1 | |
|
|
2 | /* |
1 | /* |
3 | * static char *rcsid_init_c = |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
4 | * "$Id: init.C,v 1.10 2006/09/10 16:00:23 root Exp $"; |
3 | * |
5 | */ |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
6 | |
|
|
7 | /* |
|
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8 | CrossFire, A Multiplayer game for X-windows |
|
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9 | |
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|
10 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
12 | |
7 | * |
13 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
14 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
15 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
16 | (at your option) any later version. |
11 | * (at your option) any later version. |
17 | |
12 | * |
18 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
19 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
20 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
21 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
22 | |
17 | * |
23 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * |
26 | |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
27 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
|
|
28 | */ |
22 | */ |
29 | |
23 | |
30 | #define EXTERN // horrible hack |
24 | #define EXTERN // horrible hack |
31 | |
25 | |
32 | #include <global.h> |
26 | #include <global.h> |
33 | #include <object.h> |
27 | #include <object.h> |
34 | |
28 | |
35 | extern const char *const attacktype_desc[NROFATTACKS] = { |
29 | extern const char *const attacktype_desc[NROFATTACKS] = { |
36 | #define def(uc, lc, name, plus, change) # name, |
30 | # define def(uc, lc, name, plus, change) # name, |
37 | #include "attackinc.h" |
31 | # include "attackinc.h" |
38 | #undef def |
32 | # undef def |
39 | }; |
|
|
40 | |
|
|
41 | extern const keyword resist_save[NROFATTACKS] = { |
|
|
42 | #define def(uc, lc, name, plus, change) KW_resist_ ## lc, |
|
|
43 | #include "attackinc.h" |
|
|
44 | #undef def |
|
|
45 | }; |
33 | }; |
46 | |
34 | |
47 | extern const char *const resist_plus[NROFATTACKS] = { |
35 | extern const char *const resist_plus[NROFATTACKS] = { |
48 | #define def(uc, lc, name, plus, change) # plus, |
36 | # define def(uc, lc, name, plus, change) # plus, |
49 | #include "attackinc.h" |
37 | # include "attackinc.h" |
50 | #undef def |
38 | # undef def |
51 | }; |
39 | }; |
52 | |
40 | |
53 | extern const char *const change_resist_msg[NROFATTACKS] = { |
41 | extern const char *const change_resist_msg[NROFATTACKS] = { |
54 | #define def(uc, lc, name, plus, change) # change, |
42 | # define def(uc, lc, name, plus, change) # change, |
55 | #include "attackinc.h" |
43 | # include "attackinc.h" |
56 | #undef def |
44 | # undef def |
57 | }; |
45 | }; |
58 | |
46 | |
59 | int resist_table[NROFATTACKS] = { |
47 | int resist_table[NROFATTACKS] = { |
60 | #define def(uc, lc, name, plus, change) ATNR_ ## uc, |
48 | # define def(uc, lc, name, plus, change) ATNR_ ## uc, |
61 | #include "attackinc.h" |
49 | # include "attackinc.h" |
62 | #undef def |
50 | # undef def |
63 | }; |
51 | }; |
64 | |
52 | |
65 | /* You unforunately need to looking in include/global.h to see what these |
53 | /* You unforunately need to looking in include/global.h to see what these |
66 | * correspond to. |
54 | * correspond to. |
67 | */ |
55 | */ |
… | |
… | |
83 | DATADIR, |
71 | DATADIR, |
84 | LOCALDIR, |
72 | LOCALDIR, |
85 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
73 | PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES, |
86 | UNIQUE_DIR, TEMPLATE_DIR, |
74 | UNIQUE_DIR, TEMPLATE_DIR, |
87 | TMPDIR, |
75 | TMPDIR, |
|
|
76 | PK_LUCK_PENALTY, |
88 | STAT_LOSS_ON_DEATH, |
77 | STAT_LOSS_ON_DEATH, |
89 | PK_LUCK_PENALTY, |
|
|
90 | PERMANENT_EXPERIENCE_RATIO, |
78 | PERMANENT_EXPERIENCE_RATIO, |
91 | DEATH_PENALTY_RATIO, |
79 | DEATH_PENALTY_RATIO, |
92 | DEATH_PENALTY_LEVEL, |
80 | DEATH_PENALTY_LEVEL, |
93 | BALANCED_STAT_LOSS, |
81 | BALANCED_STAT_LOSS, |
94 | NOT_PERMADETH, |
82 | NOT_PERMADETH, |
95 | SIMPLE_EXP, |
83 | SIMPLE_EXP, |
96 | RESET_LOCATION_TIME, |
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|
97 | SET_TITLE, |
84 | SET_TITLE, |
98 | RESURRECTION, |
85 | RESURRECTION, |
99 | SEARCH_ITEMS, |
86 | SEARCH_ITEMS, |
100 | SPELL_ENCUMBRANCE, |
87 | SPELL_ENCUMBRANCE, |
101 | SPELL_FAILURE_EFFECTS, |
88 | SPELL_FAILURE_EFFECTS, |
102 | CASTING_TIME, |
89 | SET_FRIENDLY_FIRE, |
103 | REAL_WIZ, |
90 | 0, |
104 | RECYCLE_TMP_MAPS, |
91 | 0, |
105 | EXPLORE_MODE, |
92 | EXPLORE_MODE, |
106 | SPELLPOINT_LEVEL_DEPEND, |
93 | SPELLPOINT_LEVEL_DEPEND, |
107 | SET_FRIENDLY_FIRE, |
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108 | "", /* Who format specifier */ |
|
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109 | "", /* who wiz format specifier */ |
|
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110 | MOTD, |
94 | MOTD, |
111 | "rules", |
95 | "rules", |
112 | "news", |
96 | "news", |
113 | "", /* DM_MAIL */ |
97 | "", /* DM_MAIL */ |
114 | 0, /* This and the next 3 values are metaserver values */ |
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115 | "", |
|
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116 | "", |
|
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117 | 0, |
|
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118 | "", |
|
|
119 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
98 | 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ |
120 | EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y, |
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|
121 | 0, |
99 | 0, |
122 | 1.0, |
100 | 1.0, |
123 | |
101 | |
124 | /* Armor enchantment stuff */ |
102 | /* Armor enchantment stuff */ |
125 | ARMOR_MAX_ENCHANT, |
103 | ARMOR_MAX_ENCHANT, |
126 | ARMOR_WEIGHT_REDUCTION, |
104 | ARMOR_WEIGHT_REDUCTION, |
127 | ARMOR_WEIGHT_LINEAR, |
105 | ARMOR_WEIGHT_LINEAR, |
128 | ARMOR_SPEED_IMPROVEMENT, |
106 | ARMOR_SPEED_IMPROVEMENT, |
129 | ARMOR_SPEED_LINEAR, |
107 | ARMOR_SPEED_LINEAR, |
130 | 1, /* no_player_stealing */ |
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131 | 1, /* create_home_portals */ |
|
|
132 | }; |
108 | }; |
133 | |
109 | |
134 | /* perhaps not the best place for this, but needs to be |
110 | /* perhaps not the best place for this, but needs to be |
135 | * in some file in the common area so that standalone |
111 | * in some file in the common area so that standalone |
136 | * programs, like the random map generator, can be built. |
112 | * programs, like the random map generator, can be built. |
… | |
… | |
156 | "Wounding", |
132 | "Wounding", |
157 | "Death", |
133 | "Death", |
158 | "Light" |
134 | "Light" |
159 | }; |
135 | }; |
160 | |
136 | |
161 | |
|
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162 | /* This loads the emergency map information from a |
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|
163 | * .emergency file in the map directory. Doing this makes |
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164 | * it easier to switch between map distributions (don't need |
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165 | * to recompile. Note that there is no reason I see that |
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166 | * this could not be re-loaded during play, but it seems |
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167 | * like there should be little reason to do that. |
|
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168 | */ |
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169 | static void |
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170 | init_emergency_mappath (void) |
|
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171 | { |
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172 | char filename[MAX_BUF], tmpbuf[MAX_BUF]; |
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173 | FILE *fp; |
|
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174 | int online = 0; |
|
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175 | |
|
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176 | /* If this file doesn't exist, not a big deal */ |
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177 | sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir); |
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178 | if ((fp = fopen (filename, "r")) != NULL) |
|
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179 | { |
|
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180 | while (fgets (tmpbuf, MAX_BUF - 1, fp)) |
|
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181 | { |
|
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182 | if (tmpbuf[0] == '#') |
|
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183 | continue; /* ignore comments */ |
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184 | |
|
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185 | if (online == 0) |
|
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186 | { |
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187 | tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */ |
|
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188 | settings.emergency_mapname = strdup_local (tmpbuf); |
|
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189 | } |
|
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190 | else if (online == 1) |
|
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191 | { |
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192 | settings.emergency_x = atoi (tmpbuf); |
|
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193 | } |
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194 | |
|
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195 | else if (online == 2) |
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196 | { |
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197 | settings.emergency_y = atoi (tmpbuf); |
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198 | } |
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199 | online++; |
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200 | if (online > 2) |
|
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201 | break; |
|
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202 | } |
|
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203 | fclose (fp); |
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204 | if (online <= 2) |
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205 | LOG (llevError, "Online read partial data from %s\n", filename); |
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206 | LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y); |
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207 | } |
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208 | } |
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209 | |
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210 | |
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211 | /* |
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212 | * It is vital that init_library() is called by any functions |
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213 | * using this library. |
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214 | * If you want to lessen the size of the program using the library, |
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215 | * you can replace the call to init_library() with init_globals() and |
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216 | * init_function_pointers(). Good idea to also call init_vars and |
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217 | * init_hash_table if you are doing any object loading. |
|
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218 | */ |
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219 | |
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220 | void |
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221 | init_library (void) |
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222 | { |
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223 | init_environ (); |
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224 | init_globals (); |
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225 | init_objects (); |
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226 | init_vars (); |
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227 | init_block (); |
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228 | ReadBmapNames (); |
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229 | ReadSmooth (); |
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230 | init_anim (); /* Must be after we read in the bitmaps */ |
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231 | init_archetypes (); /* Reads all archetypes from file */ |
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232 | init_dynamic (); |
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233 | init_attackmess (); |
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234 | init_clocks (); |
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235 | init_emergency_mappath (); |
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236 | init_experience (); |
|
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237 | } |
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238 | |
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239 | |
|
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240 | /* init_environ initializes values from the environmental variables. |
137 | /* init_environ initialises values from the environmental variables. |
241 | * it needs to be called very early, since command line options should |
138 | * it needs to be called very early, since command line options should |
242 | * overwrite these if specified. |
139 | * overwrite these if specified. |
243 | */ |
140 | */ |
244 | void |
141 | void |
245 | init_environ (void) |
142 | init_environ (void) |
246 | { |
143 | { |
247 | char *cp; |
144 | char *cp; |
248 | |
145 | |
249 | cp = getenv ("CROSSFIRE_LIBDIR"); |
146 | cp = getenv ("DELIANTRA_LIBDIR"); |
250 | if (cp) |
147 | if (cp) |
251 | settings.datadir = cp; |
148 | settings.datadir = cp; |
|
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149 | |
252 | cp = getenv ("CROSSFIRE_LOCALDIR"); |
150 | cp = getenv ("DELIANTRA_LOCALDIR"); |
253 | if (cp) |
151 | if (cp) |
254 | settings.localdir = cp; |
152 | settings.localdir = cp; |
|
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153 | |
255 | cp = getenv ("CROSSFIRE_PLAYERDIR"); |
154 | cp = getenv ("DELIANTRA_PLAYERDIR"); |
256 | if (cp) |
155 | if (cp) |
257 | settings.playerdir = cp; |
156 | settings.playerdir = cp; |
|
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157 | |
258 | cp = getenv ("CROSSFIRE_MAPDIR"); |
158 | cp = getenv ("DELIANTRA_MAPDIR"); |
259 | if (cp) |
159 | if (cp) |
260 | settings.mapdir = cp; |
160 | settings.mapdir = cp; |
|
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161 | |
261 | cp = getenv ("CROSSFIRE_ARCHETYPES"); |
162 | cp = getenv ("DELIANTRA_ARCHETYPES"); |
262 | if (cp) |
163 | if (cp) |
263 | settings.archetypes = cp; |
164 | settings.archetypes = cp; |
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165 | |
264 | cp = getenv ("CROSSFIRE_TREASURES"); |
166 | cp = getenv ("DELIANTRA_TREASURES"); |
265 | if (cp) |
167 | if (cp) |
266 | settings.treasures = cp; |
168 | settings.treasures = cp; |
|
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169 | |
267 | cp = getenv ("CROSSFIRE_UNIQUEDIR"); |
170 | cp = getenv ("DELIANTRA_UNIQUEDIR"); |
268 | if (cp) |
171 | if (cp) |
269 | settings.uniquedir = cp; |
172 | settings.uniquedir = cp; |
|
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173 | |
270 | cp = getenv ("CROSSFIRE_TEMPLATEDIR"); |
174 | cp = getenv ("DELIANTRA_TEMPLATEDIR"); |
271 | if (cp) |
175 | if (cp) |
272 | settings.templatedir = cp; |
176 | settings.templatedir = cp; |
|
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177 | |
273 | cp = getenv ("CROSSFIRE_TMPDIR"); |
178 | cp = getenv ("DELIANTRA_TMPDIR"); |
274 | if (cp) |
179 | if (cp) |
275 | settings.tmpdir = cp; |
180 | settings.tmpdir = cp; |
276 | } |
181 | } |
277 | |
|
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278 | |
182 | |
279 | /* |
183 | /* |
280 | * Initialises all global variables. |
184 | * Initialises all global variables. |
281 | * Might use environment-variables as default for some of them. |
185 | * Might use environment-variables as default for some of them. |
282 | */ |
186 | */ |
283 | |
|
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284 | void |
187 | void |
285 | init_globals (void) |
188 | init_globals (void) |
286 | { |
189 | { |
287 | if (settings.logfilename[0] == 0) |
190 | if (settings.logfilename[0] == 0) |
288 | { |
|
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289 | logfile = stderr; |
191 | logfile = stderr; |
290 | } |
|
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291 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
192 | else if ((logfile = fopen (settings.logfilename, "a")) == NULL) |
292 | { |
193 | { |
293 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
194 | fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); |
294 | logfile = stderr; |
195 | logfile = stderr; |
295 | } |
196 | } |
296 | else |
197 | else |
297 | { |
|
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298 | setvbuf (logfile, NULL, _IOLBF, 0); |
198 | setvbuf (logfile, NULL, _IOLBF, 0); |
299 | } |
|
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300 | exiting = 0; |
|
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301 | first_player = NULL; |
|
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302 | first_friendly_object = NULL; |
|
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303 | first_map = NULL; |
|
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304 | first_treasurelist = NULL; |
|
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305 | first_artifactlist = NULL; |
|
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306 | first_archetype = NULL; |
|
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307 | *first_map_ext_path = 0; |
|
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308 | warn_archetypes = 0; |
|
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309 | nroftreasures = 0; |
|
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310 | nrofartifacts = 0; |
|
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311 | nrofallowedstr = 0; |
|
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312 | ring_arch = NULL; |
|
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313 | amulet_arch = NULL; |
|
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314 | staff_arch = NULL; |
|
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315 | trying_emergency_save = 0; |
|
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316 | num_animations = 0; |
|
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317 | animations_allocated = 0; |
|
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318 | init_defaults (); |
|
|
319 | } |
199 | } |
320 | |
|
|
321 | /* |
|
|
322 | * Sets up and initialises the linked list of free and used objects. |
|
|
323 | * Allocates a certain chunk of objects and puts them on the free list. |
|
|
324 | * Called by init_library(); |
|
|
325 | */ |
|
|
326 | |
|
|
327 | void |
|
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328 | init_objects (void) |
|
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329 | { |
|
|
330 | /* Initialize all objects: */ |
|
|
331 | objects = NULL; |
|
|
332 | active_objects = NULL; |
|
|
333 | } |
|
|
334 | |
|
|
335 | /* |
|
|
336 | * Initialises global variables which can be changed by options. |
|
|
337 | * Called by init_library(). |
|
|
338 | */ |
|
|
339 | |
|
|
340 | void |
|
|
341 | init_defaults (void) |
|
|
342 | { |
|
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343 | editor = 0; |
|
|
344 | nroferrors = 0; |
|
|
345 | } |
|
|
346 | |
|
|
347 | |
200 | |
348 | void |
201 | void |
349 | init_dynamic (void) |
202 | init_dynamic (void) |
350 | { |
203 | { |
351 | archetype *at = first_archetype; |
204 | first_map_ext_path = "/start/HallsOfSelection"; |
352 | |
205 | first_map_path = "/HallOfSelection"; |
353 | while (at) |
|
|
354 | { |
|
|
355 | if (at->clone.type == MAP) |
|
|
356 | { |
|
|
357 | if (at->clone.race) |
|
|
358 | { |
|
|
359 | strcpy (first_map_ext_path, at->clone.race); |
|
|
360 | } |
|
|
361 | if (EXIT_PATH (&at->clone)) |
|
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362 | { |
|
|
363 | strcpy (first_map_path, EXIT_PATH (&at->clone)); |
|
|
364 | return; |
|
|
365 | } |
|
|
366 | } |
|
|
367 | at = at->next; |
|
|
368 | } |
|
|
369 | LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); |
|
|
370 | exit (-1); |
|
|
371 | } |
206 | } |
372 | |
207 | |
373 | unsigned long todtick; |
|
|
374 | |
|
|
375 | /* |
208 | /* |
376 | * Write out the current time to the file so time does not |
|
|
377 | * reset every time the server reboots. |
|
|
378 | */ |
|
|
379 | |
|
|
380 | void |
|
|
381 | write_todclock (void) |
|
|
382 | { |
|
|
383 | char filename[MAX_BUF]; |
|
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384 | FILE *fp; |
|
|
385 | |
|
|
386 | sprintf (filename, "%s/clockdata", settings.localdir); |
|
|
387 | if ((fp = fopen (filename, "w")) == NULL) |
|
|
388 | { |
|
|
389 | LOG (llevError, "Cannot open %s for writing\n", filename); |
|
|
390 | return; |
|
|
391 | } |
|
|
392 | fprintf (fp, "%lu", todtick); |
|
|
393 | fclose (fp); |
|
|
394 | } |
|
|
395 | |
|
|
396 | /* |
|
|
397 | * Initializes the gametime and TOD counters |
|
|
398 | * Called by init_library(). |
|
|
399 | */ |
|
|
400 | |
|
|
401 | void |
|
|
402 | init_clocks (void) |
|
|
403 | { |
|
|
404 | char filename[MAX_BUF]; |
|
|
405 | FILE *fp; |
|
|
406 | static int has_been_done = 0; |
|
|
407 | |
|
|
408 | if (has_been_done) |
|
|
409 | return; |
|
|
410 | else |
|
|
411 | has_been_done = 1; |
|
|
412 | |
|
|
413 | sprintf (filename, "%s/clockdata", settings.localdir); |
|
|
414 | LOG (llevDebug, "Reading clockdata from %s...", filename); |
|
|
415 | if ((fp = fopen (filename, "r")) == NULL) |
|
|
416 | { |
|
|
417 | LOG (llevError, "Can't open %s.\n", filename); |
|
|
418 | todtick = 0; |
|
|
419 | write_todclock (); |
|
|
420 | return; |
|
|
421 | } |
|
|
422 | fscanf (fp, "%lu", &todtick); |
|
|
423 | LOG (llevDebug, "todtick=%lu\n", todtick); |
|
|
424 | fclose (fp); |
|
|
425 | } |
|
|
426 | |
|
|
427 | /* |
|
|
428 | * Initializes the attack messages. |
209 | * initialises the attack messages. |
429 | * Called by init_library(). |
210 | * Called by init_library(). |
430 | */ |
211 | */ |
431 | |
212 | |
432 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
213 | //attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; |
433 | |
214 | |
… | |
… | |
446 | return; |
227 | return; |
447 | else |
228 | else |
448 | has_been_done = 1; |
229 | has_been_done = 1; |
449 | |
230 | |
450 | sprintf (filename, "%s/attackmess", settings.datadir); |
231 | sprintf (filename, "%s/attackmess", settings.datadir); |
451 | LOG (llevDebug, "Reading attack messages from %s...", filename); |
232 | LOG (llevDebug, "Reading attack messages from %s...\n", filename); |
452 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
233 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
453 | { |
234 | { |
454 | LOG (llevError, "Can't open %s.\n", filename); |
235 | LOG (llevError, "Can't open %s.\n", filename); |
455 | return; |
236 | return; |
456 | } |
237 | } |
… | |
… | |
486 | { |
267 | { |
487 | p = strtok (buf, "="); |
268 | p = strtok (buf, "="); |
488 | attack_mess[mess][level].level = atoi (buf); |
269 | attack_mess[mess][level].level = atoi (buf); |
489 | p = strtok (NULL, "="); |
270 | p = strtok (NULL, "="); |
490 | if (p != NULL) |
271 | if (p != NULL) |
491 | attack_mess[mess][level].buf1 = strdup_local (p); |
272 | attack_mess[mess][level].buf1 = strdup (p); |
492 | else |
273 | else |
493 | attack_mess[mess][level].buf1 = strdup_local (""); |
274 | attack_mess[mess][level].buf1 = strdup (""); |
494 | mode = 2; |
275 | mode = 2; |
495 | continue; |
276 | continue; |
496 | } |
277 | } |
497 | else if (mode == 2) |
278 | else if (mode == 2) |
498 | { |
279 | { |
499 | p = strtok (buf, "="); |
280 | p = strtok (buf, "="); |
500 | attack_mess[mess][level].level = atoi (buf); |
281 | attack_mess[mess][level].level = atoi (buf); |
501 | p = strtok (NULL, "="); |
282 | p = strtok (NULL, "="); |
502 | if (p != NULL) |
283 | if (p != NULL) |
503 | attack_mess[mess][level].buf2 = strdup_local (p); |
284 | attack_mess[mess][level].buf2 = strdup (p); |
504 | else |
285 | else |
505 | attack_mess[mess][level].buf2 = strdup_local (""); |
286 | attack_mess[mess][level].buf2 = strdup (""); |
506 | mode = 3; |
287 | mode = 3; |
507 | continue; |
288 | continue; |
508 | } |
289 | } |
509 | else if (mode == 3) |
290 | else if (mode == 3) |
510 | { |
291 | { |
511 | p = strtok (buf, "="); |
292 | p = strtok (buf, "="); |
512 | attack_mess[mess][level].level = atoi (buf); |
293 | attack_mess[mess][level].level = atoi (buf); |
513 | p = strtok (NULL, "="); |
294 | p = strtok (NULL, "="); |
514 | if (p != NULL) |
295 | if (p != NULL) |
515 | attack_mess[mess][level].buf3 = strdup_local (p); |
296 | attack_mess[mess][level].buf3 = strdup (p); |
516 | else |
297 | else |
517 | attack_mess[mess][level].buf3 = strdup_local (""); |
298 | attack_mess[mess][level].buf3 = strdup (""); |
518 | mode = 1; |
299 | mode = 1; |
519 | level++; |
300 | level++; |
520 | total++; |
301 | total++; |
521 | continue; |
302 | continue; |
522 | } |
303 | } |