1 | /* |
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2 | * static char *rcsid_init_c = |
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3 | * "$Id: init.C,v 1.3 2006/09/03 00:18:39 root Exp $"; |
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4 | */ |
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5 | |
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6 | /* |
1 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
8 | |
3 | |
9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
10 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
21 | |
16 | |
22 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
23 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | |
20 | |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
27 | */ |
22 | */ |
28 | |
23 | |
29 | #define EXTERN |
24 | #define EXTERN // horrible hack |
30 | #define INIT_C |
25 | |
31 | #include <global.h> |
26 | #include <global.h> |
32 | #include <object.h> |
27 | #include <object.h> |
33 | |
28 | |
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29 | extern const char *const attacktype_desc[NROFATTACKS] = { |
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30 | # define def(uc, lc, name, plus, change) # name, |
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31 | # include "attackinc.h" |
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32 | # undef def |
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33 | }; |
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34 | |
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35 | extern const char *const resist_plus[NROFATTACKS] = { |
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36 | # define def(uc, lc, name, plus, change) # plus, |
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37 | # include "attackinc.h" |
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38 | # undef def |
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39 | }; |
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40 | |
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41 | extern const char *const change_resist_msg[NROFATTACKS] = { |
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42 | # define def(uc, lc, name, plus, change) # change, |
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43 | # include "attackinc.h" |
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44 | # undef def |
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45 | }; |
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46 | |
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47 | int resist_table[NROFATTACKS] = { |
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48 | # define def(uc, lc, name, plus, change) ATNR_ ## uc, |
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49 | # include "attackinc.h" |
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50 | # undef def |
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51 | }; |
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52 | |
34 | /* You unforunately need to looking in include/global.h to see what these |
53 | /* You unforunately need to looking in include/global.h to see what these |
35 | * correspond to. |
54 | * correspond to. |
36 | */ |
55 | */ |
37 | struct Settings settings = { |
56 | struct Settings settings = { |
38 | LOGFILE, /* Logfile */ |
57 | LOGFILE, /* Logfile */ |
39 | CSPORT, /* Client/server port */ |
58 | CSPORT, /* Client/server port */ |
40 | |
59 | |
41 | /* Debug level */ |
60 | /* Debug level */ |
42 | #ifdef DEBUG |
61 | #ifdef DEBUG |
43 | llevDebug, |
62 | llevDebug, |
44 | #else |
63 | #else |
45 | llevInfo, |
64 | llevInfo, |
46 | #endif |
65 | #endif |
47 | |
66 | |
48 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
67 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
49 | 0, /* argc */ |
68 | 0, /* argc */ |
50 | NULL, /* argv */ |
69 | NULL, /* argv */ |
51 | CONFDIR, |
70 | CONFDIR, |
52 | DATADIR, |
71 | DATADIR, |
53 | LOCALDIR, |
72 | LOCALDIR, |
54 | PLAYERDIR, MAPDIR, ARCHETYPES,REGIONS,TREASURES, |
73 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
55 | UNIQUE_DIR, TEMPLATE_DIR, |
74 | UNIQUE_DIR, TEMPLATE_DIR, |
56 | TMPDIR, |
75 | TMPDIR, |
57 | STAT_LOSS_ON_DEATH, |
76 | STAT_LOSS_ON_DEATH, |
58 | PK_LUCK_PENALTY, |
77 | PK_LUCK_PENALTY, |
59 | PERMANENT_EXPERIENCE_RATIO, |
78 | PERMANENT_EXPERIENCE_RATIO, |
60 | DEATH_PENALTY_RATIO, |
79 | DEATH_PENALTY_RATIO, |
61 | DEATH_PENALTY_LEVEL, |
80 | DEATH_PENALTY_LEVEL, |
62 | BALANCED_STAT_LOSS, |
81 | BALANCED_STAT_LOSS, |
63 | NOT_PERMADETH, |
82 | NOT_PERMADETH, |
64 | SIMPLE_EXP, |
83 | SIMPLE_EXP, |
65 | RESET_LOCATION_TIME, |
84 | RESET_LOCATION_TIME, |
66 | SET_TITLE, |
85 | SET_TITLE, |
67 | RESURRECTION, |
86 | RESURRECTION, |
68 | SEARCH_ITEMS, |
87 | SEARCH_ITEMS, |
69 | SPELL_ENCUMBRANCE, |
88 | SPELL_ENCUMBRANCE, |
70 | SPELL_FAILURE_EFFECTS, |
89 | SPELL_FAILURE_EFFECTS, |
71 | CASTING_TIME, |
90 | CASTING_TIME, |
72 | REAL_WIZ, |
91 | REAL_WIZ, |
73 | RECYCLE_TMP_MAPS, |
92 | RECYCLE_TMP_MAPS, |
74 | EXPLORE_MODE, |
93 | EXPLORE_MODE, |
75 | SPELLPOINT_LEVEL_DEPEND, |
94 | SPELLPOINT_LEVEL_DEPEND, |
76 | SET_FRIENDLY_FIRE, |
95 | SET_FRIENDLY_FIRE, |
77 | "", /* Who format specifier */ |
96 | "", /* Who format specifier */ |
78 | "", /* who wiz format specifier */ |
97 | "", /* who wiz format specifier */ |
79 | MOTD, |
98 | MOTD, |
80 | "rules", |
99 | "rules", |
81 | "news", |
100 | "news", |
82 | "", /* DM_MAIL */ |
101 | "", /* DM_MAIL */ |
83 | 0, /* This and the next 3 values are metaserver values */ |
102 | 0, /* This and the next 3 values are metaserver values */ |
84 | "", |
103 | "", |
85 | "", |
104 | "", |
86 | 0, |
105 | 0, |
87 | "", |
106 | "", |
88 | 0,0,0,0,0,0,0,0, /* worldmap settings*/ |
107 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
89 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
108 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
90 | 0, |
109 | 0, |
91 | 1.0, |
110 | 1.0, |
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111 | |
92 | /* Armor enchantment stuff */ |
112 | /* Armor enchantment stuff */ |
93 | ARMOR_MAX_ENCHANT, |
113 | ARMOR_MAX_ENCHANT, |
94 | ARMOR_WEIGHT_REDUCTION, |
114 | ARMOR_WEIGHT_REDUCTION, |
95 | ARMOR_WEIGHT_LINEAR, |
115 | ARMOR_WEIGHT_LINEAR, |
96 | ARMOR_SPEED_IMPROVEMENT, |
116 | ARMOR_SPEED_IMPROVEMENT, |
97 | ARMOR_SPEED_LINEAR, |
117 | ARMOR_SPEED_LINEAR, |
98 | 1, /* no_player_stealing */ |
118 | 1, /* no_player_stealing */ |
99 | 1, /* create_home_portals */ |
119 | 1, /* create_home_portals */ |
100 | }; |
120 | }; |
101 | |
121 | |
102 | /* perhaps not the best place for this, but needs to be |
122 | /* perhaps not the best place for this, but needs to be |
103 | * in some file in the common area so that standalone |
123 | * in some file in the common area so that standalone |
104 | * programs, like the random map generator, can be built. |
124 | * programs, like the random map generator, can be built. |
105 | */ |
125 | */ |
106 | const char* const spellpathnames[NRSPELLPATHS] = { |
126 | const char *const spellpathnames[NRSPELLPATHS] = { |
107 | "Protection", |
127 | "Protection", |
108 | "Fire", |
128 | "Fire", |
109 | "Frost", |
129 | "Frost", |
110 | "Electricity", |
130 | "Electricity", |
111 | "Missiles", |
131 | "Missiles", |
112 | "Self", |
132 | "Self", |
113 | "Summoning", |
133 | "Summoning", |
114 | "Abjuration", |
134 | "Abjuration", |
115 | "Restoration", |
135 | "Restoration", |
116 | "Detonation", |
136 | "Detonation", |
117 | "Mind", |
137 | "Mind", |
118 | "Creation", |
138 | "Creation", |
119 | "Teleportation", |
139 | "Teleportation", |
120 | "Information", |
140 | "Information", |
121 | "Transmutation", |
141 | "Transmutation", |
122 | "Transferrence", |
142 | "Transferrence", |
123 | "Turning", |
143 | "Turning", |
124 | "Wounding", |
144 | "Wounding", |
125 | "Death", |
145 | "Death", |
126 | "Light" |
146 | "Light" |
127 | }; |
147 | }; |
128 | |
148 | |
129 | |
149 | |
130 | /* This loads the emergency map information from a |
150 | /* This loads the emergency map information from a |
131 | * .emergency file in the map directory. Doing this makes |
151 | * .emergency file in the map directory. Doing this makes |
132 | * it easier to switch between map distributions (don't need |
152 | * it easier to switch between map distributions (don't need |
133 | * to recompile. Note that there is no reason I see that |
153 | * to recompile. Note that there is no reason I see that |
134 | * this could not be re-loaded during play, but it seems |
154 | * this could not be re-loaded during play, but it seems |
135 | * like there should be little reason to do that. |
155 | * like there should be little reason to do that. |
136 | */ |
156 | */ |
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157 | static void |
137 | static void init_emergency_mappath(void) |
158 | init_emergency_mappath (void) |
138 | { |
159 | { |
139 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
160 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
140 | FILE *fp; |
161 | FILE *fp; |
141 | int online=0; |
162 | int online = 0; |
142 | |
163 | |
143 | /* If this file doesn't exist, not a big deal */ |
164 | /* If this file doesn't exist, not a big deal */ |
144 | sprintf(filename,"%s/%s/.emergency",settings.datadir, settings.mapdir); |
165 | sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir); |
145 | if ((fp = fopen(filename, "r"))!=NULL) { |
166 | if ((fp = fopen (filename, "r")) != NULL) |
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167 | { |
146 | while (fgets(tmpbuf, MAX_BUF-1, fp)) { |
168 | while (fgets (tmpbuf, MAX_BUF - 1, fp)) |
147 | if (tmpbuf[0] == '#') continue; /* ignore comments */ |
169 | { |
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170 | if (tmpbuf[0] == '#') |
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171 | continue; /* ignore comments */ |
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172 | |
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173 | if (online == 0) |
148 | |
174 | { |
149 | if (online == 0) { |
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150 | tmpbuf[strlen(tmpbuf)-1] = 0; /* kill newline */ |
175 | tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */ |
151 | settings.emergency_mapname = strdup_local(tmpbuf); |
176 | settings.emergency_mapname = strdup_local (tmpbuf); |
152 | } |
177 | } |
153 | else if (online == 1) { |
178 | else if (online == 1) |
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179 | { |
154 | settings.emergency_x = atoi(tmpbuf); |
180 | settings.emergency_x = atoi (tmpbuf); |
155 | } |
181 | } |
156 | |
182 | |
157 | else if (online == 2) { |
183 | else if (online == 2) |
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184 | { |
158 | settings.emergency_y = atoi(tmpbuf); |
185 | settings.emergency_y = atoi (tmpbuf); |
159 | } |
186 | } |
160 | online++; |
187 | online++; |
161 | if (online>2) break; |
188 | if (online > 2) |
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189 | break; |
162 | } |
190 | } |
163 | fclose(fp); |
191 | fclose (fp); |
164 | if (online<=2) |
192 | if (online <= 2) |
165 | LOG(llevError,"Online read partial data from %s\n", filename); |
193 | LOG (llevError, "Online read partial data from %s\n", filename); |
166 | LOG(llevDebug,"Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, |
194 | LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y); |
167 | settings.emergency_x, settings.emergency_y); |
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168 | } |
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169 | } |
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170 | |
195 | } |
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196 | } |
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197 | |
171 | |
198 | |
172 | /* |
199 | /* |
173 | * It is vital that init_library() is called by any functions |
200 | * It is vital that init_library() is called by any functions |
174 | * using this library. |
201 | * using this library. |
175 | * If you want to lessen the size of the program using the library, |
202 | * If you want to lessen the size of the program using the library, |
176 | * you can replace the call to init_library() with init_globals() and |
203 | * you can replace the call to init_library() with init_globals() and |
177 | * init_function_pointers(). Good idea to also call init_vars and |
204 | * init_function_pointers(). Good idea to also call init_vars and |
178 | * init_hash_table if you are doing any object loading. |
205 | * init_hash_table if you are doing any object loading. |
179 | */ |
206 | */ |
180 | |
207 | |
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208 | void |
181 | void init_library(void) { |
209 | init_library (void) |
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210 | { |
182 | init_environ(); |
211 | init_environ (); |
183 | init_globals(); |
212 | init_globals (); |
184 | init_objects(); |
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185 | init_vars(); |
213 | init_vars (); |
186 | init_block(); |
214 | init_block (); |
187 | ReadBmapNames (); |
215 | ReadBmapNames (); |
188 | ReadSmooth(); |
216 | ReadSmooth (); |
189 | init_anim(); /* Must be after we read in the bitmaps */ |
217 | init_anim (); /* Must be after we read in the bitmaps */ |
190 | init_archetypes(); /* Reads all archetypes from file */ |
218 | init_archetypes (); /* Reads all archetypes from file */ |
191 | init_dynamic (); |
219 | init_dynamic (); |
192 | init_attackmess(); |
220 | init_attackmess (); |
193 | init_clocks(); |
221 | init_clocks (); |
194 | init_emergency_mappath(); |
222 | init_emergency_mappath (); |
195 | init_experience(); |
223 | init_experience (); |
196 | } |
224 | } |
197 | |
225 | |
198 | |
226 | |
199 | /* init_environ initializes values from the environmental variables. |
227 | /* init_environ initializes values from the environmental variables. |
200 | * it needs to be called very early, since command line options should |
228 | * it needs to be called very early, since command line options should |
201 | * overwrite these if specified. |
229 | * overwrite these if specified. |
202 | */ |
230 | */ |
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231 | void |
203 | void init_environ(void) { |
232 | init_environ (void) |
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233 | { |
204 | char *cp; |
234 | char *cp; |
205 | |
235 | |
206 | cp=getenv("CROSSFIRE_LIBDIR"); |
236 | cp = getenv ("CROSSFIRE_LIBDIR"); |
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237 | if (cp) |
207 | if (cp) settings.datadir=cp; |
238 | settings.datadir = cp; |
208 | cp=getenv("CROSSFIRE_LOCALDIR"); |
239 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
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240 | if (cp) |
209 | if (cp) settings.localdir=cp; |
241 | settings.localdir = cp; |
210 | cp=getenv("CROSSFIRE_PLAYERDIR"); |
242 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
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243 | if (cp) |
211 | if (cp) settings.playerdir=cp; |
244 | settings.playerdir = cp; |
212 | cp=getenv("CROSSFIRE_MAPDIR"); |
245 | cp = getenv ("CROSSFIRE_MAPDIR"); |
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246 | if (cp) |
213 | if (cp) settings.mapdir=cp; |
247 | settings.mapdir = cp; |
214 | cp=getenv("CROSSFIRE_ARCHETYPES"); |
248 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
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249 | if (cp) |
215 | if (cp) settings.archetypes=cp; |
250 | settings.archetypes = cp; |
216 | cp=getenv("CROSSFIRE_TREASURES"); |
251 | cp = getenv ("CROSSFIRE_TREASURES"); |
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252 | if (cp) |
217 | if (cp) settings.treasures=cp; |
253 | settings.treasures = cp; |
218 | cp=getenv("CROSSFIRE_UNIQUEDIR"); |
254 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
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255 | if (cp) |
219 | if (cp) settings.uniquedir=cp; |
256 | settings.uniquedir = cp; |
220 | cp=getenv("CROSSFIRE_TEMPLATEDIR"); |
257 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
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258 | if (cp) |
221 | if (cp) settings.templatedir=cp; |
259 | settings.templatedir = cp; |
222 | cp=getenv("CROSSFIRE_TMPDIR"); |
260 | cp = getenv ("CROSSFIRE_TMPDIR"); |
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261 | if (cp) |
223 | if (cp) settings.tmpdir=cp; |
262 | settings.tmpdir = cp; |
224 | } |
263 | } |
225 | |
264 | |
226 | |
265 | |
227 | /* |
266 | /* |
228 | * Initialises all global variables. |
267 | * Initialises all global variables. |
229 | * Might use environment-variables as default for some of them. |
268 | * Might use environment-variables as default for some of them. |
230 | */ |
269 | */ |
231 | |
270 | |
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271 | void |
232 | void init_globals(void) { |
272 | init_globals (void) |
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273 | { |
233 | if (settings.logfilename[0] == 0) { |
274 | if (settings.logfilename[0] == 0) |
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275 | logfile = stderr; |
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276 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
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277 | { |
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278 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
234 | logfile = stderr; |
279 | logfile = stderr; |
235 | } |
280 | } |
236 | else if ((logfile=fopen(settings.logfilename, "a"))==NULL) { |
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237 | fprintf(stderr,"Unable to open %s as the logfile - will use stderr instead\n", |
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238 | settings.logfilename); |
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239 | logfile = stderr; |
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240 | } |
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241 | else { |
281 | else |
242 | setvbuf(logfile, NULL, _IOLBF, 0); |
282 | setvbuf (logfile, NULL, _IOLBF, 0); |
243 | } |
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244 | exiting = 0; |
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245 | first_player=NULL; |
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246 | first_friendly_object=NULL; |
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247 | first_map=NULL; |
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248 | first_treasurelist=NULL; |
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249 | first_artifactlist=NULL; |
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250 | first_archetype=NULL; |
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251 | *first_map_ext_path=0; |
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252 | warn_archetypes=0; |
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253 | nroftreasures = 0; |
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254 | nrofartifacts = 0; |
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255 | nrofallowedstr=0; |
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256 | ring_arch = NULL; |
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257 | amulet_arch = NULL; |
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258 | staff_arch = NULL; |
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259 | trying_emergency_save = 0; |
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260 | num_animations=0; |
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261 | animations=NULL; |
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262 | animations_allocated=0; |
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263 | init_defaults(); |
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264 | } |
283 | } |
265 | |
284 | |
266 | /* |
285 | void |
267 | * Sets up and initialises the linked list of free and used objects. |
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268 | * Allocates a certain chunk of objects and puts them on the free list. |
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269 | * Called by init_library(); |
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270 | */ |
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271 | |
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272 | void init_objects(void) { |
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273 | int i; |
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274 | /* Initialize all objects: */ |
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275 | objects=NULL; |
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276 | active_objects = NULL; |
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277 | |
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278 | #ifdef MEMORY_DEBUG |
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279 | free_objects=NULL; |
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280 | #else |
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281 | free_objects=objarray; |
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282 | objarray[0].prev=NULL, |
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283 | objarray[0].next= &objarray[1], |
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284 | SET_FLAG(&objarray[0], FLAG_REMOVED); |
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285 | SET_FLAG(&objarray[0], FLAG_FREED); |
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286 | for(i=1;i<STARTMAX-1;i++) { |
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287 | objarray[i].next= &objarray[i+1]; |
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288 | objarray[i].prev= &objarray[i-1]; |
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289 | SET_FLAG(&objarray[i], FLAG_REMOVED); |
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290 | SET_FLAG(&objarray[i], FLAG_FREED); |
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291 | } |
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292 | objarray[STARTMAX-1].next=NULL; |
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293 | objarray[STARTMAX-1].prev= &objarray[STARTMAX-2]; |
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294 | SET_FLAG(&objarray[STARTMAX-1], FLAG_REMOVED); |
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295 | SET_FLAG(&objarray[STARTMAX-1], FLAG_FREED); |
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296 | #endif |
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297 | } |
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298 | |
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299 | /* |
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300 | * Initialises global variables which can be changed by options. |
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301 | * Called by init_library(). |
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302 | */ |
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303 | |
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304 | void init_defaults(void) { |
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305 | editor=0; |
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306 | nroferrors=0; |
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307 | } |
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308 | |
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309 | |
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310 | void init_dynamic (void) { |
286 | init_dynamic (void) |
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287 | { |
311 | archetype *at = first_archetype; |
288 | archetype *at = first_archetype; |
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289 | |
312 | while (at) { |
290 | while (at) |
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291 | { |
313 | if (at->clone.type == MAP) { |
292 | if (at->clone.type == MAP) |
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293 | { |
314 | if (at->clone.race) { |
294 | if (at->clone.race) |
315 | strcpy (first_map_ext_path, at->clone.race); |
295 | strcpy (first_map_ext_path, at->clone.race); |
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296 | |
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297 | if (EXIT_PATH (&at->clone)) |
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298 | { |
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299 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
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300 | return; |
316 | } |
301 | } |
317 | if (EXIT_PATH (&at->clone)) { |
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318 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
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319 | return; |
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320 | } |
302 | } |
321 | } |
303 | |
322 | at = at->next; |
304 | at = at->next; |
323 | } |
305 | } |
|
|
306 | |
324 | LOG(llevDebug,"You Need a archetype called 'map' and it have to contain start map\n"); |
307 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
325 | exit (-1); |
308 | exit (-1); |
326 | } |
309 | } |
327 | |
310 | |
328 | unsigned long todtick; |
311 | unsigned long todtick; |
329 | |
312 | |
330 | /* |
313 | /* |
331 | * Write out the current time to the file so time does not |
314 | * Write out the current time to the file so time does not |
332 | * reset every time the server reboots. |
315 | * reset every time the server reboots. |
333 | */ |
316 | */ |
334 | |
317 | |
|
|
318 | void |
335 | void write_todclock(void) |
319 | write_todclock (void) |
336 | { |
320 | { |
337 | char filename[MAX_BUF]; |
321 | char filename[MAX_BUF]; |
338 | FILE *fp; |
322 | FILE *fp; |
339 | |
323 | |
340 | sprintf(filename, "%s/clockdata", settings.localdir); |
324 | sprintf (filename, "%s/clockdata", settings.localdir); |
341 | if ((fp = fopen(filename, "w")) == NULL) { |
325 | if ((fp = fopen (filename, "w")) == NULL) |
|
|
326 | { |
342 | LOG(llevError, "Cannot open %s for writing\n", filename); |
327 | LOG (llevError, "Cannot open %s for writing\n", filename); |
343 | return; |
328 | return; |
344 | } |
329 | } |
345 | fprintf(fp, "%lu", todtick); |
330 | fprintf (fp, "%lu", todtick); |
346 | fclose(fp); |
331 | fclose (fp); |
347 | } |
332 | } |
348 | |
333 | |
349 | /* |
334 | /* |
350 | * Initializes the gametime and TOD counters |
335 | * Initializes the gametime and TOD counters |
351 | * Called by init_library(). |
336 | * Called by init_library(). |
352 | */ |
337 | */ |
353 | |
338 | |
|
|
339 | void |
354 | void init_clocks(void) |
340 | init_clocks (void) |
355 | { |
341 | { |
356 | char filename[MAX_BUF]; |
342 | char filename[MAX_BUF]; |
357 | FILE *fp; |
343 | FILE *fp; |
358 | static int has_been_done=0; |
344 | static int has_been_done = 0; |
359 | |
345 | |
360 | if (has_been_done) |
346 | if (has_been_done) |
361 | return; |
347 | return; |
362 | else |
348 | else |
363 | has_been_done = 1; |
349 | has_been_done = 1; |
364 | |
350 | |
365 | sprintf(filename, "%s/clockdata", settings.localdir); |
351 | sprintf (filename, "%s/clockdata", settings.localdir); |
366 | LOG(llevDebug, "Reading clockdata from %s...", filename); |
352 | LOG (llevDebug, "Reading clockdata from %s...", filename); |
367 | if ((fp = fopen(filename, "r")) == NULL) { |
353 | if ((fp = fopen (filename, "r")) == NULL) |
|
|
354 | { |
368 | LOG(llevError, "Can't open %s.\n", filename); |
355 | LOG (llevError, "Can't open %s.\n", filename); |
369 | todtick = 0; |
356 | todtick = 0; |
370 | write_todclock(); |
357 | write_todclock (); |
371 | return; |
358 | return; |
372 | } |
359 | } |
373 | fscanf(fp, "%lu", &todtick); |
360 | fscanf (fp, "%lu", &todtick); |
374 | LOG(llevDebug, "todtick=%lu\n", todtick); |
361 | LOG (llevDebug, "todtick=%lu\n", todtick); |
375 | fclose(fp); |
362 | fclose (fp); |
376 | } |
363 | } |
377 | |
364 | |
378 | /* |
365 | /* |
379 | * Initializes the attack messages. |
366 | * Initializes the attack messages. |
380 | * Called by init_library(). |
367 | * Called by init_library(). |
381 | */ |
368 | */ |
382 | |
369 | |
383 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
370 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
384 | |
371 | |
|
|
372 | void |
385 | void init_attackmess(void){ |
373 | init_attackmess (void) |
|
|
374 | { |
386 | char buf[MAX_BUF]; |
375 | char buf[MAX_BUF]; |
387 | char filename[MAX_BUF]; |
376 | char filename[MAX_BUF]; |
388 | char *cp, *p; |
377 | char *cp, *p; |
389 | FILE *fp; |
378 | FILE *fp; |
390 | static int has_been_done=0; |
379 | static int has_been_done = 0; |
391 | int mess, level, comp; |
380 | int mess, level, comp; |
392 | int mode=0, total=0; |
381 | int mode = 0, total = 0; |
393 | |
382 | |
394 | if (has_been_done) |
383 | if (has_been_done) |
395 | return; |
384 | return; |
396 | else |
385 | else |
397 | has_been_done = 1; |
386 | has_been_done = 1; |
398 | |
387 | |
399 | sprintf(filename, "%s/attackmess", settings.datadir); |
388 | sprintf (filename, "%s/attackmess", settings.datadir); |
400 | LOG(llevDebug, "Reading attack messages from %s...", filename); |
389 | LOG (llevDebug, "Reading attack messages from %s...", filename); |
401 | if ((fp = open_and_uncompress(filename, 0, &comp)) == NULL) { |
390 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
|
|
391 | { |
402 | LOG(llevError, "Can't open %s.\n", filename); |
392 | LOG (llevError, "Can't open %s.\n", filename); |
403 | return; |
393 | return; |
404 | } |
394 | } |
405 | |
395 | |
406 | level = 0; |
396 | level = 0; |
407 | while (fgets(buf, MAX_BUF, fp)!=NULL) { |
397 | while (fgets (buf, MAX_BUF, fp) != NULL) |
408 | if (*buf=='#') continue; |
398 | { |
|
|
399 | if (*buf == '#') |
|
|
400 | continue; |
409 | if((cp=strchr(buf,'\n'))!=NULL) |
401 | if ((cp = strchr (buf, '\n')) != NULL) |
410 | *cp='\0'; |
402 | *cp = '\0'; |
411 | cp=buf; |
403 | cp = buf; |
412 | while(*cp==' ') /* Skip blanks */ |
404 | while (*cp == ' ') /* Skip blanks */ |
413 | cp++; |
405 | cp++; |
414 | |
406 | |
415 | if (strncmp(cp, "TYPE:", 5)==0) { |
407 | if (strncmp (cp, "TYPE:", 5) == 0) |
|
|
408 | { |
416 | p = strtok(buf, ":"); |
409 | p = strtok (buf, ":"); |
417 | p = strtok(NULL, ":"); |
410 | p = strtok (NULL, ":"); |
418 | if (mode == 1) { |
411 | if (mode == 1) |
|
|
412 | { |
419 | attack_mess[mess][level].level = -1; |
413 | attack_mess[mess][level].level = -1; |
420 | attack_mess[mess][level].buf1 = NULL; |
414 | attack_mess[mess][level].buf1 = NULL; |
421 | attack_mess[mess][level].buf2 = NULL; |
415 | attack_mess[mess][level].buf2 = NULL; |
422 | attack_mess[mess][level].buf3 = NULL; |
416 | attack_mess[mess][level].buf3 = NULL; |
423 | } |
417 | } |
424 | level = 0; |
418 | level = 0; |
425 | mess = atoi(p); |
419 | mess = atoi (p); |
426 | mode = 1; |
420 | mode = 1; |
427 | continue; |
421 | continue; |
|
|
422 | } |
|
|
423 | if (mode == 1) |
428 | } |
424 | { |
429 | if (mode==1) { |
|
|
430 | p = strtok(buf, "="); |
425 | p = strtok (buf, "="); |
431 | attack_mess[mess][level].level = atoi(buf); |
426 | attack_mess[mess][level].level = atoi (buf); |
432 | p = strtok(NULL, "="); |
427 | p = strtok (NULL, "="); |
433 | if (p != NULL) |
428 | if (p != NULL) |
434 | attack_mess[mess][level].buf1 = strdup_local(p); |
429 | attack_mess[mess][level].buf1 = strdup_local (p); |
435 | else |
430 | else |
436 | attack_mess[mess][level].buf1 = strdup_local(""); |
431 | attack_mess[mess][level].buf1 = strdup_local (""); |
437 | mode = 2; |
432 | mode = 2; |
438 | continue; |
433 | continue; |
|
|
434 | } |
439 | } else if (mode==2) { |
435 | else if (mode == 2) |
|
|
436 | { |
440 | p = strtok(buf, "="); |
437 | p = strtok (buf, "="); |
441 | attack_mess[mess][level].level = atoi(buf); |
438 | attack_mess[mess][level].level = atoi (buf); |
442 | p = strtok(NULL, "="); |
439 | p = strtok (NULL, "="); |
443 | if (p != NULL) |
440 | if (p != NULL) |
444 | attack_mess[mess][level].buf2 = strdup_local(p); |
441 | attack_mess[mess][level].buf2 = strdup_local (p); |
445 | else |
442 | else |
446 | attack_mess[mess][level].buf2 = strdup_local(""); |
443 | attack_mess[mess][level].buf2 = strdup_local (""); |
447 | mode = 3; |
444 | mode = 3; |
448 | continue; |
445 | continue; |
|
|
446 | } |
449 | } else if (mode==3) { |
447 | else if (mode == 3) |
|
|
448 | { |
450 | p = strtok(buf, "="); |
449 | p = strtok (buf, "="); |
451 | attack_mess[mess][level].level = atoi(buf); |
450 | attack_mess[mess][level].level = atoi (buf); |
452 | p = strtok(NULL, "="); |
451 | p = strtok (NULL, "="); |
453 | if (p != NULL) |
452 | if (p != NULL) |
454 | attack_mess[mess][level].buf3 = strdup_local(p); |
453 | attack_mess[mess][level].buf3 = strdup_local (p); |
455 | else |
454 | else |
456 | attack_mess[mess][level].buf3 = strdup_local(""); |
455 | attack_mess[mess][level].buf3 = strdup_local (""); |
457 | mode = 1; |
456 | mode = 1; |
458 | level++; |
457 | level++; |
459 | total++; |
458 | total++; |
460 | continue; |
459 | continue; |
461 | } |
460 | } |
462 | } |
461 | } |
463 | LOG(llevDebug, "got %d messages in %d categories.\n", total, mess+1); |
462 | LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
464 | close_and_delete(fp, comp); |
463 | close_and_delete (fp, comp); |
465 | } |
464 | } |