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Comparing deliantra/server/common/init.C (file contents):
Revision 1.38 by root, Sun Jul 1 05:00:17 2007 UTC vs.
Revision 1.46 by root, Tue Sep 23 04:29:11 2008 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#define EXTERN // horrible hack 24#define EXTERN // horrible hack
25 25
26#include <global.h> 26#include <global.h>
132 "Wounding", 132 "Wounding",
133 "Death", 133 "Death",
134 "Light" 134 "Light"
135}; 135};
136 136
137/*
138 * It is vital that init_library() is called by any functions
139 * using this library.
140 * If you want to lessen the size of the program using the library,
141 * you can replace the call to init_library() with init_globals() and
142 * init_function_pointers(). Good idea to also call init_vars and
143 * init_hash_table if you are doing any object loading.
144 */
145void
146init_library (void)
147{
148 init_globals ();
149 init_block ();
150 init_dynamic ();
151 init_attackmess ();
152 init_experience ();
153}
154
155/* init_environ initialises values from the environmental variables. 137/* init_environ initialises values from the environmental variables.
156 * it needs to be called very early, since command line options should 138 * it needs to be called very early, since command line options should
157 * overwrite these if specified. 139 * overwrite these if specified.
158 */ 140 */
159void 141void
160init_environ (void) 142init_environ (void)
161{ 143{
162 char *cp; 144 const char *cp;
163 145
164 cp = getenv ("CROSSFIRE_LIBDIR"); 146 if (cp = getenv ("DELIANTRA_CONFDIR" )) settings.datadir = cp;
165 if (cp) 147 if (cp = getenv ("DELIANTRA_LIBDIR" )) settings.datadir = cp;
166 settings.datadir = cp; 148 if (cp = getenv ("DELIANTRA_LOCALDIR" )) settings.localdir = cp;
149 if (cp = getenv ("DELIANTRA_PLAYERDIR" )) settings.playerdir = cp;
150 if (cp = getenv ("DELIANTRA_MAPDIR" )) settings.mapdir = cp;
151 if (cp = getenv ("DELIANTRA_ARCHETYPES" )) settings.archetypes = cp;
152 if (cp = getenv ("DELIANTRA_TREASURES" )) settings.treasures = cp;
153 if (cp = getenv ("DELIANTRA_UNIQUEDIR" )) settings.uniquedir = cp;
154 if (cp = getenv ("DELIANTRA_TEMPLATEDIR")) settings.templatedir = cp;
155 if (cp = getenv ("DELIANTRA_TMPDIR" )) settings.tmpdir = cp;
167 156
168 cp = getenv ("CROSSFIRE_LOCALDIR"); 157 if (cp = getenv ("DELIANTRA_LOGFILE" )) settings.logfilename = cp;
169 if (cp)
170 settings.localdir = cp;
171
172 cp = getenv ("CROSSFIRE_PLAYERDIR");
173 if (cp)
174 settings.playerdir = cp;
175
176 cp = getenv ("CROSSFIRE_MAPDIR");
177 if (cp)
178 settings.mapdir = cp;
179
180 cp = getenv ("CROSSFIRE_ARCHETYPES");
181 if (cp)
182 settings.archetypes = cp;
183
184 cp = getenv ("CROSSFIRE_TREASURES");
185 if (cp)
186 settings.treasures = cp;
187
188 cp = getenv ("CROSSFIRE_UNIQUEDIR");
189 if (cp)
190 settings.uniquedir = cp;
191
192 cp = getenv ("CROSSFIRE_TEMPLATEDIR");
193 if (cp)
194 settings.templatedir = cp;
195
196 cp = getenv ("CROSSFIRE_TMPDIR");
197 if (cp)
198 settings.tmpdir = cp;
199} 158}
200 159
201/* 160/*
202 * Initialises all global variables. 161 * Initialises all global variables.
203 * Might use environment-variables as default for some of them. 162 * Might use environment-variables as default for some of them.
204 */ 163 */
205void 164void
206init_globals (void) 165init_globals (void)
207{ 166{
208 if (settings.logfilename[0] == 0) 167 if (settings.logfilename[0] == 0)
209 logfile = stderr; 168 set_logfd (-1);
210 else if ((logfile = fopen (settings.logfilename, "a")) == NULL) 169 else
211 { 170 {
171 int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666);
172
173 if (logfd >= 0)
174 set_logfd (logfd);
175 else
176 {
177 set_logfd (-1);
212 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); 178 LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename);
213 logfile = stderr; 179 }
214 } 180 }
215 else
216 setvbuf (logfile, NULL, _IOLBF, 0);
217} 181}
218 182
219void 183void
220init_dynamic (void) 184init_dynamic (void)
221{ 185{
222 for_all_archetypes (at) 186 first_map_ext_path = "/start/HallsOfSelection";
223 { 187 first_map_path = "/HallOfSelection";
224 if (at->type == MAP)
225 {
226 if (at->race)
227 first_map_ext_path = at->race;
228
229 if (EXIT_PATH (at))
230 {
231 first_map_path = EXIT_PATH (at);
232 return;
233 }
234 }
235 }
236
237 LOG (llevDebug, "You need an archetype of type 'map' and it has to contain the player start map\n");
238 exit (-1);
239} 188}
240 189
241/* 190/*
242 * initialises the attack messages. 191 * initialises the attack messages.
243 * Called by init_library(). 192 * Called by init_library().
272 level = 0; 221 level = 0;
273 while (fgets (buf, MAX_BUF, fp) != NULL) 222 while (fgets (buf, MAX_BUF, fp) != NULL)
274 { 223 {
275 if (*buf == '#') 224 if (*buf == '#')
276 continue; 225 continue;
226
277 if ((cp = strchr (buf, '\n')) != NULL) 227 if ((cp = strchr (buf, '\n')) != NULL)
278 *cp = '\0'; 228 *cp = '\0';
229
279 cp = buf; 230 cp = buf;
280 while (*cp == ' ') /* Skip blanks */ 231 while (*cp == ' ') /* Skip blanks */
281 cp++; 232 cp++;
282 233
283 if (strncmp (cp, "TYPE:", 5) == 0) 234 if (strncmp (cp, "TYPE:", 5) == 0)
289 attack_mess[mess][level].level = -1; 240 attack_mess[mess][level].level = -1;
290 attack_mess[mess][level].buf1 = NULL; 241 attack_mess[mess][level].buf1 = NULL;
291 attack_mess[mess][level].buf2 = NULL; 242 attack_mess[mess][level].buf2 = NULL;
292 attack_mess[mess][level].buf3 = NULL; 243 attack_mess[mess][level].buf3 = NULL;
293 } 244 }
245
294 level = 0; 246 level = 0;
295 mess = atoi (p); 247 mess = atoi (p);
296 mode = 1; 248 mode = 1;
297 continue; 249 continue;
298 } 250 }
251
299 if (mode == 1) 252 if (mode == 1)
300 { 253 {
301 p = strtok (buf, "="); 254 p = strtok (buf, "=");
302 attack_mess[mess][level].level = atoi (buf); 255 attack_mess[mess][level].level = atoi (buf);
303 p = strtok (NULL, "="); 256 p = strtok (NULL, "=");
333 level++; 286 level++;
334 total++; 287 total++;
335 continue; 288 continue;
336 } 289 }
337 } 290 }
291
338 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); 292 LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1);
339 close_and_delete (fp, comp); 293 close_and_delete (fp, comp);
340} 294}
295

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