… | |
… | |
87 | SEARCH_ITEMS, |
87 | SEARCH_ITEMS, |
88 | SPELL_ENCUMBRANCE, |
88 | SPELL_ENCUMBRANCE, |
89 | SPELL_FAILURE_EFFECTS, |
89 | SPELL_FAILURE_EFFECTS, |
90 | CASTING_TIME, |
90 | CASTING_TIME, |
91 | REAL_WIZ, |
91 | REAL_WIZ, |
92 | RECYCLE_TMP_MAPS, |
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93 | EXPLORE_MODE, |
92 | EXPLORE_MODE, |
94 | SPELLPOINT_LEVEL_DEPEND, |
93 | SPELLPOINT_LEVEL_DEPEND, |
95 | SET_FRIENDLY_FIRE, |
94 | SET_FRIENDLY_FIRE, |
96 | "", /* Who format specifier */ |
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97 | "", /* who wiz format specifier */ |
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98 | MOTD, |
95 | MOTD, |
99 | "rules", |
96 | "rules", |
100 | "news", |
97 | "news", |
101 | "", /* DM_MAIL */ |
98 | "", /* DM_MAIL */ |
102 | 0, /* This and the next 3 values are metaserver values */ |
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103 | "", |
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104 | "", |
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105 | 0, |
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106 | "", |
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107 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
99 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
108 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
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109 | 0, |
100 | 0, |
110 | 1.0, |
101 | 1.0, |
111 | |
102 | |
112 | /* Armor enchantment stuff */ |
103 | /* Armor enchantment stuff */ |
113 | ARMOR_MAX_ENCHANT, |
104 | ARMOR_MAX_ENCHANT, |
… | |
… | |
144 | "Wounding", |
135 | "Wounding", |
145 | "Death", |
136 | "Death", |
146 | "Light" |
137 | "Light" |
147 | }; |
138 | }; |
148 | |
139 | |
149 | |
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150 | /* This loads the emergency map information from a |
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151 | * .emergency file in the map directory. Doing this makes |
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152 | * it easier to switch between map distributions (don't need |
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153 | * to recompile. Note that there is no reason I see that |
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154 | * this could not be re-loaded during play, but it seems |
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155 | * like there should be little reason to do that. |
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156 | */ |
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157 | static void |
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158 | init_emergency_mappath (void) |
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159 | { |
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160 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
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161 | FILE *fp; |
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162 | int online = 0; |
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163 | |
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164 | /* If this file doesn't exist, not a big deal */ |
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165 | sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir); |
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166 | if ((fp = fopen (filename, "r")) != NULL) |
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167 | { |
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168 | while (fgets (tmpbuf, MAX_BUF - 1, fp)) |
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169 | { |
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170 | if (tmpbuf[0] == '#') |
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171 | continue; /* ignore comments */ |
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172 | |
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173 | if (online == 0) |
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174 | { |
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175 | tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */ |
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176 | settings.emergency_mapname = strdup_local (tmpbuf); |
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177 | } |
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178 | else if (online == 1) |
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179 | { |
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180 | settings.emergency_x = atoi (tmpbuf); |
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181 | } |
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182 | |
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183 | else if (online == 2) |
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184 | { |
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185 | settings.emergency_y = atoi (tmpbuf); |
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186 | } |
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187 | online++; |
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188 | if (online > 2) |
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189 | break; |
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190 | } |
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191 | fclose (fp); |
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192 | if (online <= 2) |
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193 | LOG (llevError, "Online read partial data from %s\n", filename); |
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194 | LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y); |
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195 | } |
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196 | } |
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197 | |
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198 | |
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199 | /* |
140 | /* |
200 | * It is vital that init_library() is called by any functions |
141 | * It is vital that init_library() is called by any functions |
201 | * using this library. |
142 | * using this library. |
202 | * If you want to lessen the size of the program using the library, |
143 | * If you want to lessen the size of the program using the library, |
203 | * you can replace the call to init_library() with init_globals() and |
144 | * you can replace the call to init_library() with init_globals() and |
204 | * init_function_pointers(). Good idea to also call init_vars and |
145 | * init_function_pointers(). Good idea to also call init_vars and |
205 | * init_hash_table if you are doing any object loading. |
146 | * init_hash_table if you are doing any object loading. |
206 | */ |
147 | */ |
207 | |
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208 | void |
148 | void |
209 | init_library (void) |
149 | init_library (void) |
210 | { |
150 | { |
211 | init_environ (); |
151 | init_environ (); |
212 | init_globals (); |
152 | init_globals (); |
… | |
… | |
217 | init_anim (); /* Must be after we read in the bitmaps */ |
157 | init_anim (); /* Must be after we read in the bitmaps */ |
218 | init_archetypes (); /* Reads all archetypes from file */ |
158 | init_archetypes (); /* Reads all archetypes from file */ |
219 | init_dynamic (); |
159 | init_dynamic (); |
220 | init_attackmess (); |
160 | init_attackmess (); |
221 | init_clocks (); |
161 | init_clocks (); |
222 | init_emergency_mappath (); |
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223 | init_experience (); |
162 | init_experience (); |
224 | } |
163 | } |
225 | |
164 | |
226 | |
165 | |
227 | /* init_environ initializes values from the environmental variables. |
166 | /* init_environ initializes values from the environmental variables. |
… | |
… | |
424 | { |
363 | { |
425 | p = strtok (buf, "="); |
364 | p = strtok (buf, "="); |
426 | attack_mess[mess][level].level = atoi (buf); |
365 | attack_mess[mess][level].level = atoi (buf); |
427 | p = strtok (NULL, "="); |
366 | p = strtok (NULL, "="); |
428 | if (p != NULL) |
367 | if (p != NULL) |
429 | attack_mess[mess][level].buf1 = strdup_local (p); |
368 | attack_mess[mess][level].buf1 = strdup (p); |
430 | else |
369 | else |
431 | attack_mess[mess][level].buf1 = strdup_local (""); |
370 | attack_mess[mess][level].buf1 = strdup (""); |
432 | mode = 2; |
371 | mode = 2; |
433 | continue; |
372 | continue; |
434 | } |
373 | } |
435 | else if (mode == 2) |
374 | else if (mode == 2) |
436 | { |
375 | { |
437 | p = strtok (buf, "="); |
376 | p = strtok (buf, "="); |
438 | attack_mess[mess][level].level = atoi (buf); |
377 | attack_mess[mess][level].level = atoi (buf); |
439 | p = strtok (NULL, "="); |
378 | p = strtok (NULL, "="); |
440 | if (p != NULL) |
379 | if (p != NULL) |
441 | attack_mess[mess][level].buf2 = strdup_local (p); |
380 | attack_mess[mess][level].buf2 = strdup (p); |
442 | else |
381 | else |
443 | attack_mess[mess][level].buf2 = strdup_local (""); |
382 | attack_mess[mess][level].buf2 = strdup (""); |
444 | mode = 3; |
383 | mode = 3; |
445 | continue; |
384 | continue; |
446 | } |
385 | } |
447 | else if (mode == 3) |
386 | else if (mode == 3) |
448 | { |
387 | { |
449 | p = strtok (buf, "="); |
388 | p = strtok (buf, "="); |
450 | attack_mess[mess][level].level = atoi (buf); |
389 | attack_mess[mess][level].level = atoi (buf); |
451 | p = strtok (NULL, "="); |
390 | p = strtok (NULL, "="); |
452 | if (p != NULL) |
391 | if (p != NULL) |
453 | attack_mess[mess][level].buf3 = strdup_local (p); |
392 | attack_mess[mess][level].buf3 = strdup (p); |
454 | else |
393 | else |
455 | attack_mess[mess][level].buf3 = strdup_local (""); |
394 | attack_mess[mess][level].buf3 = strdup (""); |
456 | mode = 1; |
395 | mode = 1; |
457 | level++; |
396 | level++; |
458 | total++; |
397 | total++; |
459 | continue; |
398 | continue; |
460 | } |
399 | } |