… | |
… | |
147 | * init_hash_table if you are doing any object loading. |
147 | * init_hash_table if you are doing any object loading. |
148 | */ |
148 | */ |
149 | void |
149 | void |
150 | init_library (void) |
150 | init_library (void) |
151 | { |
151 | { |
152 | init_environ (); |
|
|
153 | init_globals (); |
152 | init_globals (); |
154 | init_vars (); |
|
|
155 | init_block (); |
153 | init_block (); |
156 | ReadBmapNames (); |
154 | ReadBmapNames (); |
157 | ReadSmooth (); |
155 | ReadSmooth (); |
158 | init_anim (); /* Must be after we read in the bitmaps */ |
156 | init_anim (); /* Must be after we read in the bitmaps */ |
159 | init_archetypes (); /* Reads all archetypes from file */ |
157 | init_archetypes (); /* Reads all archetypes from file */ |