1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #define EXTERN // horrible hack |
24 | #define EXTERN // horrible hack |
… | |
… | |
218 | } |
217 | } |
219 | |
218 | |
220 | void |
219 | void |
221 | init_dynamic (void) |
220 | init_dynamic (void) |
222 | { |
221 | { |
223 | archetype *at = first_archetype; |
222 | for_all_archetypes (at) |
224 | |
|
|
225 | while (at) |
|
|
226 | { |
223 | { |
227 | if (at->clone.type == MAP) |
224 | if (at->type == MAP) |
228 | { |
225 | { |
229 | if (at->clone.race) |
226 | if (at->race) |
230 | first_map_ext_path = at->clone.race; |
227 | first_map_ext_path = at->race; |
231 | |
228 | |
232 | if (EXIT_PATH (&at->clone)) |
229 | if (EXIT_PATH (at)) |
233 | { |
230 | { |
234 | first_map_path = EXIT_PATH (&at->clone); |
231 | first_map_path = EXIT_PATH (at); |
235 | return; |
232 | return; |
236 | } |
233 | } |
237 | } |
234 | } |
238 | |
|
|
239 | at = at->next; |
|
|
240 | } |
235 | } |
241 | |
236 | |
242 | LOG (llevDebug, "You need an archetype of type 'map' and it has to contain the player start map\n"); |
237 | LOG (llevDebug, "You need an archetype of type 'map' and it has to contain the player start map\n"); |
243 | exit (-1); |
238 | exit (-1); |
244 | } |
239 | } |