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Comparing deliantra/server/common/image.C (file contents):
Revision 1.32 by root, Tue Nov 3 23:44:20 2009 UTC vs.
Revision 1.39 by root, Tue Jan 3 11:25:30 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 9 * option) any later version.
24#include <stdio.h> 24#include <stdio.h>
25 25
26#include "face.h" 26#include "face.h"
27#include "crc.h" 27#include "crc.h"
28 28
29faceidx blank_face, empty_face; 29faceidx blank_face, empty_face, magicmouth_face;
30 30
31facehash_t facehash; 31facehash_t facehash;
32std::vector<faceinfo> faces; 32std::vector<faceinfo> faces;
33 33
34/* the only thing this table is used for now is to 34static std::vector<faceidx> faces_free;
35 * translate the colorname in the magicmap field of the
36 * face into a numeric index that is then sent to the
37 * client for magic map commands. The order of this table
38 * must match that of the NDI colors in include/newclient.h.
39 */
40static const char *const colorname[] = {
41 "black", /* 0 */
42 "white", /* 1 */
43 "blue", /* 2 */
44 "red", /* 3 */
45 "orange", /* 4 */
46 "light_blue", /* 5 */
47 "dark_orange", /* 6 */
48 "green", /* 7 */
49 "light_green", /* 8 */
50 "grey", /* 9 */
51 "brown", /* 10 */
52 "yellow", /* 11 */
53 "khaki" /* 12 */
54};
55 35
56/* 36faceidx face_alloc ()
57 * Returns the matching color in the coloralias if found,
58 * 0 otherwise. Note that 0 will actually be black, so there is no
59 * way the calling function can tell if an error occurred or not
60 */
61static uint8
62find_color (const char *name)
63{ 37{
64 uint8 i; 38 faceidx idx;
65 39
66 for (i = 0; i < sizeof (colorname) / sizeof (*colorname); i++) 40 if (faces_freelist.empty ())
67 if (!strcmp (name, colorname[i])) 41 {
68 return i; 42 idx = faces_free.back ();
43 faces_free.pop_back ();
44 }
45 else
46 {
47 idx = faces.size ();
69 48
70 LOG (llevError, "Unknown color: %s\n", name); 49 if (!idx) // skip index 0
50 idx = 1;
51
52 faces.resize (idx + 1);
53 }
54
71 return 0; 55 return idx;
56}
57
58faceinfo::unref ()
59{
60 if (--refcnt)
61 return;
62
63 refcnt = 1;
64
72} 65}
73 66
74faceidx 67faceidx
75face_find (const char *name, faceidx defidx) 68face_find (const char *name, faceidx defidx)
76{ 69{
95} 88}
96 89
97facedata * 90facedata *
98faceinfo::data (int faceset) const 91faceinfo::data (int faceset) const
99{ 92{
100 return (facedata *)&(faceset && !type && data64.data.size () ? data64 : data32); 93 if (!face [faceset].data.size ())
94 faceset = 0;
95
96 return (facedata *)(face + faceset);
101} 97}
102 98
103facedata * 99facedata *
104face_data (faceidx idx, int faceset) 100face_data (faceidx idx, int faceset)
105{ 101{

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