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Comparing deliantra/server/common/friend.C (file contents):
Revision 1.16 by root, Sun Jul 1 05:00:17 2007 UTC vs.
Revision 1.32 by root, Sat Nov 17 23:40:00 2018 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 6 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 7 * Copyright (©) 1992 Frank Tore Johansen
7 * 8 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 9 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 10 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 11 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 12 * option) any later version.
12 * 13 *
13 * This program is distributed in the hope that it will be useful, 14 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 17 * GNU General Public License for more details.
17 * 18 *
18 * You should have received a copy of the GNU General Public License 19 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 20 * and the GNU General Public License along with this program. If not, see
21 * <http://www.gnu.org/licenses/>.
20 * 22 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 23 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 24 */
23 25
24#include <global.h> 26#include <global.h>
25 27
26/* 28/*
35 objectlink *ol; 37 objectlink *ol;
36 38
37 /* Add some error checking. This shouldn't happen, but the friendly 39 /* Add some error checking. This shouldn't happen, but the friendly
38 * object list usually isn't very long, and remove_friendly_object 40 * object list usually isn't very long, and remove_friendly_object
39 * won't remove it either. Plus, it is easier to put a breakpoint in 41 * won't remove it either. Plus, it is easier to put a breakpoint in
40 * the debugger here and see where the problem is happening. 42 * the debugger here and see where the problem is happening.
41 */ 43 */
42 for (ol = first_friendly_object; ol; ol = ol->next) 44 for (ol = first_friendly_object; ol; ol = ol->next)
43 { 45 {
44 if (ol->ob == op) 46 if (ol->ob == op)
45 { 47 {
60void 62void
61remove_friendly_object (object *op) 63remove_friendly_object (object *op)
62{ 64{
63 objectlink *obj; 65 objectlink *obj;
64 66
65 CLEAR_FLAG (op, FLAG_FRIENDLY); 67 op->clr_flag (FLAG_FRIENDLY);
66 68
67 if (op->type == GOLEM 69 if (op->type == GOLEM
68 && op->owner 70 && op->owner
69 && op->owner->contr 71 && op->owner->contr
70 && op->owner->contr->golem == op) 72 && op->owner->contr->golem == op)
103 delete obj; 105 delete obj;
104 } 106 }
105 } 107 }
106} 108}
107 109
108/*
109 * Dumps all friendly objects.
110 */
111void
112dump_friendly_objects (void)
113{
114 objectlink *ol;
115
116 for (ol = first_friendly_object; ol; ol = ol->next)
117 LOG (llevError, "%s (%d)\n", &ol->ob->name, ol->ob->count);
118}
119
120/* New function, MSW 2000-1-14 110/* New function, MSW 2000-1-14
121 * It traverses the friendly list removing objects that should not be here 111 * It traverses the friendly list removing objects that should not be here
122 * (ie, do not have friendly flag set, freed, etc) 112 * (ie, do not have friendly flag set, freed, etc)
123 */ 113 */
124void 114void
125clean_friendly_list (void) 115clean_friendly_list ()
126{ 116{
127 objectlink *obj, *prev = NULL, *next; 117 objectlink *obj, *prev = NULL, *next;
128 int count = 0; 118 int count = 0;
129 119
130 for (obj = first_friendly_object; obj; obj = next) 120 for (obj = first_friendly_object; obj; obj = next)
131 { 121 {
132 next = obj->next; 122 next = obj->next;
133 if (QUERY_FLAG (obj->ob, FLAG_FREED) || !QUERY_FLAG (obj->ob, FLAG_FRIENDLY)) 123 if (obj->ob->flag [FLAG_FREED] || !obj->ob->flag [FLAG_FRIENDLY])
134 { 124 {
135 if (prev) 125 if (prev)
136 prev->next = obj->next; 126 prev->next = obj->next;
137 else 127 else
138 first_friendly_object = obj->next; 128 first_friendly_object = obj->next;
147 137
148 if (count) 138 if (count)
149 LOG (llevDebug, "clean_friendly_list: Removed %d bogus links\n", count); 139 LOG (llevDebug, "clean_friendly_list: Removed %d bogus links\n", count);
150} 140}
151 141
152/* Checks if the given object is already in the friendly list or not
153 * Lauwenmark - 31/07/05
154 */
155int
156is_friendly (const object *op)
157{
158 objectlink *ol;
159
160 for (ol = first_friendly_object; ol; ol = ol->next)
161 if (ol->ob == op)
162 return 1;
163
164 return 0;
165}
166

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