1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
21 | * |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <global.h> |
25 | #include <global.h> |
26 | |
26 | |
27 | /* |
27 | /* |
28 | * Add a new friendly object to the linked list of friendly objects. |
28 | * Add a new friendly object to the linked list of friendly objects. |
29 | * No checking to see if the object is already in the linked list is done. |
29 | * No checking to see if the object is already in the linked list is done. |
30 | */ |
30 | */ |
31 | |
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|
32 | void |
31 | void |
33 | add_friendly_object (object *op) |
32 | add_friendly_object (object *op) |
34 | { |
33 | { |
|
|
34 | op->flag [FLAG_FRIENDLY] = 1; |
|
|
35 | |
35 | objectlink *ol; |
36 | objectlink *ol; |
36 | |
37 | |
37 | /* Add some error checking. This shouldn't happen, but the friendly |
38 | /* Add some error checking. This shouldn't happen, but the friendly |
38 | * object list usually isn't very long, and remove_friendly_object |
39 | * object list usually isn't very long, and remove_friendly_object |
39 | * won't remove it either. Plus, it is easier to put a breakpoint in |
40 | * won't remove it either. Plus, it is easier to put a breakpoint in |
40 | * the debugger here and see where the problem is happening. |
41 | * the debugger here and see where the problem is happening. |
41 | */ |
42 | */ |
42 | for (ol = first_friendly_object; ol != NULL; ol = ol->next) |
43 | for (ol = first_friendly_object; ol; ol = ol->next) |
43 | { |
44 | { |
44 | if (ol->ob == op) |
45 | if (ol->ob == op) |
45 | { |
46 | { |
46 | LOG (llevError, "add_friendly_object: Trying to add object already on list (%s)\n", &op->name); |
47 | LOG (llevError, "add_friendly_object: Trying to add object already on list (%s)\n", &op->name); |
47 | return; |
48 | return; |
… | |
… | |
55 | } |
56 | } |
56 | |
57 | |
57 | /* |
58 | /* |
58 | * Removes the specified object from the linked list of friendly objects. |
59 | * Removes the specified object from the linked list of friendly objects. |
59 | */ |
60 | */ |
60 | |
|
|
61 | void |
61 | void |
62 | remove_friendly_object (object *op) |
62 | remove_friendly_object (object *op) |
63 | { |
63 | { |
64 | objectlink *obj; |
64 | objectlink *obj; |
65 | |
65 | |
… | |
… | |
68 | if (!first_friendly_object) |
68 | if (!first_friendly_object) |
69 | { |
69 | { |
70 | LOG (llevError, "remove_friendly_object called with empty friendly list, remove ob=%s\n", &op->name); |
70 | LOG (llevError, "remove_friendly_object called with empty friendly list, remove ob=%s\n", &op->name); |
71 | return; |
71 | return; |
72 | } |
72 | } |
|
|
73 | |
73 | /* if the first object happens to be the one, processing is pretty |
74 | /* if the first object happens to be the one, processing is pretty |
74 | * easy. |
75 | * easy. |
75 | */ |
76 | */ |
76 | if (first_friendly_object->ob == op) |
77 | if (first_friendly_object->ob == op) |
77 | { |
78 | { |
… | |
… | |
81 | } |
82 | } |
82 | else |
83 | else |
83 | { |
84 | { |
84 | objectlink *prev = first_friendly_object; |
85 | objectlink *prev = first_friendly_object; |
85 | |
86 | |
86 | for (obj = first_friendly_object->next; obj != NULL; obj = obj->next) |
87 | for (obj = first_friendly_object->next; obj; obj = obj->next) |
87 | { |
88 | { |
88 | if (obj->ob == op) |
89 | if (obj->ob == op) |
89 | break; |
90 | break; |
90 | prev = obj; |
91 | prev = obj; |
91 | } |
92 | } |
… | |
… | |
97 | } |
98 | } |
98 | } |
99 | } |
99 | } |
100 | } |
100 | |
101 | |
101 | /* |
102 | /* |
102 | * Dumps all friendly objects. Invoked in DM-mode with the G key. |
103 | * Dumps all friendly objects. |
103 | */ |
104 | */ |
104 | |
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|
105 | void |
105 | void |
106 | dump_friendly_objects (void) |
106 | dump_friendly_objects (void) |
107 | { |
107 | { |
108 | objectlink *ol; |
108 | objectlink *ol; |
109 | |
109 | |
110 | for (ol = first_friendly_object; ol != NULL; ol = ol->next) |
110 | for (ol = first_friendly_object; ol; ol = ol->next) |
111 | LOG (llevError, "%s (%d)\n", &ol->ob->name, ol->ob->count); |
111 | LOG (llevError, "%s (%d)\n", &ol->ob->name, ol->ob->count); |
112 | } |
112 | } |
113 | |
113 | |
114 | /* New function, MSW 2000-1-14 |
114 | /* New function, MSW 2000-1-14 |
115 | * It traverses the friendly list removing objects that should not be here |
115 | * It traverses the friendly list removing objects that should not be here |
… | |
… | |
149 | int |
149 | int |
150 | is_friendly (const object *op) |
150 | is_friendly (const object *op) |
151 | { |
151 | { |
152 | objectlink *ol; |
152 | objectlink *ol; |
153 | |
153 | |
154 | for (ol = first_friendly_object; ol != NULL; ol = ol->next) |
154 | for (ol = first_friendly_object; ol; ol = ol->next) |
155 | if (ol->ob == op) |
155 | if (ol->ob == op) |
156 | return 1; |
156 | return 1; |
157 | |
157 | |
158 | return 0; |
158 | return 0; |
159 | } |
159 | } |
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160 | |