--- deliantra/server/common/image.C 2007/04/12 14:18:04 1.23 +++ deliantra/server/common/image.C 2007/11/08 19:43:23 1.29 @@ -1,25 +1,24 @@ /* - * CrossFire, A Multiplayer game + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - * Copyright (C) 2002 Mark Wedel & Crossfire Development Team - * Copyright (C) 1992 Frank Tore Johansen + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen * - * This program is free software; you can redistribute it and/or modify + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * The maintainer of this code can be reached at + * along with this program. If not, see . + * + * The authors can be reached via e-mail to */ #include @@ -97,10 +96,16 @@ } facedata * +faceinfo::data (int faceset) const +{ + return (facedata *)&(faceset && !type && data64.data.size () ? data64 : data32); +} + +facedata * face_data (faceidx idx, int faceset) { if (faceinfo *f = face_info (idx)) - return &(faceset ? f->data32 : f->data64); + return f->data (faceset); return 0; }