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/cvs/deliantra/server/common/glue.C
Revision: 1.5
Committed: Fri Jan 5 10:50:47 2007 UTC (17 years, 4 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.4: +2 -1 lines
Log Message:
be nicer to clients on shutdown and crashes

File Contents

# Content
1 /*
2 CrossFire, A Multiplayer game for X-windows
3
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21 The authors can be reached via e-mail at <crossfire@schmorp.de>
22 */
23
24 #include <global.h>
25
26 /*
27 * All this glue is currently needed to connect the game with the
28 * server. I'll try to make the library more able to "stand on it's
29 * own legs" later; not done in 5 minutes to separate two parts of
30 * the code which were connected, well, can you say "spagetti"?
31 *
32 * Glue has been cleaned, so this file is almost empty now :)
33 * Ryo 2005-07-15
34 */
35
36 static const char *const fatalmsgs[80] = {
37 "Failed to allocate memory",
38 "Failed repeatedly to load maps",
39 "Hashtable for archetypes is too small",
40 "Too many errors"
41 };
42
43 /*
44 * fatal() is meant to be called whenever a fatal signal is intercepted.
45 * It will call the emergency_save and the clean_tmp_files functions.
46 */
47 void
48 fatal (int err)
49 {
50 fprintf (logfile, "Fatal: %s\n", fatalmsgs[err]);
51 cleanup (fatalmsgs[err], 1);
52 }
53