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Comparing deliantra/server/common/friend.C (file contents):
Revision 1.7 by root, Sun Oct 15 02:16:34 2006 UTC vs.
Revision 1.10 by pippijn, Mon Jan 15 21:06:18 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
22*/ 23 */
23 24
24#include <global.h> 25#include <global.h>
25 26
26/* 27/*
27 * Add a new friendly object to the linked list of friendly objects. 28 * Add a new friendly object to the linked list of friendly objects.
28 * No checking to see if the object is already in the linked list is done. 29 * No checking to see if the object is already in the linked list is done.
29 */ 30 */
30
31void 31void
32add_friendly_object (object *op) 32add_friendly_object (object *op)
33{ 33{
34 op->flag [FLAG_FRIENDLY] = 1;
35
34 objectlink *ol; 36 objectlink *ol;
35 37
36 /* Add some error checking. This shouldn't happen, but the friendly 38 /* Add some error checking. This shouldn't happen, but the friendly
37 * object list usually isn't very long, and remove_friendly_object 39 * object list usually isn't very long, and remove_friendly_object
38 * won't remove it either. Plus, it is easier to put a breakpoint in 40 * won't remove it either. Plus, it is easier to put a breakpoint in
39 * the debugger here and see where the problem is happening. 41 * the debugger here and see where the problem is happening.
40 */ 42 */
41 for (ol = first_friendly_object; ol != NULL; ol = ol->next) 43 for (ol = first_friendly_object; ol; ol = ol->next)
42 { 44 {
43 if (ol->ob == op) 45 if (ol->ob == op)
44 { 46 {
45 LOG (llevError, "add_friendly_object: Trying to add object already on list (%s)\n", &op->name); 47 LOG (llevError, "add_friendly_object: Trying to add object already on list (%s)\n", &op->name);
46 return; 48 return;
54} 56}
55 57
56/* 58/*
57 * Removes the specified object from the linked list of friendly objects. 59 * Removes the specified object from the linked list of friendly objects.
58 */ 60 */
59
60void 61void
61remove_friendly_object (object *op) 62remove_friendly_object (object *op)
62{ 63{
63 objectlink *obj; 64 objectlink *obj;
64 65
67 if (!first_friendly_object) 68 if (!first_friendly_object)
68 { 69 {
69 LOG (llevError, "remove_friendly_object called with empty friendly list, remove ob=%s\n", &op->name); 70 LOG (llevError, "remove_friendly_object called with empty friendly list, remove ob=%s\n", &op->name);
70 return; 71 return;
71 } 72 }
73
72 /* if the first object happens to be the one, processing is pretty 74 /* if the first object happens to be the one, processing is pretty
73 * easy. 75 * easy.
74 */ 76 */
75 if (first_friendly_object->ob == op) 77 if (first_friendly_object->ob == op)
76 { 78 {
80 } 82 }
81 else 83 else
82 { 84 {
83 objectlink *prev = first_friendly_object; 85 objectlink *prev = first_friendly_object;
84 86
85 for (obj = first_friendly_object->next; obj != NULL; obj = obj->next) 87 for (obj = first_friendly_object->next; obj; obj = obj->next)
86 { 88 {
87 if (obj->ob == op) 89 if (obj->ob == op)
88 break; 90 break;
89 prev = obj; 91 prev = obj;
90 } 92 }
96 } 98 }
97 } 99 }
98} 100}
99 101
100/* 102/*
101 * Dumps all friendly objects. Invoked in DM-mode with the G key. 103 * Dumps all friendly objects.
102 */ 104 */
103
104void 105void
105dump_friendly_objects (void) 106dump_friendly_objects (void)
106{ 107{
107 objectlink *ol; 108 objectlink *ol;
108 109
109 for (ol = first_friendly_object; ol != NULL; ol = ol->next) 110 for (ol = first_friendly_object; ol; ol = ol->next)
110 LOG (llevError, "%s (%d)\n", &ol->ob->name, ol->ob->count); 111 LOG (llevError, "%s (%d)\n", &ol->ob->name, ol->ob->count);
111} 112}
112 113
113/* New function, MSW 2000-1-14 114/* New function, MSW 2000-1-14
114 * It traverses the friendly list removing objects that should not be here 115 * It traverses the friendly list removing objects that should not be here
148int 149int
149is_friendly (const object *op) 150is_friendly (const object *op)
150{ 151{
151 objectlink *ol; 152 objectlink *ol;
152 153
153 for (ol = first_friendly_object; ol != NULL; ol = ol->next) 154 for (ol = first_friendly_object; ol; ol = ol->next)
154 if (ol->ob == op) 155 if (ol->ob == op)
155 return 1; 156 return 1;
156 157
157 return 0; 158 return 0;
158} 159}
160

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