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/cvs/deliantra/server/common/holy.C
Revision: 1.3
Committed: Thu Aug 31 17:54:14 2006 UTC (17 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.2: +0 -78 lines
Log Message:
rewrote object serialiser, parser is next

File Contents

# Content
1
2 /* Started file Sept 1996 - initialization of gods in form of a
3 * linked list -b.t.
4 */
5
6 #include <global.h>
7 #include <living.h>
8 #include <spells.h>
9
10 static godlink *init_godslist(void) {
11 godlink *gl = (godlink *) malloc(sizeof(godlink));
12 if(gl==NULL)
13 fatal(OUT_OF_MEMORY);
14 gl->name=NULL; /* how to describe the god to the player */
15 gl->arch=NULL; /* pointer to the archetype of this god */
16 gl->id=0; /* id of the god */
17 gl->pantheon=NULL; /* the group to which the god belongs (not implemented) */
18 gl->next=NULL; /* next god in this linked list */
19
20 return gl;
21 }
22
23 /* init_gods() - this takes a look at all of the archetypes to find
24 * the objects which correspond to the GODS (type GOD) */
25
26 void init_gods (void) {
27 archetype *at=NULL;
28
29 LOG(llevDebug, "Initializing gods...");
30 for(at=first_archetype;at!=NULL;at=at->next)
31 if(at->clone.type==GOD) add_god_to_list(at);
32
33 LOG(llevDebug,"done.\n");
34 }
35
36 /* add_god_to_list()- called only from init_gods */
37 void add_god_to_list (archetype *god_arch) {
38 godlink *god;
39
40 if(!god_arch) {
41 LOG(llevError,"ERROR: Tried to add null god to list!\n");
42 return;
43 }
44
45 god = init_godslist();
46
47 god->arch = god_arch;
48 god->name=add_string(god_arch->clone.name);
49 if(!first_god)
50 god->id = 1;
51 else {
52 god->id = first_god->id + 1;
53 god->next = first_god;
54 }
55 first_god = god;
56
57 #ifdef DEBUG_GODS
58 LOG(llevDebug,"Adding god %s (%d) to list\n",god->name,god->id);
59 #endif
60 }
61
62 /* baptize_altar() - (cosmetically) change the name to that of the
63 * god in question, then set the title for later use. -b.t.
64 */
65
66 int baptize_altar(object *op) {
67 char buf[MAX_BUF];
68
69 /* if the title field is pre-set, then that altar is
70 * already dedicated. */
71 if(!op->title) {
72 godlink *god=get_rand_god();
73 if(!god||!god->name) {
74 LOG(llevError,"baptise_altar(): bizarre nameless god!\n");
75 return 0;
76 }
77 /* if the object name hasnt' been changed, we tack on the gods name */
78 if(!strcmp(op->name,op->arch->clone.name)) {
79 if(op->name!=NULL) free_string(op->name);
80 sprintf(buf,"%s of %s",op->name,god->name);
81 op->name = add_string(buf);
82 }
83 op->title=add_string(god->name);
84 return 1;
85 }
86 return 0;
87 }
88
89 godlink * get_rand_god ( void ) {
90 godlink *god=first_god;
91 int i;
92
93 if(god)
94 for(i=RANDOM()%(god->id)+1;god;god=god->next)
95 if(god->id==i) break;
96
97 if(!god) LOG(llevError,"get_rand_god(): can't find a random god!\n");
98 return god;
99 }
100
101 /* pntr_to_god_obj() - returns a pointer to the object
102 * We need to be VERY carefull about using this, as we
103 * are returning a pointer to the CLONE object. -b.t.
104 */
105 object *pntr_to_god_obj(godlink *godlnk) {
106 object *god=NULL;
107
108 if(godlnk && godlnk->arch)
109 god=&godlnk->arch->clone;
110 return god;
111 }
112
113 void free_all_god(void) {
114 godlink *god, *godnext;
115
116 LOG(llevDebug,"Freeing god information\n");
117 for (god=first_god; god; god=godnext) {
118 godnext=god->next;
119 if (god->name) free_string(god->name);
120 free(god);
121 }
122 }
123
124