/* * CrossFire, A Multiplayer game for X-windows * * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team * Copyright (C) 2002 Mark Wedel & Crossfire Development Team * Copyright (C) 1992 Frank Tore Johansen * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * The authors can be reached via e-mail at */ #include /* * The functions in this file are purely mean to generate information * in differently formatted output, mainly about monsters. */ /* * Dump to standard out the abilities of all monsters. */ void dump_abilities (void) { archetype *at; for (at = first_archetype; at; at = at->next) { const char *ch; const char *gen_name = ""; archetype *gen; if (!QUERY_FLAG (&at->clone, FLAG_MONSTER)) continue; /* Get rid of e.g. multiple black puddings */ if (QUERY_FLAG (&at->clone, FLAG_CHANGING)) continue; for (gen = first_archetype; gen; gen = gen->next) if (gen->clone.other_arch && gen->clone.other_arch == at) { gen_name = gen->name; break; } ch = describe_item (&at->clone, NULL); printf ("%-16s|%6lld|%4d|%3d|%s|%s|%s\n", &at->clone.name, (long long) at->clone.stats.exp, at->clone.stats.hp, at->clone.stats.ac, ch, &at->name, gen_name); } } /* * As dump_abilities(), but with an alternative way of output. */ void print_monsters (void) { archetype *at; object *op; char attbuf[34]; int i; printf (" | | | | | attack | resistances |\n"); printf ("monster | hp |dam| ac | wc |pmf ecw adw gpd ptf|phy mag fir ele cld cfs acd drn wmg ght poi slo par tud fer cnc dep dth chs csp gpw hwd bln int | exp | new exp |\n"); printf ("---------------------------------------------------------------------------------------------------------------------------------------------------\n"); for (at = first_archetype; at != NULL; at = at->next) { op = arch_to_object (at); if (QUERY_FLAG (op, FLAG_MONSTER)) { bitstostring ((long) op->attacktype, NROFATTACKS, attbuf); printf ("%-15s|%5d|%3d|%4d|%4d|%s|", &op->arch->name, op->stats.maxhp, op->stats.dam, op->stats.ac, op->stats.wc, attbuf); for (i = 0; i < NROFATTACKS; i++) printf ("%4d", op->resist[i]); printf ("|%8lld|%9d|\n", (long long) op->stats.exp, new_exp (op)); } op->destroy (); } } /* * Writes ones and zeros to the given string based on the * variable. */ void bitstostring (long bits, int num, char *str) { int i, j = 0; if (num > 32) num = 32; for (i = 0; i < num; i++) { if (i && (i % 3) == 0) { str[i + j] = ' '; j++; } if (bits & 1) str[i + j] = '1'; else str[i + j] = '0'; bits >>= 1; } str[i + j] = '\0'; }