--- deliantra/server/common/image.C 2007/01/10 19:52:43 1.11 +++ deliantra/server/common/image.C 2007/01/19 17:50:10 1.13 @@ -1,32 +1,32 @@ /* - CrossFire, A Multiplayer game for X-windows - - Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - Copyright (C) 2002 Mark Wedel & Crossfire Development Team - Copyright (C) 1992 Frank Tore Johansen - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - - The maintainer of this code can be reached at -*/ + * CrossFire, A Multiplayer game + * + * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team + * Copyright (C) 2002 Mark Wedel & Crossfire Development Team + * Copyright (C) 1992 Frank Tore Johansen + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * The maintainer of this code can be reached at + */ #include #include -New_Face *new_faces; +facetile *new_faces; /* bmappair and xbm are used when looking for the image id numbers * of a face by name. xbm is sorted alphabetically so that bsearch @@ -53,7 +53,7 @@ /* Following can just as easily be pointers, but * it is easier to keep them like this. */ -New_Face *blank_face, *dark_faces[3], *empty_face, *smooth_face; +facetile *blank_face, *dark_faces[3], *empty_face, *smooth_face; /* nroffiles is the actual number of bitmaps defined. @@ -149,7 +149,7 @@ ReadFaceData (void) { char buf[MAX_BUF], *cp; - New_Face *on_face = NULL; + facetile *on_face = NULL; FILE *fp; sprintf (buf, "%s/faces", settings.datadir); @@ -297,7 +297,7 @@ LOG (llevDebug, "done (got %d/%d/%d)\n", nrofpixmaps, nrofbmaps, nroffiles); - new_faces = new New_Face[nrofpixmaps]; + new_faces = new facetile[nrofpixmaps]; for (i = 0; i < nrofpixmaps; i++) {