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Comparing deliantra/server/common/friend.C (file contents):
Revision 1.1 by elmex, Sun Aug 13 17:16:00 2006 UTC vs.
Revision 1.20 by root, Mon Oct 12 14:00:57 2009 UTC

1/* 1/*
2 * static char *rcsid_friend_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * "$Id: friend.C,v 1.1 2006/08/13 17:16:00 elmex Exp $"; 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
4 */ 23 */
5
6/*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen
11
12 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version.
16
17 This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21
22 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25
26 The authors can be reached via e-mail at crossfire-devel@real-time.com
27*/
28 24
29#include <global.h> 25#include <global.h>
30 26
31/* 27/*
32 * Add a new friendly object to the linked list of friendly objects. 28 * Add a new friendly object to the linked list of friendly objects.
33 * No checking to see if the object is already in the linked list is done. 29 * No checking to see if the object is already in the linked list is done.
34 */ 30 */
31void
32add_friendly_object (object *op)
33{
34 op->flag [FLAG_FRIENDLY] = 1;
35 35
36void add_friendly_object(object *op) {
37 objectlink *ol; 36 objectlink *ol;
38 37
39 /* Add some error checking. This shouldn't happen, but the friendly 38 /* Add some error checking. This shouldn't happen, but the friendly
40 * object list usually isn't very long, and remove_friendly_object 39 * object list usually isn't very long, and remove_friendly_object
41 * won't remove it either. Plus, it is easier to put a breakpoint in 40 * won't remove it either. Plus, it is easier to put a breakpoint in
42 * the debugger here and see where the problem is happening. 41 * the debugger here and see where the problem is happening.
43 */ 42 */
44 for (ol=first_friendly_object; ol!=NULL; ol=ol->next) { 43 for (ol = first_friendly_object; ol; ol = ol->next)
44 {
45 if (ol->ob == op) { 45 if (ol->ob == op)
46 {
46 LOG(llevError, "add_friendly_object: Trying to add object already on list (%s)\n", 47 LOG (llevError | logBacktrace, "add_friendly_object: Trying to add object already on list (%s)\n", &op->name);
47 op->name);
48 return; 48 return;
49 } 49 }
50 } 50 }
51 51
52 ol=first_friendly_object; 52 ol = first_friendly_object;
53 first_friendly_object=get_objectlink(); 53 first_friendly_object = get_objectlink ();
54 first_friendly_object->ob = op; 54 first_friendly_object->ob = op;
55 first_friendly_object->id = op->count;
56 first_friendly_object->next=ol; 55 first_friendly_object->next = ol;
57} 56}
58 57
59/* 58/*
60 * Removes the specified object from the linked list of friendly objects. 59 * Removes the specified object from the linked list of friendly objects.
61 */ 60 */
61void
62remove_friendly_object (object *op)
63{
64 objectlink *obj;
62 65
63void remove_friendly_object(object *op) { 66 CLEAR_FLAG (op, FLAG_FRIENDLY);
64 objectlink *obj;
65 67
66 CLEAR_FLAG(op,FLAG_FRIENDLY); 68 if (op->type == GOLEM
69 && op->owner
70 && op->owner->contr
71 && op->owner->contr->golem == op)
72 op->owner->contr->golem = 0;
67 73
68 if (!first_friendly_object) { 74 if (!first_friendly_object)
75 {
69 LOG(llevError,"remove_friendly_object called with empty friendly list, remove ob=%s\n", op->name); 76 LOG (llevError, "remove_friendly_object called with empty friendly list, remove ob=%s\n", &op->name);
70 return; 77 return;
71 } 78 }
72 /* if the first object happens to be the one, processing is pretty
73 * easy.
74 */
75 if(first_friendly_object->ob==op) {
76 obj=first_friendly_object;
77 first_friendly_object=obj->next;
78 free(obj);
79 } else {
80 objectlink *prev=first_friendly_object;
81 79
82 for (obj=first_friendly_object->next; obj!=NULL; obj=obj->next) { 80 /* if the first object happens to be the one, processing is pretty
83 if (obj->ob == op) break; 81 * easy.
84 prev=obj;
85 }
86 if (obj) {
87 /* This should not happen. But if it does, presumably the
88 * call to remove it is still valid.
89 */ 82 */
90 if (obj->id != op->count) { 83 if (first_friendly_object->ob == op)
91 LOG(llevError,"remove_friendly_object, tags do no match, %s, %d != %d\n", 84 {
92 op->name?op->name:"none", op->count, obj->id); 85 obj = first_friendly_object;
93 } 86 first_friendly_object = obj->next;
94 prev->next = obj->next; 87 delete obj;
95 free(obj);
96 }
97 } 88 }
98} 89 else
90 {
91 objectlink *prev = first_friendly_object;
99 92
100/* 93 for (obj = first_friendly_object->next; obj; obj = obj->next)
101 * Dumps all friendly objects. Invoked in DM-mode with the G key. 94 {
102 */ 95 if (obj->ob == op)
96 break;
103 97
104void dump_friendly_objects(void) { 98 prev = obj;
105 objectlink *ol; 99 }
106 100
107 for(ol=first_friendly_object;ol!=NULL;ol=ol->next) 101 if (obj)
108 LOG(llevError, "%s (%d)\n",ol->ob->name,ol->ob->count); 102 {
103 prev->next = obj->next;
104 delete obj;
105 }
106 }
109} 107}
110 108
111/* New function, MSW 2000-1-14 109/* New function, MSW 2000-1-14
112 * It traverses the friendly list removing objects that should not be here 110 * It traverses the friendly list removing objects that should not be here
113 * (ie, do not have friendly flag set, freed, etc) 111 * (ie, do not have friendly flag set, freed, etc)
114 */ 112 */
113void
115void clean_friendly_list(void) { 114clean_friendly_list (void)
115{
116 objectlink *obj, *prev=NULL, *next; 116 objectlink *obj, *prev = NULL, *next;
117 int count=0; 117 int count = 0;
118 118
119 for (obj=first_friendly_object; obj!=NULL; obj=next) { 119 for (obj = first_friendly_object; obj; obj = next)
120 {
120 next=obj->next; 121 next = obj->next;
121 if (QUERY_FLAG(obj->ob, FLAG_FREED) || 122 if (QUERY_FLAG (obj->ob, FLAG_FREED) || !QUERY_FLAG (obj->ob, FLAG_FRIENDLY))
122 !QUERY_FLAG(obj->ob, FLAG_FRIENDLY) || 123 {
123 (obj->id != obj->ob->count)) { 124 if (prev)
124 if (prev) {
125 prev->next = obj->next; 125 prev->next = obj->next;
126 } 126 else
127 else {
128 first_friendly_object = obj->next; 127 first_friendly_object = obj->next;
129 } 128
130 count++; 129 count++;
131 free(obj); 130 delete obj;
132 } 131 }
132 else
133 /* If we removed the object, then prev is still valid. */ 133 /* If we removed the object, then prev is still valid. */
134 else prev=obj; 134 prev = obj;
135 } 135 }
136
136 if (count) 137 if (count)
137 LOG(llevDebug,"clean_friendly_list: Removed %d bogus links\n", count); 138 LOG (llevDebug, "clean_friendly_list: Removed %d bogus links\n", count);
138} 139}
139 140
140/* Checks if the given object is already in the friendly list or not 141/* Checks if the given object is already in the friendly list or not
141 * Lauwenmark - 31/07/05 142 * Lauwenmark - 31/07/05
142 */ 143 */
144int
143int is_friendly(const object* op) 145is_friendly (const object *op)
144{ 146{
145 objectlink *ol; 147 objectlink *ol;
146 148
147 for(ol=first_friendly_object;ol!=NULL;ol=ol->next) 149 for (ol = first_friendly_object; ol; ol = ol->next)
148 if (ol->ob == op) 150 if (ol->ob == op)
149 return 1; 151 return 1;
150 152
151 return 0; 153 return 0;
152} 154}
153 155

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