--- deliantra/server/common/init.C 2008/09/23 04:51:11 1.47
+++ deliantra/server/common/init.C 2010/03/26 01:04:44 1.55
@@ -1,22 +1,23 @@
/*
* This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
- * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
- * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
- * Copyright (©) 1992,2007 Frank Tore Johansen
+ * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
+ * Copyright (©) 1992 Frank Tore Johansen
*
- * Deliantra is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * Deliantra is free software: you can redistribute it and/or modify it under
+ * the terms of the Affero GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
+ * You should have received a copy of the Affero GNU General Public License
+ * and the GNU General Public License along with this program. If not, see
+ * .
*
* The authors can be reached via e-mail to
*/
@@ -26,6 +27,8 @@
#include
#include
+dynbuf_text msg_dynbuf (65536, 65536);
+
extern const char *const attacktype_desc[NROFATTACKS] = {
# define def(uc, lc, name, plus, change) # name,
# include "attackinc.h"
@@ -71,7 +74,7 @@
DATADIR,
LOCALDIR,
PLAYERDIR, MAPDIR, ARCHETYPES, REGIONS, TREASURES,
- UNIQUE_DIR, TEMPLATE_DIR,
+ UNIQUE_DIR, "",
TMPDIR,
PK_LUCK_PENALTY,
STAT_LOSS_ON_DEATH,
@@ -91,11 +94,6 @@
0,
EXPLORE_MODE,
SPELLPOINT_LEVEL_DEPEND,
- MOTD,
- "rules",
- "news",
- "", /* DM_MAIL */
- 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
0,
1.0,
@@ -139,7 +137,7 @@
* overwrite these if specified.
*/
void
-init_environ (void)
+init_environ ()
{
const char *cp;
@@ -162,7 +160,7 @@
* Might use environment-variables as default for some of them.
*/
void
-init_globals (void)
+init_globals ()
{
if (settings.logfilename[0] == 0)
set_logfd (-1);
@@ -181,7 +179,7 @@
}
void
-init_dynamic (void)
+init_dynamic ()
{
first_map_ext_path = "/start/HallsOfSelection";
first_map_path = "/HallOfSelection";
@@ -195,14 +193,14 @@
//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
void
-init_attackmess (void)
+init_attackmess ()
{
char buf[MAX_BUF];
char filename[MAX_BUF];
char *cp, *p;
FILE *fp;
static int has_been_done = 0;
- int mess, level, comp;
+ int msgnum, level, comp;
int mode = 0, total = 0;
if (has_been_done)
@@ -235,61 +233,63 @@
{
p = strtok (buf, ":");
p = strtok (NULL, ":");
+
if (mode == 1)
{
- attack_mess[mess][level].level = -1;
- attack_mess[mess][level].buf1 = NULL;
- attack_mess[mess][level].buf2 = NULL;
- attack_mess[mess][level].buf3 = NULL;
+ attack_mess[msgnum][level].level = -1;
+ attack_mess[msgnum][level].buf1 = NULL;
+ attack_mess[msgnum][level].buf2 = NULL;
+ attack_mess[msgnum][level].buf3 = NULL;
}
level = 0;
- mess = atoi (p);
+ msgnum = atoi (p);
mode = 1;
- continue;
}
-
- if (mode == 1)
+ else if (mode == 1)
{
p = strtok (buf, "=");
- attack_mess[mess][level].level = atoi (buf);
+ attack_mess[msgnum][level].level = atoi (buf);
p = strtok (NULL, "=");
+
if (p != NULL)
- attack_mess[mess][level].buf1 = strdup (p);
+ attack_mess[msgnum][level].buf1 = strdup (p);
else
- attack_mess[mess][level].buf1 = strdup ("");
+ attack_mess[msgnum][level].buf1 = strdup ("");
+
mode = 2;
- continue;
}
else if (mode == 2)
{
p = strtok (buf, "=");
- attack_mess[mess][level].level = atoi (buf);
+ attack_mess[msgnum][level].level = atoi (buf);
p = strtok (NULL, "=");
+
if (p != NULL)
- attack_mess[mess][level].buf2 = strdup (p);
+ attack_mess[msgnum][level].buf2 = strdup (p);
else
- attack_mess[mess][level].buf2 = strdup ("");
+ attack_mess[msgnum][level].buf2 = strdup ("");
+
mode = 3;
- continue;
}
else if (mode == 3)
{
p = strtok (buf, "=");
- attack_mess[mess][level].level = atoi (buf);
+ attack_mess[msgnum][level].level = atoi (buf);
p = strtok (NULL, "=");
+
if (p != NULL)
- attack_mess[mess][level].buf3 = strdup (p);
+ attack_mess[msgnum][level].buf3 = strdup (p);
else
- attack_mess[mess][level].buf3 = strdup ("");
+ attack_mess[msgnum][level].buf3 = strdup ("");
+
mode = 1;
level++;
total++;
- continue;
}
}
- LOG (llevDebug, "got %d messages in %d categories.\n", total, mess + 1);
+ LOG (llevDebug, "got %d messages in %d categories.\n", total, msgnum + 1);
close_and_delete (fp, comp);
}