1 | |
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2 | /* |
1 | /* |
3 | * static char *rcsid_init_c = |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
4 | * "$Id: init.C,v 1.10 2006/09/10 16:00:23 root Exp $"; |
3 | * |
5 | */ |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
6 | |
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7 | /* |
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8 | CrossFire, A Multiplayer game for X-windows |
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9 | |
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10 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
12 | |
7 | * |
13 | This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
14 | it under the terms of the GNU General Public License as published by |
9 | * under the terms of the GNU General Public License as published by the Free |
15 | the Free Software Foundation; either version 2 of the License, or |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
16 | (at your option) any later version. |
11 | * any later version. |
17 | |
12 | * |
18 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, but |
19 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
20 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
21 | GNU General Public License for more details. |
16 | * for more details. |
22 | |
17 | * |
23 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License along |
24 | along with this program; if not, write to the Free Software |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
26 | |
21 | * |
27 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
28 | */ |
23 | */ |
29 | |
24 | |
30 | #define EXTERN // horrible hack |
25 | #define EXTERN // horrible hack |
31 | |
26 | |
32 | #include <global.h> |
27 | #include <global.h> |
33 | #include <object.h> |
28 | #include <object.h> |
34 | |
29 | |
35 | extern const char *const attacktype_desc[NROFATTACKS] = { |
30 | extern const char *const attacktype_desc[NROFATTACKS] = { |
36 | #define def(uc, lc, name, plus, change) # name, |
31 | # define def(uc, lc, name, plus, change) # name, |
37 | #include "attackinc.h" |
32 | # include "attackinc.h" |
38 | #undef def |
33 | # undef def |
39 | }; |
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40 | |
|
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41 | extern const keyword resist_save[NROFATTACKS] = { |
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42 | #define def(uc, lc, name, plus, change) KW_resist_ ## lc, |
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43 | #include "attackinc.h" |
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44 | #undef def |
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45 | }; |
34 | }; |
46 | |
35 | |
47 | extern const char *const resist_plus[NROFATTACKS] = { |
36 | extern const char *const resist_plus[NROFATTACKS] = { |
48 | #define def(uc, lc, name, plus, change) # plus, |
37 | # define def(uc, lc, name, plus, change) # plus, |
49 | #include "attackinc.h" |
38 | # include "attackinc.h" |
50 | #undef def |
39 | # undef def |
51 | }; |
40 | }; |
52 | |
41 | |
53 | extern const char *const change_resist_msg[NROFATTACKS] = { |
42 | extern const char *const change_resist_msg[NROFATTACKS] = { |
54 | #define def(uc, lc, name, plus, change) # change, |
43 | # define def(uc, lc, name, plus, change) # change, |
55 | #include "attackinc.h" |
44 | # include "attackinc.h" |
56 | #undef def |
45 | # undef def |
57 | }; |
46 | }; |
58 | |
47 | |
59 | int resist_table[NROFATTACKS] = { |
48 | int resist_table[NROFATTACKS] = { |
60 | #define def(uc, lc, name, plus, change) ATNR_ ## uc, |
49 | # define def(uc, lc, name, plus, change) ATNR_ ## uc, |
61 | #include "attackinc.h" |
50 | # include "attackinc.h" |
62 | #undef def |
51 | # undef def |
63 | }; |
52 | }; |
64 | |
53 | |
65 | /* You unforunately need to looking in include/global.h to see what these |
54 | /* You unforunately need to looking in include/global.h to see what these |
66 | * correspond to. |
55 | * correspond to. |
67 | */ |
56 | */ |
… | |
… | |
83 | DATADIR, |
72 | DATADIR, |
84 | LOCALDIR, |
73 | LOCALDIR, |
85 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
74 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
86 | UNIQUE_DIR, TEMPLATE_DIR, |
75 | UNIQUE_DIR, TEMPLATE_DIR, |
87 | TMPDIR, |
76 | TMPDIR, |
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77 | PK_LUCK_PENALTY, |
88 | STAT_LOSS_ON_DEATH, |
78 | STAT_LOSS_ON_DEATH, |
89 | PK_LUCK_PENALTY, |
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90 | PERMANENT_EXPERIENCE_RATIO, |
79 | PERMANENT_EXPERIENCE_RATIO, |
91 | DEATH_PENALTY_RATIO, |
80 | DEATH_PENALTY_RATIO, |
92 | DEATH_PENALTY_LEVEL, |
81 | DEATH_PENALTY_LEVEL, |
93 | BALANCED_STAT_LOSS, |
82 | BALANCED_STAT_LOSS, |
94 | NOT_PERMADETH, |
83 | NOT_PERMADETH, |
95 | SIMPLE_EXP, |
84 | SIMPLE_EXP, |
96 | RESET_LOCATION_TIME, |
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97 | SET_TITLE, |
85 | SET_TITLE, |
98 | RESURRECTION, |
86 | RESURRECTION, |
99 | SEARCH_ITEMS, |
87 | SEARCH_ITEMS, |
100 | SPELL_ENCUMBRANCE, |
88 | SPELL_ENCUMBRANCE, |
101 | SPELL_FAILURE_EFFECTS, |
89 | SPELL_FAILURE_EFFECTS, |
102 | CASTING_TIME, |
90 | SET_FRIENDLY_FIRE, |
103 | REAL_WIZ, |
91 | 0, |
104 | RECYCLE_TMP_MAPS, |
92 | 0, |
105 | EXPLORE_MODE, |
93 | EXPLORE_MODE, |
106 | SPELLPOINT_LEVEL_DEPEND, |
94 | SPELLPOINT_LEVEL_DEPEND, |
107 | SET_FRIENDLY_FIRE, |
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108 | "", /* Who format specifier */ |
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109 | "", /* who wiz format specifier */ |
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110 | MOTD, |
95 | MOTD, |
111 | "rules", |
96 | "rules", |
112 | "news", |
97 | "news", |
113 | "", /* DM_MAIL */ |
98 | "", /* DM_MAIL */ |
114 | 0, /* This and the next 3 values are metaserver values */ |
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115 | "", |
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116 | "", |
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117 | 0, |
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118 | "", |
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119 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
99 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
120 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
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121 | 0, |
100 | 0, |
122 | 1.0, |
101 | 1.0, |
123 | |
102 | |
124 | /* Armor enchantment stuff */ |
103 | /* Armor enchantment stuff */ |
125 | ARMOR_MAX_ENCHANT, |
104 | ARMOR_MAX_ENCHANT, |
126 | ARMOR_WEIGHT_REDUCTION, |
105 | ARMOR_WEIGHT_REDUCTION, |
127 | ARMOR_WEIGHT_LINEAR, |
106 | ARMOR_WEIGHT_LINEAR, |
128 | ARMOR_SPEED_IMPROVEMENT, |
107 | ARMOR_SPEED_IMPROVEMENT, |
129 | ARMOR_SPEED_LINEAR, |
108 | ARMOR_SPEED_LINEAR, |
130 | 1, /* no_player_stealing */ |
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131 | 1, /* create_home_portals */ |
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132 | }; |
109 | }; |
133 | |
110 | |
134 | /* perhaps not the best place for this, but needs to be |
111 | /* perhaps not the best place for this, but needs to be |
135 | * in some file in the common area so that standalone |
112 | * in some file in the common area so that standalone |
136 | * programs, like the random map generator, can be built. |
113 | * programs, like the random map generator, can be built. |
… | |
… | |
156 | "Wounding", |
133 | "Wounding", |
157 | "Death", |
134 | "Death", |
158 | "Light" |
135 | "Light" |
159 | }; |
136 | }; |
160 | |
137 | |
161 | |
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162 | /* This loads the emergency map information from a |
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163 | * .emergency file in the map directory. Doing this makes |
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164 | * it easier to switch between map distributions (don't need |
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165 | * to recompile. Note that there is no reason I see that |
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166 | * this could not be re-loaded during play, but it seems |
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167 | * like there should be little reason to do that. |
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168 | */ |
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169 | static void |
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170 | init_emergency_mappath (void) |
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171 | { |
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172 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
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173 | FILE *fp; |
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174 | int online = 0; |
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175 | |
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176 | /* If this file doesn't exist, not a big deal */ |
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177 | sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir); |
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178 | if ((fp = fopen (filename, "r")) != NULL) |
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179 | { |
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180 | while (fgets (tmpbuf, MAX_BUF - 1, fp)) |
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181 | { |
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182 | if (tmpbuf[0] == '#') |
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183 | continue; /* ignore comments */ |
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184 | |
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185 | if (online == 0) |
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186 | { |
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187 | tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */ |
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188 | settings.emergency_mapname = strdup_local (tmpbuf); |
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189 | } |
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190 | else if (online == 1) |
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191 | { |
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192 | settings.emergency_x = atoi (tmpbuf); |
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193 | } |
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194 | |
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195 | else if (online == 2) |
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196 | { |
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197 | settings.emergency_y = atoi (tmpbuf); |
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198 | } |
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199 | online++; |
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200 | if (online > 2) |
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201 | break; |
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202 | } |
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203 | fclose (fp); |
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204 | if (online <= 2) |
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205 | LOG (llevError, "Online read partial data from %s\n", filename); |
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206 | LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y); |
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207 | } |
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208 | } |
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209 | |
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210 | |
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211 | /* |
138 | /* |
212 | * It is vital that init_library() is called by any functions |
139 | * It is vital that init_library() is called by any functions |
213 | * using this library. |
140 | * using this library. |
214 | * If you want to lessen the size of the program using the library, |
141 | * If you want to lessen the size of the program using the library, |
215 | * you can replace the call to init_library() with init_globals() and |
142 | * you can replace the call to init_library() with init_globals() and |
216 | * init_function_pointers(). Good idea to also call init_vars and |
143 | * init_function_pointers(). Good idea to also call init_vars and |
217 | * init_hash_table if you are doing any object loading. |
144 | * init_hash_table if you are doing any object loading. |
218 | */ |
145 | */ |
219 | |
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220 | void |
146 | void |
221 | init_library (void) |
147 | init_library (void) |
222 | { |
148 | { |
223 | init_environ (); |
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224 | init_globals (); |
149 | init_globals (); |
225 | init_objects (); |
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226 | init_vars (); |
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227 | init_block (); |
150 | init_block (); |
228 | ReadBmapNames (); |
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229 | ReadSmooth (); |
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230 | init_anim (); /* Must be after we read in the bitmaps */ |
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231 | init_archetypes (); /* Reads all archetypes from file */ |
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232 | init_dynamic (); |
151 | init_dynamic (); |
233 | init_attackmess (); |
152 | init_attackmess (); |
234 | init_clocks (); |
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235 | init_emergency_mappath (); |
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236 | init_experience (); |
153 | init_experience (); |
237 | } |
154 | } |
238 | |
155 | |
239 | |
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240 | /* init_environ initializes values from the environmental variables. |
156 | /* init_environ initialises values from the environmental variables. |
241 | * it needs to be called very early, since command line options should |
157 | * it needs to be called very early, since command line options should |
242 | * overwrite these if specified. |
158 | * overwrite these if specified. |
243 | */ |
159 | */ |
244 | void |
160 | void |
245 | init_environ (void) |
161 | init_environ (void) |
… | |
… | |
247 | char *cp; |
163 | char *cp; |
248 | |
164 | |
249 | cp = getenv ("CROSSFIRE_LIBDIR"); |
165 | cp = getenv ("CROSSFIRE_LIBDIR"); |
250 | if (cp) |
166 | if (cp) |
251 | settings.datadir = cp; |
167 | settings.datadir = cp; |
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168 | |
252 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
169 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
253 | if (cp) |
170 | if (cp) |
254 | settings.localdir = cp; |
171 | settings.localdir = cp; |
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172 | |
255 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
173 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
256 | if (cp) |
174 | if (cp) |
257 | settings.playerdir = cp; |
175 | settings.playerdir = cp; |
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176 | |
258 | cp = getenv ("CROSSFIRE_MAPDIR"); |
177 | cp = getenv ("CROSSFIRE_MAPDIR"); |
259 | if (cp) |
178 | if (cp) |
260 | settings.mapdir = cp; |
179 | settings.mapdir = cp; |
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180 | |
261 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
181 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
262 | if (cp) |
182 | if (cp) |
263 | settings.archetypes = cp; |
183 | settings.archetypes = cp; |
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184 | |
264 | cp = getenv ("CROSSFIRE_TREASURES"); |
185 | cp = getenv ("CROSSFIRE_TREASURES"); |
265 | if (cp) |
186 | if (cp) |
266 | settings.treasures = cp; |
187 | settings.treasures = cp; |
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188 | |
267 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
189 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
268 | if (cp) |
190 | if (cp) |
269 | settings.uniquedir = cp; |
191 | settings.uniquedir = cp; |
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192 | |
270 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
193 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
271 | if (cp) |
194 | if (cp) |
272 | settings.templatedir = cp; |
195 | settings.templatedir = cp; |
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196 | |
273 | cp = getenv ("CROSSFIRE_TMPDIR"); |
197 | cp = getenv ("CROSSFIRE_TMPDIR"); |
274 | if (cp) |
198 | if (cp) |
275 | settings.tmpdir = cp; |
199 | settings.tmpdir = cp; |
276 | } |
200 | } |
277 | |
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278 | |
201 | |
279 | /* |
202 | /* |
280 | * Initialises all global variables. |
203 | * Initialises all global variables. |
281 | * Might use environment-variables as default for some of them. |
204 | * Might use environment-variables as default for some of them. |
282 | */ |
205 | */ |
283 | |
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284 | void |
206 | void |
285 | init_globals (void) |
207 | init_globals (void) |
286 | { |
208 | { |
287 | if (settings.logfilename[0] == 0) |
209 | if (settings.logfilename[0] == 0) |
288 | { |
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289 | logfile = stderr; |
210 | logfile = stderr; |
290 | } |
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291 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
211 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
292 | { |
212 | { |
293 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
213 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
294 | logfile = stderr; |
214 | logfile = stderr; |
295 | } |
215 | } |
296 | else |
216 | else |
297 | { |
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298 | setvbuf (logfile, NULL, _IOLBF, 0); |
217 | setvbuf (logfile, NULL, _IOLBF, 0); |
299 | } |
|
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300 | exiting = 0; |
|
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301 | first_player = NULL; |
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302 | first_friendly_object = NULL; |
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303 | first_map = NULL; |
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304 | first_treasurelist = NULL; |
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305 | first_artifactlist = NULL; |
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306 | first_archetype = NULL; |
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307 | *first_map_ext_path = 0; |
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308 | warn_archetypes = 0; |
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309 | nroftreasures = 0; |
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310 | nrofartifacts = 0; |
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311 | nrofallowedstr = 0; |
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312 | ring_arch = NULL; |
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313 | amulet_arch = NULL; |
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314 | staff_arch = NULL; |
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315 | trying_emergency_save = 0; |
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316 | num_animations = 0; |
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317 | animations_allocated = 0; |
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318 | init_defaults (); |
|
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319 | } |
218 | } |
320 | |
|
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321 | /* |
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322 | * Sets up and initialises the linked list of free and used objects. |
|
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323 | * Allocates a certain chunk of objects and puts them on the free list. |
|
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324 | * Called by init_library(); |
|
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325 | */ |
|
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326 | |
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327 | void |
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328 | init_objects (void) |
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329 | { |
|
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330 | /* Initialize all objects: */ |
|
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331 | objects = NULL; |
|
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332 | active_objects = NULL; |
|
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333 | } |
|
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334 | |
|
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335 | /* |
|
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336 | * Initialises global variables which can be changed by options. |
|
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337 | * Called by init_library(). |
|
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338 | */ |
|
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339 | |
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340 | void |
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341 | init_defaults (void) |
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342 | { |
|
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343 | editor = 0; |
|
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344 | nroferrors = 0; |
|
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345 | } |
|
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346 | |
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347 | |
219 | |
348 | void |
220 | void |
349 | init_dynamic (void) |
221 | init_dynamic (void) |
350 | { |
222 | { |
351 | archetype *at = first_archetype; |
223 | archetype *at = first_archetype; |
… | |
… | |
353 | while (at) |
225 | while (at) |
354 | { |
226 | { |
355 | if (at->clone.type == MAP) |
227 | if (at->clone.type == MAP) |
356 | { |
228 | { |
357 | if (at->clone.race) |
229 | if (at->clone.race) |
358 | { |
|
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359 | strcpy (first_map_ext_path, at->clone.race); |
230 | first_map_ext_path = at->clone.race; |
360 | } |
231 | |
361 | if (EXIT_PATH (&at->clone)) |
232 | if (EXIT_PATH (&at->clone)) |
362 | { |
233 | { |
363 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
234 | first_map_path = EXIT_PATH (&at->clone); |
364 | return; |
235 | return; |
365 | } |
236 | } |
366 | } |
237 | } |
|
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238 | |
367 | at = at->next; |
239 | at = at->next; |
368 | } |
240 | } |
|
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241 | |
369 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
242 | LOG (llevDebug, "You need an archetype of type 'map' and it has to contain the player start map\n"); |
370 | exit (-1); |
243 | exit (-1); |
371 | } |
244 | } |
372 | |
245 | |
373 | unsigned long todtick; |
|
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374 | |
|
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375 | /* |
246 | /* |
376 | * Write out the current time to the file so time does not |
|
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377 | * reset every time the server reboots. |
|
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378 | */ |
|
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379 | |
|
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380 | void |
|
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381 | write_todclock (void) |
|
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382 | { |
|
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383 | char filename[MAX_BUF]; |
|
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384 | FILE *fp; |
|
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385 | |
|
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386 | sprintf (filename, "%s/clockdata", settings.localdir); |
|
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387 | if ((fp = fopen (filename, "w")) == NULL) |
|
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388 | { |
|
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389 | LOG (llevError, "Cannot open %s for writing\n", filename); |
|
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390 | return; |
|
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391 | } |
|
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392 | fprintf (fp, "%lu", todtick); |
|
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393 | fclose (fp); |
|
|
394 | } |
|
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395 | |
|
|
396 | /* |
|
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397 | * Initializes the gametime and TOD counters |
|
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398 | * Called by init_library(). |
|
|
399 | */ |
|
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400 | |
|
|
401 | void |
|
|
402 | init_clocks (void) |
|
|
403 | { |
|
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404 | char filename[MAX_BUF]; |
|
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405 | FILE *fp; |
|
|
406 | static int has_been_done = 0; |
|
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407 | |
|
|
408 | if (has_been_done) |
|
|
409 | return; |
|
|
410 | else |
|
|
411 | has_been_done = 1; |
|
|
412 | |
|
|
413 | sprintf (filename, "%s/clockdata", settings.localdir); |
|
|
414 | LOG (llevDebug, "Reading clockdata from %s...", filename); |
|
|
415 | if ((fp = fopen (filename, "r")) == NULL) |
|
|
416 | { |
|
|
417 | LOG (llevError, "Can't open %s.\n", filename); |
|
|
418 | todtick = 0; |
|
|
419 | write_todclock (); |
|
|
420 | return; |
|
|
421 | } |
|
|
422 | fscanf (fp, "%lu", &todtick); |
|
|
423 | LOG (llevDebug, "todtick=%lu\n", todtick); |
|
|
424 | fclose (fp); |
|
|
425 | } |
|
|
426 | |
|
|
427 | /* |
|
|
428 | * Initializes the attack messages. |
247 | * initialises the attack messages. |
429 | * Called by init_library(). |
248 | * Called by init_library(). |
430 | */ |
249 | */ |
431 | |
250 | |
432 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
251 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
433 | |
252 | |
… | |
… | |
446 | return; |
265 | return; |
447 | else |
266 | else |
448 | has_been_done = 1; |
267 | has_been_done = 1; |
449 | |
268 | |
450 | sprintf (filename, "%s/attackmess", settings.datadir); |
269 | sprintf (filename, "%s/attackmess", settings.datadir); |
451 | LOG (llevDebug, "Reading attack messages from %s...", filename); |
270 | LOG (llevDebug, "Reading attack messages from %s...\n", filename); |
452 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
271 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
453 | { |
272 | { |
454 | LOG (llevError, "Can't open %s.\n", filename); |
273 | LOG (llevError, "Can't open %s.\n", filename); |
455 | return; |
274 | return; |
456 | } |
275 | } |
… | |
… | |
486 | { |
305 | { |
487 | p = strtok (buf, "="); |
306 | p = strtok (buf, "="); |
488 | attack_mess[mess][level].level = atoi (buf); |
307 | attack_mess[mess][level].level = atoi (buf); |
489 | p = strtok (NULL, "="); |
308 | p = strtok (NULL, "="); |
490 | if (p != NULL) |
309 | if (p != NULL) |
491 | attack_mess[mess][level].buf1 = strdup_local (p); |
310 | attack_mess[mess][level].buf1 = strdup (p); |
492 | else |
311 | else |
493 | attack_mess[mess][level].buf1 = strdup_local (""); |
312 | attack_mess[mess][level].buf1 = strdup (""); |
494 | mode = 2; |
313 | mode = 2; |
495 | continue; |
314 | continue; |
496 | } |
315 | } |
497 | else if (mode == 2) |
316 | else if (mode == 2) |
498 | { |
317 | { |
499 | p = strtok (buf, "="); |
318 | p = strtok (buf, "="); |
500 | attack_mess[mess][level].level = atoi (buf); |
319 | attack_mess[mess][level].level = atoi (buf); |
501 | p = strtok (NULL, "="); |
320 | p = strtok (NULL, "="); |
502 | if (p != NULL) |
321 | if (p != NULL) |
503 | attack_mess[mess][level].buf2 = strdup_local (p); |
322 | attack_mess[mess][level].buf2 = strdup (p); |
504 | else |
323 | else |
505 | attack_mess[mess][level].buf2 = strdup_local (""); |
324 | attack_mess[mess][level].buf2 = strdup (""); |
506 | mode = 3; |
325 | mode = 3; |
507 | continue; |
326 | continue; |
508 | } |
327 | } |
509 | else if (mode == 3) |
328 | else if (mode == 3) |
510 | { |
329 | { |
511 | p = strtok (buf, "="); |
330 | p = strtok (buf, "="); |
512 | attack_mess[mess][level].level = atoi (buf); |
331 | attack_mess[mess][level].level = atoi (buf); |
513 | p = strtok (NULL, "="); |
332 | p = strtok (NULL, "="); |
514 | if (p != NULL) |
333 | if (p != NULL) |
515 | attack_mess[mess][level].buf3 = strdup_local (p); |
334 | attack_mess[mess][level].buf3 = strdup (p); |
516 | else |
335 | else |
517 | attack_mess[mess][level].buf3 = strdup_local (""); |
336 | attack_mess[mess][level].buf3 = strdup (""); |
518 | mode = 1; |
337 | mode = 1; |
519 | level++; |
338 | level++; |
520 | total++; |
339 | total++; |
521 | continue; |
340 | continue; |
522 | } |
341 | } |