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Revision: 1.12
Committed: Mon Jan 15 21:06:18 2007 UTC (17 years, 4 months ago) by pippijn
Content type: text/plain
Branch: MAIN
Changes since 1.11: +22 -22 lines
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# Content
1 /*
2 * CrossFire, A Multiplayer game for X-windows
3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The maintainer of this code can be reached at <crossfire@schmorp.de>
23 */
24
25
26 #include <global.h>
27 #include <stdio.h>
28
29 New_Face *new_faces;
30
31 /* bmappair and xbm are used when looking for the image id numbers
32 * of a face by name. xbm is sorted alphabetically so that bsearch
33 * can be used to quickly find the entry for a name. the number is
34 * then an index into the new_faces array.
35 * This data is redundant with new_face information - the difference
36 * is that this data gets sorted, and that doesn't necessarily happen
37 * with the new_face data - when accessing new_face[some number],
38 * that some number corresponds to the face at that number - for
39 * xbm, it may not. At current time, these do in fact match because
40 * the bmaps file is created in a sorted order.
41 */
42
43 struct bmappair
44 {
45 char *name;
46 unsigned int number;
47 };
48
49 void free (bmappair *); // guard to catch free when delete should be used
50
51 static struct bmappair *xbm = NULL;
52
53 /* Following can just as easily be pointers, but
54 * it is easier to keep them like this.
55 */
56 New_Face *blank_face, *dark_faces[3], *empty_face, *smooth_face;
57
58
59 /* nroffiles is the actual number of bitmaps defined.
60 * nrofpixmaps is the number of bitmaps loaded. With
61 * the automatic generation of the bmaps file, this is now equal
62 * to nroffiles.
63 *
64 * The xbm array (which contains name and number information, and
65 * is then sorted) contains nroffiles entries. the xbm_names
66 * array (which is used for converting the numeric face to
67 * a name) contains nrofpixmaps entries.
68 */
69 static int nroffiles = 0;
70 int nrofpixmaps = 0;
71
72 /**
73 * id is the face to smooth, smooth is the 16x2 face used to smooth id.
74 */
75 struct smoothing:zero_initialised
76 {
77 uint16 id;
78 uint16 smooth;
79 };
80
81 void free (smoothing *); // guard to catch free when delete should be used
82
83 /**
84 * Contains all defined smoothing entries. smooth is an array of nrofsmooth
85 * entries. It is sorted by smooth[].id.
86 */
87 static struct smoothing *smooth = NULL;
88 int nrofsmooth = 0;
89
90 /* the only thing this table is used for now is to
91 * translate the colorname in the magicmap field of the
92 * face into a numeric index that is then sent to the
93 * client for magic map commands. The order of this table
94 * must match that of the NDI colors in include/newclient.h.
95 */
96 static const char *const colorname[] = {
97 "black", /* 0 */
98 "white", /* 1 */
99 "blue", /* 2 */
100 "red", /* 3 */
101 "orange", /* 4 */
102 "light_blue", /* 5 */
103 "dark_orange", /* 6 */
104 "green", /* 7 */
105 "light_green", /* 8 */
106 "grey", /* 9 */
107 "brown", /* 10 */
108 "yellow", /* 11 */
109 "khaki" /* 12 */
110 };
111
112 static int
113 compar (const struct bmappair *a, const struct bmappair *b)
114 {
115 return strcmp (a->name, b->name);
116 }
117
118 static int
119 compar_smooth (const struct smoothing *a, const struct smoothing *b)
120 {
121 if (a->id < b->id)
122 return -1;
123 if (b->id < a->id)
124 return 1;
125 return 0;
126 }
127
128 /*
129 * Returns the matching color in the coloralias if found,
130 * 0 otherwise. Note that 0 will actually be black, so there is no
131 * way the calling function can tell if an error occurred or not
132 */
133 static uint8
134 find_color (const char *name)
135 {
136 uint8 i;
137
138 for (i = 0; i < sizeof (colorname) / sizeof (*colorname); i++)
139 if (!strcmp (name, colorname[i]))
140 return i;
141 LOG (llevError, "Unknown color: %s\n", name);
142 return 0;
143 }
144
145 /* This reads the lib/faces file, getting color and visibility information.
146 * it is called by ReadBmapNames.
147 */
148 static void
149 ReadFaceData (void)
150 {
151 char buf[MAX_BUF], *cp;
152 New_Face *on_face = NULL;
153 FILE *fp;
154
155 sprintf (buf, "%s/faces", settings.datadir);
156 LOG (llevDebug, "Reading faces from %s...\n", buf);
157 if ((fp = fopen (buf, "r")) == NULL)
158 {
159 LOG (llevError, "Cannot open faces file %s: %s\n", buf, strerror (errno));
160 exit (-1);
161 }
162 while (fgets (buf, MAX_BUF, fp) != NULL)
163 {
164 if (*buf == '#')
165 continue;
166 if (!strncmp (buf, "end", 3))
167 {
168 on_face = NULL;
169 }
170 else if (!strncmp (buf, "face", 4))
171 {
172 int tmp;
173
174 cp = buf + 5;
175 cp[strlen (cp) - 1] = '\0'; /* remove newline */
176
177 if ((tmp = FindFace (cp, -1)) == -1)
178 {
179 LOG (llevError, "Could not find face %s\n", cp);
180 continue;
181 }
182 on_face = &new_faces[tmp];
183 on_face->visibility = 0;
184 }
185 else if (on_face == NULL)
186 {
187 LOG (llevError, "Got line with no face set: %s\n", buf);
188 }
189 else if (!strncmp (buf, "color_fg", 8))
190 {
191 cp = buf + 9;
192 cp[strlen (cp) - 1] = '\0';
193 if (on_face->magicmap == 255)
194 on_face->magicmap = find_color (cp);
195 }
196 else if (!strncmp (buf, "color_bg", 8))
197 {
198 /* ignore it */
199 }
200 else if (!strncmp (buf, "visibility", 10))
201 {
202 on_face->visibility = atoi (buf + 11);
203 }
204 else if (!strncmp (buf, "magicmap", 8))
205 {
206 cp = buf + 9;
207 cp[strlen (cp) - 1] = '\0';
208 on_face->magicmap = find_color (cp);
209 }
210 else if (!strncmp (buf, "is_floor", 8))
211 {
212 int value = atoi (buf + 9);
213
214 if (value)
215 on_face->magicmap |= FACE_FLOOR;
216 }
217 else
218 LOG (llevDebug, "Got unknown line in faces file: %s\n", buf);
219 }
220
221 LOG (llevDebug, "done\n");
222 fclose (fp);
223 }
224
225 /* This reads the bmaps file to get all the bitmap names and
226 * stuff. It only needs to be done once, because it is player
227 * independent (ie, what display the person is on will not make a
228 * difference.)
229 */
230 void
231 ReadBmapNames (void)
232 {
233 char buf[MAX_BUF], *p, *q;
234 FILE *fp;
235 int value, nrofbmaps = 0, i;
236 size_t l;
237
238 bmaps_checksum = 0;
239 sprintf (buf, "%s/bmaps", settings.datadir);
240 LOG (llevDebug, "Reading bmaps from %s...\n", buf);
241 if ((fp = fopen (buf, "r")) == NULL)
242 {
243 LOG (llevError, "Cannot open bmaps file %s: %s\n", buf, strerror (errno));
244 exit (-1);
245 }
246
247 /* First count how many bitmaps we have, so we can allocate correctly */
248 while (fgets (buf, MAX_BUF, fp) != NULL)
249 if (buf[0] != '#' && buf[0] != '\n')
250 nrofbmaps++;
251 rewind (fp);
252
253 xbm = new bmappair[nrofbmaps];
254 memset (xbm, 0, sizeof (struct bmappair) * nrofbmaps);
255
256 while (nroffiles < nrofbmaps && fgets (buf, MAX_BUF, fp) != NULL)
257 {
258 if (*buf == '#')
259 continue;
260
261 p = (*buf == '\\') ? (buf + 1) : buf;
262 if (!(p = strtok (p, " \t")) || !(q = strtok (NULL, " \t\n")))
263 {
264 LOG (llevDebug, "Warning, syntax error: %s\n", buf);
265 continue;
266 }
267 value = atoi (p);
268 xbm[nroffiles].name = strdup (q);
269
270 /* We need to calculate the checksum of the bmaps file
271 * name->number mapping to send to the client. This does not
272 * need to match what sum or other utility may come up with -
273 * as long as we get the same results on the same real file
274 * data, it does the job as it lets the client know if
275 * the file has the same data or not.
276 */
277 ROTATE_RIGHT (bmaps_checksum);
278 bmaps_checksum += value & 0xff;
279 bmaps_checksum &= 0xffffffff;
280
281 ROTATE_RIGHT (bmaps_checksum);
282 bmaps_checksum += (value >> 8) & 0xff;
283 bmaps_checksum &= 0xffffffff;
284 for (l = 0; l < strlen (q); l++)
285 {
286 ROTATE_RIGHT (bmaps_checksum);
287 bmaps_checksum += q[l];
288 bmaps_checksum &= 0xffffffff;
289 }
290
291 xbm[nroffiles].number = value;
292 nroffiles++;
293 if (value >= nrofpixmaps)
294 nrofpixmaps = value + 1;
295 }
296 fclose (fp);
297
298 LOG (llevDebug, "done (got %d/%d/%d)\n", nrofpixmaps, nrofbmaps, nroffiles);
299
300 new_faces = new New_Face[nrofpixmaps];
301
302 for (i = 0; i < nrofpixmaps; i++)
303 {
304 new_faces[i].name = "";
305 new_faces[i].number = i;
306 new_faces[i].visibility = 0;
307 new_faces[i].magicmap = 255;
308 }
309 for (i = 0; i < nroffiles; i++)
310 {
311 new_faces[xbm[i].number].name = xbm[i].name;
312 }
313
314 // non-pod datatype, likely not allowed
315 qsort (xbm, nroffiles, sizeof (struct bmappair), (int (*)(const void *, const void *)) compar);
316
317 ReadFaceData ();
318
319 for (i = 0; i < nrofpixmaps; i++)
320 {
321 if (new_faces[i].magicmap == 255)
322 {
323 #if 0 /* Useful for initial debugging, not needed now */
324 LOG (llevDebug, "Face %s still had default magicmap, resetting to black\n", new_faces[i].name);
325 #endif
326 new_faces[i].magicmap = 0;
327 }
328 }
329 /* Actually forcefully setting the colors here probably should not
330 * be done - it could easily create confusion.
331 */
332 blank_face = &new_faces[FindFace (BLANK_FACE_NAME, 0)];
333 blank_face->magicmap = find_color ("khaki") | FACE_FLOOR;
334
335 empty_face = &new_faces[FindFace (EMPTY_FACE_NAME, 0)];
336
337 dark_faces[0] = &new_faces[FindFace (DARK_FACE1_NAME, 0)];
338 dark_faces[1] = &new_faces[FindFace (DARK_FACE2_NAME, 0)];
339 dark_faces[2] = &new_faces[FindFace (DARK_FACE3_NAME, 0)];
340
341 smooth_face = &new_faces[FindFace (SMOOTH_FACE_NAME, 0)];
342 }
343
344 /* This returns an the face number of face 'name'. Number is constant
345 * during an invocation, but not necessarily between versions (this
346 * is because the faces are arranged in alphabetical order, so
347 * if a face is removed or added, all faces after that will now
348 * have a different number.
349 *
350 * the parameter error determines behaviour. If a face is
351 * not found, then error is returned. This can be useful if
352 * you want some default face used, or can be set to negative
353 * so that it will be known that the face could not be found
354 * (needed in client, so that it will know to request that image
355 * from the server)
356 */
357 int
358 FindFace (const char *name, int error)
359 {
360 struct bmappair *bp, tmp;
361 char *p;
362
363 if (!name)
364 return error;
365
366 if ((p = strchr (name, '\n')))
367 *p = '\0';
368
369 tmp.name = (char *) name;
370 bp = (struct bmappair *) bsearch (&tmp, xbm, nroffiles, sizeof (struct bmappair), (int (*)(const void *, const void *)) compar);
371
372 return bp ? bp->number : error;
373 }
374
375 /* Reads the smooth file to know how to smooth datas.
376 * the smooth file if made of 2 elements lines.
377 * lines starting with # are comment
378 * the first element of line is face to smooth
379 * the next element is the 16x2 faces picture
380 * used for smoothing
381 */
382 int
383 ReadSmooth (void)
384 {
385 char buf[MAX_BUF], *p, *q;
386 FILE *fp;
387 int smoothcount = 0;
388
389 bmaps_checksum = 0;
390 sprintf (buf, "%s/smooth", settings.datadir);
391 LOG (llevDebug, "Reading smooth from %s...\n", buf);
392 if ((fp = fopen (buf, "r")) == NULL)
393 {
394 LOG (llevError, "Cannot open smooth file %s: %s\n", strerror (errno));
395 exit (-1);
396 }
397
398 /* First count how many smooth we have, so we can allocate correctly */
399 while (fgets (buf, MAX_BUF, fp) != NULL)
400 if (buf[0] != '#' && buf[0] != '\n')
401 smoothcount++;
402 rewind (fp);
403
404 smooth = new smoothing[smoothcount];
405
406 while (nrofsmooth < smoothcount && fgets (buf, MAX_BUF, fp) != NULL)
407 {
408 if (*buf == '#')
409 continue;
410 p = strchr (buf, ' ');
411 if (!p)
412 continue;
413 *p = '\0';
414 q = buf;
415 smooth[nrofsmooth].id = FindFace (q, 0);
416 q = p + 1;
417 smooth[nrofsmooth].smooth = FindFace (q, 0);
418 nrofsmooth++;
419 }
420 fclose (fp);
421
422 LOG (llevDebug, "done (got %d smooth entries)\n", nrofsmooth);
423 qsort (smooth, nrofsmooth, sizeof (struct smoothing), (int (*)(const void *, const void *)) compar_smooth);
424 return nrofsmooth;
425 }
426
427 /**
428 * Find the smooth face for a given face.
429 *
430 * @param face the face to find the smoothing face for
431 *
432 * @param smoothed return value: set to smooth face
433 *
434 * @return 1=smooth face found, 0=no smooth face found
435 */
436 int
437 FindSmooth (uint16 face, uint16 * smoothed)
438 {
439 struct smoothing *bp, tmp;
440
441 tmp.id = face;
442 bp = (struct smoothing *) bsearch
443 (&tmp, smooth, nrofsmooth, sizeof (struct smoothing), (int (*)(const void *, const void *)) compar_smooth);
444 (*smoothed) = 0;
445 if (bp)
446 (*smoothed) = bp->smooth;
447 return bp ? 1 : 0;
448 }
449
450 /**
451 * Deallocates memory allocated by ReadBmapNames() and ReadSmooth().
452 */
453 void
454 free_all_images (void)
455 {
456 int i;
457
458 for (i = 0; i < nroffiles; i++)
459 free (xbm[i].name);
460
461 delete[]xbm;
462 delete[]new_faces;
463 delete[]smooth;
464 }