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Comparing deliantra/server/common/init.C (file contents):
Revision 1.24 by root, Fri Feb 16 19:43:40 2007 UTC vs.
Revision 1.30 by root, Sat Mar 17 22:11:22 2007 UTC

80 DEATH_PENALTY_RATIO, 80 DEATH_PENALTY_RATIO,
81 DEATH_PENALTY_LEVEL, 81 DEATH_PENALTY_LEVEL,
82 BALANCED_STAT_LOSS, 82 BALANCED_STAT_LOSS,
83 NOT_PERMADETH, 83 NOT_PERMADETH,
84 SIMPLE_EXP, 84 SIMPLE_EXP,
85 RESET_LOCATION_TIME,
86 SET_TITLE, 85 SET_TITLE,
87 RESURRECTION, 86 RESURRECTION,
88 SEARCH_ITEMS, 87 SEARCH_ITEMS,
89 SPELL_ENCUMBRANCE, 88 SPELL_ENCUMBRANCE,
90 SPELL_FAILURE_EFFECTS, 89 SPELL_FAILURE_EFFECTS,
147 * init_hash_table if you are doing any object loading. 146 * init_hash_table if you are doing any object loading.
148 */ 147 */
149void 148void
150init_library (void) 149init_library (void)
151{ 150{
152 init_environ ();
153 init_globals (); 151 init_globals ();
154 init_block (); 152 init_block ();
155 ReadBmapNames ();
156 ReadSmooth ();
157 init_anim (); /* Must be after we read in the bitmaps */ 153 init_anim (); /* Must be after we read in the bitmaps */
158 init_archetypes (); /* Reads all archetypes from file */ 154 init_archetypes (); /* Reads all archetypes from file */
159 init_dynamic (); 155 init_dynamic ();
160 init_attackmess (); 156 init_attackmess ();
161 init_clocks ();
162 init_experience (); 157 init_experience ();
163} 158}
164 159
165 160
166/* init_environ initialises values from the environmental variables. 161/* init_environ initialises values from the environmental variables.
199 cp = getenv ("CROSSFIRE_TMPDIR"); 194 cp = getenv ("CROSSFIRE_TMPDIR");
200 if (cp) 195 if (cp)
201 settings.tmpdir = cp; 196 settings.tmpdir = cp;
202} 197}
203 198
204
205/* 199/*
206 * Initialises all global variables. 200 * Initialises all global variables.
207 * Might use environment-variables as default for some of them. 201 * Might use environment-variables as default for some of them.
208 */ 202 */
209
210void 203void
211init_globals (void) 204init_globals (void)
212{ 205{
213 if (settings.logfilename[0] == 0) 206 if (settings.logfilename[0] == 0)
214 logfile = stderr; 207 logfile = stderr;
243 at = at->next; 236 at = at->next;
244 } 237 }
245 238
246 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); 239 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n");
247 exit (-1); 240 exit (-1);
248}
249
250unsigned long todtick;
251
252/*
253 * Write out the current time to the file so time does not
254 * reset every time the server reboots.
255 */
256
257void
258write_todclock (void)
259{
260 char filename[MAX_BUF];
261 FILE *fp;
262
263 sprintf (filename, "%s/clockdata", settings.localdir);
264 if ((fp = fopen (filename, "w")) == NULL)
265 {
266 LOG (llevError, "Cannot open %s for writing\n", filename);
267 return;
268 }
269 fprintf (fp, "%lu", todtick);
270 fclose (fp);
271}
272
273/*
274 * initialises the gametime and TOD counters
275 * Called by init_library().
276 */
277
278void
279init_clocks (void)
280{
281 char filename[MAX_BUF];
282 FILE *fp;
283 static int has_been_done = 0;
284
285 if (has_been_done)
286 return;
287 else
288 has_been_done = 1;
289
290 sprintf (filename, "%s/clockdata", settings.localdir);
291 LOG (llevDebug, "Reading clockdata from %s...\n", filename);
292 if ((fp = fopen (filename, "r")) == NULL)
293 {
294 LOG (llevError, "Can't open %s.\n", filename);
295 todtick = 0;
296 write_todclock ();
297 return;
298 }
299 fscanf (fp, "%lu", &todtick);
300 LOG (llevDebug, "todtick=%lu\n", todtick);
301 fclose (fp);
302} 241}
303 242
304/* 243/*
305 * initialises the attack messages. 244 * initialises the attack messages.
306 * Called by init_library(). 245 * Called by init_library().

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