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Comparing deliantra/server/common/init.C (file contents):
Revision 1.10 by root, Sun Sep 10 16:00:23 2006 UTC vs.
Revision 1.20 by pippijn, Tue Jan 2 23:39:21 2007 UTC

1
2/*
3 * static char *rcsid_init_c =
4 * "$Id: init.C,v 1.10 2006/09/10 16:00:23 root Exp $";
5 */
6
7/* 1/*
8 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
9 3
10 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
11 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
22 16
23 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 20
27 The authors can be reached via e-mail at crossfire-devel@real-time.com 21 The authors can be reached via e-mail at <crossfire@schmorp.de>
28*/ 22*/
29 23
30#define EXTERN // horrible hack 24#define EXTERN // horrible hack
31 25
32#include <global.h> 26#include <global.h>
33#include <object.h> 27#include <object.h>
34 28
35extern const char *const attacktype_desc[NROFATTACKS] = { 29extern const char *const attacktype_desc[NROFATTACKS] = {
36#define def(uc, lc, name, plus, change) # name, 30# define def(uc, lc, name, plus, change) # name,
37#include "attackinc.h" 31# include "attackinc.h"
38#undef def 32# undef def
39};
40
41extern const keyword resist_save[NROFATTACKS] = {
42#define def(uc, lc, name, plus, change) KW_resist_ ## lc,
43#include "attackinc.h"
44#undef def
45}; 33};
46 34
47extern const char *const resist_plus[NROFATTACKS] = { 35extern const char *const resist_plus[NROFATTACKS] = {
48#define def(uc, lc, name, plus, change) # plus, 36# define def(uc, lc, name, plus, change) # plus,
49#include "attackinc.h" 37# include "attackinc.h"
50#undef def 38# undef def
51}; 39};
52 40
53extern const char *const change_resist_msg[NROFATTACKS] = { 41extern const char *const change_resist_msg[NROFATTACKS] = {
54#define def(uc, lc, name, plus, change) # change, 42# define def(uc, lc, name, plus, change) # change,
55#include "attackinc.h" 43# include "attackinc.h"
56#undef def 44# undef def
57}; 45};
58 46
59int resist_table[NROFATTACKS] = { 47int resist_table[NROFATTACKS] = {
60#define def(uc, lc, name, plus, change) ATNR_ ## uc, 48# define def(uc, lc, name, plus, change) ATNR_ ## uc,
61#include "attackinc.h" 49# include "attackinc.h"
62#undef def 50# undef def
63}; 51};
64 52
65/* You unforunately need to looking in include/global.h to see what these 53/* You unforunately need to looking in include/global.h to see what these
66 * correspond to. 54 * correspond to.
67 */ 55 */
99 SEARCH_ITEMS, 87 SEARCH_ITEMS,
100 SPELL_ENCUMBRANCE, 88 SPELL_ENCUMBRANCE,
101 SPELL_FAILURE_EFFECTS, 89 SPELL_FAILURE_EFFECTS,
102 CASTING_TIME, 90 CASTING_TIME,
103 REAL_WIZ, 91 REAL_WIZ,
104 RECYCLE_TMP_MAPS,
105 EXPLORE_MODE, 92 EXPLORE_MODE,
106 SPELLPOINT_LEVEL_DEPEND, 93 SPELLPOINT_LEVEL_DEPEND,
107 SET_FRIENDLY_FIRE, 94 SET_FRIENDLY_FIRE,
108 "", /* Who format specifier */
109 "", /* who wiz format specifier */
110 MOTD, 95 MOTD,
111 "rules", 96 "rules",
112 "news", 97 "news",
113 "", /* DM_MAIL */ 98 "", /* DM_MAIL */
114 0, /* This and the next 3 values are metaserver values */
115 "",
116 "",
117 0,
118 "",
119 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ 99 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
120 EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y,
121 0, 100 0,
122 1.0, 101 1.0,
123 102
124/* Armor enchantment stuff */ 103/* Armor enchantment stuff */
125 ARMOR_MAX_ENCHANT, 104 ARMOR_MAX_ENCHANT,
156 "Wounding", 135 "Wounding",
157 "Death", 136 "Death",
158 "Light" 137 "Light"
159}; 138};
160 139
161
162/* This loads the emergency map information from a
163 * .emergency file in the map directory. Doing this makes
164 * it easier to switch between map distributions (don't need
165 * to recompile. Note that there is no reason I see that
166 * this could not be re-loaded during play, but it seems
167 * like there should be little reason to do that.
168 */
169static void
170init_emergency_mappath (void)
171{
172 char filename[MAX_BUF], tmpbuf[MAX_BUF];
173 FILE *fp;
174 int online = 0;
175
176 /* If this file doesn't exist, not a big deal */
177 sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir);
178 if ((fp = fopen (filename, "r")) != NULL)
179 {
180 while (fgets (tmpbuf, MAX_BUF - 1, fp))
181 {
182 if (tmpbuf[0] == '#')
183 continue; /* ignore comments */
184
185 if (online == 0)
186 {
187 tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */
188 settings.emergency_mapname = strdup_local (tmpbuf);
189 }
190 else if (online == 1)
191 {
192 settings.emergency_x = atoi (tmpbuf);
193 }
194
195 else if (online == 2)
196 {
197 settings.emergency_y = atoi (tmpbuf);
198 }
199 online++;
200 if (online > 2)
201 break;
202 }
203 fclose (fp);
204 if (online <= 2)
205 LOG (llevError, "Online read partial data from %s\n", filename);
206 LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y);
207 }
208}
209
210
211/* 140/*
212 * It is vital that init_library() is called by any functions 141 * It is vital that init_library() is called by any functions
213 * using this library. 142 * using this library.
214 * If you want to lessen the size of the program using the library, 143 * If you want to lessen the size of the program using the library,
215 * you can replace the call to init_library() with init_globals() and 144 * you can replace the call to init_library() with init_globals() and
216 * init_function_pointers(). Good idea to also call init_vars and 145 * init_function_pointers(). Good idea to also call init_vars and
217 * init_hash_table if you are doing any object loading. 146 * init_hash_table if you are doing any object loading.
218 */ 147 */
219
220void 148void
221init_library (void) 149init_library (void)
222{ 150{
223 init_environ (); 151 init_environ ();
224 init_globals (); 152 init_globals ();
225 init_objects ();
226 init_vars (); 153 init_vars ();
227 init_block (); 154 init_block ();
228 ReadBmapNames (); 155 ReadBmapNames ();
229 ReadSmooth (); 156 ReadSmooth ();
230 init_anim (); /* Must be after we read in the bitmaps */ 157 init_anim (); /* Must be after we read in the bitmaps */
231 init_archetypes (); /* Reads all archetypes from file */ 158 init_archetypes (); /* Reads all archetypes from file */
232 init_dynamic (); 159 init_dynamic ();
233 init_attackmess (); 160 init_attackmess ();
234 init_clocks (); 161 init_clocks ();
235 init_emergency_mappath ();
236 init_experience (); 162 init_experience ();
237} 163}
238 164
239 165
240/* init_environ initializes values from the environmental variables. 166/* init_environ initializes values from the environmental variables.
283 209
284void 210void
285init_globals (void) 211init_globals (void)
286{ 212{
287 if (settings.logfilename[0] == 0) 213 if (settings.logfilename[0] == 0)
288 {
289 logfile = stderr; 214 logfile = stderr;
290 }
291 else if ((logfile = fopen (settings.logfilename, "a")) == NULL) 215 else if ((logfile = fopen (settings.logfilename, "a")) == NULL)
292 { 216 {
293 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); 217 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename);
294 logfile = stderr; 218 logfile = stderr;
295 } 219 }
296 else 220 else
297 {
298 setvbuf (logfile, NULL, _IOLBF, 0); 221 setvbuf (logfile, NULL, _IOLBF, 0);
299 }
300 exiting = 0;
301 first_player = NULL;
302 first_friendly_object = NULL;
303 first_map = NULL;
304 first_treasurelist = NULL;
305 first_artifactlist = NULL;
306 first_archetype = NULL;
307 *first_map_ext_path = 0;
308 warn_archetypes = 0;
309 nroftreasures = 0;
310 nrofartifacts = 0;
311 nrofallowedstr = 0;
312 ring_arch = NULL;
313 amulet_arch = NULL;
314 staff_arch = NULL;
315 trying_emergency_save = 0;
316 num_animations = 0;
317 animations_allocated = 0;
318 init_defaults ();
319} 222}
320
321/*
322 * Sets up and initialises the linked list of free and used objects.
323 * Allocates a certain chunk of objects and puts them on the free list.
324 * Called by init_library();
325 */
326
327void
328init_objects (void)
329{
330 /* Initialize all objects: */
331 objects = NULL;
332 active_objects = NULL;
333}
334
335/*
336 * Initialises global variables which can be changed by options.
337 * Called by init_library().
338 */
339
340void
341init_defaults (void)
342{
343 editor = 0;
344 nroferrors = 0;
345}
346
347 223
348void 224void
349init_dynamic (void) 225init_dynamic (void)
350{ 226{
351 archetype *at = first_archetype; 227 archetype *at = first_archetype;
353 while (at) 229 while (at)
354 { 230 {
355 if (at->clone.type == MAP) 231 if (at->clone.type == MAP)
356 { 232 {
357 if (at->clone.race) 233 if (at->clone.race)
358 {
359 strcpy (first_map_ext_path, at->clone.race); 234 first_map_ext_path = at->clone.race;
360 } 235
361 if (EXIT_PATH (&at->clone)) 236 if (EXIT_PATH (&at->clone))
362 { 237 {
363 strcpy (first_map_path, EXIT_PATH (&at->clone)); 238 first_map_path = EXIT_PATH (&at->clone);
364 return; 239 return;
365 } 240 }
366 } 241 }
242
367 at = at->next; 243 at = at->next;
368 } 244 }
245
369 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); 246 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n");
370 exit (-1); 247 exit (-1);
371} 248}
372 249
373unsigned long todtick; 250unsigned long todtick;
409 return; 286 return;
410 else 287 else
411 has_been_done = 1; 288 has_been_done = 1;
412 289
413 sprintf (filename, "%s/clockdata", settings.localdir); 290 sprintf (filename, "%s/clockdata", settings.localdir);
414 LOG (llevDebug, "Reading clockdata from %s...", filename); 291 LOG (llevDebug, "Reading clockdata from %s...\n", filename);
415 if ((fp = fopen (filename, "r")) == NULL) 292 if ((fp = fopen (filename, "r")) == NULL)
416 { 293 {
417 LOG (llevError, "Can't open %s.\n", filename); 294 LOG (llevError, "Can't open %s.\n", filename);
418 todtick = 0; 295 todtick = 0;
419 write_todclock (); 296 write_todclock ();
446 return; 323 return;
447 else 324 else
448 has_been_done = 1; 325 has_been_done = 1;
449 326
450 sprintf (filename, "%s/attackmess", settings.datadir); 327 sprintf (filename, "%s/attackmess", settings.datadir);
451 LOG (llevDebug, "Reading attack messages from %s...", filename); 328 LOG (llevDebug, "Reading attack messages from %s...\n", filename);
452 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) 329 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
453 { 330 {
454 LOG (llevError, "Can't open %s.\n", filename); 331 LOG (llevError, "Can't open %s.\n", filename);
455 return; 332 return;
456 } 333 }
486 { 363 {
487 p = strtok (buf, "="); 364 p = strtok (buf, "=");
488 attack_mess[mess][level].level = atoi (buf); 365 attack_mess[mess][level].level = atoi (buf);
489 p = strtok (NULL, "="); 366 p = strtok (NULL, "=");
490 if (p != NULL) 367 if (p != NULL)
491 attack_mess[mess][level].buf1 = strdup_local (p); 368 attack_mess[mess][level].buf1 = strdup (p);
492 else 369 else
493 attack_mess[mess][level].buf1 = strdup_local (""); 370 attack_mess[mess][level].buf1 = strdup ("");
494 mode = 2; 371 mode = 2;
495 continue; 372 continue;
496 } 373 }
497 else if (mode == 2) 374 else if (mode == 2)
498 { 375 {
499 p = strtok (buf, "="); 376 p = strtok (buf, "=");
500 attack_mess[mess][level].level = atoi (buf); 377 attack_mess[mess][level].level = atoi (buf);
501 p = strtok (NULL, "="); 378 p = strtok (NULL, "=");
502 if (p != NULL) 379 if (p != NULL)
503 attack_mess[mess][level].buf2 = strdup_local (p); 380 attack_mess[mess][level].buf2 = strdup (p);
504 else 381 else
505 attack_mess[mess][level].buf2 = strdup_local (""); 382 attack_mess[mess][level].buf2 = strdup ("");
506 mode = 3; 383 mode = 3;
507 continue; 384 continue;
508 } 385 }
509 else if (mode == 3) 386 else if (mode == 3)
510 { 387 {
511 p = strtok (buf, "="); 388 p = strtok (buf, "=");
512 attack_mess[mess][level].level = atoi (buf); 389 attack_mess[mess][level].level = atoi (buf);
513 p = strtok (NULL, "="); 390 p = strtok (NULL, "=");
514 if (p != NULL) 391 if (p != NULL)
515 attack_mess[mess][level].buf3 = strdup_local (p); 392 attack_mess[mess][level].buf3 = strdup (p);
516 else 393 else
517 attack_mess[mess][level].buf3 = strdup_local (""); 394 attack_mess[mess][level].buf3 = strdup ("");
518 mode = 1; 395 mode = 1;
519 level++; 396 level++;
520 total++; 397 total++;
521 continue; 398 continue;
522 } 399 }

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