beginning of absolute path ("/../x" => "/x") */
278 }
279 else
280 {
281 /* remove both current component ".." and preceding one */
282 if (w > path && w[-1] == '/')
283 w--;
284 while (w > path && w[-1] != '/')
285 w--;
286 }
287 }
288 else
289 {
290 /* normal component ==> add it */
291 memmove (w, p, len);
292 w += len;
293 }
294
295 p = q;
296 }
297
298 /* remove trailing slashes, but keep the one at the start of the path */
299 while (w > path + 1 && w[-1] == '/')
300 w--;
301
302 *w = '\0';
303 }
304
305 char *
306 path_combine_and_normalize (const char *src, const char *dst)
307 {
308 char *path;
309
310 path = path_combine (src, dst);
311 path_normalize (path);
312 return (path);
313 }
314
315 #define EOL_SIZE (sizeof("\n")-1)
316 void
317 strip_endline (char *buf)
318 {
319 if (*buf && buf [strlen (buf) - 1] == '\n')
320 buf [strlen (buf) - 1] = '\0';
321 }
322
323 /**
324 * Replace in string src all occurrences of key by replacement. The resulting
325 * string is put into result; at most resultsize characters (including the
326 * terminating null character) will be written to result.
327 */
328 void
329 replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
330 {
331 size_t resultlen;
332 size_t keylen;
333
334 /* special case to prevent infinite loop if key==replacement=="" */
335 if (strcmp (key, replacement) == 0)
336 {
337 snprintf (result, resultsize, "%s", src);
338 return;
339 }
340
341 keylen = strlen (key);
342
343 resultlen = 0;
344 while (*src != '\0' && resultlen + 1 < resultsize)
345 {
346 if (strncmp (src, key, keylen) == 0)
347 {
348 snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
349 resultlen += strlen (result + resultlen);
350 src += keylen;
351 }
352 else
353 {
354 result[resultlen++] = *src++;
355 }
356 }
357 result[resultlen] = '\0';
358 }
359