1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | |
3 | * |
|
|
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | (at your option) any later version. |
11 | * option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #define EXTERN // horrible hack |
25 | #define EXTERN // horrible hack |
25 | |
26 | |
26 | #include <global.h> |
27 | #include <global.h> |
27 | #include <object.h> |
28 | #include <object.h> |
|
|
29 | |
|
|
30 | dynbuf_text msg_dynbuf (65536, 65536); |
28 | |
31 | |
29 | extern const char *const attacktype_desc[NROFATTACKS] = { |
32 | extern const char *const attacktype_desc[NROFATTACKS] = { |
30 | # define def(uc, lc, name, plus, change) # name, |
33 | # define def(uc, lc, name, plus, change) # name, |
31 | # include "attackinc.h" |
34 | # include "attackinc.h" |
32 | # undef def |
35 | # undef def |
… | |
… | |
71 | DATADIR, |
74 | DATADIR, |
72 | LOCALDIR, |
75 | LOCALDIR, |
73 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
76 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
74 | UNIQUE_DIR, TEMPLATE_DIR, |
77 | UNIQUE_DIR, TEMPLATE_DIR, |
75 | TMPDIR, |
78 | TMPDIR, |
|
|
79 | PK_LUCK_PENALTY, |
76 | STAT_LOSS_ON_DEATH, |
80 | STAT_LOSS_ON_DEATH, |
77 | PK_LUCK_PENALTY, |
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|
78 | PERMANENT_EXPERIENCE_RATIO, |
81 | PERMANENT_EXPERIENCE_RATIO, |
79 | DEATH_PENALTY_RATIO, |
82 | DEATH_PENALTY_RATIO, |
80 | DEATH_PENALTY_LEVEL, |
83 | DEATH_PENALTY_LEVEL, |
81 | BALANCED_STAT_LOSS, |
84 | BALANCED_STAT_LOSS, |
82 | NOT_PERMADETH, |
85 | NOT_PERMADETH, |
83 | SIMPLE_EXP, |
86 | SIMPLE_EXP, |
84 | RESET_LOCATION_TIME, |
|
|
85 | SET_TITLE, |
87 | SET_TITLE, |
86 | RESURRECTION, |
88 | RESURRECTION, |
87 | SEARCH_ITEMS, |
89 | SEARCH_ITEMS, |
88 | SPELL_ENCUMBRANCE, |
90 | SPELL_ENCUMBRANCE, |
89 | SPELL_FAILURE_EFFECTS, |
91 | SPELL_FAILURE_EFFECTS, |
90 | CASTING_TIME, |
92 | SET_FRIENDLY_FIRE, |
91 | REAL_WIZ, |
93 | 0, |
|
|
94 | 0, |
92 | EXPLORE_MODE, |
95 | EXPLORE_MODE, |
93 | SPELLPOINT_LEVEL_DEPEND, |
96 | SPELLPOINT_LEVEL_DEPEND, |
94 | SET_FRIENDLY_FIRE, |
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|
95 | MOTD, |
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|
96 | "rules", |
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97 | "news", |
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98 | "", /* DM_MAIL */ |
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99 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
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|
100 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
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101 | 0, |
97 | 0, |
102 | 1.0, |
98 | 1.0, |
103 | |
99 | |
104 | /* Armor enchantment stuff */ |
100 | /* Armor enchantment stuff */ |
105 | ARMOR_MAX_ENCHANT, |
101 | ARMOR_MAX_ENCHANT, |
106 | ARMOR_WEIGHT_REDUCTION, |
102 | ARMOR_WEIGHT_REDUCTION, |
107 | ARMOR_WEIGHT_LINEAR, |
103 | ARMOR_WEIGHT_LINEAR, |
108 | ARMOR_SPEED_IMPROVEMENT, |
104 | ARMOR_SPEED_IMPROVEMENT, |
109 | ARMOR_SPEED_LINEAR, |
105 | ARMOR_SPEED_LINEAR, |
110 | 1, /* no_player_stealing */ |
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|
111 | 1, /* create_home_portals */ |
|
|
112 | }; |
106 | }; |
113 | |
107 | |
114 | /* perhaps not the best place for this, but needs to be |
108 | /* perhaps not the best place for this, but needs to be |
115 | * in some file in the common area so that standalone |
109 | * in some file in the common area so that standalone |
116 | * programs, like the random map generator, can be built. |
110 | * programs, like the random map generator, can be built. |
… | |
… | |
136 | "Wounding", |
130 | "Wounding", |
137 | "Death", |
131 | "Death", |
138 | "Light" |
132 | "Light" |
139 | }; |
133 | }; |
140 | |
134 | |
141 | |
|
|
142 | /* This loads the emergency map information from a |
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|
143 | * .emergency file in the map directory. Doing this makes |
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144 | * it easier to switch between map distributions (don't need |
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145 | * to recompile. Note that there is no reason I see that |
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146 | * this could not be re-loaded during play, but it seems |
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147 | * like there should be little reason to do that. |
|
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148 | */ |
|
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149 | static void |
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150 | init_emergency_mappath (void) |
|
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151 | { |
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152 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
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153 | FILE *fp; |
|
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154 | int online = 0; |
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155 | |
|
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156 | /* If this file doesn't exist, not a big deal */ |
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157 | sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir); |
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158 | if ((fp = fopen (filename, "r")) != NULL) |
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159 | { |
|
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160 | while (fgets (tmpbuf, MAX_BUF - 1, fp)) |
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161 | { |
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162 | if (tmpbuf[0] == '#') |
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163 | continue; /* ignore comments */ |
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164 | |
|
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165 | if (online == 0) |
|
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166 | { |
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167 | tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */ |
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168 | settings.emergency_mapname = strdup (tmpbuf); |
|
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169 | } |
|
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170 | else if (online == 1) |
|
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171 | { |
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172 | settings.emergency_x = atoi (tmpbuf); |
|
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173 | } |
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174 | |
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175 | else if (online == 2) |
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176 | { |
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177 | settings.emergency_y = atoi (tmpbuf); |
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178 | } |
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179 | online++; |
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180 | if (online > 2) |
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181 | break; |
|
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182 | } |
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183 | fclose (fp); |
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184 | if (online <= 2) |
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185 | LOG (llevError, "Online read partial data from %s\n", filename); |
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186 | LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y); |
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187 | } |
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188 | } |
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189 | |
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190 | |
|
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191 | /* |
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192 | * It is vital that init_library() is called by any functions |
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193 | * using this library. |
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194 | * If you want to lessen the size of the program using the library, |
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195 | * you can replace the call to init_library() with init_globals() and |
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196 | * init_function_pointers(). Good idea to also call init_vars and |
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197 | * init_hash_table if you are doing any object loading. |
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198 | */ |
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199 | |
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200 | void |
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201 | init_library (void) |
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202 | { |
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203 | init_environ (); |
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204 | init_globals (); |
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205 | init_vars (); |
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206 | init_block (); |
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207 | ReadBmapNames (); |
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208 | ReadSmooth (); |
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209 | init_anim (); /* Must be after we read in the bitmaps */ |
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210 | init_archetypes (); /* Reads all archetypes from file */ |
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211 | init_dynamic (); |
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212 | init_attackmess (); |
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213 | init_clocks (); |
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214 | init_emergency_mappath (); |
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215 | init_experience (); |
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216 | } |
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217 | |
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218 | |
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219 | /* init_environ initializes values from the environmental variables. |
135 | /* init_environ initialises values from the environmental variables. |
220 | * it needs to be called very early, since command line options should |
136 | * it needs to be called very early, since command line options should |
221 | * overwrite these if specified. |
137 | * overwrite these if specified. |
222 | */ |
138 | */ |
223 | void |
139 | void |
224 | init_environ (void) |
140 | init_environ (void) |
225 | { |
141 | { |
226 | char *cp; |
142 | const char *cp; |
227 | |
143 | |
228 | cp = getenv ("CROSSFIRE_LIBDIR"); |
144 | if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.confdir = cp; |
229 | if (cp) |
145 | if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp; |
230 | settings.datadir = cp; |
146 | if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp; |
231 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
147 | if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp; |
232 | if (cp) |
148 | if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp; |
233 | settings.localdir = cp; |
149 | if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp; |
234 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
150 | if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp; |
235 | if (cp) |
151 | if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp; |
236 | settings.playerdir = cp; |
152 | if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp; |
237 | cp = getenv ("CROSSFIRE_MAPDIR"); |
153 | if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp; |
238 | if (cp) |
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239 | settings.mapdir = cp; |
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240 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
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241 | if (cp) |
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242 | settings.archetypes = cp; |
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243 | cp = getenv ("CROSSFIRE_TREASURES"); |
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244 | if (cp) |
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245 | settings.treasures = cp; |
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246 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
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247 | if (cp) |
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248 | settings.uniquedir = cp; |
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249 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
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250 | if (cp) |
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251 | settings.templatedir = cp; |
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252 | cp = getenv ("CROSSFIRE_TMPDIR"); |
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253 | if (cp) |
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254 | settings.tmpdir = cp; |
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255 | } |
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256 | |
154 | |
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155 | if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp; |
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156 | } |
257 | |
157 | |
258 | /* |
158 | /* |
259 | * Initialises all global variables. |
159 | * Initialises all global variables. |
260 | * Might use environment-variables as default for some of them. |
160 | * Might use environment-variables as default for some of them. |
261 | */ |
161 | */ |
262 | |
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263 | void |
162 | void |
264 | init_globals (void) |
163 | init_globals (void) |
265 | { |
164 | { |
266 | if (settings.logfilename[0] == 0) |
165 | if (settings.logfilename[0] == 0) |
267 | logfile = stderr; |
166 | set_logfd (-1); |
268 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
167 | else |
269 | { |
168 | { |
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169 | int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666); |
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170 | |
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171 | if (logfd >= 0) |
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172 | set_logfd (logfd); |
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173 | else |
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174 | { |
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175 | set_logfd (-1); |
270 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
176 | LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename); |
271 | logfile = stderr; |
177 | } |
272 | } |
178 | } |
273 | else |
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274 | setvbuf (logfile, NULL, _IOLBF, 0); |
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275 | } |
179 | } |
276 | |
180 | |
277 | void |
181 | void |
278 | init_dynamic (void) |
182 | init_dynamic (void) |
279 | { |
183 | { |
280 | archetype *at = first_archetype; |
184 | first_map_ext_path = "/start/HallsOfSelection"; |
281 | |
185 | first_map_path = "/HallOfSelection"; |
282 | while (at) |
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283 | { |
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284 | if (at->clone.type == MAP) |
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285 | { |
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286 | if (at->clone.race) |
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287 | strcpy (first_map_ext_path, at->clone.race); |
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288 | |
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289 | if (EXIT_PATH (&at->clone)) |
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290 | { |
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291 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
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292 | return; |
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293 | } |
|
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294 | } |
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295 | |
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296 | at = at->next; |
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297 | } |
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298 | |
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299 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
|
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300 | exit (-1); |
|
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301 | } |
186 | } |
302 | |
|
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303 | unsigned long todtick; |
|
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304 | |
187 | |
305 | /* |
188 | /* |
306 | * Write out the current time to the file so time does not |
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307 | * reset every time the server reboots. |
|
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308 | */ |
|
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309 | |
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310 | void |
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311 | write_todclock (void) |
|
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312 | { |
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313 | char filename[MAX_BUF]; |
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314 | FILE *fp; |
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315 | |
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316 | sprintf (filename, "%s/clockdata", settings.localdir); |
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317 | if ((fp = fopen (filename, "w")) == NULL) |
|
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318 | { |
|
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319 | LOG (llevError, "Cannot open %s for writing\n", filename); |
|
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320 | return; |
|
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321 | } |
|
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322 | fprintf (fp, "%lu", todtick); |
|
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323 | fclose (fp); |
|
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324 | } |
|
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325 | |
|
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326 | /* |
|
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327 | * Initializes the gametime and TOD counters |
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328 | * Called by init_library(). |
|
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329 | */ |
|
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330 | |
|
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331 | void |
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332 | init_clocks (void) |
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333 | { |
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334 | char filename[MAX_BUF]; |
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335 | FILE *fp; |
|
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336 | static int has_been_done = 0; |
|
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337 | |
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338 | if (has_been_done) |
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339 | return; |
|
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340 | else |
|
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341 | has_been_done = 1; |
|
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342 | |
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343 | sprintf (filename, "%s/clockdata", settings.localdir); |
|
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344 | LOG (llevDebug, "Reading clockdata from %s...", filename); |
|
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345 | if ((fp = fopen (filename, "r")) == NULL) |
|
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346 | { |
|
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347 | LOG (llevError, "Can't open %s.\n", filename); |
|
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348 | todtick = 0; |
|
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349 | write_todclock (); |
|
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350 | return; |
|
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351 | } |
|
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352 | fscanf (fp, "%lu", &todtick); |
|
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353 | LOG (llevDebug, "todtick=%lu\n", todtick); |
|
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354 | fclose (fp); |
|
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355 | } |
|
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356 | |
|
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357 | /* |
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358 | * Initializes the attack messages. |
189 | * initialises the attack messages. |
359 | * Called by init_library(). |
190 | * Called by init_library(). |
360 | */ |
191 | */ |
361 | |
192 | |
362 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
193 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
363 | |
194 | |
… | |
… | |
376 | return; |
207 | return; |
377 | else |
208 | else |
378 | has_been_done = 1; |
209 | has_been_done = 1; |
379 | |
210 | |
380 | sprintf (filename, "%s/attackmess", settings.datadir); |
211 | sprintf (filename, "%s/attackmess", settings.datadir); |
381 | LOG (llevDebug, "Reading attack messages from %s...", filename); |
212 | LOG (llevDebug, "Reading attack messages from %s...\n", filename); |
382 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
213 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
383 | { |
214 | { |
384 | LOG (llevError, "Can't open %s.\n", filename); |
215 | LOG (llevError, "Can't open %s.\n", filename); |
385 | return; |
216 | return; |
386 | } |
217 | } |
… | |
… | |
388 | level = 0; |
219 | level = 0; |
389 | while (fgets (buf, MAX_BUF, fp) != NULL) |
220 | while (fgets (buf, MAX_BUF, fp) != NULL) |
390 | { |
221 | { |
391 | if (*buf == '#') |
222 | if (*buf == '#') |
392 | continue; |
223 | continue; |
|
|
224 | |
393 | if ((cp = strchr (buf, '\n')) != NULL) |
225 | if ((cp = strchr (buf, '\n')) != NULL) |
394 | *cp = '\0'; |
226 | *cp = '\0'; |
|
|
227 | |
395 | cp = buf; |
228 | cp = buf; |
396 | while (*cp == ' ') /* Skip blanks */ |
229 | while (*cp == ' ') /* Skip blanks */ |
397 | cp++; |
230 | cp++; |
398 | |
231 | |
399 | if (strncmp (cp, "TYPE:", 5) == 0) |
232 | if (strncmp (cp, "TYPE:", 5) == 0) |
… | |
… | |
405 | attack_mess[mess][level].level = -1; |
238 | attack_mess[mess][level].level = -1; |
406 | attack_mess[mess][level].buf1 = NULL; |
239 | attack_mess[mess][level].buf1 = NULL; |
407 | attack_mess[mess][level].buf2 = NULL; |
240 | attack_mess[mess][level].buf2 = NULL; |
408 | attack_mess[mess][level].buf3 = NULL; |
241 | attack_mess[mess][level].buf3 = NULL; |
409 | } |
242 | } |
|
|
243 | |
410 | level = 0; |
244 | level = 0; |
411 | mess = atoi (p); |
245 | mess = atoi (p); |
412 | mode = 1; |
246 | mode = 1; |
413 | continue; |
247 | continue; |
414 | } |
248 | } |
|
|
249 | |
415 | if (mode == 1) |
250 | if (mode == 1) |
416 | { |
251 | { |
417 | p = strtok (buf, "="); |
252 | p = strtok (buf, "="); |
418 | attack_mess[mess][level].level = atoi (buf); |
253 | attack_mess[mess][level].level = atoi (buf); |
419 | p = strtok (NULL, "="); |
254 | p = strtok (NULL, "="); |
… | |
… | |
449 | level++; |
284 | level++; |
450 | total++; |
285 | total++; |
451 | continue; |
286 | continue; |
452 | } |
287 | } |
453 | } |
288 | } |
|
|
289 | |
454 | LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
290 | LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
455 | close_and_delete (fp, comp); |
291 | close_and_delete (fp, comp); |
456 | } |
292 | } |
|
|
293 | |