1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
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21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #define EXTERN // horrible hack |
24 | #define EXTERN // horrible hack |
26 | |
25 | |
27 | #include <global.h> |
26 | #include <global.h> |
… | |
… | |
72 | DATADIR, |
71 | DATADIR, |
73 | LOCALDIR, |
72 | LOCALDIR, |
74 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
73 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
75 | UNIQUE_DIR, TEMPLATE_DIR, |
74 | UNIQUE_DIR, TEMPLATE_DIR, |
76 | TMPDIR, |
75 | TMPDIR, |
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76 | PK_LUCK_PENALTY, |
77 | STAT_LOSS_ON_DEATH, |
77 | STAT_LOSS_ON_DEATH, |
78 | PK_LUCK_PENALTY, |
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79 | PERMANENT_EXPERIENCE_RATIO, |
78 | PERMANENT_EXPERIENCE_RATIO, |
80 | DEATH_PENALTY_RATIO, |
79 | DEATH_PENALTY_RATIO, |
81 | DEATH_PENALTY_LEVEL, |
80 | DEATH_PENALTY_LEVEL, |
82 | BALANCED_STAT_LOSS, |
81 | BALANCED_STAT_LOSS, |
83 | NOT_PERMADETH, |
82 | NOT_PERMADETH, |
… | |
… | |
85 | SET_TITLE, |
84 | SET_TITLE, |
86 | RESURRECTION, |
85 | RESURRECTION, |
87 | SEARCH_ITEMS, |
86 | SEARCH_ITEMS, |
88 | SPELL_ENCUMBRANCE, |
87 | SPELL_ENCUMBRANCE, |
89 | SPELL_FAILURE_EFFECTS, |
88 | SPELL_FAILURE_EFFECTS, |
90 | CASTING_TIME, |
89 | SET_FRIENDLY_FIRE, |
91 | REAL_WIZ, |
90 | 0, |
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|
91 | 0, |
92 | EXPLORE_MODE, |
92 | EXPLORE_MODE, |
93 | SPELLPOINT_LEVEL_DEPEND, |
93 | SPELLPOINT_LEVEL_DEPEND, |
94 | SET_FRIENDLY_FIRE, |
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95 | MOTD, |
94 | MOTD, |
96 | "rules", |
95 | "rules", |
97 | "news", |
96 | "news", |
98 | "", /* DM_MAIL */ |
97 | "", /* DM_MAIL */ |
99 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
98 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
… | |
… | |
104 | ARMOR_MAX_ENCHANT, |
103 | ARMOR_MAX_ENCHANT, |
105 | ARMOR_WEIGHT_REDUCTION, |
104 | ARMOR_WEIGHT_REDUCTION, |
106 | ARMOR_WEIGHT_LINEAR, |
105 | ARMOR_WEIGHT_LINEAR, |
107 | ARMOR_SPEED_IMPROVEMENT, |
106 | ARMOR_SPEED_IMPROVEMENT, |
108 | ARMOR_SPEED_LINEAR, |
107 | ARMOR_SPEED_LINEAR, |
109 | 1, /* no_player_stealing */ |
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110 | 1, /* create_home_portals */ |
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111 | }; |
108 | }; |
112 | |
109 | |
113 | /* perhaps not the best place for this, but needs to be |
110 | /* perhaps not the best place for this, but needs to be |
114 | * in some file in the common area so that standalone |
111 | * in some file in the common area so that standalone |
115 | * programs, like the random map generator, can be built. |
112 | * programs, like the random map generator, can be built. |
… | |
… | |
135 | "Wounding", |
132 | "Wounding", |
136 | "Death", |
133 | "Death", |
137 | "Light" |
134 | "Light" |
138 | }; |
135 | }; |
139 | |
136 | |
140 | /* |
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141 | * It is vital that init_library() is called by any functions |
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142 | * using this library. |
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143 | * If you want to lessen the size of the program using the library, |
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144 | * you can replace the call to init_library() with init_globals() and |
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145 | * init_function_pointers(). Good idea to also call init_vars and |
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146 | * init_hash_table if you are doing any object loading. |
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147 | */ |
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148 | void |
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149 | init_library (void) |
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150 | { |
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151 | init_globals (); |
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152 | init_block (); |
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153 | ReadSmooth (); |
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154 | init_anim (); /* Must be after we read in the bitmaps */ |
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155 | init_archetypes (); /* Reads all archetypes from file */ |
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156 | init_dynamic (); |
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157 | init_attackmess (); |
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158 | init_clocks (); |
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159 | init_experience (); |
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160 | } |
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161 | |
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162 | |
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163 | /* init_environ initialises values from the environmental variables. |
137 | /* init_environ initialises values from the environmental variables. |
164 | * it needs to be called very early, since command line options should |
138 | * it needs to be called very early, since command line options should |
165 | * overwrite these if specified. |
139 | * overwrite these if specified. |
166 | */ |
140 | */ |
167 | void |
141 | void |
168 | init_environ (void) |
142 | init_environ (void) |
169 | { |
143 | { |
170 | char *cp; |
144 | char *cp; |
171 | |
145 | |
172 | cp = getenv ("CROSSFIRE_LIBDIR"); |
146 | cp = getenv ("DELIANTRA_LIBDIR"); |
173 | if (cp) |
147 | if (cp) |
174 | settings.datadir = cp; |
148 | settings.datadir = cp; |
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149 | |
175 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
150 | cp = getenv ("DELIANTRA_LOCALDIR"); |
176 | if (cp) |
151 | if (cp) |
177 | settings.localdir = cp; |
152 | settings.localdir = cp; |
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153 | |
178 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
154 | cp = getenv ("DELIANTRA_PLAYERDIR"); |
179 | if (cp) |
155 | if (cp) |
180 | settings.playerdir = cp; |
156 | settings.playerdir = cp; |
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157 | |
181 | cp = getenv ("CROSSFIRE_MAPDIR"); |
158 | cp = getenv ("DELIANTRA_MAPDIR"); |
182 | if (cp) |
159 | if (cp) |
183 | settings.mapdir = cp; |
160 | settings.mapdir = cp; |
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161 | |
184 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
162 | cp = getenv ("DELIANTRA_ARCHETYPES"); |
185 | if (cp) |
163 | if (cp) |
186 | settings.archetypes = cp; |
164 | settings.archetypes = cp; |
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165 | |
187 | cp = getenv ("CROSSFIRE_TREASURES"); |
166 | cp = getenv ("DELIANTRA_TREASURES"); |
188 | if (cp) |
167 | if (cp) |
189 | settings.treasures = cp; |
168 | settings.treasures = cp; |
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169 | |
190 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
170 | cp = getenv ("DELIANTRA_UNIQUEDIR"); |
191 | if (cp) |
171 | if (cp) |
192 | settings.uniquedir = cp; |
172 | settings.uniquedir = cp; |
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173 | |
193 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
174 | cp = getenv ("DELIANTRA_TEMPLATEDIR"); |
194 | if (cp) |
175 | if (cp) |
195 | settings.templatedir = cp; |
176 | settings.templatedir = cp; |
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177 | |
196 | cp = getenv ("CROSSFIRE_TMPDIR"); |
178 | cp = getenv ("DELIANTRA_TMPDIR"); |
197 | if (cp) |
179 | if (cp) |
198 | settings.tmpdir = cp; |
180 | settings.tmpdir = cp; |
199 | } |
181 | } |
200 | |
182 | |
201 | /* |
183 | /* |
… | |
… | |
204 | */ |
186 | */ |
205 | void |
187 | void |
206 | init_globals (void) |
188 | init_globals (void) |
207 | { |
189 | { |
208 | if (settings.logfilename[0] == 0) |
190 | if (settings.logfilename[0] == 0) |
209 | logfile = stderr; |
191 | set_logfd (-1); |
210 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
192 | else |
211 | { |
193 | { |
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194 | int logfd = open (settings.logfilename, O_CREAT|O_WRONLY|O_APPEND, 0666); |
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195 | |
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196 | if (logfd >= 0) |
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197 | set_logfd (logfd); |
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198 | else |
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199 | { |
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200 | set_logfd (-1); |
212 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
201 | LOG (llevError, "Unable to open %s as the logfile - will use stderr instead", settings.logfilename); |
213 | logfile = stderr; |
202 | } |
214 | } |
203 | } |
215 | else |
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216 | setvbuf (logfile, NULL, _IOLBF, 0); |
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217 | } |
204 | } |
218 | |
205 | |
219 | void |
206 | void |
220 | init_dynamic (void) |
207 | init_dynamic (void) |
221 | { |
208 | { |
222 | archetype *at = first_archetype; |
209 | first_map_ext_path = "/start/HallsOfSelection"; |
223 | |
210 | first_map_path = "/HallOfSelection"; |
224 | while (at) |
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225 | { |
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226 | if (at->clone.type == MAP) |
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227 | { |
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228 | if (at->clone.race) |
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229 | first_map_ext_path = at->clone.race; |
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230 | |
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231 | if (EXIT_PATH (&at->clone)) |
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232 | { |
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233 | first_map_path = EXIT_PATH (&at->clone); |
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234 | return; |
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235 | } |
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236 | } |
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237 | |
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238 | at = at->next; |
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239 | } |
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240 | |
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241 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
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242 | exit (-1); |
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243 | } |
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244 | |
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245 | unsigned long todtick; |
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246 | |
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247 | /* |
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248 | * Write out the current time to the file so time does not |
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249 | * reset every time the server reboots. |
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250 | */ |
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251 | void |
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252 | write_todclock (void) |
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253 | { |
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254 | char filename[MAX_BUF]; |
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255 | FILE *fp; |
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256 | |
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257 | sprintf (filename, "%s/clockdata", settings.localdir); |
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258 | if ((fp = fopen (filename, "w")) == NULL) |
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259 | { |
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260 | LOG (llevError, "Cannot open %s for writing\n", filename); |
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261 | return; |
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262 | } |
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263 | fprintf (fp, "%lu", todtick); |
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264 | fclose (fp); |
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265 | } |
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266 | |
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267 | /* |
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268 | * initialises the gametime and TOD counters |
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269 | * Called by init_library(). |
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270 | */ |
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271 | void |
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272 | init_clocks (void) |
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273 | { |
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274 | char filename[MAX_BUF]; |
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275 | FILE *fp; |
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276 | static int has_been_done = 0; |
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277 | |
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278 | if (has_been_done) |
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279 | return; |
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280 | else |
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281 | has_been_done = 1; |
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282 | |
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283 | sprintf (filename, "%s/clockdata", settings.localdir); |
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284 | LOG (llevDebug, "Reading clockdata from %s...\n", filename); |
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285 | if ((fp = fopen (filename, "r")) == NULL) |
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286 | { |
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287 | LOG (llevError, "Can't open %s.\n", filename); |
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288 | todtick = 0; |
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289 | write_todclock (); |
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290 | return; |
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291 | } |
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292 | |
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293 | fscanf (fp, "%lu", &todtick); |
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294 | LOG (llevDebug, "todtick=%lu\n", todtick); |
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295 | fclose (fp); |
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296 | } |
211 | } |
297 | |
212 | |
298 | /* |
213 | /* |
299 | * initialises the attack messages. |
214 | * initialises the attack messages. |
300 | * Called by init_library(). |
215 | * Called by init_library(). |