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/cvs/deliantra/server/common/glue.C
Revision: 1.8
Committed: Thu May 17 21:32:08 2007 UTC (17 years ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_1
Changes since 1.7: +1 -1 lines
Log Message:
- prepare common/ for head_ => head change
- add some copyrights for files where they were missing

File Contents

# Content
1 /*
2 * CrossFire, A Multiplayer game
3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
23 */
24
25 #include <global.h>
26
27 /*
28 * All this glue is currently needed to connect the game with the
29 * server. I'll try to make the library more able to "stand on it's
30 * own legs" later; not done in 5 minutes to separate two parts of
31 * the code which were connected, well, can you say "spagetti"?
32 *
33 * Glue has been cleaned, so this file is almost empty now :)
34 * Ryo 2005-07-15
35 */
36
37 static const char *const fatalmsgs[80] = {
38 "Failed to allocate memory",
39 "Failed repeatedly to load maps",
40 "Hashtable for archetypes is too small",
41 "Too many errors"
42 };
43
44 /*
45 * fatal() is meant to be called whenever a fatal signal is intercepted.
46 * It will call the emergency_save and the clean_tmp_files functions.
47 */
48 void
49 fatal (int err)
50 {
51 fprintf (logfile, "Fatal: %s\n", fatalmsgs[err]);
52 cleanup (fatalmsgs[err], 1);
53 }
54