1 | /* |
1 | /* |
2 | * static char *rcsid_init_c = |
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3 | * "$Id: init.C,v 1.6 2006/09/07 09:37:11 pippijn Exp $"; |
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4 | */ |
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5 | |
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6 | /* |
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7 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
8 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
10 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
11 | |
7 | * |
12 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
13 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
14 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
15 | (at your option) any later version. |
11 | * (at your option) any later version. |
16 | |
12 | * |
17 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
18 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
20 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
21 | |
17 | * |
22 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
23 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | |
21 | * |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
27 | */ |
23 | */ |
28 | |
24 | |
29 | #define EXTERN |
25 | #define EXTERN // horrible hack |
30 | #define INIT_C |
26 | |
31 | #include <global.h> |
27 | #include <global.h> |
32 | #include <object.h> |
28 | #include <object.h> |
33 | |
29 | |
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30 | extern const char *const attacktype_desc[NROFATTACKS] = { |
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31 | # define def(uc, lc, name, plus, change) # name, |
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32 | # include "attackinc.h" |
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33 | # undef def |
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34 | }; |
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35 | |
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36 | extern const char *const resist_plus[NROFATTACKS] = { |
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37 | # define def(uc, lc, name, plus, change) # plus, |
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38 | # include "attackinc.h" |
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39 | # undef def |
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40 | }; |
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41 | |
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42 | extern const char *const change_resist_msg[NROFATTACKS] = { |
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43 | # define def(uc, lc, name, plus, change) # change, |
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44 | # include "attackinc.h" |
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45 | # undef def |
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46 | }; |
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47 | |
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48 | int resist_table[NROFATTACKS] = { |
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49 | # define def(uc, lc, name, plus, change) ATNR_ ## uc, |
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50 | # include "attackinc.h" |
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51 | # undef def |
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52 | }; |
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53 | |
34 | /* You unforunately need to looking in include/global.h to see what these |
54 | /* You unforunately need to looking in include/global.h to see what these |
35 | * correspond to. |
55 | * correspond to. |
36 | */ |
56 | */ |
37 | struct Settings settings = { |
57 | struct Settings settings = { |
38 | LOGFILE, /* Logfile */ |
58 | LOGFILE, /* Logfile */ |
39 | CSPORT, /* Client/server port */ |
59 | CSPORT, /* Client/server port */ |
40 | |
60 | |
41 | /* Debug level */ |
61 | /* Debug level */ |
42 | #ifdef DEBUG |
62 | #ifdef DEBUG |
43 | llevDebug, |
63 | llevDebug, |
44 | #else |
64 | #else |
45 | llevInfo, |
65 | llevInfo, |
46 | #endif |
66 | #endif |
47 | |
67 | |
48 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
68 | 0, NULL, 0, /* dumpvalues, dumparg, daemonmode */ |
49 | 0, /* argc */ |
69 | 0, /* argc */ |
50 | NULL, /* argv */ |
70 | NULL, /* argv */ |
51 | CONFDIR, |
71 | CONFDIR, |
52 | DATADIR, |
72 | DATADIR, |
53 | LOCALDIR, |
73 | LOCALDIR, |
54 | PLAYERDIR, MAPDIR, ARCHETYPES,REGIONS,TREASURES, |
74 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
55 | UNIQUE_DIR, TEMPLATE_DIR, |
75 | UNIQUE_DIR, TEMPLATE_DIR, |
56 | TMPDIR, |
76 | TMPDIR, |
57 | STAT_LOSS_ON_DEATH, |
77 | STAT_LOSS_ON_DEATH, |
58 | PK_LUCK_PENALTY, |
78 | PK_LUCK_PENALTY, |
59 | PERMANENT_EXPERIENCE_RATIO, |
79 | PERMANENT_EXPERIENCE_RATIO, |
60 | DEATH_PENALTY_RATIO, |
80 | DEATH_PENALTY_RATIO, |
61 | DEATH_PENALTY_LEVEL, |
81 | DEATH_PENALTY_LEVEL, |
62 | BALANCED_STAT_LOSS, |
82 | BALANCED_STAT_LOSS, |
63 | NOT_PERMADETH, |
83 | NOT_PERMADETH, |
64 | SIMPLE_EXP, |
84 | SIMPLE_EXP, |
65 | RESET_LOCATION_TIME, |
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66 | SET_TITLE, |
85 | SET_TITLE, |
67 | RESURRECTION, |
86 | RESURRECTION, |
68 | SEARCH_ITEMS, |
87 | SEARCH_ITEMS, |
69 | SPELL_ENCUMBRANCE, |
88 | SPELL_ENCUMBRANCE, |
70 | SPELL_FAILURE_EFFECTS, |
89 | SPELL_FAILURE_EFFECTS, |
71 | CASTING_TIME, |
90 | CASTING_TIME, |
72 | REAL_WIZ, |
91 | REAL_WIZ, |
73 | RECYCLE_TMP_MAPS, |
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74 | EXPLORE_MODE, |
92 | EXPLORE_MODE, |
75 | SPELLPOINT_LEVEL_DEPEND, |
93 | SPELLPOINT_LEVEL_DEPEND, |
76 | SET_FRIENDLY_FIRE, |
94 | SET_FRIENDLY_FIRE, |
77 | "", /* Who format specifier */ |
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78 | "", /* who wiz format specifier */ |
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79 | MOTD, |
95 | MOTD, |
80 | "rules", |
96 | "rules", |
81 | "news", |
97 | "news", |
82 | "", /* DM_MAIL */ |
98 | "", /* DM_MAIL */ |
83 | 0, /* This and the next 3 values are metaserver values */ |
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84 | "", |
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85 | "", |
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86 | 0, |
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87 | "", |
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88 | 0,0,0,0,0,0,0,0, /* worldmap settings*/ |
99 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
89 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
100 | 0, |
90 | 0, |
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91 | 1.0, |
101 | 1.0, |
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102 | |
92 | /* Armor enchantment stuff */ |
103 | /* Armor enchantment stuff */ |
93 | ARMOR_MAX_ENCHANT, |
104 | ARMOR_MAX_ENCHANT, |
94 | ARMOR_WEIGHT_REDUCTION, |
105 | ARMOR_WEIGHT_REDUCTION, |
95 | ARMOR_WEIGHT_LINEAR, |
106 | ARMOR_WEIGHT_LINEAR, |
96 | ARMOR_SPEED_IMPROVEMENT, |
107 | ARMOR_SPEED_IMPROVEMENT, |
97 | ARMOR_SPEED_LINEAR, |
108 | ARMOR_SPEED_LINEAR, |
98 | 1, /* no_player_stealing */ |
109 | 1, /* no_player_stealing */ |
99 | 1, /* create_home_portals */ |
110 | 1, /* create_home_portals */ |
100 | }; |
111 | }; |
101 | |
112 | |
102 | /* perhaps not the best place for this, but needs to be |
113 | /* perhaps not the best place for this, but needs to be |
103 | * in some file in the common area so that standalone |
114 | * in some file in the common area so that standalone |
104 | * programs, like the random map generator, can be built. |
115 | * programs, like the random map generator, can be built. |
105 | */ |
116 | */ |
106 | const char* const spellpathnames[NRSPELLPATHS] = { |
117 | const char *const spellpathnames[NRSPELLPATHS] = { |
107 | "Protection", |
118 | "Protection", |
108 | "Fire", |
119 | "Fire", |
109 | "Frost", |
120 | "Frost", |
110 | "Electricity", |
121 | "Electricity", |
111 | "Missiles", |
122 | "Missiles", |
112 | "Self", |
123 | "Self", |
113 | "Summoning", |
124 | "Summoning", |
114 | "Abjuration", |
125 | "Abjuration", |
115 | "Restoration", |
126 | "Restoration", |
116 | "Detonation", |
127 | "Detonation", |
117 | "Mind", |
128 | "Mind", |
118 | "Creation", |
129 | "Creation", |
119 | "Teleportation", |
130 | "Teleportation", |
120 | "Information", |
131 | "Information", |
121 | "Transmutation", |
132 | "Transmutation", |
122 | "Transferrence", |
133 | "Transferrence", |
123 | "Turning", |
134 | "Turning", |
124 | "Wounding", |
135 | "Wounding", |
125 | "Death", |
136 | "Death", |
126 | "Light" |
137 | "Light" |
127 | }; |
138 | }; |
128 | |
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129 | |
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130 | /* This loads the emergency map information from a |
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131 | * .emergency file in the map directory. Doing this makes |
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132 | * it easier to switch between map distributions (don't need |
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133 | * to recompile. Note that there is no reason I see that |
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134 | * this could not be re-loaded during play, but it seems |
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135 | * like there should be little reason to do that. |
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136 | */ |
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137 | static void init_emergency_mappath(void) |
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138 | { |
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139 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
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140 | FILE *fp; |
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141 | int online=0; |
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142 | |
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143 | /* If this file doesn't exist, not a big deal */ |
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144 | sprintf(filename,"%s/%s/.emergency",settings.datadir, settings.mapdir); |
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145 | if ((fp = fopen(filename, "r"))!=NULL) { |
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146 | while (fgets(tmpbuf, MAX_BUF-1, fp)) { |
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147 | if (tmpbuf[0] == '#') continue; /* ignore comments */ |
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148 | |
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149 | if (online == 0) { |
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150 | tmpbuf[strlen(tmpbuf)-1] = 0; /* kill newline */ |
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151 | settings.emergency_mapname = strdup_local(tmpbuf); |
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152 | } |
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153 | else if (online == 1) { |
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154 | settings.emergency_x = atoi(tmpbuf); |
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155 | } |
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156 | |
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157 | else if (online == 2) { |
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158 | settings.emergency_y = atoi(tmpbuf); |
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159 | } |
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160 | online++; |
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161 | if (online>2) break; |
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162 | } |
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163 | fclose(fp); |
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164 | if (online<=2) |
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165 | LOG(llevError,"Online read partial data from %s\n", filename); |
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166 | LOG(llevDebug,"Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, |
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167 | settings.emergency_x, settings.emergency_y); |
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168 | } |
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169 | } |
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170 | |
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171 | |
139 | |
172 | /* |
140 | /* |
173 | * It is vital that init_library() is called by any functions |
141 | * It is vital that init_library() is called by any functions |
174 | * using this library. |
142 | * using this library. |
175 | * If you want to lessen the size of the program using the library, |
143 | * If you want to lessen the size of the program using the library, |
176 | * you can replace the call to init_library() with init_globals() and |
144 | * you can replace the call to init_library() with init_globals() and |
177 | * init_function_pointers(). Good idea to also call init_vars and |
145 | * init_function_pointers(). Good idea to also call init_vars and |
178 | * init_hash_table if you are doing any object loading. |
146 | * init_hash_table if you are doing any object loading. |
179 | */ |
147 | */ |
180 | |
148 | void |
181 | void init_library(void) { |
149 | init_library (void) |
182 | init_environ(); |
150 | { |
183 | init_globals(); |
151 | init_globals (); |
184 | init_objects(); |
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185 | init_vars(); |
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186 | init_block(); |
152 | init_block (); |
187 | ReadBmapNames (); |
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188 | ReadSmooth(); |
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189 | init_anim(); /* Must be after we read in the bitmaps */ |
153 | init_anim (); /* Must be after we read in the bitmaps */ |
190 | init_archetypes(); /* Reads all archetypes from file */ |
154 | init_archetypes (); /* Reads all archetypes from file */ |
191 | init_dynamic (); |
155 | init_dynamic (); |
192 | init_attackmess(); |
156 | init_attackmess (); |
193 | init_clocks(); |
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194 | init_emergency_mappath(); |
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195 | init_experience(); |
157 | init_experience (); |
196 | } |
158 | } |
197 | |
159 | |
198 | |
160 | |
199 | /* init_environ initializes values from the environmental variables. |
161 | /* init_environ initialises values from the environmental variables. |
200 | * it needs to be called very early, since command line options should |
162 | * it needs to be called very early, since command line options should |
201 | * overwrite these if specified. |
163 | * overwrite these if specified. |
202 | */ |
164 | */ |
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165 | void |
203 | void init_environ(void) { |
166 | init_environ (void) |
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167 | { |
204 | char *cp; |
168 | char *cp; |
205 | |
169 | |
206 | cp=getenv("CROSSFIRE_LIBDIR"); |
170 | cp = getenv ("CROSSFIRE_LIBDIR"); |
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171 | if (cp) |
207 | if (cp) settings.datadir=cp; |
172 | settings.datadir = cp; |
208 | cp=getenv("CROSSFIRE_LOCALDIR"); |
173 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
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174 | if (cp) |
209 | if (cp) settings.localdir=cp; |
175 | settings.localdir = cp; |
210 | cp=getenv("CROSSFIRE_PLAYERDIR"); |
176 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
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177 | if (cp) |
211 | if (cp) settings.playerdir=cp; |
178 | settings.playerdir = cp; |
212 | cp=getenv("CROSSFIRE_MAPDIR"); |
179 | cp = getenv ("CROSSFIRE_MAPDIR"); |
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180 | if (cp) |
213 | if (cp) settings.mapdir=cp; |
181 | settings.mapdir = cp; |
214 | cp=getenv("CROSSFIRE_ARCHETYPES"); |
182 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
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183 | if (cp) |
215 | if (cp) settings.archetypes=cp; |
184 | settings.archetypes = cp; |
216 | cp=getenv("CROSSFIRE_TREASURES"); |
185 | cp = getenv ("CROSSFIRE_TREASURES"); |
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186 | if (cp) |
217 | if (cp) settings.treasures=cp; |
187 | settings.treasures = cp; |
218 | cp=getenv("CROSSFIRE_UNIQUEDIR"); |
188 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
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189 | if (cp) |
219 | if (cp) settings.uniquedir=cp; |
190 | settings.uniquedir = cp; |
220 | cp=getenv("CROSSFIRE_TEMPLATEDIR"); |
191 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
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192 | if (cp) |
221 | if (cp) settings.templatedir=cp; |
193 | settings.templatedir = cp; |
222 | cp=getenv("CROSSFIRE_TMPDIR"); |
194 | cp = getenv ("CROSSFIRE_TMPDIR"); |
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195 | if (cp) |
223 | if (cp) settings.tmpdir=cp; |
196 | settings.tmpdir = cp; |
224 | } |
197 | } |
225 | |
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226 | |
198 | |
227 | /* |
199 | /* |
228 | * Initialises all global variables. |
200 | * Initialises all global variables. |
229 | * Might use environment-variables as default for some of them. |
201 | * Might use environment-variables as default for some of them. |
230 | */ |
202 | */ |
231 | |
203 | void |
232 | void init_globals(void) { |
204 | init_globals (void) |
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205 | { |
233 | if (settings.logfilename[0] == 0) { |
206 | if (settings.logfilename[0] == 0) |
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207 | logfile = stderr; |
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208 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
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209 | { |
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210 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
234 | logfile = stderr; |
211 | logfile = stderr; |
235 | } |
212 | } |
236 | else if ((logfile=fopen(settings.logfilename, "a"))==NULL) { |
213 | else |
237 | fprintf(stderr,"Unable to open %s as the logfile - will use stderr instead\n", |
214 | setvbuf (logfile, NULL, _IOLBF, 0); |
238 | settings.logfilename); |
215 | } |
239 | logfile = stderr; |
216 | |
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217 | void |
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218 | init_dynamic (void) |
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219 | { |
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220 | archetype *at = first_archetype; |
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221 | |
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222 | while (at) |
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223 | { |
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224 | if (at->clone.type == MAP) |
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225 | { |
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226 | if (at->clone.race) |
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227 | first_map_ext_path = at->clone.race; |
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228 | |
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229 | if (EXIT_PATH (&at->clone)) |
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230 | { |
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231 | first_map_path = EXIT_PATH (&at->clone); |
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232 | return; |
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233 | } |
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234 | } |
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235 | |
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236 | at = at->next; |
240 | } |
237 | } |
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238 | |
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239 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
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240 | exit (-1); |
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241 | } |
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242 | |
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243 | /* |
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244 | * initialises the attack messages. |
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245 | * Called by init_library(). |
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246 | */ |
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247 | |
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248 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
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249 | |
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250 | void |
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251 | init_attackmess (void) |
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252 | { |
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253 | char buf[MAX_BUF]; |
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254 | char filename[MAX_BUF]; |
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255 | char *cp, *p; |
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256 | FILE *fp; |
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257 | static int has_been_done = 0; |
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258 | int mess, level, comp; |
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259 | int mode = 0, total = 0; |
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260 | |
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261 | if (has_been_done) |
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262 | return; |
241 | else { |
263 | else |
242 | setvbuf(logfile, NULL, _IOLBF, 0); |
264 | has_been_done = 1; |
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265 | |
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266 | sprintf (filename, "%s/attackmess", settings.datadir); |
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267 | LOG (llevDebug, "Reading attack messages from %s...\n", filename); |
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268 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
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269 | { |
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270 | LOG (llevError, "Can't open %s.\n", filename); |
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271 | return; |
243 | } |
272 | } |
244 | exiting = 0; |
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245 | first_player=NULL; |
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246 | first_friendly_object=NULL; |
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247 | first_map=NULL; |
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248 | first_treasurelist=NULL; |
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249 | first_artifactlist=NULL; |
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250 | first_archetype=NULL; |
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251 | *first_map_ext_path=0; |
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252 | warn_archetypes=0; |
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253 | nroftreasures = 0; |
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254 | nrofartifacts = 0; |
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255 | nrofallowedstr=0; |
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256 | ring_arch = NULL; |
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257 | amulet_arch = NULL; |
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258 | staff_arch = NULL; |
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259 | trying_emergency_save = 0; |
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260 | num_animations=0; |
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261 | animations_allocated=0; |
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262 | init_defaults(); |
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263 | } |
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264 | |
273 | |
265 | /* |
274 | level = 0; |
266 | * Sets up and initialises the linked list of free and used objects. |
275 | while (fgets (buf, MAX_BUF, fp) != NULL) |
267 | * Allocates a certain chunk of objects and puts them on the free list. |
276 | { |
268 | * Called by init_library(); |
277 | if (*buf == '#') |
269 | */ |
278 | continue; |
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279 | if ((cp = strchr (buf, '\n')) != NULL) |
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280 | *cp = '\0'; |
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281 | cp = buf; |
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282 | while (*cp == ' ') /* Skip blanks */ |
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283 | cp++; |
270 | |
284 | |
271 | void |
285 | if (strncmp (cp, "TYPE:", 5) == 0) |
272 | init_objects(void) |
286 | { |
273 | { |
287 | p = strtok (buf, ":"); |
274 | /* Initialize all objects: */ |
288 | p = strtok (NULL, ":"); |
275 | objects = NULL; |
289 | if (mode == 1) |
276 | active_objects = NULL; |
290 | { |
277 | } |
291 | attack_mess[mess][level].level = -1; |
278 | |
292 | attack_mess[mess][level].buf1 = NULL; |
279 | /* |
293 | attack_mess[mess][level].buf2 = NULL; |
280 | * Initialises global variables which can be changed by options. |
294 | attack_mess[mess][level].buf3 = NULL; |
281 | * Called by init_library(). |
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282 | */ |
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283 | |
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284 | void init_defaults(void) { |
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285 | editor=0; |
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286 | nroferrors=0; |
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287 | } |
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288 | |
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289 | |
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290 | void init_dynamic (void) { |
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291 | archetype *at = first_archetype; |
|
|
292 | while (at) { |
|
|
293 | if (at->clone.type == MAP) { |
|
|
294 | if (at->clone.race) { |
|
|
295 | strcpy (first_map_ext_path, at->clone.race); |
|
|
296 | } |
295 | } |
297 | if (EXIT_PATH (&at->clone)) { |
296 | level = 0; |
298 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
297 | mess = atoi (p); |
299 | return; |
298 | mode = 1; |
|
|
299 | continue; |
300 | } |
300 | } |
|
|
301 | if (mode == 1) |
301 | } |
302 | { |
302 | at = at->next; |
303 | p = strtok (buf, "="); |
|
|
304 | attack_mess[mess][level].level = atoi (buf); |
|
|
305 | p = strtok (NULL, "="); |
|
|
306 | if (p != NULL) |
|
|
307 | attack_mess[mess][level].buf1 = strdup (p); |
|
|
308 | else |
|
|
309 | attack_mess[mess][level].buf1 = strdup (""); |
|
|
310 | mode = 2; |
|
|
311 | continue; |
|
|
312 | } |
|
|
313 | else if (mode == 2) |
|
|
314 | { |
|
|
315 | p = strtok (buf, "="); |
|
|
316 | attack_mess[mess][level].level = atoi (buf); |
|
|
317 | p = strtok (NULL, "="); |
|
|
318 | if (p != NULL) |
|
|
319 | attack_mess[mess][level].buf2 = strdup (p); |
|
|
320 | else |
|
|
321 | attack_mess[mess][level].buf2 = strdup (""); |
|
|
322 | mode = 3; |
|
|
323 | continue; |
|
|
324 | } |
|
|
325 | else if (mode == 3) |
|
|
326 | { |
|
|
327 | p = strtok (buf, "="); |
|
|
328 | attack_mess[mess][level].level = atoi (buf); |
|
|
329 | p = strtok (NULL, "="); |
|
|
330 | if (p != NULL) |
|
|
331 | attack_mess[mess][level].buf3 = strdup (p); |
|
|
332 | else |
|
|
333 | attack_mess[mess][level].buf3 = strdup (""); |
|
|
334 | mode = 1; |
|
|
335 | level++; |
|
|
336 | total++; |
|
|
337 | continue; |
|
|
338 | } |
303 | } |
339 | } |
304 | LOG(llevDebug,"You Need a archetype called 'map' and it have to contain start map\n"); |
|
|
305 | exit (-1); |
|
|
306 | } |
|
|
307 | |
|
|
308 | unsigned long todtick; |
|
|
309 | |
|
|
310 | /* |
|
|
311 | * Write out the current time to the file so time does not |
|
|
312 | * reset every time the server reboots. |
|
|
313 | */ |
|
|
314 | |
|
|
315 | void write_todclock(void) |
|
|
316 | { |
|
|
317 | char filename[MAX_BUF]; |
|
|
318 | FILE *fp; |
|
|
319 | |
|
|
320 | sprintf(filename, "%s/clockdata", settings.localdir); |
|
|
321 | if ((fp = fopen(filename, "w")) == NULL) { |
|
|
322 | LOG(llevError, "Cannot open %s for writing\n", filename); |
|
|
323 | return; |
|
|
324 | } |
|
|
325 | fprintf(fp, "%lu", todtick); |
|
|
326 | fclose(fp); |
|
|
327 | } |
|
|
328 | |
|
|
329 | /* |
|
|
330 | * Initializes the gametime and TOD counters |
|
|
331 | * Called by init_library(). |
|
|
332 | */ |
|
|
333 | |
|
|
334 | void init_clocks(void) |
|
|
335 | { |
|
|
336 | char filename[MAX_BUF]; |
|
|
337 | FILE *fp; |
|
|
338 | static int has_been_done=0; |
|
|
339 | |
|
|
340 | if (has_been_done) |
|
|
341 | return; |
|
|
342 | else |
|
|
343 | has_been_done = 1; |
|
|
344 | |
|
|
345 | sprintf(filename, "%s/clockdata", settings.localdir); |
|
|
346 | LOG(llevDebug, "Reading clockdata from %s...", filename); |
|
|
347 | if ((fp = fopen(filename, "r")) == NULL) { |
|
|
348 | LOG(llevError, "Can't open %s.\n", filename); |
|
|
349 | todtick = 0; |
|
|
350 | write_todclock(); |
|
|
351 | return; |
|
|
352 | } |
|
|
353 | fscanf(fp, "%lu", &todtick); |
|
|
354 | LOG(llevDebug, "todtick=%lu\n", todtick); |
|
|
355 | fclose(fp); |
|
|
356 | } |
|
|
357 | |
|
|
358 | /* |
|
|
359 | * Initializes the attack messages. |
|
|
360 | * Called by init_library(). |
|
|
361 | */ |
|
|
362 | |
|
|
363 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
|
|
364 | |
|
|
365 | void init_attackmess(void){ |
|
|
366 | char buf[MAX_BUF]; |
|
|
367 | char filename[MAX_BUF]; |
|
|
368 | char *cp, *p; |
|
|
369 | FILE *fp; |
|
|
370 | static int has_been_done=0; |
|
|
371 | int mess, level, comp; |
|
|
372 | int mode=0, total=0; |
|
|
373 | |
|
|
374 | if (has_been_done) |
|
|
375 | return; |
|
|
376 | else |
|
|
377 | has_been_done = 1; |
|
|
378 | |
|
|
379 | sprintf(filename, "%s/attackmess", settings.datadir); |
|
|
380 | LOG(llevDebug, "Reading attack messages from %s...", filename); |
|
|
381 | if ((fp = open_and_uncompress(filename, 0, &comp)) == NULL) { |
|
|
382 | LOG(llevError, "Can't open %s.\n", filename); |
|
|
383 | return; |
|
|
384 | } |
|
|
385 | |
|
|
386 | level = 0; |
|
|
387 | while (fgets(buf, MAX_BUF, fp)!=NULL) { |
|
|
388 | if (*buf=='#') continue; |
|
|
389 | if((cp=strchr(buf,'\n'))!=NULL) |
|
|
390 | *cp='\0'; |
|
|
391 | cp=buf; |
|
|
392 | while(*cp==' ') /* Skip blanks */ |
|
|
393 | cp++; |
|
|
394 | |
|
|
395 | if (strncmp(cp, "TYPE:", 5)==0) { |
|
|
396 | p = strtok(buf, ":"); |
|
|
397 | p = strtok(NULL, ":"); |
|
|
398 | if (mode == 1) { |
|
|
399 | attack_mess[mess][level].level = -1; |
|
|
400 | attack_mess[mess][level].buf1 = NULL; |
|
|
401 | attack_mess[mess][level].buf2 = NULL; |
|
|
402 | attack_mess[mess][level].buf3 = NULL; |
|
|
403 | } |
|
|
404 | level = 0; |
|
|
405 | mess = atoi(p); |
|
|
406 | mode = 1; |
|
|
407 | continue; |
|
|
408 | } |
|
|
409 | if (mode==1) { |
|
|
410 | p = strtok(buf, "="); |
|
|
411 | attack_mess[mess][level].level = atoi(buf); |
|
|
412 | p = strtok(NULL, "="); |
|
|
413 | if (p != NULL) |
|
|
414 | attack_mess[mess][level].buf1 = strdup_local(p); |
|
|
415 | else |
|
|
416 | attack_mess[mess][level].buf1 = strdup_local(""); |
|
|
417 | mode = 2; |
|
|
418 | continue; |
|
|
419 | } else if (mode==2) { |
|
|
420 | p = strtok(buf, "="); |
|
|
421 | attack_mess[mess][level].level = atoi(buf); |
|
|
422 | p = strtok(NULL, "="); |
|
|
423 | if (p != NULL) |
|
|
424 | attack_mess[mess][level].buf2 = strdup_local(p); |
|
|
425 | else |
|
|
426 | attack_mess[mess][level].buf2 = strdup_local(""); |
|
|
427 | mode = 3; |
|
|
428 | continue; |
|
|
429 | } else if (mode==3) { |
|
|
430 | p = strtok(buf, "="); |
|
|
431 | attack_mess[mess][level].level = atoi(buf); |
|
|
432 | p = strtok(NULL, "="); |
|
|
433 | if (p != NULL) |
|
|
434 | attack_mess[mess][level].buf3 = strdup_local(p); |
|
|
435 | else |
|
|
436 | attack_mess[mess][level].buf3 = strdup_local(""); |
|
|
437 | mode = 1; |
|
|
438 | level++; |
|
|
439 | total++; |
|
|
440 | continue; |
|
|
441 | } |
|
|
442 | } |
|
|
443 | LOG(llevDebug, "got %d messages in %d categories.\n", total, mess+1); |
340 | LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1); |
444 | close_and_delete(fp, comp); |
341 | close_and_delete (fp, comp); |
445 | } |
342 | } |