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/cvs/deliantra/server/common/friend.C
Revision: 1.5
Committed: Sun Sep 10 16:00:23 2006 UTC (17 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.4: +97 -76 lines
Log Message:
indent

File Contents

# Content
1
2 /*
3 * static char *rcsid_friend_c =
4 * "$Id: friend.C,v 1.4 2006-09-03 00:18:39 root Exp $";
5 */
6
7 /*
8 CrossFire, A Multiplayer game for X-windows
9
10 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
11 Copyright (C) 1992 Frank Tore Johansen
12
13 This program is free software; you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by
15 the Free Software Foundation; either version 2 of the License, or
16 (at your option) any later version.
17
18 This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 GNU General Public License for more details.
22
23 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26
27 The authors can be reached via e-mail at crossfire-devel@real-time.com
28 */
29
30 #include <global.h>
31
32 /*
33 * Add a new friendly object to the linked list of friendly objects.
34 * No checking to see if the object is already in the linked list is done.
35 */
36
37 void
38 add_friendly_object (object *op)
39 {
40 objectlink *ol;
41
42 /* Add some error checking. This shouldn't happen, but the friendly
43 * object list usually isn't very long, and remove_friendly_object
44 * won't remove it either. Plus, it is easier to put a breakpoint in
45 * the debugger here and see where the problem is happening.
46 */
47 for (ol = first_friendly_object; ol != NULL; ol = ol->next)
48 {
49 if (ol->ob == op)
50 {
51 LOG (llevError, "add_friendly_object: Trying to add object already on list (%s)\n", &op->name);
52 return;
53 }
54 }
55
56 ol = first_friendly_object;
57 first_friendly_object = get_objectlink ();
58 first_friendly_object->ob = op;
59 first_friendly_object->id = op->count;
60 first_friendly_object->next = ol;
61 }
62
63 /*
64 * Removes the specified object from the linked list of friendly objects.
65 */
66
67 void
68 remove_friendly_object (object *op)
69 {
70 objectlink *obj;
71
72 CLEAR_FLAG (op, FLAG_FRIENDLY);
73
74 if (!first_friendly_object)
75 {
76 LOG (llevError, "remove_friendly_object called with empty friendly list, remove ob=%s\n", &op->name);
77 return;
78 }
79 /* if the first object happens to be the one, processing is pretty
80 * easy.
81 */
82 if (first_friendly_object->ob == op)
83 {
84 obj = first_friendly_object;
85 first_friendly_object = obj->next;
86 free (obj);
87 }
88 else
89 {
90 objectlink *prev = first_friendly_object;
91
92 for (obj = first_friendly_object->next; obj != NULL; obj = obj->next)
93 {
94 if (obj->ob == op)
95 break;
96 prev = obj;
97 }
98 if (obj)
99 {
100 /* This should not happen. But if it does, presumably the
101 * call to remove it is still valid.
102 */
103 if (obj->id != op->count)
104 {
105 LOG (llevError, "remove_friendly_object, tags do no match, %s, %d != %d\n",
106 op->name ? (const char *) op->name : "none", op->count, obj->id);
107 }
108 prev->next = obj->next;
109 free (obj);
110 }
111 }
112 }
113
114 /*
115 * Dumps all friendly objects. Invoked in DM-mode with the G key.
116 */
117
118 void
119 dump_friendly_objects (void)
120 {
121 objectlink *ol;
122
123 for (ol = first_friendly_object; ol != NULL; ol = ol->next)
124 LOG (llevError, "%s (%d)\n", &ol->ob->name, ol->ob->count);
125 }
126
127 /* New function, MSW 2000-1-14
128 * It traverses the friendly list removing objects that should not be here
129 * (ie, do not have friendly flag set, freed, etc)
130 */
131 void
132 clean_friendly_list (void)
133 {
134 objectlink *obj, *prev = NULL, *next;
135 int count = 0;
136
137 for (obj = first_friendly_object; obj != NULL; obj = next)
138 {
139 next = obj->next;
140 if (QUERY_FLAG (obj->ob, FLAG_FREED) || !QUERY_FLAG (obj->ob, FLAG_FRIENDLY) || (obj->id != obj->ob->count))
141 {
142 if (prev)
143 {
144 prev->next = obj->next;
145 }
146 else
147 {
148 first_friendly_object = obj->next;
149 }
150 count++;
151 free (obj);
152 }
153 /* If we removed the object, then prev is still valid. */
154 else
155 prev = obj;
156 }
157 if (count)
158 LOG (llevDebug, "clean_friendly_list: Removed %d bogus links\n", count);
159 }
160
161 /* Checks if the given object is already in the friendly list or not
162 * Lauwenmark - 31/07/05
163 */
164 int
165 is_friendly (const object *op)
166 {
167 objectlink *ol;
168
169 for (ol = first_friendly_object; ol != NULL; ol = ol->next)
170 if (ol->ob == op)
171 return 1;
172
173 return 0;
174 }