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Comparing deliantra/server/common/init.C (file contents):
Revision 1.18 by root, Sat Dec 30 10:16:10 2006 UTC vs.
Revision 1.30 by root, Sat Mar 17 22:11:22 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
22*/ 23 */
23 24
24#define EXTERN // horrible hack 25#define EXTERN // horrible hack
25 26
26#include <global.h> 27#include <global.h>
27#include <object.h> 28#include <object.h>
79 DEATH_PENALTY_RATIO, 80 DEATH_PENALTY_RATIO,
80 DEATH_PENALTY_LEVEL, 81 DEATH_PENALTY_LEVEL,
81 BALANCED_STAT_LOSS, 82 BALANCED_STAT_LOSS,
82 NOT_PERMADETH, 83 NOT_PERMADETH,
83 SIMPLE_EXP, 84 SIMPLE_EXP,
84 RESET_LOCATION_TIME,
85 SET_TITLE, 85 SET_TITLE,
86 RESURRECTION, 86 RESURRECTION,
87 SEARCH_ITEMS, 87 SEARCH_ITEMS,
88 SPELL_ENCUMBRANCE, 88 SPELL_ENCUMBRANCE,
89 SPELL_FAILURE_EFFECTS, 89 SPELL_FAILURE_EFFECTS,
146 * init_hash_table if you are doing any object loading. 146 * init_hash_table if you are doing any object loading.
147 */ 147 */
148void 148void
149init_library (void) 149init_library (void)
150{ 150{
151 init_environ ();
152 init_globals (); 151 init_globals ();
153 init_vars ();
154 init_block (); 152 init_block ();
155 ReadBmapNames ();
156 ReadSmooth ();
157 init_anim (); /* Must be after we read in the bitmaps */ 153 init_anim (); /* Must be after we read in the bitmaps */
158 init_archetypes (); /* Reads all archetypes from file */ 154 init_archetypes (); /* Reads all archetypes from file */
159 init_dynamic (); 155 init_dynamic ();
160 init_attackmess (); 156 init_attackmess ();
161 init_clocks ();
162 init_experience (); 157 init_experience ();
163} 158}
164 159
165 160
166/* init_environ initializes values from the environmental variables. 161/* init_environ initialises values from the environmental variables.
167 * it needs to be called very early, since command line options should 162 * it needs to be called very early, since command line options should
168 * overwrite these if specified. 163 * overwrite these if specified.
169 */ 164 */
170void 165void
171init_environ (void) 166init_environ (void)
198 settings.templatedir = cp; 193 settings.templatedir = cp;
199 cp = getenv ("CROSSFIRE_TMPDIR"); 194 cp = getenv ("CROSSFIRE_TMPDIR");
200 if (cp) 195 if (cp)
201 settings.tmpdir = cp; 196 settings.tmpdir = cp;
202} 197}
203
204 198
205/* 199/*
206 * Initialises all global variables. 200 * Initialises all global variables.
207 * Might use environment-variables as default for some of them. 201 * Might use environment-variables as default for some of them.
208 */ 202 */
209
210void 203void
211init_globals (void) 204init_globals (void)
212{ 205{
213 if (settings.logfilename[0] == 0) 206 if (settings.logfilename[0] == 0)
214 logfile = stderr; 207 logfile = stderr;
229 while (at) 222 while (at)
230 { 223 {
231 if (at->clone.type == MAP) 224 if (at->clone.type == MAP)
232 { 225 {
233 if (at->clone.race) 226 if (at->clone.race)
234 strcpy (first_map_ext_path, at->clone.race); 227 first_map_ext_path = at->clone.race;
235 228
236 if (EXIT_PATH (&at->clone)) 229 if (EXIT_PATH (&at->clone))
237 { 230 {
238 strcpy (first_map_path, EXIT_PATH (&at->clone)); 231 first_map_path = EXIT_PATH (&at->clone);
239 return; 232 return;
240 } 233 }
241 } 234 }
242 235
243 at = at->next; 236 at = at->next;
245 238
246 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); 239 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n");
247 exit (-1); 240 exit (-1);
248} 241}
249 242
250unsigned long todtick;
251
252/* 243/*
253 * Write out the current time to the file so time does not
254 * reset every time the server reboots.
255 */
256
257void
258write_todclock (void)
259{
260 char filename[MAX_BUF];
261 FILE *fp;
262
263 sprintf (filename, "%s/clockdata", settings.localdir);
264 if ((fp = fopen (filename, "w")) == NULL)
265 {
266 LOG (llevError, "Cannot open %s for writing\n", filename);
267 return;
268 }
269 fprintf (fp, "%lu", todtick);
270 fclose (fp);
271}
272
273/*
274 * Initializes the gametime and TOD counters
275 * Called by init_library().
276 */
277
278void
279init_clocks (void)
280{
281 char filename[MAX_BUF];
282 FILE *fp;
283 static int has_been_done = 0;
284
285 if (has_been_done)
286 return;
287 else
288 has_been_done = 1;
289
290 sprintf (filename, "%s/clockdata", settings.localdir);
291 LOG (llevDebug, "Reading clockdata from %s...", filename);
292 if ((fp = fopen (filename, "r")) == NULL)
293 {
294 LOG (llevError, "Can't open %s.\n", filename);
295 todtick = 0;
296 write_todclock ();
297 return;
298 }
299 fscanf (fp, "%lu", &todtick);
300 LOG (llevDebug, "todtick=%lu\n", todtick);
301 fclose (fp);
302}
303
304/*
305 * Initializes the attack messages. 244 * initialises the attack messages.
306 * Called by init_library(). 245 * Called by init_library().
307 */ 246 */
308 247
309//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; 248//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
310 249
323 return; 262 return;
324 else 263 else
325 has_been_done = 1; 264 has_been_done = 1;
326 265
327 sprintf (filename, "%s/attackmess", settings.datadir); 266 sprintf (filename, "%s/attackmess", settings.datadir);
328 LOG (llevDebug, "Reading attack messages from %s...", filename); 267 LOG (llevDebug, "Reading attack messages from %s...\n", filename);
329 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) 268 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
330 { 269 {
331 LOG (llevError, "Can't open %s.\n", filename); 270 LOG (llevError, "Can't open %s.\n", filename);
332 return; 271 return;
333 } 272 }

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