--- deliantra/server/common/init.C 2007/07/01 05:00:17 1.38
+++ deliantra/server/common/init.C 2007/11/08 19:43:23 1.41
@@ -1,11 +1,11 @@
/*
- * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
+ * This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
- * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
+ * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
- * Crossfire TRT is free software: you can redistribute it and/or modify
+ * Deliantra is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
@@ -18,7 +18,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
- * The authors can be reached via e-mail to
+ * The authors can be reached via e-mail to
*/
#define EXTERN // horrible hack
@@ -134,24 +134,6 @@
"Light"
};
-/*
- * It is vital that init_library() is called by any functions
- * using this library.
- * If you want to lessen the size of the program using the library,
- * you can replace the call to init_library() with init_globals() and
- * init_function_pointers(). Good idea to also call init_vars and
- * init_hash_table if you are doing any object loading.
- */
-void
-init_library (void)
-{
- init_globals ();
- init_block ();
- init_dynamic ();
- init_attackmess ();
- init_experience ();
-}
-
/* init_environ initialises values from the environmental variables.
* it needs to be called very early, since command line options should
* overwrite these if specified.
@@ -219,23 +201,8 @@
void
init_dynamic (void)
{
- for_all_archetypes (at)
- {
- if (at->type == MAP)
- {
- if (at->race)
- first_map_ext_path = at->race;
-
- if (EXIT_PATH (at))
- {
- first_map_path = EXIT_PATH (at);
- return;
- }
- }
- }
-
- LOG (llevDebug, "You need an archetype of type 'map' and it has to contain the player start map\n");
- exit (-1);
+ first_map_ext_path = "/start/HallsOfSelection";
+ first_map_path = "/HallOfSelection";
}
/*