|
|
1 | |
1 | /* |
2 | /* |
2 | * static char *rcsid_init_c = |
3 | * static char *rcsid_init_c = |
3 | * "$Id: init.C,v 1.9 2006/09/09 23:49:06 root Exp $"; |
4 | * "$Id: init.C,v 1.10 2006/09/10 16:00:23 root Exp $"; |
4 | */ |
5 | */ |
5 | |
6 | |
6 | /* |
7 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
8 | CrossFire, A Multiplayer game for X-windows |
8 | |
9 | |
… | |
… | |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | |
26 | |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
27 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
27 | */ |
28 | */ |
28 | |
29 | |
29 | #define EXTERN // horrible hack |
30 | #define EXTERN // horrible hack |
30 | |
31 | |
31 | #include <global.h> |
32 | #include <global.h> |
32 | #include <object.h> |
33 | #include <object.h> |
33 | |
34 | |
34 | extern const char* const attacktype_desc[NROFATTACKS] = { |
35 | extern const char *const attacktype_desc[NROFATTACKS] = { |
35 | # define def(uc, lc, name, plus, change) # name, |
36 | #define def(uc, lc, name, plus, change) # name, |
36 | # include "attackinc.h" |
37 | #include "attackinc.h" |
37 | # undef def |
38 | #undef def |
38 | }; |
39 | }; |
39 | |
40 | |
40 | extern const keyword resist_save[NROFATTACKS] = { |
41 | extern const keyword resist_save[NROFATTACKS] = { |
41 | # define def(uc, lc, name, plus, change) KW_resist_ ## lc, |
42 | #define def(uc, lc, name, plus, change) KW_resist_ ## lc, |
42 | # include "attackinc.h" |
43 | #include "attackinc.h" |
43 | # undef def |
44 | #undef def |
44 | }; |
45 | }; |
45 | |
46 | |
46 | extern const char* const resist_plus[NROFATTACKS] = { |
47 | extern const char *const resist_plus[NROFATTACKS] = { |
47 | # define def(uc, lc, name, plus, change) # plus, |
48 | #define def(uc, lc, name, plus, change) # plus, |
48 | # include "attackinc.h" |
49 | #include "attackinc.h" |
49 | # undef def |
50 | #undef def |
50 | }; |
51 | }; |
51 | |
52 | |
52 | extern const char* const change_resist_msg[NROFATTACKS] = { |
53 | extern const char *const change_resist_msg[NROFATTACKS] = { |
53 | # define def(uc, lc, name, plus, change) # change, |
54 | #define def(uc, lc, name, plus, change) # change, |
54 | # include "attackinc.h" |
55 | #include "attackinc.h" |
55 | # undef def |
56 | #undef def |
56 | }; |
57 | }; |
57 | |
58 | |
58 | int resist_table[NROFATTACKS] = { |
59 | int resist_table[NROFATTACKS] = { |
59 | # define def(uc, lc, name, plus, change) ATNR_ ## uc, |
60 | #define def(uc, lc, name, plus, change) ATNR_ ## uc, |
60 | # include "attackinc.h" |
61 | #include "attackinc.h" |
61 | # undef def |
62 | #undef def |
62 | }; |
63 | }; |
63 | |
64 | |
64 | /* You unforunately need to looking in include/global.h to see what these |
65 | /* You unforunately need to looking in include/global.h to see what these |
65 | * correspond to. |
66 | * correspond to. |
66 | */ |
67 | */ |
67 | struct Settings settings = { |
68 | struct Settings settings = { |
68 | LOGFILE, /* Logfile */ |
69 | LOGFILE, /* Logfile */ |
69 | CSPORT, /* Client/server port */ |
70 | CSPORT, /* Client/server port */ |
70 | |
71 | |
71 | /* Debug level */ |
72 | /* Debug level */ |
72 | #ifdef DEBUG |
73 | #ifdef DEBUG |
73 | llevDebug, |
74 | llevDebug, |
74 | #else |
75 | #else |
75 | llevInfo, |
76 | llevInfo, |
76 | #endif |
77 | #endif |
77 | |
78 | |
78 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
79 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
79 | 0, /* argc */ |
80 | 0, /* argc */ |
80 | NULL, /* argv */ |
81 | NULL, /* argv */ |
81 | CONFDIR, |
82 | CONFDIR, |
82 | DATADIR, |
83 | DATADIR, |
83 | LOCALDIR, |
84 | LOCALDIR, |
84 | PLAYERDIR, MAPDIR, ARCHETYPES,REGIONS,TREASURES, |
85 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
85 | UNIQUE_DIR, TEMPLATE_DIR, |
86 | UNIQUE_DIR, TEMPLATE_DIR, |
86 | TMPDIR, |
87 | TMPDIR, |
87 | STAT_LOSS_ON_DEATH, |
88 | STAT_LOSS_ON_DEATH, |
88 | PK_LUCK_PENALTY, |
89 | PK_LUCK_PENALTY, |
89 | PERMANENT_EXPERIENCE_RATIO, |
90 | PERMANENT_EXPERIENCE_RATIO, |
90 | DEATH_PENALTY_RATIO, |
91 | DEATH_PENALTY_RATIO, |
91 | DEATH_PENALTY_LEVEL, |
92 | DEATH_PENALTY_LEVEL, |
92 | BALANCED_STAT_LOSS, |
93 | BALANCED_STAT_LOSS, |
93 | NOT_PERMADETH, |
94 | NOT_PERMADETH, |
94 | SIMPLE_EXP, |
95 | SIMPLE_EXP, |
95 | RESET_LOCATION_TIME, |
96 | RESET_LOCATION_TIME, |
96 | SET_TITLE, |
97 | SET_TITLE, |
97 | RESURRECTION, |
98 | RESURRECTION, |
98 | SEARCH_ITEMS, |
99 | SEARCH_ITEMS, |
99 | SPELL_ENCUMBRANCE, |
100 | SPELL_ENCUMBRANCE, |
100 | SPELL_FAILURE_EFFECTS, |
101 | SPELL_FAILURE_EFFECTS, |
101 | CASTING_TIME, |
102 | CASTING_TIME, |
102 | REAL_WIZ, |
103 | REAL_WIZ, |
103 | RECYCLE_TMP_MAPS, |
104 | RECYCLE_TMP_MAPS, |
104 | EXPLORE_MODE, |
105 | EXPLORE_MODE, |
105 | SPELLPOINT_LEVEL_DEPEND, |
106 | SPELLPOINT_LEVEL_DEPEND, |
106 | SET_FRIENDLY_FIRE, |
107 | SET_FRIENDLY_FIRE, |
107 | "", /* Who format specifier */ |
108 | "", /* Who format specifier */ |
108 | "", /* who wiz format specifier */ |
109 | "", /* who wiz format specifier */ |
109 | MOTD, |
110 | MOTD, |
110 | "rules", |
111 | "rules", |
111 | "news", |
112 | "news", |
112 | "", /* DM_MAIL */ |
113 | "", /* DM_MAIL */ |
113 | 0, /* This and the next 3 values are metaserver values */ |
114 | 0, /* This and the next 3 values are metaserver values */ |
114 | "", |
115 | "", |
115 | "", |
116 | "", |
116 | 0, |
117 | 0, |
117 | "", |
118 | "", |
118 | 0,0,0,0,0,0,0,0, /* worldmap settings*/ |
119 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
119 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
120 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
120 | 0, |
121 | 0, |
121 | 1.0, |
122 | 1.0, |
|
|
123 | |
122 | /* Armor enchantment stuff */ |
124 | /* Armor enchantment stuff */ |
123 | ARMOR_MAX_ENCHANT, |
125 | ARMOR_MAX_ENCHANT, |
124 | ARMOR_WEIGHT_REDUCTION, |
126 | ARMOR_WEIGHT_REDUCTION, |
125 | ARMOR_WEIGHT_LINEAR, |
127 | ARMOR_WEIGHT_LINEAR, |
126 | ARMOR_SPEED_IMPROVEMENT, |
128 | ARMOR_SPEED_IMPROVEMENT, |
127 | ARMOR_SPEED_LINEAR, |
129 | ARMOR_SPEED_LINEAR, |
128 | 1, /* no_player_stealing */ |
130 | 1, /* no_player_stealing */ |
129 | 1, /* create_home_portals */ |
131 | 1, /* create_home_portals */ |
130 | }; |
132 | }; |
131 | |
133 | |
132 | /* perhaps not the best place for this, but needs to be |
134 | /* perhaps not the best place for this, but needs to be |
133 | * in some file in the common area so that standalone |
135 | * in some file in the common area so that standalone |
134 | * programs, like the random map generator, can be built. |
136 | * programs, like the random map generator, can be built. |
135 | */ |
137 | */ |
136 | const char* const spellpathnames[NRSPELLPATHS] = { |
138 | const char *const spellpathnames[NRSPELLPATHS] = { |
137 | "Protection", |
139 | "Protection", |
138 | "Fire", |
140 | "Fire", |
139 | "Frost", |
141 | "Frost", |
140 | "Electricity", |
142 | "Electricity", |
141 | "Missiles", |
143 | "Missiles", |
142 | "Self", |
144 | "Self", |
143 | "Summoning", |
145 | "Summoning", |
144 | "Abjuration", |
146 | "Abjuration", |
145 | "Restoration", |
147 | "Restoration", |
146 | "Detonation", |
148 | "Detonation", |
147 | "Mind", |
149 | "Mind", |
148 | "Creation", |
150 | "Creation", |
149 | "Teleportation", |
151 | "Teleportation", |
150 | "Information", |
152 | "Information", |
151 | "Transmutation", |
153 | "Transmutation", |
152 | "Transferrence", |
154 | "Transferrence", |
153 | "Turning", |
155 | "Turning", |
154 | "Wounding", |
156 | "Wounding", |
155 | "Death", |
157 | "Death", |
156 | "Light" |
158 | "Light" |
157 | }; |
159 | }; |
158 | |
160 | |
159 | |
161 | |
160 | /* This loads the emergency map information from a |
162 | /* This loads the emergency map information from a |
161 | * .emergency file in the map directory. Doing this makes |
163 | * .emergency file in the map directory. Doing this makes |
162 | * it easier to switch between map distributions (don't need |
164 | * it easier to switch between map distributions (don't need |
163 | * to recompile. Note that there is no reason I see that |
165 | * to recompile. Note that there is no reason I see that |
164 | * this could not be re-loaded during play, but it seems |
166 | * this could not be re-loaded during play, but it seems |
165 | * like there should be little reason to do that. |
167 | * like there should be little reason to do that. |
166 | */ |
168 | */ |
|
|
169 | static void |
167 | static void init_emergency_mappath(void) |
170 | init_emergency_mappath (void) |
168 | { |
171 | { |
169 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
172 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
170 | FILE *fp; |
173 | FILE *fp; |
171 | int online=0; |
174 | int online = 0; |
172 | |
175 | |
173 | /* If this file doesn't exist, not a big deal */ |
176 | /* If this file doesn't exist, not a big deal */ |
174 | sprintf(filename,"%s/%s/.emergency",settings.datadir, settings.mapdir); |
177 | sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir); |
175 | if ((fp = fopen(filename, "r"))!=NULL) { |
178 | if ((fp = fopen (filename, "r")) != NULL) |
|
|
179 | { |
176 | while (fgets(tmpbuf, MAX_BUF-1, fp)) { |
180 | while (fgets (tmpbuf, MAX_BUF - 1, fp)) |
177 | if (tmpbuf[0] == '#') continue; /* ignore comments */ |
181 | { |
|
|
182 | if (tmpbuf[0] == '#') |
|
|
183 | continue; /* ignore comments */ |
|
|
184 | |
|
|
185 | if (online == 0) |
178 | |
186 | { |
179 | if (online == 0) { |
|
|
180 | tmpbuf[strlen(tmpbuf)-1] = 0; /* kill newline */ |
187 | tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */ |
181 | settings.emergency_mapname = strdup_local(tmpbuf); |
188 | settings.emergency_mapname = strdup_local (tmpbuf); |
182 | } |
189 | } |
183 | else if (online == 1) { |
190 | else if (online == 1) |
|
|
191 | { |
184 | settings.emergency_x = atoi(tmpbuf); |
192 | settings.emergency_x = atoi (tmpbuf); |
185 | } |
193 | } |
186 | |
194 | |
187 | else if (online == 2) { |
195 | else if (online == 2) |
|
|
196 | { |
188 | settings.emergency_y = atoi(tmpbuf); |
197 | settings.emergency_y = atoi (tmpbuf); |
189 | } |
198 | } |
190 | online++; |
199 | online++; |
191 | if (online>2) break; |
200 | if (online > 2) |
|
|
201 | break; |
192 | } |
202 | } |
193 | fclose(fp); |
203 | fclose (fp); |
194 | if (online<=2) |
204 | if (online <= 2) |
195 | LOG(llevError,"Online read partial data from %s\n", filename); |
205 | LOG (llevError, "Online read partial data from %s\n", filename); |
196 | LOG(llevDebug,"Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, |
206 | LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y); |
197 | settings.emergency_x, settings.emergency_y); |
|
|
198 | } |
|
|
199 | } |
|
|
200 | |
207 | } |
|
|
208 | } |
|
|
209 | |
201 | |
210 | |
202 | /* |
211 | /* |
203 | * It is vital that init_library() is called by any functions |
212 | * It is vital that init_library() is called by any functions |
204 | * using this library. |
213 | * using this library. |
205 | * If you want to lessen the size of the program using the library, |
214 | * If you want to lessen the size of the program using the library, |
206 | * you can replace the call to init_library() with init_globals() and |
215 | * you can replace the call to init_library() with init_globals() and |
207 | * init_function_pointers(). Good idea to also call init_vars and |
216 | * init_function_pointers(). Good idea to also call init_vars and |
208 | * init_hash_table if you are doing any object loading. |
217 | * init_hash_table if you are doing any object loading. |
209 | */ |
218 | */ |
210 | |
219 | |
|
|
220 | void |
211 | void init_library(void) { |
221 | init_library (void) |
|
|
222 | { |
212 | init_environ(); |
223 | init_environ (); |
213 | init_globals(); |
224 | init_globals (); |
214 | init_objects(); |
225 | init_objects (); |
215 | init_vars(); |
226 | init_vars (); |
216 | init_block(); |
227 | init_block (); |
217 | ReadBmapNames (); |
228 | ReadBmapNames (); |
218 | ReadSmooth(); |
229 | ReadSmooth (); |
219 | init_anim(); /* Must be after we read in the bitmaps */ |
230 | init_anim (); /* Must be after we read in the bitmaps */ |
220 | init_archetypes(); /* Reads all archetypes from file */ |
231 | init_archetypes (); /* Reads all archetypes from file */ |
221 | init_dynamic (); |
232 | init_dynamic (); |
222 | init_attackmess(); |
233 | init_attackmess (); |
223 | init_clocks(); |
234 | init_clocks (); |
224 | init_emergency_mappath(); |
235 | init_emergency_mappath (); |
225 | init_experience(); |
236 | init_experience (); |
226 | } |
237 | } |
227 | |
238 | |
228 | |
239 | |
229 | /* init_environ initializes values from the environmental variables. |
240 | /* init_environ initializes values from the environmental variables. |
230 | * it needs to be called very early, since command line options should |
241 | * it needs to be called very early, since command line options should |
231 | * overwrite these if specified. |
242 | * overwrite these if specified. |
232 | */ |
243 | */ |
|
|
244 | void |
233 | void init_environ(void) { |
245 | init_environ (void) |
|
|
246 | { |
234 | char *cp; |
247 | char *cp; |
235 | |
248 | |
236 | cp=getenv("CROSSFIRE_LIBDIR"); |
249 | cp = getenv ("CROSSFIRE_LIBDIR"); |
|
|
250 | if (cp) |
237 | if (cp) settings.datadir=cp; |
251 | settings.datadir = cp; |
238 | cp=getenv("CROSSFIRE_LOCALDIR"); |
252 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
|
|
253 | if (cp) |
239 | if (cp) settings.localdir=cp; |
254 | settings.localdir = cp; |
240 | cp=getenv("CROSSFIRE_PLAYERDIR"); |
255 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
|
|
256 | if (cp) |
241 | if (cp) settings.playerdir=cp; |
257 | settings.playerdir = cp; |
242 | cp=getenv("CROSSFIRE_MAPDIR"); |
258 | cp = getenv ("CROSSFIRE_MAPDIR"); |
|
|
259 | if (cp) |
243 | if (cp) settings.mapdir=cp; |
260 | settings.mapdir = cp; |
244 | cp=getenv("CROSSFIRE_ARCHETYPES"); |
261 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
|
|
262 | if (cp) |
245 | if (cp) settings.archetypes=cp; |
263 | settings.archetypes = cp; |
246 | cp=getenv("CROSSFIRE_TREASURES"); |
264 | cp = getenv ("CROSSFIRE_TREASURES"); |
|
|
265 | if (cp) |
247 | if (cp) settings.treasures=cp; |
266 | settings.treasures = cp; |
248 | cp=getenv("CROSSFIRE_UNIQUEDIR"); |
267 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
|
|
268 | if (cp) |
249 | if (cp) settings.uniquedir=cp; |
269 | settings.uniquedir = cp; |
250 | cp=getenv("CROSSFIRE_TEMPLATEDIR"); |
270 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
|
|
271 | if (cp) |
251 | if (cp) settings.templatedir=cp; |
272 | settings.templatedir = cp; |
252 | cp=getenv("CROSSFIRE_TMPDIR"); |
273 | cp = getenv ("CROSSFIRE_TMPDIR"); |
|
|
274 | if (cp) |
253 | if (cp) settings.tmpdir=cp; |
275 | settings.tmpdir = cp; |
254 | } |
276 | } |
255 | |
277 | |
256 | |
278 | |
257 | /* |
279 | /* |
258 | * Initialises all global variables. |
280 | * Initialises all global variables. |
259 | * Might use environment-variables as default for some of them. |
281 | * Might use environment-variables as default for some of them. |
260 | */ |
282 | */ |
261 | |
283 | |
|
|
284 | void |
262 | void init_globals(void) { |
285 | init_globals (void) |
|
|
286 | { |
263 | if (settings.logfilename[0] == 0) { |
287 | if (settings.logfilename[0] == 0) |
|
|
288 | { |
264 | logfile = stderr; |
289 | logfile = stderr; |
265 | } |
290 | } |
266 | else if ((logfile=fopen(settings.logfilename, "a"))==NULL) { |
291 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
|
|
292 | { |
267 | fprintf(stderr,"Unable to open %s as the logfile - will use stderr instead\n", |
293 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
268 | settings.logfilename); |
|
|
269 | logfile = stderr; |
294 | logfile = stderr; |
|
|
295 | } |
|
|
296 | else |
270 | } |
297 | { |
271 | else { |
|
|
272 | setvbuf(logfile, NULL, _IOLBF, 0); |
298 | setvbuf (logfile, NULL, _IOLBF, 0); |
273 | } |
299 | } |
274 | exiting = 0; |
300 | exiting = 0; |
275 | first_player=NULL; |
301 | first_player = NULL; |
276 | first_friendly_object=NULL; |
302 | first_friendly_object = NULL; |
277 | first_map=NULL; |
303 | first_map = NULL; |
278 | first_treasurelist=NULL; |
304 | first_treasurelist = NULL; |
279 | first_artifactlist=NULL; |
305 | first_artifactlist = NULL; |
280 | first_archetype=NULL; |
306 | first_archetype = NULL; |
281 | *first_map_ext_path=0; |
307 | *first_map_ext_path = 0; |
282 | warn_archetypes=0; |
308 | warn_archetypes = 0; |
283 | nroftreasures = 0; |
309 | nroftreasures = 0; |
284 | nrofartifacts = 0; |
310 | nrofartifacts = 0; |
285 | nrofallowedstr=0; |
311 | nrofallowedstr = 0; |
286 | ring_arch = NULL; |
312 | ring_arch = NULL; |
287 | amulet_arch = NULL; |
313 | amulet_arch = NULL; |
288 | staff_arch = NULL; |
314 | staff_arch = NULL; |
289 | trying_emergency_save = 0; |
315 | trying_emergency_save = 0; |
290 | num_animations=0; |
316 | num_animations = 0; |
291 | animations_allocated=0; |
317 | animations_allocated = 0; |
292 | init_defaults(); |
318 | init_defaults (); |
293 | } |
319 | } |
294 | |
320 | |
295 | /* |
321 | /* |
296 | * Sets up and initialises the linked list of free and used objects. |
322 | * Sets up and initialises the linked list of free and used objects. |
297 | * Allocates a certain chunk of objects and puts them on the free list. |
323 | * Allocates a certain chunk of objects and puts them on the free list. |
298 | * Called by init_library(); |
324 | * Called by init_library(); |
299 | */ |
325 | */ |
300 | |
326 | |
301 | void |
327 | void |
302 | init_objects(void) |
328 | init_objects (void) |
303 | { |
329 | { |
304 | /* Initialize all objects: */ |
330 | /* Initialize all objects: */ |
305 | objects = NULL; |
331 | objects = NULL; |
306 | active_objects = NULL; |
332 | active_objects = NULL; |
307 | } |
333 | } |
… | |
… | |
309 | /* |
335 | /* |
310 | * Initialises global variables which can be changed by options. |
336 | * Initialises global variables which can be changed by options. |
311 | * Called by init_library(). |
337 | * Called by init_library(). |
312 | */ |
338 | */ |
313 | |
339 | |
|
|
340 | void |
314 | void init_defaults(void) { |
341 | init_defaults (void) |
|
|
342 | { |
315 | editor=0; |
343 | editor = 0; |
316 | nroferrors=0; |
344 | nroferrors = 0; |
317 | } |
345 | } |
318 | |
346 | |
319 | |
347 | |
|
|
348 | void |
320 | void init_dynamic (void) { |
349 | init_dynamic (void) |
|
|
350 | { |
321 | archetype *at = first_archetype; |
351 | archetype *at = first_archetype; |
|
|
352 | |
322 | while (at) { |
353 | while (at) |
|
|
354 | { |
323 | if (at->clone.type == MAP) { |
355 | if (at->clone.type == MAP) |
|
|
356 | { |
324 | if (at->clone.race) { |
357 | if (at->clone.race) |
|
|
358 | { |
325 | strcpy (first_map_ext_path, at->clone.race); |
359 | strcpy (first_map_ext_path, at->clone.race); |
326 | } |
360 | } |
327 | if (EXIT_PATH (&at->clone)) { |
361 | if (EXIT_PATH (&at->clone)) |
|
|
362 | { |
328 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
363 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
329 | return; |
364 | return; |
330 | } |
365 | } |
331 | } |
366 | } |
332 | at = at->next; |
367 | at = at->next; |
333 | } |
368 | } |
334 | LOG(llevDebug,"You Need a archetype called 'map' and it have to contain start map\n"); |
369 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
335 | exit (-1); |
370 | exit (-1); |
336 | } |
371 | } |
337 | |
372 | |
338 | unsigned long todtick; |
373 | unsigned long todtick; |
339 | |
374 | |
340 | /* |
375 | /* |
341 | * Write out the current time to the file so time does not |
376 | * Write out the current time to the file so time does not |
342 | * reset every time the server reboots. |
377 | * reset every time the server reboots. |
343 | */ |
378 | */ |
344 | |
379 | |
|
|
380 | void |
345 | void write_todclock(void) |
381 | write_todclock (void) |
346 | { |
382 | { |
347 | char filename[MAX_BUF]; |
383 | char filename[MAX_BUF]; |
348 | FILE *fp; |
384 | FILE *fp; |
349 | |
385 | |
350 | sprintf(filename, "%s/clockdata", settings.localdir); |
386 | sprintf (filename, "%s/clockdata", settings.localdir); |
351 | if ((fp = fopen(filename, "w")) == NULL) { |
387 | if ((fp = fopen (filename, "w")) == NULL) |
|
|
388 | { |
352 | LOG(llevError, "Cannot open %s for writing\n", filename); |
389 | LOG (llevError, "Cannot open %s for writing\n", filename); |
353 | return; |
390 | return; |
354 | } |
391 | } |
355 | fprintf(fp, "%lu", todtick); |
392 | fprintf (fp, "%lu", todtick); |
356 | fclose(fp); |
393 | fclose (fp); |
357 | } |
394 | } |
358 | |
395 | |
359 | /* |
396 | /* |
360 | * Initializes the gametime and TOD counters |
397 | * Initializes the gametime and TOD counters |
361 | * Called by init_library(). |
398 | * Called by init_library(). |
362 | */ |
399 | */ |
363 | |
400 | |
|
|
401 | void |
364 | void init_clocks(void) |
402 | init_clocks (void) |
365 | { |
403 | { |
366 | char filename[MAX_BUF]; |
404 | char filename[MAX_BUF]; |
367 | FILE *fp; |
405 | FILE *fp; |
368 | static int has_been_done=0; |
406 | static int has_been_done = 0; |
369 | |
407 | |
370 | if (has_been_done) |
408 | if (has_been_done) |
371 | return; |
409 | return; |
372 | else |
410 | else |
373 | has_been_done = 1; |
411 | has_been_done = 1; |
374 | |
412 | |
375 | sprintf(filename, "%s/clockdata", settings.localdir); |
413 | sprintf (filename, "%s/clockdata", settings.localdir); |
376 | LOG(llevDebug, "Reading clockdata from %s...", filename); |
414 | LOG (llevDebug, "Reading clockdata from %s...", filename); |
377 | if ((fp = fopen(filename, "r")) == NULL) { |
415 | if ((fp = fopen (filename, "r")) == NULL) |
|
|
416 | { |
378 | LOG(llevError, "Can't open %s.\n", filename); |
417 | LOG (llevError, "Can't open %s.\n", filename); |
379 | todtick = 0; |
418 | todtick = 0; |
380 | write_todclock(); |
419 | write_todclock (); |
381 | return; |
420 | return; |
382 | } |
421 | } |
383 | fscanf(fp, "%lu", &todtick); |
422 | fscanf (fp, "%lu", &todtick); |
384 | LOG(llevDebug, "todtick=%lu\n", todtick); |
423 | LOG (llevDebug, "todtick=%lu\n", todtick); |
385 | fclose(fp); |
424 | fclose (fp); |
386 | } |
425 | } |
387 | |
426 | |
388 | /* |
427 | /* |
389 | * Initializes the attack messages. |
428 | * Initializes the attack messages. |
390 | * Called by init_library(). |
429 | * Called by init_library(). |
391 | */ |
430 | */ |
392 | |
431 | |
393 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
432 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
394 | |
433 | |
|
|
434 | void |
395 | void init_attackmess(void){ |
435 | init_attackmess (void) |
|
|
436 | { |
396 | char buf[MAX_BUF]; |
437 | char buf[MAX_BUF]; |
397 | char filename[MAX_BUF]; |
438 | char filename[MAX_BUF]; |
398 | char *cp, *p; |
439 | char *cp, *p; |
399 | FILE *fp; |
440 | FILE *fp; |
400 | static int has_been_done=0; |
441 | static int has_been_done = 0; |
401 | int mess, level, comp; |
442 | int mess, level, comp; |
402 | int mode=0, total=0; |
443 | int mode = 0, total = 0; |
403 | |
444 | |
404 | if (has_been_done) |
445 | if (has_been_done) |
405 | return; |
446 | return; |
406 | else |
447 | else |
407 | has_been_done = 1; |
448 | has_been_done = 1; |
408 | |
449 | |
409 | sprintf(filename, "%s/attackmess", settings.datadir); |
450 | sprintf (filename, "%s/attackmess", settings.datadir); |
410 | LOG(llevDebug, "Reading attack messages from %s...", filename); |
451 | LOG (llevDebug, "Reading attack messages from %s...", filename); |
411 | if ((fp = open_and_uncompress(filename, 0, &comp)) == NULL) { |
452 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
|
|
453 | { |
412 | LOG(llevError, "Can't open %s.\n", filename); |
454 | LOG (llevError, "Can't open %s.\n", filename); |
413 | return; |
455 | return; |
414 | } |
456 | } |
415 | |
457 | |
416 | level = 0; |
458 | level = 0; |
417 | while (fgets(buf, MAX_BUF, fp)!=NULL) { |
459 | while (fgets (buf, MAX_BUF, fp) != NULL) |
418 | if (*buf=='#') continue; |
460 | { |
|
|
461 | if (*buf == '#') |
|
|
462 | continue; |
419 | if((cp=strchr(buf,'\n'))!=NULL) |
463 | if ((cp = strchr (buf, '\n')) != NULL) |
420 | *cp='\0'; |
464 | *cp = '\0'; |
421 | cp=buf; |
465 | cp = buf; |
422 | while(*cp==' ') /* Skip blanks */ |
466 | while (*cp == ' ') /* Skip blanks */ |
423 | cp++; |
467 | cp++; |
424 | |
468 | |
425 | if (strncmp(cp, "TYPE:", 5)==0) { |
469 | if (strncmp (cp, "TYPE:", 5) == 0) |
|
|
470 | { |
426 | p = strtok(buf, ":"); |
471 | p = strtok (buf, ":"); |
427 | p = strtok(NULL, ":"); |
472 | p = strtok (NULL, ":"); |
428 | if (mode == 1) { |
473 | if (mode == 1) |
|
|
474 | { |
429 | attack_mess[mess][level].level = -1; |
475 | attack_mess[mess][level].level = -1; |
430 | attack_mess[mess][level].buf1 = NULL; |
476 | attack_mess[mess][level].buf1 = NULL; |
431 | attack_mess[mess][level].buf2 = NULL; |
477 | attack_mess[mess][level].buf2 = NULL; |
432 | attack_mess[mess][level].buf3 = NULL; |
478 | attack_mess[mess][level].buf3 = NULL; |
433 | } |
479 | } |
434 | level = 0; |
480 | level = 0; |
435 | mess = atoi(p); |
481 | mess = atoi (p); |
436 | mode = 1; |
482 | mode = 1; |
437 | continue; |
483 | continue; |
438 | } |
484 | } |
439 | if (mode==1) { |
485 | if (mode == 1) |
|
|
486 | { |
440 | p = strtok(buf, "="); |
487 | p = strtok (buf, "="); |
441 | attack_mess[mess][level].level = atoi(buf); |
488 | attack_mess[mess][level].level = atoi (buf); |
442 | p = strtok(NULL, "="); |
489 | p = strtok (NULL, "="); |
443 | if (p != NULL) |
490 | if (p != NULL) |
444 | attack_mess[mess][level].buf1 = strdup_local(p); |
491 | attack_mess[mess][level].buf1 = strdup_local (p); |
445 | else |
492 | else |
446 | attack_mess[mess][level].buf1 = strdup_local(""); |
493 | attack_mess[mess][level].buf1 = strdup_local (""); |
447 | mode = 2; |
494 | mode = 2; |
448 | continue; |
495 | continue; |
449 | } else if (mode==2) { |
|
|
450 | p = strtok(buf, "="); |
|
|
451 | attack_mess[mess][level].level = atoi(buf); |
|
|
452 | p = strtok(NULL, "="); |
|
|
453 | if (p != NULL) |
|
|
454 | attack_mess[mess][level].buf2 = strdup_local(p); |
|
|
455 | else |
|
|
456 | attack_mess[mess][level].buf2 = strdup_local(""); |
|
|
457 | mode = 3; |
|
|
458 | continue; |
|
|
459 | } else if (mode==3) { |
|
|
460 | p = strtok(buf, "="); |
|
|
461 | attack_mess[mess][level].level = atoi(buf); |
|
|
462 | p = strtok(NULL, "="); |
|
|
463 | if (p != NULL) |
|
|
464 | attack_mess[mess][level].buf3 = strdup_local(p); |
|
|
465 | else |
|
|
466 | attack_mess[mess][level].buf3 = strdup_local(""); |
|
|
467 | mode = 1; |
|
|
468 | level++; |
|
|
469 | total++; |
|
|
470 | continue; |
|
|
471 | } |
496 | } |
|
|
497 | else if (mode == 2) |
|
|
498 | { |
|
|
499 | p = strtok (buf, "="); |
|
|
500 | attack_mess[mess][level].level = atoi (buf); |
|
|
501 | p = strtok (NULL, "="); |
|
|
502 | if (p != NULL) |
|
|
503 | attack_mess[mess][level].buf2 = strdup_local (p); |
|
|
504 | else |
|
|
505 | attack_mess[mess][level].buf2 = strdup_local (""); |
|
|
506 | mode = 3; |
|
|
507 | continue; |
|
|
508 | } |
|
|
509 | else if (mode == 3) |
|
|
510 | { |
|
|
511 | p = strtok (buf, "="); |
|
|
512 | attack_mess[mess][level].level = atoi (buf); |
|
|
513 | p = strtok (NULL, "="); |
|
|
514 | if (p != NULL) |
|
|
515 | attack_mess[mess][level].buf3 = strdup_local (p); |
|
|
516 | else |
|
|
517 | attack_mess[mess][level].buf3 = strdup_local (""); |
|
|
518 | mode = 1; |
|
|
519 | level++; |
|
|
520 | total++; |
|
|
521 | continue; |
|
|
522 | } |
472 | } |
523 | } |
473 | LOG(llevDebug, "got %d messages in %d categories.\n", total, mess+1); |
524 | LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
474 | close_and_delete(fp, comp); |
525 | close_and_delete (fp, comp); |
475 | } |
526 | } |