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/cvs/deliantra/server/common/friend.C
Revision: 1.13
Committed: Thu May 17 21:32:08 2007 UTC (17 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_1
Changes since 1.12: +1 -1 lines
Log Message:
- prepare common/ for head_ => head change
- add some copyrights for files where they were missing

File Contents

# Content
1 /*
2 * CrossFire, A Multiplayer game
3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
23 */
24
25 #include <global.h>
26
27 /*
28 * Add a new friendly object to the linked list of friendly objects.
29 * No checking to see if the object is already in the linked list is done.
30 */
31 void
32 add_friendly_object (object *op)
33 {
34 op->flag [FLAG_FRIENDLY] = 1;
35
36 objectlink *ol;
37
38 /* Add some error checking. This shouldn't happen, but the friendly
39 * object list usually isn't very long, and remove_friendly_object
40 * won't remove it either. Plus, it is easier to put a breakpoint in
41 * the debugger here and see where the problem is happening.
42 */
43 for (ol = first_friendly_object; ol; ol = ol->next)
44 {
45 if (ol->ob == op)
46 {
47 LOG (llevError, "add_friendly_object: Trying to add object already on list (%s)\n", &op->name);
48 return;
49 }
50 }
51
52 ol = first_friendly_object;
53 first_friendly_object = get_objectlink ();
54 first_friendly_object->ob = op;
55 first_friendly_object->next = ol;
56 }
57
58 /*
59 * Removes the specified object from the linked list of friendly objects.
60 */
61 void
62 remove_friendly_object (object *op)
63 {
64 objectlink *obj;
65
66 CLEAR_FLAG (op, FLAG_FRIENDLY);
67
68 if (op->type == GOLEM
69 && op->owner
70 && op->owner->contr
71 && op->owner->contr->golem == op)
72 op->owner->contr->golem = 0;
73
74 if (!first_friendly_object)
75 {
76 LOG (llevError, "remove_friendly_object called with empty friendly list, remove ob=%s\n", &op->name);
77 return;
78 }
79
80 /* if the first object happens to be the one, processing is pretty
81 * easy.
82 */
83 if (first_friendly_object->ob == op)
84 {
85 obj = first_friendly_object;
86 first_friendly_object = obj->next;
87 delete obj;
88 }
89 else
90 {
91 objectlink *prev = first_friendly_object;
92
93 for (obj = first_friendly_object->next; obj; obj = obj->next)
94 {
95 if (obj->ob == op)
96 break;
97
98 prev = obj;
99 }
100
101 if (obj)
102 {
103 prev->next = obj->next;
104 delete obj;
105 }
106 }
107 }
108
109 /*
110 * Dumps all friendly objects.
111 */
112 void
113 dump_friendly_objects (void)
114 {
115 objectlink *ol;
116
117 for (ol = first_friendly_object; ol; ol = ol->next)
118 LOG (llevError, "%s (%d)\n", &ol->ob->name, ol->ob->count);
119 }
120
121 /* New function, MSW 2000-1-14
122 * It traverses the friendly list removing objects that should not be here
123 * (ie, do not have friendly flag set, freed, etc)
124 */
125 void
126 clean_friendly_list (void)
127 {
128 objectlink *obj, *prev = NULL, *next;
129 int count = 0;
130
131 for (obj = first_friendly_object; obj; obj = next)
132 {
133 next = obj->next;
134 if (QUERY_FLAG (obj->ob, FLAG_FREED) || !QUERY_FLAG (obj->ob, FLAG_FRIENDLY))
135 {
136 if (prev)
137 prev->next = obj->next;
138 else
139 first_friendly_object = obj->next;
140
141 count++;
142 delete obj;
143 }
144 else
145 /* If we removed the object, then prev is still valid. */
146 prev = obj;
147 }
148
149 if (count)
150 LOG (llevDebug, "clean_friendly_list: Removed %d bogus links\n", count);
151 }
152
153 /* Checks if the given object is already in the friendly list or not
154 * Lauwenmark - 31/07/05
155 */
156 int
157 is_friendly (const object *op)
158 {
159 objectlink *ol;
160
161 for (ol = first_friendly_object; ol; ol = ol->next)
162 if (ol->ob == op)
163 return 1;
164
165 return 0;
166 }
167