1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
25 | #include <stdio.h> |
25 | #include <stdio.h> |
26 | #include <global.h> |
26 | #include <global.h> |
27 | |
27 | |
28 | sint64 *levels; |
28 | sint64 *levels; |
29 | |
29 | |
30 | float exp_att_mult[NROFATTACKS + 2] = { |
30 | static float exp_att_mult[NROFATTACKS + 2] = { |
31 | 0.0, /* AT_PHYSICAL */ |
31 | 0.0, /* AT_PHYSICAL */ |
32 | 0.0, /* AT_MAGIC */ |
32 | 0.0, /* AT_MAGIC */ |
33 | 0.0, /* AT_FIRE */ |
33 | 0.0, /* AT_FIRE */ |
34 | 0.0, /* AT_ELECTRICITY */ |
34 | 0.0, /* AT_ELECTRICITY */ |
35 | 0.0, /* AT_COLD */ |
35 | 0.0, /* AT_COLD */ |
… | |
… | |
48 | 0.0, /* AT_DEATH */ |
48 | 0.0, /* AT_DEATH */ |
49 | 0.0, /* AT_CHAOS */ |
49 | 0.0, /* AT_CHAOS */ |
50 | 0.0 /* AT_COUNTERSPELL */ |
50 | 0.0 /* AT_COUNTERSPELL */ |
51 | }; |
51 | }; |
52 | |
52 | |
53 | float exp_prot_mult[NROFATTACKS + 2] = { |
53 | static float exp_prot_mult[NROFATTACKS + 2] = { |
54 | 0.4, /* AT_PHYSICAL */ |
54 | 0.4, /* AT_PHYSICAL */ |
55 | 0.5, /* AT_MAGIC */ |
55 | 0.5, /* AT_MAGIC */ |
56 | 0.1, /* AT_FIRE */ |
56 | 0.1, /* AT_FIRE */ |
57 | 0.1, /* AT_ELECTRICITY */ |
57 | 0.1, /* AT_ELECTRICITY */ |
58 | 0.1, /* AT_COLD */ |
58 | 0.1, /* AT_COLD */ |
… | |
… | |
74 | }; |
74 | }; |
75 | |
75 | |
76 | /* |
76 | /* |
77 | * Returns true if the monster specified has any innate abilities. |
77 | * Returns true if the monster specified has any innate abilities. |
78 | */ |
78 | */ |
79 | int |
79 | static int |
80 | has_ability (const object *ob) |
80 | has_ability (const object *ob) |
81 | { |
81 | { |
82 | object *tmp; |
|
|
83 | |
|
|
84 | for (tmp = ob->inv; tmp != NULL; tmp = tmp->below) |
82 | for (object *tmp = ob->inv; tmp; tmp = tmp->below) |
85 | if (tmp->type == SPELL || tmp->type == SPELLBOOK) |
83 | if (tmp->type == SPELL || tmp->type == SPELLBOOK) |
86 | return true; |
84 | return true; |
|
|
85 | |
87 | return false; |
86 | return false; |
88 | } |
87 | } |
89 | |
88 | |
90 | /* |
89 | /* |
91 | * new_exp() is an alternative way to calculate experience based |
90 | * new_exp() is an alternative way to calculate experience based |
… | |
… | |
112 | * the doubling is to take into account the table and resistances |
111 | * the doubling is to take into account the table and resistances |
113 | * are lower than they once were. |
112 | * are lower than they once were. |
114 | */ |
113 | */ |
115 | prot_mult += (exp_prot_mult[i] * 200 * ob->resist[i]) / 100.0; |
114 | prot_mult += (exp_prot_mult[i] * 200 * ob->resist[i]) / 100.0; |
116 | } |
115 | } |
|
|
116 | |
117 | spec_mult += (0.3 * (QUERY_FLAG (ob, FLAG_SEE_INVISIBLE) != 0)) + |
117 | spec_mult += (0.3 * (QUERY_FLAG (ob, FLAG_SEE_INVISIBLE) != 0)) + |
118 | (0.5 * (QUERY_FLAG (ob, FLAG_SPLITTING) != 0)) + |
118 | (0.5 * (QUERY_FLAG (ob, FLAG_SPLITTING) != 0)) + |
119 | (0.3 * (QUERY_FLAG (ob, FLAG_HITBACK) != 0)) + |
119 | (0.3 * (QUERY_FLAG (ob, FLAG_HITBACK) != 0)) + |
120 | (0.1 * (QUERY_FLAG (ob, FLAG_REFL_MISSILE) != 0)) + |
120 | (0.1 * (QUERY_FLAG (ob, FLAG_REFL_MISSILE) != 0)) + |
121 | (0.3 * (QUERY_FLAG (ob, FLAG_REFL_SPELL) != 0)) + |
121 | (0.3 * (QUERY_FLAG (ob, FLAG_REFL_SPELL) != 0)) + |
… | |
… | |
126 | |
126 | |
127 | exp = (ob->stats.maxhp < 5) ? 5 : ob->stats.maxhp; |
127 | exp = (ob->stats.maxhp < 5) ? 5 : ob->stats.maxhp; |
128 | exp *= (QUERY_FLAG (ob, FLAG_CAST_SPELL) && has_ability (ob)) ? (40 + (ob->stats.maxsp > 80 ? 80 : ob->stats.maxsp)) / 40 : 1; |
128 | exp *= (QUERY_FLAG (ob, FLAG_CAST_SPELL) && has_ability (ob)) ? (40 + (ob->stats.maxsp > 80 ? 80 : ob->stats.maxsp)) / 40 : 1; |
129 | exp *= (80.0 / (70.0 + ob->stats.wc)) * (80.0 / (70.0 + ob->stats.ac)) * (50.0 + ob->stats.dam) / 50.0; |
129 | exp *= (80.0 / (70.0 + ob->stats.wc)) * (80.0 / (70.0 + ob->stats.ac)) * (50.0 + ob->stats.dam) / 50.0; |
130 | exp *= att_mult * prot_mult * spec_mult; |
130 | exp *= att_mult * prot_mult * spec_mult; |
131 | exp *= 2.0 / (2.0 - ((fabs (ob->speed) < 0.95) ? fabs (ob->speed) : 0.95)); |
131 | exp *= 2.0 / (2.0 - min (ob->speed, 0.95)); |
132 | exp *= (20.0 + ob->stats.Con) / 20.0; |
132 | exp *= (20.0 + ob->stats.Con) / 20.0; |
133 | if (QUERY_FLAG (ob, FLAG_STAND_STILL)) |
133 | if (QUERY_FLAG (ob, FLAG_STAND_STILL)) |
134 | exp /= 2; |
134 | exp /= 2; |
135 | |
135 | |
136 | return (int) exp; |
136 | return exp; |
137 | } |
137 | } |
138 | |
138 | |
139 | /* This loads the experience table from the exp_table |
139 | /* This loads the experience table from the exp_table |
140 | * file. This tends to exit on any errors, since it |
140 | * file. This tends to exit on any errors, since it |
141 | * populates the table as it goes along, so if there |
141 | * populates the table as it goes along, so if there |
142 | * are errors, the table is likely in an inconsistent |
142 | * are errors, the table is likely in an inconsistent |
143 | * state. |
143 | * state. |
144 | */ |
144 | */ |
145 | void |
145 | void |
146 | init_experience (void) |
146 | init_experience () |
147 | { |
147 | { |
148 | char buf[MAX_BUF], *cp; |
148 | char buf[MAX_BUF], *cp; |
149 | int lastlevel = 0, comp; |
149 | int lastlevel = 0, comp; |
150 | sint64 lastexp = -1, tmpexp; |
150 | sint64 lastexp = -1, tmpexp; |
151 | FILE *fp; |
151 | FILE *fp; |
152 | |
|
|
153 | |
152 | |
154 | sprintf (buf, "%s/exp_table", settings.confdir); |
153 | sprintf (buf, "%s/exp_table", settings.confdir); |
155 | |
154 | |
156 | if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL) |
155 | if ((fp = open_and_uncompress (buf, 0, &comp)) == NULL) |
157 | { |
156 | { |