1 | /* |
1 | /* |
2 | * static char *rcsid_arch_c = |
2 | * static char *rcsid_arch_c = |
3 | * "$Id: exp.C,v 1.2 2006/08/29 08:01:35 root Exp $"; |
3 | * "$Id: exp.C,v 1.3 2006/08/30 16:30:36 root Exp $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
… | |
… | |
28 | |
28 | |
29 | #include <stdio.h> |
29 | #include <stdio.h> |
30 | #include <global.h> |
30 | #include <global.h> |
31 | |
31 | |
32 | sint64 *levels; |
32 | sint64 *levels; |
33 | |
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34 | #define TRUE 1 |
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35 | #define FALSE 0 |
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36 | |
33 | |
37 | float exp_att_mult[NROFATTACKS+2] = { |
34 | float exp_att_mult[NROFATTACKS+2] = { |
38 | 0.0, /* AT_PHYSICAL */ |
35 | 0.0, /* AT_PHYSICAL */ |
39 | 0.0, /* AT_MAGIC */ |
36 | 0.0, /* AT_MAGIC */ |
40 | 0.0, /* AT_FIRE */ |
37 | 0.0, /* AT_FIRE */ |
… | |
… | |
97 | long mask = 1; |
94 | long mask = 1; |
98 | |
95 | |
99 | att_mult = prot_mult =spec_mult = 1.0; |
96 | att_mult = prot_mult =spec_mult = 1.0; |
100 | for(i=0;i<NROFATTACKS;i++) { |
97 | for(i=0;i<NROFATTACKS;i++) { |
101 | mask = 1<<i; |
98 | mask = 1<<i; |
102 | att_mult += (exp_att_mult[i] * ((ob->attacktype&mask) != FALSE)); |
99 | att_mult += (exp_att_mult[i] * ((ob->attacktype&mask) != 0)); |
103 | /* We multiply & then divide to prevent roundoffs on the floats. |
100 | /* We multiply & then divide to prevent roundoffs on the floats. |
104 | * the doubling is to take into account the table and resistances |
101 | * the doubling is to take into account the table and resistances |
105 | * are lower than they once were. |
102 | * are lower than they once were. |
106 | */ |
103 | */ |
107 | prot_mult += (exp_prot_mult[i] * 200*ob->resist[i]) / 100.0; |
104 | prot_mult += (exp_prot_mult[i] * 200*ob->resist[i]) / 100.0; |
108 | } |
105 | } |
109 | spec_mult += (0.3*(QUERY_FLAG(ob,FLAG_SEE_INVISIBLE)!= FALSE)) + |
106 | spec_mult += (0.3*(QUERY_FLAG(ob,FLAG_SEE_INVISIBLE)!= 0)) + |
110 | (0.5*(QUERY_FLAG(ob,FLAG_SPLITTING)!= FALSE))+ |
107 | (0.5*(QUERY_FLAG(ob,FLAG_SPLITTING)!= 0))+ |
111 | (0.3*(QUERY_FLAG(ob,FLAG_HITBACK)!= FALSE)) + |
108 | (0.3*(QUERY_FLAG(ob,FLAG_HITBACK)!= 0)) + |
112 | (0.1*(QUERY_FLAG(ob,FLAG_REFL_MISSILE)!= FALSE)) + |
109 | (0.1*(QUERY_FLAG(ob,FLAG_REFL_MISSILE)!= 0)) + |
113 | (0.3*(QUERY_FLAG(ob,FLAG_REFL_SPELL)!= FALSE)) + |
110 | (0.3*(QUERY_FLAG(ob,FLAG_REFL_SPELL)!= 0)) + |
114 | (1.0*(QUERY_FLAG(ob,FLAG_NO_MAGIC)!= FALSE)) + |
111 | (1.0*(QUERY_FLAG(ob,FLAG_NO_MAGIC)!= 0)) + |
115 | (0.1*(QUERY_FLAG(ob,FLAG_PICK_UP)!= FALSE)) + |
112 | (0.1*(QUERY_FLAG(ob,FLAG_PICK_UP)!= 0)) + |
116 | (0.1*(QUERY_FLAG(ob,FLAG_USE_SCROLL)!= FALSE)) + |
113 | (0.1*(QUERY_FLAG(ob,FLAG_USE_SCROLL)!= 0)) + |
117 | (0.2*(QUERY_FLAG(ob,FLAG_USE_RANGE)!= FALSE)) + |
114 | (0.2*(QUERY_FLAG(ob,FLAG_USE_RANGE)!= 0)) + |
118 | (0.1*(QUERY_FLAG(ob,FLAG_USE_BOW)!= FALSE)); |
115 | (0.1*(QUERY_FLAG(ob,FLAG_USE_BOW)!= 0)); |
119 | |
116 | |
120 | exp = (ob->stats.maxhp<5) ? 5 : ob->stats.maxhp; |
117 | exp = (ob->stats.maxhp<5) ? 5 : ob->stats.maxhp; |
121 | exp *= (QUERY_FLAG(ob,FLAG_CAST_SPELL) && has_ability(ob)) |
118 | exp *= (QUERY_FLAG(ob,FLAG_CAST_SPELL) && has_ability(ob)) |
122 | ? (40+(ob->stats.maxsp>80?80:ob->stats.maxsp))/40 : 1; |
119 | ? (40+(ob->stats.maxsp>80?80:ob->stats.maxsp))/40 : 1; |
123 | exp *= (80.0/(70.0+ob->stats.wc)) * (80.0/(70.0+ob->stats.ac)) * (50.0+ob->stats.dam)/50.0; |
120 | exp *= (80.0/(70.0+ob->stats.wc)) * (80.0/(70.0+ob->stats.ac)) * (50.0+ob->stats.dam)/50.0; |
… | |
… | |
137 | int has_ability(const object *ob) { |
134 | int has_ability(const object *ob) { |
138 | object *tmp; |
135 | object *tmp; |
139 | |
136 | |
140 | for(tmp=ob->inv;tmp!=NULL;tmp=tmp->below) |
137 | for(tmp=ob->inv;tmp!=NULL;tmp=tmp->below) |
141 | if(tmp->type==SPELL||tmp->type==SPELLBOOK) |
138 | if(tmp->type==SPELL||tmp->type==SPELLBOOK) |
142 | return TRUE; |
139 | return true; |
143 | return FALSE; |
140 | return false; |
144 | } |
141 | } |
145 | |
142 | |
146 | /* This loads the experience table from the exp_table |
143 | /* This loads the experience table from the exp_table |
147 | * file. This tends to exit on any errors, since it |
144 | * file. This tends to exit on any errors, since it |
148 | * populates the table as it goes along, so if there |
145 | * populates the table as it goes along, so if there |