… | |
… | |
72 | DATADIR, |
72 | DATADIR, |
73 | LOCALDIR, |
73 | LOCALDIR, |
74 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
74 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
75 | UNIQUE_DIR, TEMPLATE_DIR, |
75 | UNIQUE_DIR, TEMPLATE_DIR, |
76 | TMPDIR, |
76 | TMPDIR, |
|
|
77 | PK_LUCK_PENALTY, |
77 | STAT_LOSS_ON_DEATH, |
78 | STAT_LOSS_ON_DEATH, |
78 | PK_LUCK_PENALTY, |
|
|
79 | PERMANENT_EXPERIENCE_RATIO, |
79 | PERMANENT_EXPERIENCE_RATIO, |
80 | DEATH_PENALTY_RATIO, |
80 | DEATH_PENALTY_RATIO, |
81 | DEATH_PENALTY_LEVEL, |
81 | DEATH_PENALTY_LEVEL, |
82 | BALANCED_STAT_LOSS, |
82 | BALANCED_STAT_LOSS, |
83 | NOT_PERMADETH, |
83 | NOT_PERMADETH, |
84 | SIMPLE_EXP, |
84 | SIMPLE_EXP, |
85 | RESET_LOCATION_TIME, |
|
|
86 | SET_TITLE, |
85 | SET_TITLE, |
87 | RESURRECTION, |
86 | RESURRECTION, |
88 | SEARCH_ITEMS, |
87 | SEARCH_ITEMS, |
89 | SPELL_ENCUMBRANCE, |
88 | SPELL_ENCUMBRANCE, |
90 | SPELL_FAILURE_EFFECTS, |
89 | SPELL_FAILURE_EFFECTS, |
|
|
90 | SET_FRIENDLY_FIRE, |
91 | CASTING_TIME, |
91 | CASTING_TIME, |
92 | REAL_WIZ, |
92 | REAL_WIZ, |
93 | EXPLORE_MODE, |
93 | EXPLORE_MODE, |
94 | SPELLPOINT_LEVEL_DEPEND, |
94 | SPELLPOINT_LEVEL_DEPEND, |
95 | SET_FRIENDLY_FIRE, |
|
|
96 | MOTD, |
95 | MOTD, |
97 | "rules", |
96 | "rules", |
98 | "news", |
97 | "news", |
99 | "", /* DM_MAIL */ |
98 | "", /* DM_MAIL */ |
100 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
99 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
… | |
… | |
149 | void |
148 | void |
150 | init_library (void) |
149 | init_library (void) |
151 | { |
150 | { |
152 | init_globals (); |
151 | init_globals (); |
153 | init_block (); |
152 | init_block (); |
154 | ReadBmapNames (); |
|
|
155 | ReadSmooth (); |
|
|
156 | init_anim (); /* Must be after we read in the bitmaps */ |
|
|
157 | init_archetypes (); /* Reads all archetypes from file */ |
|
|
158 | init_dynamic (); |
153 | init_dynamic (); |
159 | init_attackmess (); |
154 | init_attackmess (); |
160 | init_clocks (); |
|
|
161 | init_experience (); |
155 | init_experience (); |
162 | } |
156 | } |
163 | |
|
|
164 | |
157 | |
165 | /* init_environ initialises values from the environmental variables. |
158 | /* init_environ initialises values from the environmental variables. |
166 | * it needs to be called very early, since command line options should |
159 | * it needs to be called very early, since command line options should |
167 | * overwrite these if specified. |
160 | * overwrite these if specified. |
168 | */ |
161 | */ |
… | |
… | |
172 | char *cp; |
165 | char *cp; |
173 | |
166 | |
174 | cp = getenv ("CROSSFIRE_LIBDIR"); |
167 | cp = getenv ("CROSSFIRE_LIBDIR"); |
175 | if (cp) |
168 | if (cp) |
176 | settings.datadir = cp; |
169 | settings.datadir = cp; |
|
|
170 | |
177 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
171 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
178 | if (cp) |
172 | if (cp) |
179 | settings.localdir = cp; |
173 | settings.localdir = cp; |
|
|
174 | |
180 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
175 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
181 | if (cp) |
176 | if (cp) |
182 | settings.playerdir = cp; |
177 | settings.playerdir = cp; |
|
|
178 | |
183 | cp = getenv ("CROSSFIRE_MAPDIR"); |
179 | cp = getenv ("CROSSFIRE_MAPDIR"); |
184 | if (cp) |
180 | if (cp) |
185 | settings.mapdir = cp; |
181 | settings.mapdir = cp; |
|
|
182 | |
186 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
183 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
187 | if (cp) |
184 | if (cp) |
188 | settings.archetypes = cp; |
185 | settings.archetypes = cp; |
|
|
186 | |
189 | cp = getenv ("CROSSFIRE_TREASURES"); |
187 | cp = getenv ("CROSSFIRE_TREASURES"); |
190 | if (cp) |
188 | if (cp) |
191 | settings.treasures = cp; |
189 | settings.treasures = cp; |
|
|
190 | |
192 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
191 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
193 | if (cp) |
192 | if (cp) |
194 | settings.uniquedir = cp; |
193 | settings.uniquedir = cp; |
|
|
194 | |
195 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
195 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
196 | if (cp) |
196 | if (cp) |
197 | settings.templatedir = cp; |
197 | settings.templatedir = cp; |
|
|
198 | |
198 | cp = getenv ("CROSSFIRE_TMPDIR"); |
199 | cp = getenv ("CROSSFIRE_TMPDIR"); |
199 | if (cp) |
200 | if (cp) |
200 | settings.tmpdir = cp; |
201 | settings.tmpdir = cp; |
201 | } |
202 | } |
202 | |
|
|
203 | |
203 | |
204 | /* |
204 | /* |
205 | * Initialises all global variables. |
205 | * Initialises all global variables. |
206 | * Might use environment-variables as default for some of them. |
206 | * Might use environment-variables as default for some of them. |
207 | */ |
207 | */ |
208 | |
|
|
209 | void |
208 | void |
210 | init_globals (void) |
209 | init_globals (void) |
211 | { |
210 | { |
212 | if (settings.logfilename[0] == 0) |
211 | if (settings.logfilename[0] == 0) |
213 | logfile = stderr; |
212 | logfile = stderr; |
… | |
… | |
240 | } |
239 | } |
241 | |
240 | |
242 | at = at->next; |
241 | at = at->next; |
243 | } |
242 | } |
244 | |
243 | |
245 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
244 | LOG (llevDebug, "You need an archetype of type 'map' and it has to contain the player start map\n"); |
246 | exit (-1); |
245 | exit (-1); |
247 | } |
|
|
248 | |
|
|
249 | unsigned long todtick; |
|
|
250 | |
|
|
251 | /* |
|
|
252 | * Write out the current time to the file so time does not |
|
|
253 | * reset every time the server reboots. |
|
|
254 | */ |
|
|
255 | |
|
|
256 | void |
|
|
257 | write_todclock (void) |
|
|
258 | { |
|
|
259 | char filename[MAX_BUF]; |
|
|
260 | FILE *fp; |
|
|
261 | |
|
|
262 | sprintf (filename, "%s/clockdata", settings.localdir); |
|
|
263 | if ((fp = fopen (filename, "w")) == NULL) |
|
|
264 | { |
|
|
265 | LOG (llevError, "Cannot open %s for writing\n", filename); |
|
|
266 | return; |
|
|
267 | } |
|
|
268 | fprintf (fp, "%lu", todtick); |
|
|
269 | fclose (fp); |
|
|
270 | } |
|
|
271 | |
|
|
272 | /* |
|
|
273 | * initialises the gametime and TOD counters |
|
|
274 | * Called by init_library(). |
|
|
275 | */ |
|
|
276 | |
|
|
277 | void |
|
|
278 | init_clocks (void) |
|
|
279 | { |
|
|
280 | char filename[MAX_BUF]; |
|
|
281 | FILE *fp; |
|
|
282 | static int has_been_done = 0; |
|
|
283 | |
|
|
284 | if (has_been_done) |
|
|
285 | return; |
|
|
286 | else |
|
|
287 | has_been_done = 1; |
|
|
288 | |
|
|
289 | sprintf (filename, "%s/clockdata", settings.localdir); |
|
|
290 | LOG (llevDebug, "Reading clockdata from %s...\n", filename); |
|
|
291 | if ((fp = fopen (filename, "r")) == NULL) |
|
|
292 | { |
|
|
293 | LOG (llevError, "Can't open %s.\n", filename); |
|
|
294 | todtick = 0; |
|
|
295 | write_todclock (); |
|
|
296 | return; |
|
|
297 | } |
|
|
298 | fscanf (fp, "%lu", &todtick); |
|
|
299 | LOG (llevDebug, "todtick=%lu\n", todtick); |
|
|
300 | fclose (fp); |
|
|
301 | } |
246 | } |
302 | |
247 | |
303 | /* |
248 | /* |
304 | * initialises the attack messages. |
249 | * initialises the attack messages. |
305 | * Called by init_library(). |
250 | * Called by init_library(). |