1 | /* |
1 | /* |
2 | * static char *rcsid_init_c = |
|
|
3 | * "$Id: init.C,v 1.1 2006/08/13 17:16:00 elmex Exp $"; |
|
|
4 | */ |
|
|
5 | |
|
|
6 | /* |
|
|
7 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
8 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
10 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
11 | |
7 | * |
12 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
13 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
14 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
15 | (at your option) any later version. |
11 | * (at your option) any later version. |
16 | |
12 | * |
17 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
18 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
20 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
21 | |
17 | * |
22 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
23 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | |
21 | * |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
27 | */ |
23 | */ |
28 | |
24 | |
29 | #define EXTERN |
25 | #define EXTERN // horrible hack |
30 | #define INIT_C |
26 | |
31 | #include <global.h> |
27 | #include <global.h> |
32 | #include <object.h> |
28 | #include <object.h> |
33 | |
29 | |
|
|
30 | extern const char *const attacktype_desc[NROFATTACKS] = { |
|
|
31 | # define def(uc, lc, name, plus, change) # name, |
|
|
32 | # include "attackinc.h" |
|
|
33 | # undef def |
|
|
34 | }; |
|
|
35 | |
|
|
36 | extern const char *const resist_plus[NROFATTACKS] = { |
|
|
37 | # define def(uc, lc, name, plus, change) # plus, |
|
|
38 | # include "attackinc.h" |
|
|
39 | # undef def |
|
|
40 | }; |
|
|
41 | |
|
|
42 | extern const char *const change_resist_msg[NROFATTACKS] = { |
|
|
43 | # define def(uc, lc, name, plus, change) # change, |
|
|
44 | # include "attackinc.h" |
|
|
45 | # undef def |
|
|
46 | }; |
|
|
47 | |
|
|
48 | int resist_table[NROFATTACKS] = { |
|
|
49 | # define def(uc, lc, name, plus, change) ATNR_ ## uc, |
|
|
50 | # include "attackinc.h" |
|
|
51 | # undef def |
|
|
52 | }; |
|
|
53 | |
34 | /* You unforunately need to looking in include/global.h to see what these |
54 | /* You unforunately need to looking in include/global.h to see what these |
35 | * correspond to. |
55 | * correspond to. |
36 | */ |
56 | */ |
37 | struct Settings settings = { |
57 | struct Settings settings = { |
38 | LOGFILE, /* Logfile */ |
58 | LOGFILE, /* Logfile */ |
39 | CSPORT, /* Client/server port */ |
59 | CSPORT, /* Client/server port */ |
40 | |
60 | |
41 | /* Debug level */ |
61 | /* Debug level */ |
42 | #ifdef DEBUG |
62 | #ifdef DEBUG |
43 | llevDebug, |
63 | llevDebug, |
44 | #else |
64 | #else |
45 | llevInfo, |
65 | llevInfo, |
46 | #endif |
66 | #endif |
47 | |
67 | |
48 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
68 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
49 | 0, /* argc */ |
69 | 0, /* argc */ |
50 | NULL, /* argv */ |
70 | NULL, /* argv */ |
51 | CONFDIR, |
71 | CONFDIR, |
52 | DATADIR, |
72 | DATADIR, |
53 | LOCALDIR, |
73 | LOCALDIR, |
54 | PLAYERDIR, MAPDIR, ARCHETYPES,REGIONS,TREASURES, |
74 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
55 | UNIQUE_DIR, TEMPLATE_DIR, |
75 | UNIQUE_DIR, TEMPLATE_DIR, |
56 | TMPDIR, |
76 | TMPDIR, |
57 | STAT_LOSS_ON_DEATH, |
77 | STAT_LOSS_ON_DEATH, |
58 | PK_LUCK_PENALTY, |
78 | PK_LUCK_PENALTY, |
59 | PERMANENT_EXPERIENCE_RATIO, |
79 | PERMANENT_EXPERIENCE_RATIO, |
60 | DEATH_PENALTY_RATIO, |
80 | DEATH_PENALTY_RATIO, |
61 | DEATH_PENALTY_LEVEL, |
81 | DEATH_PENALTY_LEVEL, |
62 | BALANCED_STAT_LOSS, |
82 | BALANCED_STAT_LOSS, |
63 | NOT_PERMADETH, |
83 | NOT_PERMADETH, |
64 | SIMPLE_EXP, |
84 | SIMPLE_EXP, |
65 | RESET_LOCATION_TIME, |
|
|
66 | SET_TITLE, |
85 | SET_TITLE, |
67 | RESURRECTION, |
86 | RESURRECTION, |
68 | SEARCH_ITEMS, |
87 | SEARCH_ITEMS, |
69 | SPELL_ENCUMBRANCE, |
88 | SPELL_ENCUMBRANCE, |
70 | SPELL_FAILURE_EFFECTS, |
89 | SPELL_FAILURE_EFFECTS, |
71 | CASTING_TIME, |
90 | CASTING_TIME, |
72 | REAL_WIZ, |
91 | REAL_WIZ, |
73 | RECYCLE_TMP_MAPS, |
|
|
74 | EXPLORE_MODE, |
92 | EXPLORE_MODE, |
75 | SPELLPOINT_LEVEL_DEPEND, |
93 | SPELLPOINT_LEVEL_DEPEND, |
76 | SET_FRIENDLY_FIRE, |
94 | SET_FRIENDLY_FIRE, |
77 | "", /* Who format specifier */ |
|
|
78 | "", /* who wiz format specifier */ |
|
|
79 | MOTD, |
95 | MOTD, |
80 | "rules", |
96 | "rules", |
81 | "news", |
97 | "news", |
82 | "", /* DM_MAIL */ |
98 | "", /* DM_MAIL */ |
83 | 0, /* This and the next 3 values are metaserver values */ |
|
|
84 | "", |
|
|
85 | "", |
|
|
86 | 0, |
|
|
87 | "", |
|
|
88 | 0,0,0,0,0,0,0,0, /* worldmap settings*/ |
99 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
89 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
100 | 0, |
90 | 0, |
|
|
91 | 1.0, |
101 | 1.0, |
|
|
102 | |
92 | /* Armor enchantment stuff */ |
103 | /* Armor enchantment stuff */ |
93 | ARMOR_MAX_ENCHANT, |
104 | ARMOR_MAX_ENCHANT, |
94 | ARMOR_WEIGHT_REDUCTION, |
105 | ARMOR_WEIGHT_REDUCTION, |
95 | ARMOR_WEIGHT_LINEAR, |
106 | ARMOR_WEIGHT_LINEAR, |
96 | ARMOR_SPEED_IMPROVEMENT, |
107 | ARMOR_SPEED_IMPROVEMENT, |
97 | ARMOR_SPEED_LINEAR, |
108 | ARMOR_SPEED_LINEAR, |
98 | 1, /* no_player_stealing */ |
109 | 1, /* no_player_stealing */ |
99 | 1, /* create_home_portals */ |
110 | 1, /* create_home_portals */ |
100 | }; |
111 | }; |
101 | |
112 | |
102 | /* perhaps not the best place for this, but needs to be |
113 | /* perhaps not the best place for this, but needs to be |
103 | * in some file in the common area so that standalone |
114 | * in some file in the common area so that standalone |
104 | * programs, like the random map generator, can be built. |
115 | * programs, like the random map generator, can be built. |
105 | */ |
116 | */ |
106 | const char* const spellpathnames[NRSPELLPATHS] = { |
117 | const char *const spellpathnames[NRSPELLPATHS] = { |
107 | "Protection", |
118 | "Protection", |
108 | "Fire", |
119 | "Fire", |
109 | "Frost", |
120 | "Frost", |
110 | "Electricity", |
121 | "Electricity", |
111 | "Missiles", |
122 | "Missiles", |
112 | "Self", |
123 | "Self", |
113 | "Summoning", |
124 | "Summoning", |
114 | "Abjuration", |
125 | "Abjuration", |
115 | "Restoration", |
126 | "Restoration", |
116 | "Detonation", |
127 | "Detonation", |
117 | "Mind", |
128 | "Mind", |
118 | "Creation", |
129 | "Creation", |
119 | "Teleportation", |
130 | "Teleportation", |
120 | "Information", |
131 | "Information", |
121 | "Transmutation", |
132 | "Transmutation", |
122 | "Transferrence", |
133 | "Transferrence", |
123 | "Turning", |
134 | "Turning", |
124 | "Wounding", |
135 | "Wounding", |
125 | "Death", |
136 | "Death", |
126 | "Light" |
137 | "Light" |
127 | }; |
138 | }; |
128 | |
|
|
129 | |
|
|
130 | /* This loads the emergency map information from a |
|
|
131 | * .emergency file in the map directory. Doing this makes |
|
|
132 | * it easier to switch between map distributions (don't need |
|
|
133 | * to recompile. Note that there is no reason I see that |
|
|
134 | * this could not be re-loaded during play, but it seems |
|
|
135 | * like there should be little reason to do that. |
|
|
136 | */ |
|
|
137 | static void init_emergency_mappath(void) |
|
|
138 | { |
|
|
139 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
|
|
140 | FILE *fp; |
|
|
141 | int online=0; |
|
|
142 | |
|
|
143 | /* If this file doesn't exist, not a big deal */ |
|
|
144 | sprintf(filename,"%s/%s/.emergency",settings.datadir, settings.mapdir); |
|
|
145 | if ((fp = fopen(filename, "r"))!=NULL) { |
|
|
146 | while (fgets(tmpbuf, MAX_BUF-1, fp)) { |
|
|
147 | if (tmpbuf[0] == '#') continue; /* ignore comments */ |
|
|
148 | |
|
|
149 | if (online == 0) { |
|
|
150 | tmpbuf[strlen(tmpbuf)-1] = 0; /* kill newline */ |
|
|
151 | settings.emergency_mapname = strdup_local(tmpbuf); |
|
|
152 | } |
|
|
153 | else if (online == 1) { |
|
|
154 | settings.emergency_x = atoi(tmpbuf); |
|
|
155 | } |
|
|
156 | |
|
|
157 | else if (online == 2) { |
|
|
158 | settings.emergency_y = atoi(tmpbuf); |
|
|
159 | } |
|
|
160 | online++; |
|
|
161 | if (online>2) break; |
|
|
162 | } |
|
|
163 | fclose(fp); |
|
|
164 | if (online<=2) |
|
|
165 | LOG(llevError,"Online read partial data from %s\n", filename); |
|
|
166 | LOG(llevDebug,"Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, |
|
|
167 | settings.emergency_x, settings.emergency_y); |
|
|
168 | } |
|
|
169 | } |
|
|
170 | |
|
|
171 | |
139 | |
172 | /* |
140 | /* |
173 | * It is vital that init_library() is called by any functions |
141 | * It is vital that init_library() is called by any functions |
174 | * using this library. |
142 | * using this library. |
175 | * If you want to lessen the size of the program using the library, |
143 | * If you want to lessen the size of the program using the library, |
176 | * you can replace the call to init_library() with init_globals() and |
144 | * you can replace the call to init_library() with init_globals() and |
177 | * init_function_pointers(). Good idea to also call init_vars and |
145 | * init_function_pointers(). Good idea to also call init_vars and |
178 | * init_hash_table if you are doing any object loading. |
146 | * init_hash_table if you are doing any object loading. |
179 | */ |
147 | */ |
180 | |
148 | void |
181 | void init_library(void) { |
149 | init_library (void) |
182 | init_environ(); |
150 | { |
183 | init_globals(); |
151 | init_globals (); |
184 | init_hash_table(); |
|
|
185 | init_objects(); |
|
|
186 | init_vars(); |
|
|
187 | init_block(); |
152 | init_block (); |
188 | ReadBmapNames (); |
|
|
189 | ReadSmooth(); |
153 | ReadSmooth (); |
190 | init_anim(); /* Must be after we read in the bitmaps */ |
154 | init_anim (); /* Must be after we read in the bitmaps */ |
191 | init_archetypes(); /* Reads all archetypes from file */ |
155 | init_archetypes (); /* Reads all archetypes from file */ |
192 | init_dynamic (); |
156 | init_dynamic (); |
193 | init_attackmess(); |
157 | init_attackmess (); |
194 | init_clocks(); |
158 | init_clocks (); |
195 | init_emergency_mappath(); |
|
|
196 | init_experience(); |
159 | init_experience (); |
197 | } |
160 | } |
198 | |
161 | |
199 | |
162 | |
200 | /* init_environ initializes values from the environmental variables. |
163 | /* init_environ initialises values from the environmental variables. |
201 | * it needs to be called very early, since command line options should |
164 | * it needs to be called very early, since command line options should |
202 | * overwrite these if specified. |
165 | * overwrite these if specified. |
203 | */ |
166 | */ |
|
|
167 | void |
204 | void init_environ(void) { |
168 | init_environ (void) |
|
|
169 | { |
205 | char *cp; |
170 | char *cp; |
206 | |
171 | |
207 | cp=getenv("CROSSFIRE_LIBDIR"); |
172 | cp = getenv ("CROSSFIRE_LIBDIR"); |
|
|
173 | if (cp) |
208 | if (cp) settings.datadir=cp; |
174 | settings.datadir = cp; |
209 | cp=getenv("CROSSFIRE_LOCALDIR"); |
175 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
|
|
176 | if (cp) |
210 | if (cp) settings.localdir=cp; |
177 | settings.localdir = cp; |
211 | cp=getenv("CROSSFIRE_PLAYERDIR"); |
178 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
|
|
179 | if (cp) |
212 | if (cp) settings.playerdir=cp; |
180 | settings.playerdir = cp; |
213 | cp=getenv("CROSSFIRE_MAPDIR"); |
181 | cp = getenv ("CROSSFIRE_MAPDIR"); |
|
|
182 | if (cp) |
214 | if (cp) settings.mapdir=cp; |
183 | settings.mapdir = cp; |
215 | cp=getenv("CROSSFIRE_ARCHETYPES"); |
184 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
|
|
185 | if (cp) |
216 | if (cp) settings.archetypes=cp; |
186 | settings.archetypes = cp; |
217 | cp=getenv("CROSSFIRE_TREASURES"); |
187 | cp = getenv ("CROSSFIRE_TREASURES"); |
|
|
188 | if (cp) |
218 | if (cp) settings.treasures=cp; |
189 | settings.treasures = cp; |
219 | cp=getenv("CROSSFIRE_UNIQUEDIR"); |
190 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
|
|
191 | if (cp) |
220 | if (cp) settings.uniquedir=cp; |
192 | settings.uniquedir = cp; |
221 | cp=getenv("CROSSFIRE_TEMPLATEDIR"); |
193 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
|
|
194 | if (cp) |
222 | if (cp) settings.templatedir=cp; |
195 | settings.templatedir = cp; |
223 | cp=getenv("CROSSFIRE_TMPDIR"); |
196 | cp = getenv ("CROSSFIRE_TMPDIR"); |
|
|
197 | if (cp) |
224 | if (cp) settings.tmpdir=cp; |
198 | settings.tmpdir = cp; |
225 | } |
199 | } |
226 | |
|
|
227 | |
200 | |
228 | /* |
201 | /* |
229 | * Initialises all global variables. |
202 | * Initialises all global variables. |
230 | * Might use environment-variables as default for some of them. |
203 | * Might use environment-variables as default for some of them. |
231 | */ |
204 | */ |
232 | |
205 | void |
233 | void init_globals(void) { |
206 | init_globals (void) |
|
|
207 | { |
234 | if (settings.logfilename[0] == 0) { |
208 | if (settings.logfilename[0] == 0) |
235 | logfile = stderr; |
209 | logfile = stderr; |
236 | } |
|
|
237 | else if ((logfile=fopen(settings.logfilename, "a"))==NULL) { |
210 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
|
|
211 | { |
238 | fprintf(stderr,"Unable to open %s as the logfile - will use stderr instead\n", |
212 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
239 | settings.logfilename); |
|
|
240 | logfile = stderr; |
213 | logfile = stderr; |
241 | } |
214 | } |
242 | else { |
215 | else |
243 | setvbuf(logfile, NULL, _IOLBF, 0); |
216 | setvbuf (logfile, NULL, _IOLBF, 0); |
244 | } |
|
|
245 | exiting = 0; |
|
|
246 | first_player=NULL; |
|
|
247 | first_friendly_object=NULL; |
|
|
248 | first_map=NULL; |
|
|
249 | first_treasurelist=NULL; |
|
|
250 | first_artifactlist=NULL; |
|
|
251 | first_archetype=NULL; |
|
|
252 | *first_map_ext_path=0; |
|
|
253 | warn_archetypes=0; |
|
|
254 | nroftreasures = 0; |
|
|
255 | nrofartifacts = 0; |
|
|
256 | nrofallowedstr=0; |
|
|
257 | ring_arch = NULL; |
|
|
258 | amulet_arch = NULL; |
|
|
259 | staff_arch = NULL; |
|
|
260 | undead_name = add_string("undead"); |
|
|
261 | trying_emergency_save = 0; |
|
|
262 | num_animations=0; |
|
|
263 | animations=NULL; |
|
|
264 | animations_allocated=0; |
|
|
265 | init_defaults(); |
|
|
266 | } |
217 | } |
267 | |
218 | |
268 | /* |
219 | void |
269 | * Sets up and initialises the linked list of free and used objects. |
|
|
270 | * Allocates a certain chunk of objects and puts them on the free list. |
|
|
271 | * Called by init_library(); |
|
|
272 | */ |
|
|
273 | |
|
|
274 | void init_objects(void) { |
|
|
275 | int i; |
|
|
276 | /* Initialize all objects: */ |
|
|
277 | objects=NULL; |
|
|
278 | active_objects = NULL; |
|
|
279 | |
|
|
280 | #ifdef MEMORY_DEBUG |
|
|
281 | free_objects=NULL; |
|
|
282 | #else |
|
|
283 | free_objects=objarray; |
|
|
284 | objarray[0].prev=NULL, |
|
|
285 | objarray[0].next= &objarray[1], |
|
|
286 | SET_FLAG(&objarray[0], FLAG_REMOVED); |
|
|
287 | SET_FLAG(&objarray[0], FLAG_FREED); |
|
|
288 | for(i=1;i<STARTMAX-1;i++) { |
|
|
289 | objarray[i].next= &objarray[i+1]; |
|
|
290 | objarray[i].prev= &objarray[i-1]; |
|
|
291 | SET_FLAG(&objarray[i], FLAG_REMOVED); |
|
|
292 | SET_FLAG(&objarray[i], FLAG_FREED); |
|
|
293 | } |
|
|
294 | objarray[STARTMAX-1].next=NULL; |
|
|
295 | objarray[STARTMAX-1].prev= &objarray[STARTMAX-2]; |
|
|
296 | SET_FLAG(&objarray[STARTMAX-1], FLAG_REMOVED); |
|
|
297 | SET_FLAG(&objarray[STARTMAX-1], FLAG_FREED); |
|
|
298 | #endif |
|
|
299 | } |
|
|
300 | |
|
|
301 | /* |
|
|
302 | * Initialises global variables which can be changed by options. |
|
|
303 | * Called by init_library(). |
|
|
304 | */ |
|
|
305 | |
|
|
306 | void init_defaults(void) { |
|
|
307 | editor=0; |
|
|
308 | nroferrors=0; |
|
|
309 | } |
|
|
310 | |
|
|
311 | |
|
|
312 | void init_dynamic (void) { |
220 | init_dynamic (void) |
|
|
221 | { |
313 | archetype *at = first_archetype; |
222 | archetype *at = first_archetype; |
|
|
223 | |
314 | while (at) { |
224 | while (at) |
|
|
225 | { |
315 | if (at->clone.type == MAP) { |
226 | if (at->clone.type == MAP) |
|
|
227 | { |
316 | if (at->clone.race) { |
228 | if (at->clone.race) |
317 | strcpy (first_map_ext_path, at->clone.race); |
229 | first_map_ext_path = at->clone.race; |
|
|
230 | |
|
|
231 | if (EXIT_PATH (&at->clone)) |
|
|
232 | { |
|
|
233 | first_map_path = EXIT_PATH (&at->clone); |
|
|
234 | return; |
318 | } |
235 | } |
319 | if (EXIT_PATH (&at->clone)) { |
|
|
320 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
|
|
321 | return; |
|
|
322 | } |
236 | } |
323 | } |
237 | |
324 | at = at->next; |
238 | at = at->next; |
325 | } |
239 | } |
|
|
240 | |
326 | LOG(llevDebug,"You Need a archetype called 'map' and it have to contain start map\n"); |
241 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
327 | exit (-1); |
242 | exit (-1); |
328 | } |
243 | } |
329 | |
244 | |
330 | unsigned long todtick; |
245 | unsigned long todtick; |
331 | |
246 | |
332 | /* |
247 | /* |
333 | * Write out the current time to the file so time does not |
248 | * Write out the current time to the file so time does not |
334 | * reset every time the server reboots. |
249 | * reset every time the server reboots. |
335 | */ |
250 | */ |
336 | |
251 | void |
337 | void write_todclock(void) |
252 | write_todclock (void) |
338 | { |
253 | { |
339 | char filename[MAX_BUF]; |
254 | char filename[MAX_BUF]; |
340 | FILE *fp; |
255 | FILE *fp; |
341 | |
256 | |
342 | sprintf(filename, "%s/clockdata", settings.localdir); |
257 | sprintf (filename, "%s/clockdata", settings.localdir); |
343 | if ((fp = fopen(filename, "w")) == NULL) { |
258 | if ((fp = fopen (filename, "w")) == NULL) |
|
|
259 | { |
344 | LOG(llevError, "Cannot open %s for writing\n", filename); |
260 | LOG (llevError, "Cannot open %s for writing\n", filename); |
345 | return; |
261 | return; |
346 | } |
262 | } |
347 | fprintf(fp, "%lu", todtick); |
263 | fprintf (fp, "%lu", todtick); |
348 | fclose(fp); |
264 | fclose (fp); |
349 | } |
265 | } |
350 | |
266 | |
351 | /* |
267 | /* |
352 | * Initializes the gametime and TOD counters |
268 | * initialises the gametime and TOD counters |
353 | * Called by init_library(). |
269 | * Called by init_library(). |
354 | */ |
270 | */ |
355 | |
271 | void |
356 | void init_clocks(void) |
272 | init_clocks (void) |
357 | { |
273 | { |
358 | char filename[MAX_BUF]; |
274 | char filename[MAX_BUF]; |
359 | FILE *fp; |
275 | FILE *fp; |
360 | static int has_been_done=0; |
276 | static int has_been_done = 0; |
361 | |
277 | |
362 | if (has_been_done) |
278 | if (has_been_done) |
363 | return; |
279 | return; |
364 | else |
280 | else |
365 | has_been_done = 1; |
281 | has_been_done = 1; |
366 | |
282 | |
367 | sprintf(filename, "%s/clockdata", settings.localdir); |
283 | sprintf (filename, "%s/clockdata", settings.localdir); |
368 | LOG(llevDebug, "Reading clockdata from %s...", filename); |
284 | LOG (llevDebug, "Reading clockdata from %s...\n", filename); |
369 | if ((fp = fopen(filename, "r")) == NULL) { |
285 | if ((fp = fopen (filename, "r")) == NULL) |
|
|
286 | { |
370 | LOG(llevError, "Can't open %s.\n", filename); |
287 | LOG (llevError, "Can't open %s.\n", filename); |
371 | todtick = 0; |
288 | todtick = 0; |
372 | write_todclock(); |
289 | write_todclock (); |
373 | return; |
290 | return; |
374 | } |
291 | } |
|
|
292 | |
375 | fscanf(fp, "%lu", &todtick); |
293 | fscanf (fp, "%lu", &todtick); |
376 | LOG(llevDebug, "todtick=%lu\n", todtick); |
294 | LOG (llevDebug, "todtick=%lu\n", todtick); |
377 | fclose(fp); |
295 | fclose (fp); |
378 | } |
296 | } |
379 | |
297 | |
380 | /* |
298 | /* |
381 | * Initializes the attack messages. |
299 | * initialises the attack messages. |
382 | * Called by init_library(). |
300 | * Called by init_library(). |
383 | */ |
301 | */ |
384 | |
302 | |
385 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
303 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
386 | |
304 | |
|
|
305 | void |
387 | void init_attackmess(void){ |
306 | init_attackmess (void) |
|
|
307 | { |
388 | char buf[MAX_BUF]; |
308 | char buf[MAX_BUF]; |
389 | char filename[MAX_BUF]; |
309 | char filename[MAX_BUF]; |
390 | char *cp, *p; |
310 | char *cp, *p; |
391 | FILE *fp; |
311 | FILE *fp; |
392 | static int has_been_done=0; |
312 | static int has_been_done = 0; |
393 | int mess, level, comp; |
313 | int mess, level, comp; |
394 | int mode=0, total=0; |
314 | int mode = 0, total = 0; |
395 | |
315 | |
396 | if (has_been_done) |
316 | if (has_been_done) |
397 | return; |
317 | return; |
398 | else |
318 | else |
399 | has_been_done = 1; |
319 | has_been_done = 1; |
400 | |
320 | |
401 | sprintf(filename, "%s/attackmess", settings.datadir); |
321 | sprintf (filename, "%s/attackmess", settings.datadir); |
402 | LOG(llevDebug, "Reading attack messages from %s...", filename); |
322 | LOG (llevDebug, "Reading attack messages from %s...\n", filename); |
403 | if ((fp = open_and_uncompress(filename, 0, &comp)) == NULL) { |
323 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
|
|
324 | { |
404 | LOG(llevError, "Can't open %s.\n", filename); |
325 | LOG (llevError, "Can't open %s.\n", filename); |
405 | return; |
326 | return; |
406 | } |
327 | } |
407 | |
328 | |
408 | level = 0; |
329 | level = 0; |
409 | while (fgets(buf, MAX_BUF, fp)!=NULL) { |
330 | while (fgets (buf, MAX_BUF, fp) != NULL) |
410 | if (*buf=='#') continue; |
331 | { |
|
|
332 | if (*buf == '#') |
|
|
333 | continue; |
411 | if((cp=strchr(buf,'\n'))!=NULL) |
334 | if ((cp = strchr (buf, '\n')) != NULL) |
412 | *cp='\0'; |
335 | *cp = '\0'; |
413 | cp=buf; |
336 | cp = buf; |
414 | while(*cp==' ') /* Skip blanks */ |
337 | while (*cp == ' ') /* Skip blanks */ |
415 | cp++; |
338 | cp++; |
416 | |
339 | |
417 | if (strncmp(cp, "TYPE:", 5)==0) { |
340 | if (strncmp (cp, "TYPE:", 5) == 0) |
|
|
341 | { |
418 | p = strtok(buf, ":"); |
342 | p = strtok (buf, ":"); |
419 | p = strtok(NULL, ":"); |
343 | p = strtok (NULL, ":"); |
420 | if (mode == 1) { |
344 | if (mode == 1) |
|
|
345 | { |
421 | attack_mess[mess][level].level = -1; |
346 | attack_mess[mess][level].level = -1; |
422 | attack_mess[mess][level].buf1 = NULL; |
347 | attack_mess[mess][level].buf1 = NULL; |
423 | attack_mess[mess][level].buf2 = NULL; |
348 | attack_mess[mess][level].buf2 = NULL; |
424 | attack_mess[mess][level].buf3 = NULL; |
349 | attack_mess[mess][level].buf3 = NULL; |
425 | } |
350 | } |
426 | level = 0; |
351 | level = 0; |
427 | mess = atoi(p); |
352 | mess = atoi (p); |
428 | mode = 1; |
353 | mode = 1; |
429 | continue; |
354 | continue; |
430 | } |
355 | } |
431 | if (mode==1) { |
356 | if (mode == 1) |
|
|
357 | { |
432 | p = strtok(buf, "="); |
358 | p = strtok (buf, "="); |
433 | attack_mess[mess][level].level = atoi(buf); |
359 | attack_mess[mess][level].level = atoi (buf); |
434 | p = strtok(NULL, "="); |
360 | p = strtok (NULL, "="); |
435 | if (p != NULL) |
361 | if (p != NULL) |
436 | attack_mess[mess][level].buf1 = strdup_local(p); |
362 | attack_mess[mess][level].buf1 = strdup (p); |
437 | else |
363 | else |
438 | attack_mess[mess][level].buf1 = strdup_local(""); |
364 | attack_mess[mess][level].buf1 = strdup (""); |
439 | mode = 2; |
365 | mode = 2; |
440 | continue; |
366 | continue; |
|
|
367 | } |
441 | } else if (mode==2) { |
368 | else if (mode == 2) |
|
|
369 | { |
442 | p = strtok(buf, "="); |
370 | p = strtok (buf, "="); |
443 | attack_mess[mess][level].level = atoi(buf); |
371 | attack_mess[mess][level].level = atoi (buf); |
444 | p = strtok(NULL, "="); |
372 | p = strtok (NULL, "="); |
445 | if (p != NULL) |
373 | if (p != NULL) |
446 | attack_mess[mess][level].buf2 = strdup_local(p); |
374 | attack_mess[mess][level].buf2 = strdup (p); |
447 | else |
375 | else |
448 | attack_mess[mess][level].buf2 = strdup_local(""); |
376 | attack_mess[mess][level].buf2 = strdup (""); |
449 | mode = 3; |
377 | mode = 3; |
450 | continue; |
378 | continue; |
|
|
379 | } |
451 | } else if (mode==3) { |
380 | else if (mode == 3) |
|
|
381 | { |
452 | p = strtok(buf, "="); |
382 | p = strtok (buf, "="); |
453 | attack_mess[mess][level].level = atoi(buf); |
383 | attack_mess[mess][level].level = atoi (buf); |
454 | p = strtok(NULL, "="); |
384 | p = strtok (NULL, "="); |
455 | if (p != NULL) |
385 | if (p != NULL) |
456 | attack_mess[mess][level].buf3 = strdup_local(p); |
386 | attack_mess[mess][level].buf3 = strdup (p); |
457 | else |
387 | else |
458 | attack_mess[mess][level].buf3 = strdup_local(""); |
388 | attack_mess[mess][level].buf3 = strdup (""); |
459 | mode = 1; |
389 | mode = 1; |
460 | level++; |
390 | level++; |
461 | total++; |
391 | total++; |
462 | continue; |
392 | continue; |
463 | } |
393 | } |
464 | } |
394 | } |
465 | LOG(llevDebug, "got %d messages in %d categories.\n", total, mess+1); |
395 | LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
466 | close_and_delete(fp, comp); |
396 | close_and_delete (fp, comp); |
467 | } |
397 | } |