ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/common/holy.C
(Generate patch)

Comparing deliantra/server/common/holy.C (file contents):
Revision 1.10 by root, Mon May 28 21:21:40 2007 UTC vs.
Revision 1.30 by root, Sat Nov 17 23:40:00 2018 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 6 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 7 * Copyright (©) 1992 Frank Tore Johansen
7 * 8 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 9 * Deliantra is free software: you can redistribute it and/or modify it under
9 * under the terms of the GNU General Public License as published by the Free 10 * the terms of the Affero GNU General Public License as published by the
10 * Software Foundation; either version 2 of the License, or (at your option) 11 * Free Software Foundation, either version 3 of the License, or (at your
11 * any later version. 12 * option) any later version.
12 * 13 *
13 * This program is distributed in the hope that it will be useful, but 14 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 17 * GNU General Public License for more details.
17 * 18 *
18 * You should have received a copy of the GNU General Public License along 19 * You should have received a copy of the Affero GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 20 * and the GNU General Public License along with this program. If not, see
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 21 * <http://www.gnu.org/licenses/>.
21 * 22 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 23 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 24 */
24 25
25/* Started file Sept 1996 - initialization of gods in form of a 26/* Started file Sept 1996 - initialization of gods in form of a
26 * linked list -b.t. 27 * linked list -b.t.
27 */ 28 */
28 29
29#include <global.h> 30#include <global.h>
30#include <living.h> 31#include <living.h>
31#include <spells.h> 32#include <spells.h>
32 33
33//TODO: make a constructor
34static godlink *
35init_godslist (void)
36{
37 godlink *gl = new godlink;
38
39 // name=NULL; /* how to describe the god to the player */
40 // arch=NULL; /* pointer to the archetype of this god */
41 // id=0; /* id of the god */
42 // pantheon=NULL; /* the group to which the god belongs (not implemented) */
43 // next=NULL; /* next god in this linked list */
44
45 return gl;
46}
47
48/* init_gods() - this takes a look at all of the archetypes to find
49 * the objects which correspond to the GODS (type GOD) */
50
51void
52init_gods (void)
53{
54 LOG (llevDebug, "Initialising gods...\n");
55
56 for (archetype *at = first_archetype; at; at = at->next)
57 if (at->clone.type == GOD)
58 add_god_to_list (at);
59
60 LOG (llevDebug, "done.\n");
61}
62
63/* add_god_to_list()- called only from init_gods */ 34/* add_god_to_list()- called only from init_gods */
64void 35static void
65add_god_to_list (archetype *god_arch) 36add_god_to_list (archetype *god_arch)
66{ 37{
67 godlink *god;
68
69 if (!god_arch) 38 if (!god_arch)
70 { 39 {
71 LOG (llevError, "ERROR: Tried to add null god to list!\n"); 40 LOG (llevError, "ERROR: Tried to add null god to list!\n");
72 return; 41 return;
73 } 42 }
74 43
75 god = init_godslist (); 44 godlink *god = new godlink;
45
46 // name=NULL; /* how to describe the god to the player */
47 // arch=NULL; /* pointer to the archetype of this god */
48 // id=0; /* id of the god */
49 // pantheon=NULL; /* the group to which the god belongs (not implemented) */
50 // next=NULL; /* next god in this linked list */
76 51
77 god->arch = god_arch; 52 god->arch = god_arch;
78 god->name = god_arch->clone.name; 53 god->name = god_arch->object::name;
54
55 // first_god->id MUST be the highest god number for other code to work currently
79 if (!first_god) 56 if (!first_god)
80 god->id = 1; 57 god->id = 1;
81 else 58 else
82 { 59 {
83 god->id = first_god->id + 1; 60 god->id = first_god->id + 1;
84 god->next = first_god; 61 god->next = first_god;
85 } 62 }
63
86 first_god = god; 64 first_god = god;
87 65
88#ifdef DEBUG_GODS 66#ifdef DEBUG_GODS
89 LOG (llevDebug, "Adding god %s (%d) to list\n", &god->name, god->id); 67 LOG (llevDebug, "Adding god %s (%d) to list\n", &god->name, god->id);
90#endif 68#endif
91} 69}
92 70
93/* baptize_altar() - (cosmetically) change the name to that of the
94 * god in question, then set the title for later use. -b.t.
95 */
96
97int
98baptize_altar (object *op)
99{
100 char buf[MAX_BUF];
101
102 /* if the title field is pre-set, then that altar is
103 * already dedicated. */
104 if (!op->title)
105 {
106 godlink *god = get_rand_god ();
107
108 if (!god || !god->name)
109 {
110 LOG (llevError, "baptise_altar(): bizarre nameless god!\n");
111 return 0;
112 }
113 /* if the object name hasnt' been changed, we tack on the gods name */
114 if (!strcmp (op->name, op->arch->clone.name))
115 {
116 sprintf (buf, "%s of %s", &op->name, &god->name);
117 op->name = buf;
118 }
119 op->title = god->name;
120 return 1;
121 }
122 return 0;
123}
124
125godlink * 71godlink *
126get_rand_god (void) 72get_rand_god ()
127{ 73{
128 godlink *god = first_god; 74 godlink *god = first_god;
129 int i; 75 int i;
130 76
131 if (god) 77 if (god)
144 * are returning a pointer to the CLONE object. -b.t. 90 * are returning a pointer to the CLONE object. -b.t.
145 */ 91 */
146object * 92object *
147pntr_to_god_obj (godlink *godlnk) 93pntr_to_god_obj (godlink *godlnk)
148{ 94{
149 object *god = NULL;
150
151 if (godlnk && godlnk->arch) 95 return godlnk && godlnk->arch
152 god = &godlnk->arch->clone; 96 ? godlnk->arch
153 return god; 97 : 0;
154} 98}
155 99
100/* init_gods() - this takes a look at all of the archetypes to find
101 * the objects which correspond to the GODS (type GOD) */
156void 102void
157free_all_god (void) 103init_gods ()
158{ 104{
159 godlink *god, *godnext; 105 LOG (llevDebug, "Initialising gods...\n");
160 106
161 LOG (llevDebug, "Freeing god information\n"); 107 for_all_archetypes (at)
162 for (god = first_god; god; god = godnext) 108 if (at->type == GOD)
163 { 109 add_god_to_list (at);
164 godnext = god->next; 110
165 delete god; 111 LOG (llevDebug, "done.\n");
166 }
167} 112}
113

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines