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Comparing deliantra/server/common/init.C (file contents):
Revision 1.11 by root, Wed Sep 13 02:05:18 2006 UTC vs.
Revision 1.23 by pippijn, Mon Jan 15 21:06:18 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 21 *
21 The authors can be reached via e-mail at crossfire-devel@real-time.com 22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
22*/ 23 */
23 24
24#define EXTERN // horrible hack 25#define EXTERN // horrible hack
25 26
26#include <global.h> 27#include <global.h>
27#include <object.h> 28#include <object.h>
28 29
29extern const char *const attacktype_desc[NROFATTACKS] = { 30extern const char *const attacktype_desc[NROFATTACKS] = {
30# define def(uc, lc, name, plus, change) # name, 31# define def(uc, lc, name, plus, change) # name,
31# include "attackinc.h"
32# undef def
33};
34
35extern const keyword resist_save[NROFATTACKS] = {
36# define def(uc, lc, name, plus, change) KW_resist_ ## lc,
37# include "attackinc.h" 32# include "attackinc.h"
38# undef def 33# undef def
39}; 34};
40 35
41extern const char *const resist_plus[NROFATTACKS] = { 36extern const char *const resist_plus[NROFATTACKS] = {
93 SEARCH_ITEMS, 88 SEARCH_ITEMS,
94 SPELL_ENCUMBRANCE, 89 SPELL_ENCUMBRANCE,
95 SPELL_FAILURE_EFFECTS, 90 SPELL_FAILURE_EFFECTS,
96 CASTING_TIME, 91 CASTING_TIME,
97 REAL_WIZ, 92 REAL_WIZ,
98 RECYCLE_TMP_MAPS,
99 EXPLORE_MODE, 93 EXPLORE_MODE,
100 SPELLPOINT_LEVEL_DEPEND, 94 SPELLPOINT_LEVEL_DEPEND,
101 SET_FRIENDLY_FIRE, 95 SET_FRIENDLY_FIRE,
102 "", /* Who format specifier */
103 "", /* who wiz format specifier */
104 MOTD, 96 MOTD,
105 "rules", 97 "rules",
106 "news", 98 "news",
107 "", /* DM_MAIL */ 99 "", /* DM_MAIL */
108 0, /* This and the next 3 values are metaserver values */
109 "",
110 "",
111 0,
112 "",
113 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ 100 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
114 EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y,
115 0, 101 0,
116 1.0, 102 1.0,
117 103
118/* Armor enchantment stuff */ 104/* Armor enchantment stuff */
119 ARMOR_MAX_ENCHANT, 105 ARMOR_MAX_ENCHANT,
150 "Wounding", 136 "Wounding",
151 "Death", 137 "Death",
152 "Light" 138 "Light"
153}; 139};
154 140
155
156/* This loads the emergency map information from a
157 * .emergency file in the map directory. Doing this makes
158 * it easier to switch between map distributions (don't need
159 * to recompile. Note that there is no reason I see that
160 * this could not be re-loaded during play, but it seems
161 * like there should be little reason to do that.
162 */
163static void
164init_emergency_mappath (void)
165{
166 char filename[MAX_BUF], tmpbuf[MAX_BUF];
167 FILE *fp;
168 int online = 0;
169
170 /* If this file doesn't exist, not a big deal */
171 sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir);
172 if ((fp = fopen (filename, "r")) != NULL)
173 {
174 while (fgets (tmpbuf, MAX_BUF - 1, fp))
175 {
176 if (tmpbuf[0] == '#')
177 continue; /* ignore comments */
178
179 if (online == 0)
180 {
181 tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */
182 settings.emergency_mapname = strdup_local (tmpbuf);
183 }
184 else if (online == 1)
185 {
186 settings.emergency_x = atoi (tmpbuf);
187 }
188
189 else if (online == 2)
190 {
191 settings.emergency_y = atoi (tmpbuf);
192 }
193 online++;
194 if (online > 2)
195 break;
196 }
197 fclose (fp);
198 if (online <= 2)
199 LOG (llevError, "Online read partial data from %s\n", filename);
200 LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y);
201 }
202}
203
204
205/* 141/*
206 * It is vital that init_library() is called by any functions 142 * It is vital that init_library() is called by any functions
207 * using this library. 143 * using this library.
208 * If you want to lessen the size of the program using the library, 144 * If you want to lessen the size of the program using the library,
209 * you can replace the call to init_library() with init_globals() and 145 * you can replace the call to init_library() with init_globals() and
210 * init_function_pointers(). Good idea to also call init_vars and 146 * init_function_pointers(). Good idea to also call init_vars and
211 * init_hash_table if you are doing any object loading. 147 * init_hash_table if you are doing any object loading.
212 */ 148 */
213
214void 149void
215init_library (void) 150init_library (void)
216{ 151{
217 init_environ (); 152 init_environ ();
218 init_globals (); 153 init_globals ();
219 init_objects ();
220 init_vars (); 154 init_vars ();
221 init_block (); 155 init_block ();
222 ReadBmapNames (); 156 ReadBmapNames ();
223 ReadSmooth (); 157 ReadSmooth ();
224 init_anim (); /* Must be after we read in the bitmaps */ 158 init_anim (); /* Must be after we read in the bitmaps */
225 init_archetypes (); /* Reads all archetypes from file */ 159 init_archetypes (); /* Reads all archetypes from file */
226 init_dynamic (); 160 init_dynamic ();
227 init_attackmess (); 161 init_attackmess ();
228 init_clocks (); 162 init_clocks ();
229 init_emergency_mappath ();
230 init_experience (); 163 init_experience ();
231} 164}
232 165
233 166
234/* init_environ initializes values from the environmental variables. 167/* init_environ initialises values from the environmental variables.
235 * it needs to be called very early, since command line options should 168 * it needs to be called very early, since command line options should
236 * overwrite these if specified. 169 * overwrite these if specified.
237 */ 170 */
238void 171void
239init_environ (void) 172init_environ (void)
277 210
278void 211void
279init_globals (void) 212init_globals (void)
280{ 213{
281 if (settings.logfilename[0] == 0) 214 if (settings.logfilename[0] == 0)
282 {
283 logfile = stderr; 215 logfile = stderr;
284 }
285 else if ((logfile = fopen (settings.logfilename, "a")) == NULL) 216 else if ((logfile = fopen (settings.logfilename, "a")) == NULL)
286 { 217 {
287 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); 218 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename);
288 logfile = stderr; 219 logfile = stderr;
289 } 220 }
290 else 221 else
291 {
292 setvbuf (logfile, NULL, _IOLBF, 0); 222 setvbuf (logfile, NULL, _IOLBF, 0);
293 }
294 exiting = 0;
295 first_player = NULL;
296 first_friendly_object = NULL;
297 first_map = NULL;
298 first_treasurelist = NULL;
299 first_artifactlist = NULL;
300 first_archetype = NULL;
301 *first_map_ext_path = 0;
302 warn_archetypes = 0;
303 nroftreasures = 0;
304 nrofartifacts = 0;
305 nrofallowedstr = 0;
306 ring_arch = NULL;
307 amulet_arch = NULL;
308 staff_arch = NULL;
309 trying_emergency_save = 0;
310 num_animations = 0;
311 animations_allocated = 0;
312 init_defaults ();
313} 223}
314
315/*
316 * Sets up and initialises the linked list of free and used objects.
317 * Allocates a certain chunk of objects and puts them on the free list.
318 * Called by init_library();
319 */
320
321void
322init_objects (void)
323{
324 /* Initialize all objects: */
325 objects = NULL;
326 active_objects = NULL;
327}
328
329/*
330 * Initialises global variables which can be changed by options.
331 * Called by init_library().
332 */
333
334void
335init_defaults (void)
336{
337 editor = 0;
338 nroferrors = 0;
339}
340
341 224
342void 225void
343init_dynamic (void) 226init_dynamic (void)
344{ 227{
345 archetype *at = first_archetype; 228 archetype *at = first_archetype;
347 while (at) 230 while (at)
348 { 231 {
349 if (at->clone.type == MAP) 232 if (at->clone.type == MAP)
350 { 233 {
351 if (at->clone.race) 234 if (at->clone.race)
352 {
353 strcpy (first_map_ext_path, at->clone.race); 235 first_map_ext_path = at->clone.race;
354 } 236
355 if (EXIT_PATH (&at->clone)) 237 if (EXIT_PATH (&at->clone))
356 { 238 {
357 strcpy (first_map_path, EXIT_PATH (&at->clone)); 239 first_map_path = EXIT_PATH (&at->clone);
358 return; 240 return;
359 } 241 }
360 } 242 }
243
361 at = at->next; 244 at = at->next;
362 } 245 }
246
363 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); 247 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n");
364 exit (-1); 248 exit (-1);
365} 249}
366 250
367unsigned long todtick; 251unsigned long todtick;
386 fprintf (fp, "%lu", todtick); 270 fprintf (fp, "%lu", todtick);
387 fclose (fp); 271 fclose (fp);
388} 272}
389 273
390/* 274/*
391 * Initializes the gametime and TOD counters 275 * initialises the gametime and TOD counters
392 * Called by init_library(). 276 * Called by init_library().
393 */ 277 */
394 278
395void 279void
396init_clocks (void) 280init_clocks (void)
403 return; 287 return;
404 else 288 else
405 has_been_done = 1; 289 has_been_done = 1;
406 290
407 sprintf (filename, "%s/clockdata", settings.localdir); 291 sprintf (filename, "%s/clockdata", settings.localdir);
408 LOG (llevDebug, "Reading clockdata from %s...", filename); 292 LOG (llevDebug, "Reading clockdata from %s...\n", filename);
409 if ((fp = fopen (filename, "r")) == NULL) 293 if ((fp = fopen (filename, "r")) == NULL)
410 { 294 {
411 LOG (llevError, "Can't open %s.\n", filename); 295 LOG (llevError, "Can't open %s.\n", filename);
412 todtick = 0; 296 todtick = 0;
413 write_todclock (); 297 write_todclock ();
417 LOG (llevDebug, "todtick=%lu\n", todtick); 301 LOG (llevDebug, "todtick=%lu\n", todtick);
418 fclose (fp); 302 fclose (fp);
419} 303}
420 304
421/* 305/*
422 * Initializes the attack messages. 306 * initialises the attack messages.
423 * Called by init_library(). 307 * Called by init_library().
424 */ 308 */
425 309
426//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; 310//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
427 311
440 return; 324 return;
441 else 325 else
442 has_been_done = 1; 326 has_been_done = 1;
443 327
444 sprintf (filename, "%s/attackmess", settings.datadir); 328 sprintf (filename, "%s/attackmess", settings.datadir);
445 LOG (llevDebug, "Reading attack messages from %s...", filename); 329 LOG (llevDebug, "Reading attack messages from %s...\n", filename);
446 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) 330 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
447 { 331 {
448 LOG (llevError, "Can't open %s.\n", filename); 332 LOG (llevError, "Can't open %s.\n", filename);
449 return; 333 return;
450 } 334 }
480 { 364 {
481 p = strtok (buf, "="); 365 p = strtok (buf, "=");
482 attack_mess[mess][level].level = atoi (buf); 366 attack_mess[mess][level].level = atoi (buf);
483 p = strtok (NULL, "="); 367 p = strtok (NULL, "=");
484 if (p != NULL) 368 if (p != NULL)
485 attack_mess[mess][level].buf1 = strdup_local (p); 369 attack_mess[mess][level].buf1 = strdup (p);
486 else 370 else
487 attack_mess[mess][level].buf1 = strdup_local (""); 371 attack_mess[mess][level].buf1 = strdup ("");
488 mode = 2; 372 mode = 2;
489 continue; 373 continue;
490 } 374 }
491 else if (mode == 2) 375 else if (mode == 2)
492 { 376 {
493 p = strtok (buf, "="); 377 p = strtok (buf, "=");
494 attack_mess[mess][level].level = atoi (buf); 378 attack_mess[mess][level].level = atoi (buf);
495 p = strtok (NULL, "="); 379 p = strtok (NULL, "=");
496 if (p != NULL) 380 if (p != NULL)
497 attack_mess[mess][level].buf2 = strdup_local (p); 381 attack_mess[mess][level].buf2 = strdup (p);
498 else 382 else
499 attack_mess[mess][level].buf2 = strdup_local (""); 383 attack_mess[mess][level].buf2 = strdup ("");
500 mode = 3; 384 mode = 3;
501 continue; 385 continue;
502 } 386 }
503 else if (mode == 3) 387 else if (mode == 3)
504 { 388 {
505 p = strtok (buf, "="); 389 p = strtok (buf, "=");
506 attack_mess[mess][level].level = atoi (buf); 390 attack_mess[mess][level].level = atoi (buf);
507 p = strtok (NULL, "="); 391 p = strtok (NULL, "=");
508 if (p != NULL) 392 if (p != NULL)
509 attack_mess[mess][level].buf3 = strdup_local (p); 393 attack_mess[mess][level].buf3 = strdup (p);
510 else 394 else
511 attack_mess[mess][level].buf3 = strdup_local (""); 395 attack_mess[mess][level].buf3 = strdup ("");
512 mode = 1; 396 mode = 1;
513 level++; 397 level++;
514 total++; 398 total++;
515 continue; 399 continue;
516 } 400 }

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