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… | |
26 | * the objects which correspond to the GODS (type GOD) */ |
26 | * the objects which correspond to the GODS (type GOD) */ |
27 | |
27 | |
28 | void |
28 | void |
29 | init_gods (void) |
29 | init_gods (void) |
30 | { |
30 | { |
31 | archetype *at = NULL; |
31 | LOG (llevDebug, "Initialising gods...\n"); |
32 | |
32 | |
33 | LOG (llevDebug, "Initialising gods...\n"); |
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34 | for (at = first_archetype; at != NULL; at = at->next) |
33 | for (archetype *at = first_archetype; at; at = at->next) |
35 | if (at->clone.type == GOD) |
34 | if (at->clone.type == GOD) |
36 | add_god_to_list (at); |
35 | add_god_to_list (at); |
37 | |
36 | |
38 | LOG (llevDebug, "done.\n"); |
37 | LOG (llevDebug, "done.\n"); |
39 | } |
38 | } |