1 | |
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2 | /* |
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3 | * static char *rcsid_friend_c = |
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4 | * "$Id: friend.C,v 1.5 2006/09/10 16:00:23 root Exp $"; |
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5 | */ |
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6 | |
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7 | /* |
1 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
9 | |
3 | |
10 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
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22 | |
16 | |
23 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 | |
20 | |
27 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
28 | */ |
22 | */ |
29 | |
23 | |
30 | #include <global.h> |
24 | #include <global.h> |
31 | |
25 | |
32 | /* |
26 | /* |
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54 | } |
48 | } |
55 | |
49 | |
56 | ol = first_friendly_object; |
50 | ol = first_friendly_object; |
57 | first_friendly_object = get_objectlink (); |
51 | first_friendly_object = get_objectlink (); |
58 | first_friendly_object->ob = op; |
52 | first_friendly_object->ob = op; |
59 | first_friendly_object->id = op->count; |
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60 | first_friendly_object->next = ol; |
53 | first_friendly_object->next = ol; |
61 | } |
54 | } |
62 | |
55 | |
63 | /* |
56 | /* |
64 | * Removes the specified object from the linked list of friendly objects. |
57 | * Removes the specified object from the linked list of friendly objects. |
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81 | */ |
74 | */ |
82 | if (first_friendly_object->ob == op) |
75 | if (first_friendly_object->ob == op) |
83 | { |
76 | { |
84 | obj = first_friendly_object; |
77 | obj = first_friendly_object; |
85 | first_friendly_object = obj->next; |
78 | first_friendly_object = obj->next; |
86 | free (obj); |
79 | delete obj; |
87 | } |
80 | } |
88 | else |
81 | else |
89 | { |
82 | { |
90 | objectlink *prev = first_friendly_object; |
83 | objectlink *prev = first_friendly_object; |
91 | |
84 | |
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93 | { |
86 | { |
94 | if (obj->ob == op) |
87 | if (obj->ob == op) |
95 | break; |
88 | break; |
96 | prev = obj; |
89 | prev = obj; |
97 | } |
90 | } |
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91 | |
98 | if (obj) |
92 | if (obj) |
99 | { |
93 | { |
100 | /* This should not happen. But if it does, presumably the |
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101 | * call to remove it is still valid. |
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102 | */ |
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103 | if (obj->id != op->count) |
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104 | { |
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105 | LOG (llevError, "remove_friendly_object, tags do no match, %s, %d != %d\n", |
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106 | op->name ? (const char *) op->name : "none", op->count, obj->id); |
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107 | } |
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108 | prev->next = obj->next; |
94 | prev->next = obj->next; |
109 | free (obj); |
95 | delete obj; |
110 | } |
96 | } |
111 | } |
97 | } |
112 | } |
98 | } |
113 | |
99 | |
114 | /* |
100 | /* |
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132 | clean_friendly_list (void) |
118 | clean_friendly_list (void) |
133 | { |
119 | { |
134 | objectlink *obj, *prev = NULL, *next; |
120 | objectlink *obj, *prev = NULL, *next; |
135 | int count = 0; |
121 | int count = 0; |
136 | |
122 | |
137 | for (obj = first_friendly_object; obj != NULL; obj = next) |
123 | for (obj = first_friendly_object; obj; obj = next) |
138 | { |
124 | { |
139 | next = obj->next; |
125 | next = obj->next; |
140 | if (QUERY_FLAG (obj->ob, FLAG_FREED) || !QUERY_FLAG (obj->ob, FLAG_FRIENDLY) || (obj->id != obj->ob->count)) |
126 | if (QUERY_FLAG (obj->ob, FLAG_FREED) || !QUERY_FLAG (obj->ob, FLAG_FRIENDLY)) |
141 | { |
127 | { |
142 | if (prev) |
128 | if (prev) |
143 | { |
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144 | prev->next = obj->next; |
129 | prev->next = obj->next; |
145 | } |
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146 | else |
130 | else |
147 | { |
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148 | first_friendly_object = obj->next; |
131 | first_friendly_object = obj->next; |
149 | } |
132 | |
150 | count++; |
133 | count++; |
151 | free (obj); |
134 | delete obj; |
152 | } |
135 | } |
153 | /* If we removed the object, then prev is still valid. */ |
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154 | else |
136 | else |
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137 | /* If we removed the object, then prev is still valid. */ |
155 | prev = obj; |
138 | prev = obj; |
156 | } |
139 | } |
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140 | |
157 | if (count) |
141 | if (count) |
158 | LOG (llevDebug, "clean_friendly_list: Removed %d bogus links\n", count); |
142 | LOG (llevDebug, "clean_friendly_list: Removed %d bogus links\n", count); |
159 | } |
143 | } |
160 | |
144 | |
161 | /* Checks if the given object is already in the friendly list or not |
145 | /* Checks if the given object is already in the friendly list or not |