1 | /* |
1 | /* |
2 | * static char *rcsid_arch_c = |
2 | * static char *rcsid_arch_c = |
3 | * "$Id: exp.C,v 1.1 2006/08/13 17:16:00 elmex Exp $"; |
3 | * "$Id: exp.C,v 1.3 2006/08/30 16:30:36 root Exp $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
… | |
… | |
29 | #include <stdio.h> |
29 | #include <stdio.h> |
30 | #include <global.h> |
30 | #include <global.h> |
31 | |
31 | |
32 | sint64 *levels; |
32 | sint64 *levels; |
33 | |
33 | |
34 | #define TRUE 1 |
|
|
35 | #define FALSE 0 |
|
|
36 | |
|
|
37 | float exp_att_mult[NROFATTACKS+2] = { |
34 | float exp_att_mult[NROFATTACKS+2] = { |
38 | 0.0, /* AT_PHYSICAL */ |
35 | 0.0, /* AT_PHYSICAL */ |
39 | 0.0, /* AT_MAGIC */ |
36 | 0.0, /* AT_MAGIC */ |
40 | 0.0, /* AT_FIRE */ |
37 | 0.0, /* AT_FIRE */ |
41 | 0.0, /* AT_ELECTRICITY */ |
38 | 0.0, /* AT_ELECTRICITY */ |
42 | 0.0, /* AT_COLD */ |
39 | 0.0, /* AT_COLD */ |
43 | 0.0, /* AT_WATER *//*AT_CONFUSION!*/ |
40 | 0.0, /* AT_WATER *//*AT_CONFUSION!*/ |
44 | 0.4, /* AT_ACID */ |
41 | 0.4, /* AT_ACID */ |
45 | 1.5, /* AT_DRAIN */ |
42 | 1.5, /* AT_DRAIN */ |
46 | 0.0, /* AT_WEAPONMAGIC */ |
43 | 0.0, /* AT_WEAPONMAGIC */ |
47 | 0.1, /* AT_GHOSTHIT */ |
44 | 0.1, /* AT_GHOSTHIT */ |
48 | 0.3, /* AT_POISON */ |
45 | 0.3, /* AT_POISON */ |
49 | 0.2, /* AT_DISEASE */ |
46 | 0.2, /* AT_DISEASE */ |
50 | 0.3, /* AT_PARALYZE */ |
47 | 0.3, /* AT_PARALYZE */ |
51 | 0.0, /* AT_TURN_UNDEAD */ |
48 | 0.0, /* AT_TURN_UNDEAD */ |
52 | 0.0, /* AT_FEAR */ |
49 | 0.0, /* AT_FEAR */ |
53 | 0.0, /* AT_CANCELLATION */ |
50 | 0.0, /* AT_CANCELLATION */ |
54 | 0.0, /* AT_DEPLETE */ |
51 | 0.0, /* AT_DEPLETE */ |
55 | 0.0, /* AT_DEATH */ |
52 | 0.0, /* AT_DEATH */ |
56 | 0.0, /* AT_CHAOS */ |
53 | 0.0, /* AT_CHAOS */ |
57 | 0.0 /* AT_COUNTERSPELL */ |
54 | 0.0 /* AT_COUNTERSPELL */ |
58 | }; |
55 | }; |
59 | |
56 | |
60 | float exp_prot_mult[NROFATTACKS+2] = { |
57 | float exp_prot_mult[NROFATTACKS+2] = { |
61 | 0.4, /* AT_PHYSICAL */ |
58 | 0.4, /* AT_PHYSICAL */ |
62 | 0.5, /* AT_MAGIC */ |
59 | 0.5, /* AT_MAGIC */ |
63 | 0.1, /* AT_FIRE */ |
60 | 0.1, /* AT_FIRE */ |
64 | 0.1, /* AT_ELECTRICITY */ |
61 | 0.1, /* AT_ELECTRICITY */ |
65 | 0.1, /* AT_COLD */ |
62 | 0.1, /* AT_COLD */ |
66 | 0.1, /* AT_WATER */ |
63 | 0.1, /* AT_WATER */ |
67 | 0.1, /* AT_ACID */ |
64 | 0.1, /* AT_ACID */ |
68 | 0.1, /* AT_DRAIN */ |
65 | 0.1, /* AT_DRAIN */ |
69 | 0.1, /* AT_WEAPONMAGIC */ |
66 | 0.1, /* AT_WEAPONMAGIC */ |
70 | 0.1, /* AT_GHOSTHIT */ |
67 | 0.1, /* AT_GHOSTHIT */ |
71 | 0.1, /* AT_POISON */ |
68 | 0.1, /* AT_POISON */ |
72 | 0.1, /* AT_DISEASE */ |
69 | 0.1, /* AT_DISEASE */ |
73 | 0.1, /* AT_PARALYZE */ |
70 | 0.1, /* AT_PARALYZE */ |
74 | 0.1, /* AT_TURN_UNDEAD */ |
71 | 0.1, /* AT_TURN_UNDEAD */ |
75 | 0.1, /* AT_FEAR */ |
72 | 0.1, /* AT_FEAR */ |
76 | 0.0, /* AT_CANCELLATION */ |
73 | 0.0, /* AT_CANCELLATION */ |
77 | 0.0, /* AT_DEPLETE */ |
74 | 0.0, /* AT_DEPLETE */ |
78 | 0.0, /* AT_DEATH */ |
75 | 0.0, /* AT_DEATH */ |
79 | 0.0, /* AT_CHAOS */ |
76 | 0.0, /* AT_CHAOS */ |
80 | 0.0 /* AT_COUNTERSPELL */ |
77 | 0.0 /* AT_COUNTERSPELL */ |
81 | |
78 | |
82 | }; |
79 | }; |
83 | |
80 | |
84 | /* |
81 | /* |
85 | * new_exp() is an alternative way to calculate experience based |
82 | * new_exp() is an alternative way to calculate experience based |
… | |
… | |
87 | * It's far from perfect, and doesn't consider everything which |
84 | * It's far from perfect, and doesn't consider everything which |
88 | * can be considered, thus it's only used in debugging. |
85 | * can be considered, thus it's only used in debugging. |
89 | * this is only used with one of the dumpflags, |
86 | * this is only used with one of the dumpflags, |
90 | * and not anyplace in the code. |
87 | * and not anyplace in the code. |
91 | */ |
88 | */ |
92 | |
89 | |
93 | int new_exp(const object *ob) { |
90 | int new_exp(const object *ob) { |
94 | double att_mult, prot_mult, spec_mult; |
91 | double att_mult, prot_mult, spec_mult; |
95 | double exp; |
92 | double exp; |
96 | int i; |
93 | int i; |
97 | long mask = 1; |
94 | long mask = 1; |
98 | |
95 | |
99 | att_mult = prot_mult =spec_mult = 1.0; |
96 | att_mult = prot_mult =spec_mult = 1.0; |
100 | for(i=0;i<NROFATTACKS;i++) { |
97 | for(i=0;i<NROFATTACKS;i++) { |
101 | mask = 1<<i; |
98 | mask = 1<<i; |
102 | att_mult += (exp_att_mult[i] * ((ob->attacktype&mask) != FALSE)); |
99 | att_mult += (exp_att_mult[i] * ((ob->attacktype&mask) != 0)); |
103 | /* We multiply & then divide to prevent roundoffs on the floats. |
100 | /* We multiply & then divide to prevent roundoffs on the floats. |
104 | * the doubling is to take into account the table and resistances |
101 | * the doubling is to take into account the table and resistances |
105 | * are lower than they once were. |
102 | * are lower than they once were. |
106 | */ |
103 | */ |
107 | prot_mult += (exp_prot_mult[i] * 200*ob->resist[i]) / 100.0; |
104 | prot_mult += (exp_prot_mult[i] * 200*ob->resist[i]) / 100.0; |
108 | } |
105 | } |
109 | spec_mult += (0.3*(QUERY_FLAG(ob,FLAG_SEE_INVISIBLE)!= FALSE)) + |
106 | spec_mult += (0.3*(QUERY_FLAG(ob,FLAG_SEE_INVISIBLE)!= 0)) + |
110 | (0.5*(QUERY_FLAG(ob,FLAG_SPLITTING)!= FALSE))+ |
107 | (0.5*(QUERY_FLAG(ob,FLAG_SPLITTING)!= 0))+ |
111 | (0.3*(QUERY_FLAG(ob,FLAG_HITBACK)!= FALSE)) + |
108 | (0.3*(QUERY_FLAG(ob,FLAG_HITBACK)!= 0)) + |
112 | (0.1*(QUERY_FLAG(ob,FLAG_REFL_MISSILE)!= FALSE)) + |
109 | (0.1*(QUERY_FLAG(ob,FLAG_REFL_MISSILE)!= 0)) + |
113 | (0.3*(QUERY_FLAG(ob,FLAG_REFL_SPELL)!= FALSE)) + |
110 | (0.3*(QUERY_FLAG(ob,FLAG_REFL_SPELL)!= 0)) + |
114 | (1.0*(QUERY_FLAG(ob,FLAG_NO_MAGIC)!= FALSE)) + |
111 | (1.0*(QUERY_FLAG(ob,FLAG_NO_MAGIC)!= 0)) + |
115 | (0.1*(QUERY_FLAG(ob,FLAG_PICK_UP)!= FALSE)) + |
112 | (0.1*(QUERY_FLAG(ob,FLAG_PICK_UP)!= 0)) + |
116 | (0.1*(QUERY_FLAG(ob,FLAG_USE_SCROLL)!= FALSE)) + |
113 | (0.1*(QUERY_FLAG(ob,FLAG_USE_SCROLL)!= 0)) + |
117 | (0.2*(QUERY_FLAG(ob,FLAG_USE_RANGE)!= FALSE)) + |
114 | (0.2*(QUERY_FLAG(ob,FLAG_USE_RANGE)!= 0)) + |
118 | (0.1*(QUERY_FLAG(ob,FLAG_USE_BOW)!= FALSE)); |
115 | (0.1*(QUERY_FLAG(ob,FLAG_USE_BOW)!= 0)); |
119 | |
116 | |
120 | exp = (ob->stats.maxhp<5) ? 5 : ob->stats.maxhp; |
117 | exp = (ob->stats.maxhp<5) ? 5 : ob->stats.maxhp; |
121 | exp *= (QUERY_FLAG(ob,FLAG_CAST_SPELL) && has_ability(ob)) |
118 | exp *= (QUERY_FLAG(ob,FLAG_CAST_SPELL) && has_ability(ob)) |
122 | ? (40+(ob->stats.maxsp>80?80:ob->stats.maxsp))/40 : 1; |
119 | ? (40+(ob->stats.maxsp>80?80:ob->stats.maxsp))/40 : 1; |
123 | exp *= (80.0/(70.0+ob->stats.wc)) * (80.0/(70.0+ob->stats.ac)) * (50.0+ob->stats.dam)/50.0; |
120 | exp *= (80.0/(70.0+ob->stats.wc)) * (80.0/(70.0+ob->stats.ac)) * (50.0+ob->stats.dam)/50.0; |
… | |
… | |
136 | |
133 | |
137 | int has_ability(const object *ob) { |
134 | int has_ability(const object *ob) { |
138 | object *tmp; |
135 | object *tmp; |
139 | |
136 | |
140 | for(tmp=ob->inv;tmp!=NULL;tmp=tmp->below) |
137 | for(tmp=ob->inv;tmp!=NULL;tmp=tmp->below) |
141 | if(tmp->type==SPELL||tmp->type==SPELLBOOK) |
138 | if(tmp->type==SPELL||tmp->type==SPELLBOOK) |
142 | return TRUE; |
139 | return true; |
143 | return FALSE; |
140 | return false; |
144 | } |
141 | } |
145 | |
142 | |
146 | /* This loads the experience table from the exp_table |
143 | /* This loads the experience table from the exp_table |
147 | * file. This tends to exit on any errors, since it |
144 | * file. This tends to exit on any errors, since it |
148 | * populates the table as it goes along, so if there |
145 | * populates the table as it goes along, so if there |
… | |
… | |
161 | |
158 | |
162 | if ((fp = open_and_uncompress(buf, 0, &comp)) == NULL) { |
159 | if ((fp = open_and_uncompress(buf, 0, &comp)) == NULL) { |
163 | return; |
160 | return; |
164 | } |
161 | } |
165 | while (fgets(buf, MAX_BUF-1, fp) != NULL) { |
162 | while (fgets(buf, MAX_BUF-1, fp) != NULL) { |
166 | if (buf[0] == '#') continue; |
163 | if (buf[0] == '#') continue; |
167 | |
164 | |
168 | /* eliminate newline */ |
165 | /* eliminate newline */ |
169 | if ((cp=strrchr(buf,'\n'))!=NULL) *cp='\0'; |
166 | if ((cp=strrchr(buf,'\n'))!=NULL) *cp='\0'; |
170 | |
167 | |
171 | /* Skip over empty lines */ |
168 | /* Skip over empty lines */ |
172 | if (buf[0] == 0) continue; |
169 | if (buf[0] == 0) continue; |
173 | cp = buf; |
170 | cp = buf; |
174 | while (isspace(*cp) && *cp!=0) cp++; |
171 | while (isspace(*cp) && *cp!=0) cp++; |
175 | if (!strncasecmp(cp, "max_level",9)) { |
172 | if (!strncasecmp(cp, "max_level",9)) { |
176 | if (settings.max_level) { |
173 | if (settings.max_level) { |
177 | LOG(llevDebug, "Got more than one max_level value from exp_table file?\n"); |
174 | LOG(llevDebug, "Got more than one max_level value from exp_table file?\n"); |
178 | free(levels); |
175 | free(levels); |
179 | } |
176 | } |
180 | settings.max_level = atoi(cp+9); |
177 | settings.max_level = atoi(cp+9); |
181 | if (!settings.max_level) { |
178 | if (!settings.max_level) { |
182 | LOG(llevDebug, "Got invalid max_level from exp_table file? %s\n", buf); |
179 | LOG(llevDebug, "Got invalid max_level from exp_table file? %s\n", buf); |
183 | } else { |
180 | } else { |
184 | levels = (sint64 *) calloc(settings.max_level +1, sizeof(sint64)); |
181 | levels = (sint64 *) calloc(settings.max_level +1, sizeof(sint64)); |
185 | } |
182 | } |
186 | } |
183 | } |
187 | while (isdigit(*cp) && *cp!=0) { |
184 | while (isdigit(*cp) && *cp!=0) { |
188 | if (!settings.max_level) { |
185 | if (!settings.max_level) { |
189 | LOG(llevError, "max_level is not set in exp_table file. Did you remember to update it?\n"); |
186 | LOG(llevError, "max_level is not set in exp_table file. Did you remember to update it?\n"); |
190 | exit(1); |
187 | exit(1); |
191 | } |
188 | } |
192 | |
189 | |
193 | tmpexp = atoll(cp); |
190 | tmpexp = atoll(cp); |
194 | /* Do some sanity checking - if value is bogus, just exit because |
191 | /* Do some sanity checking - if value is bogus, just exit because |
195 | * the table otherwise is probably in an inconsistent state |
192 | * the table otherwise is probably in an inconsistent state |
196 | */ |
193 | */ |
197 | if (tmpexp <= lastexp) { |
194 | if (tmpexp <= lastexp) { |
198 | #ifndef WIN32 |
195 | #ifndef WIN32 |
199 | LOG(llevError,"Experience for level %d is lower than previous level (%lld <= %lld)\n", |
196 | LOG(llevError,"Experience for level %d is lower than previous level (%lld <= %lld)\n", |
200 | lastlevel + 1, tmpexp, lastexp); |
197 | lastlevel + 1, tmpexp, lastexp); |
201 | #else |
198 | #else |
202 | LOG(llevError,"Experience for level %d is lower than previous level (%I64d <= %I64d)\n", |
199 | LOG(llevError,"Experience for level %d is lower than previous level (%I64d <= %I64d)\n", |
203 | lastlevel + 1, tmpexp, lastexp); |
200 | lastlevel + 1, tmpexp, lastexp); |
204 | #endif |
201 | #endif |
205 | exit(1); |
202 | exit(1); |
206 | } |
203 | } |
207 | lastlevel++; |
204 | lastlevel++; |
208 | if (lastlevel > settings.max_level) { |
205 | if (lastlevel > settings.max_level) { |
209 | LOG(llevError,"Too many levels specified in table (%d > %d)\n", |
206 | LOG(llevError,"Too many levels specified in table (%d > %d)\n", |
210 | lastlevel, settings.max_level); |
207 | lastlevel, settings.max_level); |
211 | exit(1); |
208 | exit(1); |
212 | } |
209 | } |
213 | levels[lastlevel] = tmpexp; |
210 | levels[lastlevel] = tmpexp; |
214 | lastexp = tmpexp; |
211 | lastexp = tmpexp; |
215 | /* First, skip over the number we just processed. Then skip over |
212 | /* First, skip over the number we just processed. Then skip over |
216 | * any spaces, commas, etc. |
213 | * any spaces, commas, etc. |
217 | */ |
214 | */ |
218 | while (isdigit(*cp) && *cp!=0) cp++; |
215 | while (isdigit(*cp) && *cp!=0) cp++; |
219 | while (!isdigit(*cp) && *cp!=0) cp++; |
216 | while (!isdigit(*cp) && *cp!=0) cp++; |
220 | } |
217 | } |
221 | } |
218 | } |
222 | close_and_delete(fp, comp); |
219 | close_and_delete(fp, comp); |
223 | if (lastlevel != settings.max_level && lastlevel != 0) { |
220 | if (lastlevel != settings.max_level && lastlevel != 0) { |
224 | LOG(llevError,"Warning: exp_table does not have %d entries (%d)\n", |
221 | LOG(llevError,"Warning: exp_table does not have %d entries (%d)\n", |
225 | settings.max_level, lastlevel); |
222 | settings.max_level, lastlevel); |
226 | exit(1); |
223 | exit(1); |
227 | } |
224 | } |
228 | } |
225 | } |
229 | |
226 | |
230 | /* Dump the table - useful in terms of debugging to make sure the |
227 | /* Dump the table - useful in terms of debugging to make sure the |
231 | * format of the exp_table is correct. |
228 | * format of the exp_table is correct. |
… | |
… | |
234 | void dump_experience() |
231 | void dump_experience() |
235 | { |
232 | { |
236 | int i; |
233 | int i; |
237 | |
234 | |
238 | for (i=1; i<= settings.max_level; i++) { |
235 | for (i=1; i<= settings.max_level; i++) { |
239 | fprintf(logfile,"%4d %20lld\n", i, levels[i]); |
236 | fprintf(logfile,"%4d %20lld\n", i, levels[i]); |
240 | } |
237 | } |
241 | exit(0); |
238 | exit(0); |
242 | } |
239 | } |