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/cvs/deliantra/server/common/init.C
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Comparing deliantra/server/common/init.C (file contents):
Revision 1.15 by root, Wed Dec 13 02:55:49 2006 UTC vs.
Revision 1.20 by pippijn, Tue Jan 2 23:39:21 2007 UTC

87 SEARCH_ITEMS, 87 SEARCH_ITEMS,
88 SPELL_ENCUMBRANCE, 88 SPELL_ENCUMBRANCE,
89 SPELL_FAILURE_EFFECTS, 89 SPELL_FAILURE_EFFECTS,
90 CASTING_TIME, 90 CASTING_TIME,
91 REAL_WIZ, 91 REAL_WIZ,
92 RECYCLE_TMP_MAPS,
93 EXPLORE_MODE, 92 EXPLORE_MODE,
94 SPELLPOINT_LEVEL_DEPEND, 93 SPELLPOINT_LEVEL_DEPEND,
95 SET_FRIENDLY_FIRE, 94 SET_FRIENDLY_FIRE,
96 MOTD, 95 MOTD,
97 "rules", 96 "rules",
98 "news", 97 "news",
99 "", /* DM_MAIL */ 98 "", /* DM_MAIL */
100 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ 99 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
101 EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y,
102 0, 100 0,
103 1.0, 101 1.0,
104 102
105/* Armor enchantment stuff */ 103/* Armor enchantment stuff */
106 ARMOR_MAX_ENCHANT, 104 ARMOR_MAX_ENCHANT,
137 "Wounding", 135 "Wounding",
138 "Death", 136 "Death",
139 "Light" 137 "Light"
140}; 138};
141 139
142
143/* This loads the emergency map information from a
144 * .emergency file in the map directory. Doing this makes
145 * it easier to switch between map distributions (don't need
146 * to recompile. Note that there is no reason I see that
147 * this could not be re-loaded during play, but it seems
148 * like there should be little reason to do that.
149 */
150static void
151init_emergency_mappath (void)
152{
153 char filename[MAX_BUF], tmpbuf[MAX_BUF];
154 FILE *fp;
155 int online = 0;
156
157 /* If this file doesn't exist, not a big deal */
158 sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir);
159 if ((fp = fopen (filename, "r")) != NULL)
160 {
161 while (fgets (tmpbuf, MAX_BUF - 1, fp))
162 {
163 if (tmpbuf[0] == '#')
164 continue; /* ignore comments */
165
166 if (online == 0)
167 {
168 tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */
169 settings.emergency_mapname = strdup_local (tmpbuf);
170 }
171 else if (online == 1)
172 {
173 settings.emergency_x = atoi (tmpbuf);
174 }
175
176 else if (online == 2)
177 {
178 settings.emergency_y = atoi (tmpbuf);
179 }
180 online++;
181 if (online > 2)
182 break;
183 }
184 fclose (fp);
185 if (online <= 2)
186 LOG (llevError, "Online read partial data from %s\n", filename);
187 LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y);
188 }
189}
190
191
192/* 140/*
193 * It is vital that init_library() is called by any functions 141 * It is vital that init_library() is called by any functions
194 * using this library. 142 * using this library.
195 * If you want to lessen the size of the program using the library, 143 * If you want to lessen the size of the program using the library,
196 * you can replace the call to init_library() with init_globals() and 144 * you can replace the call to init_library() with init_globals() and
197 * init_function_pointers(). Good idea to also call init_vars and 145 * init_function_pointers(). Good idea to also call init_vars and
198 * init_hash_table if you are doing any object loading. 146 * init_hash_table if you are doing any object loading.
199 */ 147 */
200
201void 148void
202init_library (void) 149init_library (void)
203{ 150{
204 init_environ (); 151 init_environ ();
205 init_globals (); 152 init_globals ();
210 init_anim (); /* Must be after we read in the bitmaps */ 157 init_anim (); /* Must be after we read in the bitmaps */
211 init_archetypes (); /* Reads all archetypes from file */ 158 init_archetypes (); /* Reads all archetypes from file */
212 init_dynamic (); 159 init_dynamic ();
213 init_attackmess (); 160 init_attackmess ();
214 init_clocks (); 161 init_clocks ();
215 init_emergency_mappath ();
216 init_experience (); 162 init_experience ();
217} 163}
218 164
219 165
220/* init_environ initializes values from the environmental variables. 166/* init_environ initializes values from the environmental variables.
283 while (at) 229 while (at)
284 { 230 {
285 if (at->clone.type == MAP) 231 if (at->clone.type == MAP)
286 { 232 {
287 if (at->clone.race) 233 if (at->clone.race)
288 strcpy (first_map_ext_path, at->clone.race); 234 first_map_ext_path = at->clone.race;
289 235
290 if (EXIT_PATH (&at->clone)) 236 if (EXIT_PATH (&at->clone))
291 { 237 {
292 strcpy (first_map_path, EXIT_PATH (&at->clone)); 238 first_map_path = EXIT_PATH (&at->clone);
293 return; 239 return;
294 } 240 }
295 } 241 }
296 242
297 at = at->next; 243 at = at->next;
340 return; 286 return;
341 else 287 else
342 has_been_done = 1; 288 has_been_done = 1;
343 289
344 sprintf (filename, "%s/clockdata", settings.localdir); 290 sprintf (filename, "%s/clockdata", settings.localdir);
345 LOG (llevDebug, "Reading clockdata from %s...", filename); 291 LOG (llevDebug, "Reading clockdata from %s...\n", filename);
346 if ((fp = fopen (filename, "r")) == NULL) 292 if ((fp = fopen (filename, "r")) == NULL)
347 { 293 {
348 LOG (llevError, "Can't open %s.\n", filename); 294 LOG (llevError, "Can't open %s.\n", filename);
349 todtick = 0; 295 todtick = 0;
350 write_todclock (); 296 write_todclock ();
377 return; 323 return;
378 else 324 else
379 has_been_done = 1; 325 has_been_done = 1;
380 326
381 sprintf (filename, "%s/attackmess", settings.datadir); 327 sprintf (filename, "%s/attackmess", settings.datadir);
382 LOG (llevDebug, "Reading attack messages from %s...", filename); 328 LOG (llevDebug, "Reading attack messages from %s...\n", filename);
383 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) 329 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
384 { 330 {
385 LOG (llevError, "Can't open %s.\n", filename); 331 LOG (llevError, "Can't open %s.\n", filename);
386 return; 332 return;
387 } 333 }
417 { 363 {
418 p = strtok (buf, "="); 364 p = strtok (buf, "=");
419 attack_mess[mess][level].level = atoi (buf); 365 attack_mess[mess][level].level = atoi (buf);
420 p = strtok (NULL, "="); 366 p = strtok (NULL, "=");
421 if (p != NULL) 367 if (p != NULL)
422 attack_mess[mess][level].buf1 = strdup_local (p); 368 attack_mess[mess][level].buf1 = strdup (p);
423 else 369 else
424 attack_mess[mess][level].buf1 = strdup_local (""); 370 attack_mess[mess][level].buf1 = strdup ("");
425 mode = 2; 371 mode = 2;
426 continue; 372 continue;
427 } 373 }
428 else if (mode == 2) 374 else if (mode == 2)
429 { 375 {
430 p = strtok (buf, "="); 376 p = strtok (buf, "=");
431 attack_mess[mess][level].level = atoi (buf); 377 attack_mess[mess][level].level = atoi (buf);
432 p = strtok (NULL, "="); 378 p = strtok (NULL, "=");
433 if (p != NULL) 379 if (p != NULL)
434 attack_mess[mess][level].buf2 = strdup_local (p); 380 attack_mess[mess][level].buf2 = strdup (p);
435 else 381 else
436 attack_mess[mess][level].buf2 = strdup_local (""); 382 attack_mess[mess][level].buf2 = strdup ("");
437 mode = 3; 383 mode = 3;
438 continue; 384 continue;
439 } 385 }
440 else if (mode == 3) 386 else if (mode == 3)
441 { 387 {
442 p = strtok (buf, "="); 388 p = strtok (buf, "=");
443 attack_mess[mess][level].level = atoi (buf); 389 attack_mess[mess][level].level = atoi (buf);
444 p = strtok (NULL, "="); 390 p = strtok (NULL, "=");
445 if (p != NULL) 391 if (p != NULL)
446 attack_mess[mess][level].buf3 = strdup_local (p); 392 attack_mess[mess][level].buf3 = strdup (p);
447 else 393 else
448 attack_mess[mess][level].buf3 = strdup_local (""); 394 attack_mess[mess][level].buf3 = strdup ("");
449 mode = 1; 395 mode = 1;
450 level++; 396 level++;
451 total++; 397 total++;
452 continue; 398 continue;
453 } 399 }

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