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Comparing deliantra/server/common/friend.C (file contents):
Revision 1.5 by root, Sun Sep 10 16:00:23 2006 UTC vs.
Revision 1.22 by root, Fri Nov 6 13:21:20 2009 UTC

1
2/* 1/*
3 * static char *rcsid_friend_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
4 * "$Id: friend.C,v 1.5 2006/09/10 16:00:23 root Exp $"; 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
5 */ 23 */
6
7/*
8 CrossFire, A Multiplayer game for X-windows
9
10 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
11 Copyright (C) 1992 Frank Tore Johansen
12
13 This program is free software; you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by
15 the Free Software Foundation; either version 2 of the License, or
16 (at your option) any later version.
17
18 This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 GNU General Public License for more details.
22
23 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26
27 The authors can be reached via e-mail at crossfire-devel@real-time.com
28*/
29 24
30#include <global.h> 25#include <global.h>
31 26
32/* 27/*
33 * Add a new friendly object to the linked list of friendly objects. 28 * Add a new friendly object to the linked list of friendly objects.
34 * No checking to see if the object is already in the linked list is done. 29 * No checking to see if the object is already in the linked list is done.
35 */ 30 */
36
37void 31void
38add_friendly_object (object *op) 32add_friendly_object (object *op)
39{ 33{
34 op->flag [FLAG_FRIENDLY] = 1;
35
40 objectlink *ol; 36 objectlink *ol;
41 37
42 /* Add some error checking. This shouldn't happen, but the friendly 38 /* Add some error checking. This shouldn't happen, but the friendly
43 * object list usually isn't very long, and remove_friendly_object 39 * object list usually isn't very long, and remove_friendly_object
44 * won't remove it either. Plus, it is easier to put a breakpoint in 40 * won't remove it either. Plus, it is easier to put a breakpoint in
45 * the debugger here and see where the problem is happening. 41 * the debugger here and see where the problem is happening.
46 */ 42 */
47 for (ol = first_friendly_object; ol != NULL; ol = ol->next) 43 for (ol = first_friendly_object; ol; ol = ol->next)
48 { 44 {
49 if (ol->ob == op) 45 if (ol->ob == op)
50 { 46 {
51 LOG (llevError, "add_friendly_object: Trying to add object already on list (%s)\n", &op->name); 47 LOG (llevError | logBacktrace, "add_friendly_object: Trying to add object already on list (%s)\n", &op->name);
52 return; 48 return;
53 } 49 }
54 } 50 }
55 51
56 ol = first_friendly_object; 52 ol = first_friendly_object;
57 first_friendly_object = get_objectlink (); 53 first_friendly_object = get_objectlink ();
58 first_friendly_object->ob = op; 54 first_friendly_object->ob = op;
59 first_friendly_object->id = op->count;
60 first_friendly_object->next = ol; 55 first_friendly_object->next = ol;
61} 56}
62 57
63/* 58/*
64 * Removes the specified object from the linked list of friendly objects. 59 * Removes the specified object from the linked list of friendly objects.
65 */ 60 */
66
67void 61void
68remove_friendly_object (object *op) 62remove_friendly_object (object *op)
69{ 63{
70 objectlink *obj; 64 objectlink *obj;
71 65
72 CLEAR_FLAG (op, FLAG_FRIENDLY); 66 CLEAR_FLAG (op, FLAG_FRIENDLY);
73 67
68 if (op->type == GOLEM
69 && op->owner
70 && op->owner->contr
71 && op->owner->contr->golem == op)
72 op->owner->contr->golem = 0;
73
74 if (!first_friendly_object) 74 if (!first_friendly_object)
75 { 75 {
76 LOG (llevError, "remove_friendly_object called with empty friendly list, remove ob=%s\n", &op->name); 76 LOG (llevError, "remove_friendly_object called with empty friendly list, remove ob=%s\n", &op->name);
77 return; 77 return;
78 } 78 }
79
79 /* if the first object happens to be the one, processing is pretty 80 /* if the first object happens to be the one, processing is pretty
80 * easy. 81 * easy.
81 */ 82 */
82 if (first_friendly_object->ob == op) 83 if (first_friendly_object->ob == op)
83 { 84 {
84 obj = first_friendly_object; 85 obj = first_friendly_object;
85 first_friendly_object = obj->next; 86 first_friendly_object = obj->next;
86 free (obj); 87 delete obj;
87 } 88 }
88 else 89 else
89 { 90 {
90 objectlink *prev = first_friendly_object; 91 objectlink *prev = first_friendly_object;
91 92
92 for (obj = first_friendly_object->next; obj != NULL; obj = obj->next) 93 for (obj = first_friendly_object->next; obj; obj = obj->next)
93 { 94 {
94 if (obj->ob == op) 95 if (obj->ob == op)
95 break; 96 break;
97
96 prev = obj; 98 prev = obj;
97 } 99 }
100
98 if (obj) 101 if (obj)
99 { 102 {
100 /* This should not happen. But if it does, presumably the
101 * call to remove it is still valid.
102 */
103 if (obj->id != op->count)
104 {
105 LOG (llevError, "remove_friendly_object, tags do no match, %s, %d != %d\n",
106 op->name ? (const char *) op->name : "none", op->count, obj->id);
107 }
108 prev->next = obj->next; 103 prev->next = obj->next;
109 free (obj); 104 delete obj;
110 } 105 }
111 } 106 }
112}
113
114/*
115 * Dumps all friendly objects. Invoked in DM-mode with the G key.
116 */
117
118void
119dump_friendly_objects (void)
120{
121 objectlink *ol;
122
123 for (ol = first_friendly_object; ol != NULL; ol = ol->next)
124 LOG (llevError, "%s (%d)\n", &ol->ob->name, ol->ob->count);
125} 107}
126 108
127/* New function, MSW 2000-1-14 109/* New function, MSW 2000-1-14
128 * It traverses the friendly list removing objects that should not be here 110 * It traverses the friendly list removing objects that should not be here
129 * (ie, do not have friendly flag set, freed, etc) 111 * (ie, do not have friendly flag set, freed, etc)
132clean_friendly_list (void) 114clean_friendly_list (void)
133{ 115{
134 objectlink *obj, *prev = NULL, *next; 116 objectlink *obj, *prev = NULL, *next;
135 int count = 0; 117 int count = 0;
136 118
137 for (obj = first_friendly_object; obj != NULL; obj = next) 119 for (obj = first_friendly_object; obj; obj = next)
138 { 120 {
139 next = obj->next; 121 next = obj->next;
140 if (QUERY_FLAG (obj->ob, FLAG_FREED) || !QUERY_FLAG (obj->ob, FLAG_FRIENDLY) || (obj->id != obj->ob->count)) 122 if (QUERY_FLAG (obj->ob, FLAG_FREED) || !QUERY_FLAG (obj->ob, FLAG_FRIENDLY))
141 { 123 {
142 if (prev) 124 if (prev)
143 {
144 prev->next = obj->next; 125 prev->next = obj->next;
145 }
146 else 126 else
147 {
148 first_friendly_object = obj->next; 127 first_friendly_object = obj->next;
149 } 128
150 count++; 129 count++;
151 free (obj); 130 delete obj;
152 } 131 }
153 /* If we removed the object, then prev is still valid. */
154 else 132 else
133 /* If we removed the object, then prev is still valid. */
155 prev = obj; 134 prev = obj;
156 } 135 }
136
157 if (count) 137 if (count)
158 LOG (llevDebug, "clean_friendly_list: Removed %d bogus links\n", count); 138 LOG (llevDebug, "clean_friendly_list: Removed %d bogus links\n", count);
159} 139}
160 140
161/* Checks if the given object is already in the friendly list or not
162 * Lauwenmark - 31/07/05
163 */
164int
165is_friendly (const object *op)
166{
167 objectlink *ol;
168
169 for (ol = first_friendly_object; ol != NULL; ol = ol->next)
170 if (ol->ob == op)
171 return 1;
172
173 return 0;
174}

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