1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
21 | * |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #define EXTERN // horrible hack |
25 | #define EXTERN // horrible hack |
26 | |
26 | |
27 | #include <global.h> |
27 | #include <global.h> |
28 | #include <object.h> |
28 | #include <object.h> |
… | |
… | |
147 | * init_hash_table if you are doing any object loading. |
147 | * init_hash_table if you are doing any object loading. |
148 | */ |
148 | */ |
149 | void |
149 | void |
150 | init_library (void) |
150 | init_library (void) |
151 | { |
151 | { |
152 | init_environ (); |
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|
153 | init_globals (); |
152 | init_globals (); |
154 | init_vars (); |
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155 | init_block (); |
153 | init_block (); |
156 | ReadBmapNames (); |
154 | ReadBmapNames (); |
157 | ReadSmooth (); |
155 | ReadSmooth (); |
158 | init_anim (); /* Must be after we read in the bitmaps */ |
156 | init_anim (); /* Must be after we read in the bitmaps */ |
159 | init_archetypes (); /* Reads all archetypes from file */ |
157 | init_archetypes (); /* Reads all archetypes from file */ |