--- deliantra/server/common/init.C 2007/05/28 21:21:40 1.36
+++ deliantra/server/common/init.C 2012/01/03 11:25:30 1.65
@@ -1,25 +1,25 @@
/*
- * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
+ * This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
- * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
- * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
- * Copyright (©) 1992,2007 Frank Tore Johansen
+ * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
+ * Copyright (©) 1992 Frank Tore Johansen
*
- * Crossfire TRT is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the Free
- * Software Foundation; either version 2 of the License, or (at your option)
- * any later version.
+ * Deliantra is free software: you can redistribute it and/or modify it under
+ * the terms of the Affero GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
- * for more details.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License along
- * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
- * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * You should have received a copy of the Affero GNU General Public License
+ * and the GNU General Public License along with this program. If not, see
+ * .
*
- * The authors can be reached via e-mail to
+ * The authors can be reached via e-mail to
*/
#define EXTERN // horrible hack
@@ -27,26 +27,34 @@
#include
#include
+dynbuf_text msg_dynbuf (65536, 65536);
+
+extern const char *const attacktype_name[NROFATTACKS] = {
+# define def(uc, lc, desc, plus, change) # lc,
+# include "attackinc.h"
+# undef def
+};
+
extern const char *const attacktype_desc[NROFATTACKS] = {
-# define def(uc, lc, name, plus, change) # name,
+# define def(uc, lc, desc, plus, change) # desc,
# include "attackinc.h"
# undef def
};
extern const char *const resist_plus[NROFATTACKS] = {
-# define def(uc, lc, name, plus, change) # plus,
+# define def(uc, lc, desc, plus, change) # plus,
# include "attackinc.h"
# undef def
};
extern const char *const change_resist_msg[NROFATTACKS] = {
-# define def(uc, lc, name, plus, change) # change,
+# define def(uc, lc, desc, plus, change) # change,
# include "attackinc.h"
# undef def
};
int resist_table[NROFATTACKS] = {
-# define def(uc, lc, name, plus, change) ATNR_ ## uc,
+# define def(uc, lc, desc, plus, change) ATNR_ ## uc,
# include "attackinc.h"
# undef def
};
@@ -56,23 +64,15 @@
*/
struct Settings settings = {
LOGFILE, /* Logfile */
- CSPORT, /* Client/server port */
-
-/* Debug level */
-#ifdef DEBUG
- llevDebug,
-#else
- llevInfo,
-#endif
-
- 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */
+ llevTrace, /* Log level */
0, /* argc */
NULL, /* argv */
CONFDIR,
DATADIR,
LOCALDIR,
- PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES,
- UNIQUE_DIR, TEMPLATE_DIR,
+ PLAYERDIR,
+ MAPDIR,
+ UNIQUE_DIR,
TMPDIR,
PK_LUCK_PENALTY,
STAT_LOSS_ON_DEATH,
@@ -88,17 +88,9 @@
SPELL_ENCUMBRANCE,
SPELL_FAILURE_EFFECTS,
SET_FRIENDLY_FIRE,
- 0,
- 0,
- EXPLORE_MODE,
SPELLPOINT_LEVEL_DEPEND,
- MOTD,
- "rules",
- "news",
- "", /* DM_MAIL */
- 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
0,
- 1.0,
+ 1.25,
/* Armor enchantment stuff */
ARMOR_MAX_ENCHANT,
@@ -135,68 +127,26 @@
"Light"
};
-/*
- * It is vital that init_library() is called by any functions
- * using this library.
- * If you want to lessen the size of the program using the library,
- * you can replace the call to init_library() with init_globals() and
- * init_function_pointers(). Good idea to also call init_vars and
- * init_hash_table if you are doing any object loading.
- */
-void
-init_library (void)
-{
- init_globals ();
- init_block ();
- init_dynamic ();
- init_attackmess ();
- init_experience ();
-}
-
/* init_environ initialises values from the environmental variables.
* it needs to be called very early, since command line options should
* overwrite these if specified.
*/
void
-init_environ (void)
+init_environ ()
{
- char *cp;
+ const char *cp;
+
+ if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp;
- cp = getenv ("CROSSFIRE_LIBDIR");
- if (cp)
- settings.datadir = cp;
-
- cp = getenv ("CROSSFIRE_LOCALDIR");
- if (cp)
- settings.localdir = cp;
-
- cp = getenv ("CROSSFIRE_PLAYERDIR");
- if (cp)
- settings.playerdir = cp;
-
- cp = getenv ("CROSSFIRE_MAPDIR");
- if (cp)
- settings.mapdir = cp;
-
- cp = getenv ("CROSSFIRE_ARCHETYPES");
- if (cp)
- settings.archetypes = cp;
-
- cp = getenv ("CROSSFIRE_TREASURES");
- if (cp)
- settings.treasures = cp;
-
- cp = getenv ("CROSSFIRE_UNIQUEDIR");
- if (cp)
- settings.uniquedir = cp;
-
- cp = getenv ("CROSSFIRE_TEMPLATEDIR");
- if (cp)
- settings.templatedir = cp;
-
- cp = getenv ("CROSSFIRE_TMPDIR");
- if (cp)
- settings.tmpdir = cp;
+ if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp; /* deprecated */
+ if (cp = getenv ("DELIANTRA_DATADIR" )) settings.datadir = cp;
+ if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp;
+
+ if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp;
+ if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp;
+ if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp;
+ if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp;
+ if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp;
}
/*
@@ -204,43 +154,29 @@
* Might use environment-variables as default for some of them.
*/
void
-init_globals (void)
+init_globals ()
{
if (settings.logfilename[0] == 0)
- logfile = stderr;
- else if ((logfile = fopen (settings.logfilename, "a")) == NULL)
+ log_setfd (-1);
+ else
{
- fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename);
- logfile = stderr;
- }
- else
- setvbuf (logfile, NULL, _IOLBF, 0);
-}
-
-void
-init_dynamic (void)
-{
- archetype *at = first_archetype;
+ int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666);
- while (at)
- {
- if (at->clone.type == MAP)
+ if (logfd >= 0)
+ log_setfd (logfd);
+ else
{
- if (at->clone.race)
- first_map_ext_path = at->clone.race;
-
- if (EXIT_PATH (&at->clone))
- {
- first_map_path = EXIT_PATH (&at->clone);
- return;
- }
+ log_setfd (-1);
+ LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename);
}
-
- at = at->next;
}
+}
- LOG (llevDebug, "You need an archetype of type 'map' and it has to contain the player start map\n");
- exit (-1);
+void
+init_dynamic ()
+{
+ first_map_ext_path = "/start/HallsOfSelection";
+ first_map_path = "/HallOfSelection";
}
/*
@@ -251,95 +187,64 @@
//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
void
-init_attackmess (void)
+init_attackmess ()
{
- char buf[MAX_BUF];
- char filename[MAX_BUF];
- char *cp, *p;
- FILE *fp;
- static int has_been_done = 0;
- int mess, level, comp;
- int mode = 0, total = 0;
-
- if (has_been_done)
- return;
- else
- has_been_done = 1;
-
- sprintf (filename, "%s/attackmess", settings.datadir);
- LOG (llevDebug, "Reading attack messages from %s...\n", filename);
- if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
+ object_thawer thawer (settings.datadir, "attackmess");
+
+ if (!thawer)
{
- LOG (llevError, "Can't open %s.\n", filename);
+ LOG (llevError, "Can't open %s.\n", thawer.name);
return;
}
- level = 0;
- while (fgets (buf, MAX_BUF, fp) != NULL)
+ int msgnum = -1;
+ int total = 0;
+
+ while (thawer.kw)
{
- if (*buf == '#')
- continue;
- if ((cp = strchr (buf, '\n')) != NULL)
- *cp = '\0';
- cp = buf;
- while (*cp == ' ') /* Skip blanks */
- cp++;
+ if (thawer.kw != KW_type)
+ if (!thawer.parse_error ("attackmess file"))
+ break;
- if (strncmp (cp, "TYPE:", 5) == 0)
+ thawer.get (msgnum);
+ thawer.next ();
+
+ int level = 0;
+
+ while (thawer.kw == KW_hp)
{
- p = strtok (buf, ":");
- p = strtok (NULL, ":");
- if (mode == 1)
+ // our old friend, dog-slow sscanf
+ int hp;
+ char buf1[1024];
+ char buf2[1024];
+ char buf3[1024];
+
+ if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]",
+ &hp, buf1, buf2, buf3))
+ thawer.parse_error ("attackmess file");
+ else
{
- attack_mess[mess][level].level = -1;
- attack_mess[mess][level].buf1 = NULL;
- attack_mess[mess][level].buf2 = NULL;
- attack_mess[mess][level].buf3 = NULL;
+ if (*buf2 == '-')
+ *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker
+
+ attack_mess[msgnum][level].level = hp;
+ attack_mess[msgnum][level].buf1 = strdup (buf1);
+ attack_mess[msgnum][level].buf2 = strdup (buf2);
+ attack_mess[msgnum][level].buf3 = strdup (buf3);
+
+ ++level;
+ ++total;
}
- level = 0;
- mess = atoi (p);
- mode = 1;
- continue;
- }
- if (mode == 1)
- {
- p = strtok (buf, "=");
- attack_mess[mess][level].level = atoi (buf);
- p = strtok (NULL, "=");
- if (p != NULL)
- attack_mess[mess][level].buf1 = strdup (p);
- else
- attack_mess[mess][level].buf1 = strdup ("");
- mode = 2;
- continue;
- }
- else if (mode == 2)
- {
- p = strtok (buf, "=");
- attack_mess[mess][level].level = atoi (buf);
- p = strtok (NULL, "=");
- if (p != NULL)
- attack_mess[mess][level].buf2 = strdup (p);
- else
- attack_mess[mess][level].buf2 = strdup ("");
- mode = 3;
- continue;
- }
- else if (mode == 3)
- {
- p = strtok (buf, "=");
- attack_mess[mess][level].level = atoi (buf);
- p = strtok (NULL, "=");
- if (p != NULL)
- attack_mess[mess][level].buf3 = strdup (p);
- else
- attack_mess[mess][level].buf3 = strdup ("");
- mode = 1;
- level++;
- total++;
- continue;
+
+ thawer.next ();
}
+
+ attack_mess[msgnum][level].level = -1;
+ attack_mess[msgnum][level].buf1 = 0;
+ attack_mess[msgnum][level].buf2 = 0;
+ attack_mess[msgnum][level].buf3 = 0;
}
- LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1);
- close_and_delete (fp, comp);
+
+ LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1);
}
+