1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | |
3 | * |
|
|
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | (at your option) any later version. |
11 | * option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #define EXTERN // horrible hack |
25 | #define EXTERN // horrible hack |
25 | |
26 | |
26 | #include <global.h> |
27 | #include <global.h> |
27 | #include <object.h> |
28 | #include <object.h> |
|
|
29 | |
|
|
30 | dynbuf_text msg_dynbuf (65536, 65536); |
28 | |
31 | |
29 | extern const char *const attacktype_desc[NROFATTACKS] = { |
32 | extern const char *const attacktype_desc[NROFATTACKS] = { |
30 | # define def(uc, lc, name, plus, change) # name, |
33 | # define def(uc, lc, name, plus, change) # name, |
31 | # include "attackinc.h" |
34 | # include "attackinc.h" |
32 | # undef def |
35 | # undef def |
… | |
… | |
69 | NULL, /* argv */ |
72 | NULL, /* argv */ |
70 | CONFDIR, |
73 | CONFDIR, |
71 | DATADIR, |
74 | DATADIR, |
72 | LOCALDIR, |
75 | LOCALDIR, |
73 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
76 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
74 | UNIQUE_DIR, TEMPLATE_DIR, |
77 | UNIQUE_DIR, "", |
75 | TMPDIR, |
78 | TMPDIR, |
|
|
79 | PK_LUCK_PENALTY, |
76 | STAT_LOSS_ON_DEATH, |
80 | STAT_LOSS_ON_DEATH, |
77 | PK_LUCK_PENALTY, |
|
|
78 | PERMANENT_EXPERIENCE_RATIO, |
81 | PERMANENT_EXPERIENCE_RATIO, |
79 | DEATH_PENALTY_RATIO, |
82 | DEATH_PENALTY_RATIO, |
80 | DEATH_PENALTY_LEVEL, |
83 | DEATH_PENALTY_LEVEL, |
81 | BALANCED_STAT_LOSS, |
84 | BALANCED_STAT_LOSS, |
82 | NOT_PERMADETH, |
85 | NOT_PERMADETH, |
83 | SIMPLE_EXP, |
86 | SIMPLE_EXP, |
84 | RESET_LOCATION_TIME, |
|
|
85 | SET_TITLE, |
87 | SET_TITLE, |
86 | RESURRECTION, |
88 | RESURRECTION, |
87 | SEARCH_ITEMS, |
89 | SEARCH_ITEMS, |
88 | SPELL_ENCUMBRANCE, |
90 | SPELL_ENCUMBRANCE, |
89 | SPELL_FAILURE_EFFECTS, |
91 | SPELL_FAILURE_EFFECTS, |
90 | CASTING_TIME, |
92 | SET_FRIENDLY_FIRE, |
91 | REAL_WIZ, |
93 | 0, |
92 | RECYCLE_TMP_MAPS, |
94 | 0, |
93 | EXPLORE_MODE, |
95 | EXPLORE_MODE, |
94 | SPELLPOINT_LEVEL_DEPEND, |
96 | SPELLPOINT_LEVEL_DEPEND, |
95 | SET_FRIENDLY_FIRE, |
|
|
96 | MOTD, |
|
|
97 | "rules", |
|
|
98 | "news", |
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|
99 | "", /* DM_MAIL */ |
|
|
100 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
|
|
101 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
|
|
102 | 0, |
97 | 0, |
103 | 1.0, |
98 | 1.0, |
104 | |
99 | |
105 | /* Armor enchantment stuff */ |
100 | /* Armor enchantment stuff */ |
106 | ARMOR_MAX_ENCHANT, |
101 | ARMOR_MAX_ENCHANT, |
107 | ARMOR_WEIGHT_REDUCTION, |
102 | ARMOR_WEIGHT_REDUCTION, |
108 | ARMOR_WEIGHT_LINEAR, |
103 | ARMOR_WEIGHT_LINEAR, |
109 | ARMOR_SPEED_IMPROVEMENT, |
104 | ARMOR_SPEED_IMPROVEMENT, |
110 | ARMOR_SPEED_LINEAR, |
105 | ARMOR_SPEED_LINEAR, |
111 | 1, /* no_player_stealing */ |
|
|
112 | 1, /* create_home_portals */ |
|
|
113 | }; |
106 | }; |
114 | |
107 | |
115 | /* perhaps not the best place for this, but needs to be |
108 | /* perhaps not the best place for this, but needs to be |
116 | * in some file in the common area so that standalone |
109 | * in some file in the common area so that standalone |
117 | * programs, like the random map generator, can be built. |
110 | * programs, like the random map generator, can be built. |
… | |
… | |
137 | "Wounding", |
130 | "Wounding", |
138 | "Death", |
131 | "Death", |
139 | "Light" |
132 | "Light" |
140 | }; |
133 | }; |
141 | |
134 | |
142 | |
|
|
143 | /* This loads the emergency map information from a |
|
|
144 | * .emergency file in the map directory. Doing this makes |
|
|
145 | * it easier to switch between map distributions (don't need |
|
|
146 | * to recompile. Note that there is no reason I see that |
|
|
147 | * this could not be re-loaded during play, but it seems |
|
|
148 | * like there should be little reason to do that. |
|
|
149 | */ |
|
|
150 | static void |
|
|
151 | init_emergency_mappath (void) |
|
|
152 | { |
|
|
153 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
|
|
154 | FILE *fp; |
|
|
155 | int online = 0; |
|
|
156 | |
|
|
157 | /* If this file doesn't exist, not a big deal */ |
|
|
158 | sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir); |
|
|
159 | if ((fp = fopen (filename, "r")) != NULL) |
|
|
160 | { |
|
|
161 | while (fgets (tmpbuf, MAX_BUF - 1, fp)) |
|
|
162 | { |
|
|
163 | if (tmpbuf[0] == '#') |
|
|
164 | continue; /* ignore comments */ |
|
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165 | |
|
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166 | if (online == 0) |
|
|
167 | { |
|
|
168 | tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */ |
|
|
169 | settings.emergency_mapname = strdup_local (tmpbuf); |
|
|
170 | } |
|
|
171 | else if (online == 1) |
|
|
172 | { |
|
|
173 | settings.emergency_x = atoi (tmpbuf); |
|
|
174 | } |
|
|
175 | |
|
|
176 | else if (online == 2) |
|
|
177 | { |
|
|
178 | settings.emergency_y = atoi (tmpbuf); |
|
|
179 | } |
|
|
180 | online++; |
|
|
181 | if (online > 2) |
|
|
182 | break; |
|
|
183 | } |
|
|
184 | fclose (fp); |
|
|
185 | if (online <= 2) |
|
|
186 | LOG (llevError, "Online read partial data from %s\n", filename); |
|
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187 | LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y); |
|
|
188 | } |
|
|
189 | } |
|
|
190 | |
|
|
191 | |
|
|
192 | /* |
|
|
193 | * It is vital that init_library() is called by any functions |
|
|
194 | * using this library. |
|
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195 | * If you want to lessen the size of the program using the library, |
|
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196 | * you can replace the call to init_library() with init_globals() and |
|
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197 | * init_function_pointers(). Good idea to also call init_vars and |
|
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198 | * init_hash_table if you are doing any object loading. |
|
|
199 | */ |
|
|
200 | |
|
|
201 | void |
|
|
202 | init_library (void) |
|
|
203 | { |
|
|
204 | init_environ (); |
|
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205 | init_globals (); |
|
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206 | init_vars (); |
|
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207 | init_block (); |
|
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208 | ReadBmapNames (); |
|
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209 | ReadSmooth (); |
|
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210 | init_anim (); /* Must be after we read in the bitmaps */ |
|
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211 | init_archetypes (); /* Reads all archetypes from file */ |
|
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212 | init_dynamic (); |
|
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213 | init_attackmess (); |
|
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214 | init_clocks (); |
|
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215 | init_emergency_mappath (); |
|
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216 | init_experience (); |
|
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217 | } |
|
|
218 | |
|
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219 | |
|
|
220 | /* init_environ initializes values from the environmental variables. |
135 | /* init_environ initialises values from the environmental variables. |
221 | * it needs to be called very early, since command line options should |
136 | * it needs to be called very early, since command line options should |
222 | * overwrite these if specified. |
137 | * overwrite these if specified. |
223 | */ |
138 | */ |
224 | void |
139 | void |
225 | init_environ (void) |
140 | init_environ () |
226 | { |
141 | { |
227 | char *cp; |
142 | const char *cp; |
228 | |
143 | |
229 | cp = getenv ("CROSSFIRE_LIBDIR"); |
144 | if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp; |
230 | if (cp) |
145 | if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp; |
231 | settings.datadir = cp; |
146 | if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp; |
232 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
147 | if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp; |
233 | if (cp) |
148 | if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp; |
234 | settings.localdir = cp; |
149 | if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp; |
235 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
150 | if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp; |
236 | if (cp) |
151 | if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp; |
237 | settings.playerdir = cp; |
152 | if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp; |
238 | cp = getenv ("CROSSFIRE_MAPDIR"); |
153 | if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp; |
239 | if (cp) |
|
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240 | settings.mapdir = cp; |
|
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241 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
|
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242 | if (cp) |
|
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243 | settings.archetypes = cp; |
|
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244 | cp = getenv ("CROSSFIRE_TREASURES"); |
|
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245 | if (cp) |
|
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246 | settings.treasures = cp; |
|
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247 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
|
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248 | if (cp) |
|
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249 | settings.uniquedir = cp; |
|
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250 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
|
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251 | if (cp) |
|
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252 | settings.templatedir = cp; |
|
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253 | cp = getenv ("CROSSFIRE_TMPDIR"); |
|
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254 | if (cp) |
|
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255 | settings.tmpdir = cp; |
|
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256 | } |
|
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257 | |
154 | |
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155 | if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp; |
|
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156 | } |
258 | |
157 | |
259 | /* |
158 | /* |
260 | * Initialises all global variables. |
159 | * Initialises all global variables. |
261 | * Might use environment-variables as default for some of them. |
160 | * Might use environment-variables as default for some of them. |
262 | */ |
161 | */ |
263 | |
|
|
264 | void |
162 | void |
265 | init_globals (void) |
163 | init_globals () |
266 | { |
164 | { |
267 | if (settings.logfilename[0] == 0) |
165 | if (settings.logfilename[0] == 0) |
268 | logfile = stderr; |
166 | log_setfd (-1); |
269 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
167 | else |
270 | { |
168 | { |
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169 | int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666); |
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170 | |
|
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171 | if (logfd >= 0) |
|
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172 | log_setfd (logfd); |
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173 | else |
|
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174 | { |
|
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175 | log_setfd (-1); |
271 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
176 | LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename); |
272 | logfile = stderr; |
177 | } |
273 | } |
178 | } |
274 | else |
|
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275 | setvbuf (logfile, NULL, _IOLBF, 0); |
|
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276 | } |
179 | } |
277 | |
180 | |
278 | void |
181 | void |
279 | init_dynamic (void) |
182 | init_dynamic () |
280 | { |
183 | { |
281 | archetype *at = first_archetype; |
184 | first_map_ext_path = "/start/HallsOfSelection"; |
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185 | first_map_path = "/HallOfSelection"; |
|
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186 | } |
282 | |
187 | |
283 | while (at) |
188 | /* |
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189 | * initialises the attack messages. |
|
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190 | * Called by init_library(). |
|
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191 | */ |
|
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192 | |
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193 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
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194 | |
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195 | void |
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196 | init_attackmess () |
|
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197 | { |
|
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198 | object_thawer thawer (settings.datadir, "attackmess"); |
|
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199 | |
|
|
200 | if (!thawer) |
284 | { |
201 | { |
285 | if (at->clone.type == MAP) |
|
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286 | { |
|
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287 | if (at->clone.race) |
|
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288 | strcpy (first_map_ext_path, at->clone.race); |
|
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289 | |
|
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290 | if (EXIT_PATH (&at->clone)) |
|
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291 | { |
|
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292 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
|
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293 | return; |
|
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294 | } |
|
|
295 | } |
|
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296 | |
|
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297 | at = at->next; |
|
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298 | } |
|
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299 | |
|
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300 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
|
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301 | exit (-1); |
|
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302 | } |
|
|
303 | |
|
|
304 | unsigned long todtick; |
|
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305 | |
|
|
306 | /* |
|
|
307 | * Write out the current time to the file so time does not |
|
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308 | * reset every time the server reboots. |
|
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309 | */ |
|
|
310 | |
|
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311 | void |
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312 | write_todclock (void) |
|
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313 | { |
|
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314 | char filename[MAX_BUF]; |
|
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315 | FILE *fp; |
|
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316 | |
|
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317 | sprintf (filename, "%s/clockdata", settings.localdir); |
|
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318 | if ((fp = fopen (filename, "w")) == NULL) |
|
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319 | { |
|
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320 | LOG (llevError, "Cannot open %s for writing\n", filename); |
202 | LOG (llevError, "Can't open %s.\n", thawer.name); |
321 | return; |
203 | return; |
322 | } |
204 | } |
323 | fprintf (fp, "%lu", todtick); |
|
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324 | fclose (fp); |
|
|
325 | } |
|
|
326 | |
205 | |
327 | /* |
206 | int msgnum = -1; |
328 | * Initializes the gametime and TOD counters |
207 | int total = 0; |
329 | * Called by init_library(). |
|
|
330 | */ |
|
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331 | |
208 | |
332 | void |
209 | while (thawer.kw) |
333 | init_clocks (void) |
|
|
334 | { |
|
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335 | char filename[MAX_BUF]; |
|
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336 | FILE *fp; |
|
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337 | static int has_been_done = 0; |
|
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338 | |
|
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339 | if (has_been_done) |
|
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340 | return; |
|
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341 | else |
|
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342 | has_been_done = 1; |
|
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343 | |
|
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344 | sprintf (filename, "%s/clockdata", settings.localdir); |
|
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345 | LOG (llevDebug, "Reading clockdata from %s...", filename); |
|
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346 | if ((fp = fopen (filename, "r")) == NULL) |
|
|
347 | { |
210 | { |
348 | LOG (llevError, "Can't open %s.\n", filename); |
211 | if (thawer.kw != KW_type) |
349 | todtick = 0; |
212 | if (!thawer.parse_error ("attackmess file")) |
350 | write_todclock (); |
213 | break; |
351 | return; |
214 | |
|
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215 | thawer.get (msgnum); |
|
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216 | thawer.next (); |
|
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217 | |
|
|
218 | int level = 0; |
|
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219 | |
|
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220 | while (thawer.kw == KW_hp) |
|
|
221 | { |
|
|
222 | // our old friend, dog-slow sscanf |
|
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223 | int hp; |
|
|
224 | char buf1[1024]; |
|
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225 | char buf2[1024]; |
|
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226 | char buf3[1024]; |
|
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227 | |
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228 | if (4 != sscanf (thawer.value_nn, "%d %1023[^|]|%1023[^|]|%1023[^|]", |
|
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229 | &hp, buf1, buf2, buf3)) |
|
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230 | thawer.parse_error ("attackmess file"); |
|
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231 | else |
|
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232 | { |
|
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233 | if (*buf2 == '-') |
|
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234 | *buf2 = 0; // sscanf can't parse empty fields, so use "-" as marker |
|
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235 | |
|
|
236 | attack_mess[msgnum][level].level = hp; |
|
|
237 | attack_mess[msgnum][level].buf1 = strdup (buf1); |
|
|
238 | attack_mess[msgnum][level].buf2 = strdup (buf2); |
|
|
239 | attack_mess[msgnum][level].buf3 = strdup (buf3); |
|
|
240 | |
|
|
241 | ++level; |
|
|
242 | ++total; |
|
|
243 | } |
|
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244 | |
|
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245 | thawer.next (); |
|
|
246 | } |
|
|
247 | |
|
|
248 | attack_mess[msgnum][level].level = -1; |
|
|
249 | attack_mess[msgnum][level].buf1 = 0; |
|
|
250 | attack_mess[msgnum][level].buf2 = 0; |
|
|
251 | attack_mess[msgnum][level].buf3 = 0; |
352 | } |
252 | } |
353 | fscanf (fp, "%lu", &todtick); |
|
|
354 | LOG (llevDebug, "todtick=%lu\n", todtick); |
|
|
355 | fclose (fp); |
|
|
356 | } |
|
|
357 | |
253 | |
358 | /* |
|
|
359 | * Initializes the attack messages. |
|
|
360 | * Called by init_library(). |
|
|
361 | */ |
|
|
362 | |
|
|
363 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
|
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364 | |
|
|
365 | void |
|
|
366 | init_attackmess (void) |
|
|
367 | { |
|
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368 | char buf[MAX_BUF]; |
|
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369 | char filename[MAX_BUF]; |
|
|
370 | char *cp, *p; |
|
|
371 | FILE *fp; |
|
|
372 | static int has_been_done = 0; |
|
|
373 | int mess, level, comp; |
|
|
374 | int mode = 0, total = 0; |
|
|
375 | |
|
|
376 | if (has_been_done) |
|
|
377 | return; |
|
|
378 | else |
|
|
379 | has_been_done = 1; |
|
|
380 | |
|
|
381 | sprintf (filename, "%s/attackmess", settings.datadir); |
|
|
382 | LOG (llevDebug, "Reading attack messages from %s...", filename); |
|
|
383 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
|
|
384 | { |
|
|
385 | LOG (llevError, "Can't open %s.\n", filename); |
|
|
386 | return; |
|
|
387 | } |
|
|
388 | |
|
|
389 | level = 0; |
|
|
390 | while (fgets (buf, MAX_BUF, fp) != NULL) |
|
|
391 | { |
|
|
392 | if (*buf == '#') |
|
|
393 | continue; |
|
|
394 | if ((cp = strchr (buf, '\n')) != NULL) |
|
|
395 | *cp = '\0'; |
|
|
396 | cp = buf; |
|
|
397 | while (*cp == ' ') /* Skip blanks */ |
|
|
398 | cp++; |
|
|
399 | |
|
|
400 | if (strncmp (cp, "TYPE:", 5) == 0) |
|
|
401 | { |
|
|
402 | p = strtok (buf, ":"); |
|
|
403 | p = strtok (NULL, ":"); |
|
|
404 | if (mode == 1) |
|
|
405 | { |
|
|
406 | attack_mess[mess][level].level = -1; |
|
|
407 | attack_mess[mess][level].buf1 = NULL; |
|
|
408 | attack_mess[mess][level].buf2 = NULL; |
|
|
409 | attack_mess[mess][level].buf3 = NULL; |
|
|
410 | } |
|
|
411 | level = 0; |
|
|
412 | mess = atoi (p); |
|
|
413 | mode = 1; |
|
|
414 | continue; |
|
|
415 | } |
|
|
416 | if (mode == 1) |
|
|
417 | { |
|
|
418 | p = strtok (buf, "="); |
|
|
419 | attack_mess[mess][level].level = atoi (buf); |
|
|
420 | p = strtok (NULL, "="); |
|
|
421 | if (p != NULL) |
|
|
422 | attack_mess[mess][level].buf1 = strdup_local (p); |
|
|
423 | else |
|
|
424 | attack_mess[mess][level].buf1 = strdup_local (""); |
|
|
425 | mode = 2; |
|
|
426 | continue; |
|
|
427 | } |
|
|
428 | else if (mode == 2) |
|
|
429 | { |
|
|
430 | p = strtok (buf, "="); |
|
|
431 | attack_mess[mess][level].level = atoi (buf); |
|
|
432 | p = strtok (NULL, "="); |
|
|
433 | if (p != NULL) |
|
|
434 | attack_mess[mess][level].buf2 = strdup_local (p); |
|
|
435 | else |
|
|
436 | attack_mess[mess][level].buf2 = strdup_local (""); |
|
|
437 | mode = 3; |
|
|
438 | continue; |
|
|
439 | } |
|
|
440 | else if (mode == 3) |
|
|
441 | { |
|
|
442 | p = strtok (buf, "="); |
|
|
443 | attack_mess[mess][level].level = atoi (buf); |
|
|
444 | p = strtok (NULL, "="); |
|
|
445 | if (p != NULL) |
|
|
446 | attack_mess[mess][level].buf3 = strdup_local (p); |
|
|
447 | else |
|
|
448 | attack_mess[mess][level].buf3 = strdup_local (""); |
|
|
449 | mode = 1; |
|
|
450 | level++; |
|
|
451 | total++; |
|
|
452 | continue; |
|
|
453 | } |
|
|
454 | } |
|
|
455 | LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
254 | LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1); |
456 | close_and_delete (fp, comp); |
|
|
457 | } |
255 | } |
|
|
256 | |