1 |
elmex |
1.1 |
/* |
2 |
root |
1.38 |
* This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 |
pippijn |
1.23 |
* |
4 |
root |
1.36 |
* Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 |
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* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 |
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* Copyright (©) 1992,2007 Frank Tore Johansen |
7 |
pippijn |
1.23 |
* |
8 |
root |
1.38 |
* Crossfire TRT is free software: you can redistribute it and/or modify |
9 |
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* it under the terms of the GNU General Public License as published by |
10 |
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* the Free Software Foundation, either version 3 of the License, or |
11 |
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* (at your option) any later version. |
12 |
pippijn |
1.23 |
* |
13 |
root |
1.38 |
* This program is distributed in the hope that it will be useful, |
14 |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 |
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* GNU General Public License for more details. |
17 |
pippijn |
1.23 |
* |
18 |
root |
1.38 |
* You should have received a copy of the GNU General Public License |
19 |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 |
root |
1.36 |
* |
21 |
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* The authors can be reached via e-mail to <crossfire@schmorp.de> |
22 |
pippijn |
1.23 |
*/ |
23 |
elmex |
1.1 |
|
24 |
root |
1.10 |
#define EXTERN // horrible hack |
25 |
root |
1.7 |
|
26 |
elmex |
1.1 |
#include <global.h> |
27 |
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#include <object.h> |
28 |
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|
29 |
root |
1.10 |
extern const char *const attacktype_desc[NROFATTACKS] = { |
30 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # name, |
31 |
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# include "attackinc.h" |
32 |
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# undef def |
33 |
root |
1.7 |
}; |
34 |
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|
35 |
root |
1.10 |
extern const char *const resist_plus[NROFATTACKS] = { |
36 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # plus, |
37 |
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# include "attackinc.h" |
38 |
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# undef def |
39 |
root |
1.7 |
}; |
40 |
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|
41 |
root |
1.10 |
extern const char *const change_resist_msg[NROFATTACKS] = { |
42 |
root |
1.11 |
# define def(uc, lc, name, plus, change) # change, |
43 |
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# include "attackinc.h" |
44 |
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# undef def |
45 |
root |
1.7 |
}; |
46 |
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|
47 |
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int resist_table[NROFATTACKS] = { |
48 |
root |
1.11 |
# define def(uc, lc, name, plus, change) ATNR_ ## uc, |
49 |
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# include "attackinc.h" |
50 |
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# undef def |
51 |
root |
1.7 |
}; |
52 |
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|
53 |
elmex |
1.1 |
/* You unforunately need to looking in include/global.h to see what these |
54 |
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* correspond to. |
55 |
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*/ |
56 |
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struct Settings settings = { |
57 |
root |
1.10 |
LOGFILE, /* Logfile */ |
58 |
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CSPORT, /* Client/server port */ |
59 |
elmex |
1.1 |
|
60 |
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/* Debug level */ |
61 |
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#ifdef DEBUG |
62 |
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llevDebug, |
63 |
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#else |
64 |
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llevInfo, |
65 |
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#endif |
66 |
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|
67 |
root |
1.10 |
0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
68 |
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0, /* argc */ |
69 |
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NULL, /* argv */ |
70 |
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CONFDIR, |
71 |
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DATADIR, |
72 |
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LOCALDIR, |
73 |
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PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
74 |
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UNIQUE_DIR, TEMPLATE_DIR, |
75 |
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TMPDIR, |
76 |
root |
1.34 |
PK_LUCK_PENALTY, |
77 |
root |
1.10 |
STAT_LOSS_ON_DEATH, |
78 |
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PERMANENT_EXPERIENCE_RATIO, |
79 |
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DEATH_PENALTY_RATIO, |
80 |
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DEATH_PENALTY_LEVEL, |
81 |
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BALANCED_STAT_LOSS, |
82 |
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NOT_PERMADETH, |
83 |
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SIMPLE_EXP, |
84 |
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SET_TITLE, |
85 |
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RESURRECTION, |
86 |
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SEARCH_ITEMS, |
87 |
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SPELL_ENCUMBRANCE, |
88 |
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SPELL_FAILURE_EFFECTS, |
89 |
root |
1.34 |
SET_FRIENDLY_FIRE, |
90 |
root |
1.35 |
0, |
91 |
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0, |
92 |
root |
1.10 |
EXPLORE_MODE, |
93 |
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SPELLPOINT_LEVEL_DEPEND, |
94 |
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MOTD, |
95 |
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"rules", |
96 |
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"news", |
97 |
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"", /* DM_MAIL */ |
98 |
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0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
99 |
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0, |
100 |
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1.0, |
101 |
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|
102 |
elmex |
1.1 |
/* Armor enchantment stuff */ |
103 |
root |
1.10 |
ARMOR_MAX_ENCHANT, |
104 |
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ARMOR_WEIGHT_REDUCTION, |
105 |
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ARMOR_WEIGHT_LINEAR, |
106 |
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ARMOR_SPEED_IMPROVEMENT, |
107 |
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ARMOR_SPEED_LINEAR, |
108 |
elmex |
1.1 |
}; |
109 |
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110 |
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/* perhaps not the best place for this, but needs to be |
111 |
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* in some file in the common area so that standalone |
112 |
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* programs, like the random map generator, can be built. |
113 |
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*/ |
114 |
root |
1.10 |
const char *const spellpathnames[NRSPELLPATHS] = { |
115 |
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"Protection", |
116 |
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"Fire", |
117 |
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"Frost", |
118 |
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"Electricity", |
119 |
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"Missiles", |
120 |
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"Self", |
121 |
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"Summoning", |
122 |
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"Abjuration", |
123 |
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"Restoration", |
124 |
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"Detonation", |
125 |
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"Mind", |
126 |
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"Creation", |
127 |
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"Teleportation", |
128 |
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"Information", |
129 |
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"Transmutation", |
130 |
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"Transferrence", |
131 |
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"Turning", |
132 |
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"Wounding", |
133 |
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"Death", |
134 |
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"Light" |
135 |
elmex |
1.1 |
}; |
136 |
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|
137 |
pippijn |
1.21 |
/* init_environ initialises values from the environmental variables. |
138 |
elmex |
1.1 |
* it needs to be called very early, since command line options should |
139 |
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* overwrite these if specified. |
140 |
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*/ |
141 |
root |
1.10 |
void |
142 |
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init_environ (void) |
143 |
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{ |
144 |
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char *cp; |
145 |
elmex |
1.1 |
|
146 |
root |
1.10 |
cp = getenv ("CROSSFIRE_LIBDIR"); |
147 |
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if (cp) |
148 |
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settings.datadir = cp; |
149 |
root |
1.33 |
|
150 |
root |
1.10 |
cp = getenv ("CROSSFIRE_LOCALDIR"); |
151 |
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if (cp) |
152 |
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settings.localdir = cp; |
153 |
root |
1.33 |
|
154 |
root |
1.10 |
cp = getenv ("CROSSFIRE_PLAYERDIR"); |
155 |
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if (cp) |
156 |
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settings.playerdir = cp; |
157 |
root |
1.33 |
|
158 |
root |
1.10 |
cp = getenv ("CROSSFIRE_MAPDIR"); |
159 |
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if (cp) |
160 |
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settings.mapdir = cp; |
161 |
root |
1.33 |
|
162 |
root |
1.10 |
cp = getenv ("CROSSFIRE_ARCHETYPES"); |
163 |
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if (cp) |
164 |
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settings.archetypes = cp; |
165 |
root |
1.33 |
|
166 |
root |
1.10 |
cp = getenv ("CROSSFIRE_TREASURES"); |
167 |
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if (cp) |
168 |
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settings.treasures = cp; |
169 |
root |
1.33 |
|
170 |
root |
1.10 |
cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
171 |
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if (cp) |
172 |
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settings.uniquedir = cp; |
173 |
root |
1.33 |
|
174 |
root |
1.10 |
cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
175 |
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if (cp) |
176 |
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settings.templatedir = cp; |
177 |
root |
1.33 |
|
178 |
root |
1.10 |
cp = getenv ("CROSSFIRE_TMPDIR"); |
179 |
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if (cp) |
180 |
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settings.tmpdir = cp; |
181 |
elmex |
1.1 |
} |
182 |
root |
1.10 |
|
183 |
elmex |
1.1 |
/* |
184 |
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* Initialises all global variables. |
185 |
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* Might use environment-variables as default for some of them. |
186 |
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*/ |
187 |
root |
1.10 |
void |
188 |
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init_globals (void) |
189 |
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{ |
190 |
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if (settings.logfilename[0] == 0) |
191 |
root |
1.12 |
logfile = stderr; |
192 |
root |
1.10 |
else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
193 |
|
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{ |
194 |
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fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
195 |
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logfile = stderr; |
196 |
elmex |
1.1 |
} |
197 |
root |
1.10 |
else |
198 |
root |
1.12 |
setvbuf (logfile, NULL, _IOLBF, 0); |
199 |
elmex |
1.1 |
} |
200 |
|
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|
201 |
root |
1.10 |
void |
202 |
|
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init_dynamic (void) |
203 |
|
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{ |
204 |
root |
1.39 |
first_map_ext_path = "/start/HallsOfSelection"; |
205 |
|
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first_map_path = "/HallOfSelection"; |
206 |
elmex |
1.1 |
} |
207 |
|
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|
208 |
|
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/* |
209 |
pippijn |
1.21 |
* initialises the attack messages. |
210 |
elmex |
1.1 |
* Called by init_library(). |
211 |
|
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*/ |
212 |
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|
213 |
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//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
214 |
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|
215 |
root |
1.10 |
void |
216 |
|
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init_attackmess (void) |
217 |
|
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{ |
218 |
|
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char buf[MAX_BUF]; |
219 |
|
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char filename[MAX_BUF]; |
220 |
|
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char *cp, *p; |
221 |
|
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FILE *fp; |
222 |
|
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static int has_been_done = 0; |
223 |
|
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int mess, level, comp; |
224 |
|
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int mode = 0, total = 0; |
225 |
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|
226 |
|
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if (has_been_done) |
227 |
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return; |
228 |
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else |
229 |
|
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has_been_done = 1; |
230 |
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|
231 |
|
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sprintf (filename, "%s/attackmess", settings.datadir); |
232 |
pippijn |
1.20 |
LOG (llevDebug, "Reading attack messages from %s...\n", filename); |
233 |
root |
1.10 |
if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
234 |
|
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{ |
235 |
|
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LOG (llevError, "Can't open %s.\n", filename); |
236 |
|
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return; |
237 |
elmex |
1.1 |
} |
238 |
|
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|
239 |
root |
1.10 |
level = 0; |
240 |
|
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while (fgets (buf, MAX_BUF, fp) != NULL) |
241 |
|
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{ |
242 |
|
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if (*buf == '#') |
243 |
|
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continue; |
244 |
|
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if ((cp = strchr (buf, '\n')) != NULL) |
245 |
|
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*cp = '\0'; |
246 |
|
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cp = buf; |
247 |
|
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while (*cp == ' ') /* Skip blanks */ |
248 |
|
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cp++; |
249 |
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|
250 |
|
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if (strncmp (cp, "TYPE:", 5) == 0) |
251 |
|
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{ |
252 |
|
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p = strtok (buf, ":"); |
253 |
|
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p = strtok (NULL, ":"); |
254 |
|
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if (mode == 1) |
255 |
|
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{ |
256 |
|
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attack_mess[mess][level].level = -1; |
257 |
|
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attack_mess[mess][level].buf1 = NULL; |
258 |
|
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attack_mess[mess][level].buf2 = NULL; |
259 |
|
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attack_mess[mess][level].buf3 = NULL; |
260 |
root |
1.2 |
} |
261 |
root |
1.10 |
level = 0; |
262 |
|
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mess = atoi (p); |
263 |
|
|
mode = 1; |
264 |
|
|
continue; |
265 |
|
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} |
266 |
|
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if (mode == 1) |
267 |
|
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{ |
268 |
|
|
p = strtok (buf, "="); |
269 |
|
|
attack_mess[mess][level].level = atoi (buf); |
270 |
|
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p = strtok (NULL, "="); |
271 |
|
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if (p != NULL) |
272 |
root |
1.16 |
attack_mess[mess][level].buf1 = strdup (p); |
273 |
root |
1.10 |
else |
274 |
root |
1.16 |
attack_mess[mess][level].buf1 = strdup (""); |
275 |
root |
1.10 |
mode = 2; |
276 |
|
|
continue; |
277 |
|
|
} |
278 |
|
|
else if (mode == 2) |
279 |
|
|
{ |
280 |
|
|
p = strtok (buf, "="); |
281 |
|
|
attack_mess[mess][level].level = atoi (buf); |
282 |
|
|
p = strtok (NULL, "="); |
283 |
|
|
if (p != NULL) |
284 |
root |
1.16 |
attack_mess[mess][level].buf2 = strdup (p); |
285 |
root |
1.10 |
else |
286 |
root |
1.16 |
attack_mess[mess][level].buf2 = strdup (""); |
287 |
root |
1.10 |
mode = 3; |
288 |
|
|
continue; |
289 |
root |
1.2 |
} |
290 |
root |
1.10 |
else if (mode == 3) |
291 |
|
|
{ |
292 |
|
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p = strtok (buf, "="); |
293 |
|
|
attack_mess[mess][level].level = atoi (buf); |
294 |
|
|
p = strtok (NULL, "="); |
295 |
|
|
if (p != NULL) |
296 |
root |
1.16 |
attack_mess[mess][level].buf3 = strdup (p); |
297 |
root |
1.10 |
else |
298 |
root |
1.16 |
attack_mess[mess][level].buf3 = strdup (""); |
299 |
root |
1.10 |
mode = 1; |
300 |
|
|
level++; |
301 |
|
|
total++; |
302 |
|
|
continue; |
303 |
root |
1.2 |
} |
304 |
elmex |
1.1 |
} |
305 |
root |
1.10 |
LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
306 |
|
|
close_and_delete (fp, comp); |
307 |
elmex |
1.1 |
} |