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Comparing deliantra/server/common/init.C (file contents):
Revision 1.11 by root, Wed Sep 13 02:05:18 2006 UTC vs.
Revision 1.18 by root, Sat Dec 30 10:16:10 2006 UTC

16 16
17 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 20
21 The authors can be reached via e-mail at crossfire-devel@real-time.com 21 The authors can be reached via e-mail at <crossfire@schmorp.de>
22*/ 22*/
23 23
24#define EXTERN // horrible hack 24#define EXTERN // horrible hack
25 25
26#include <global.h> 26#include <global.h>
27#include <object.h> 27#include <object.h>
28 28
29extern const char *const attacktype_desc[NROFATTACKS] = { 29extern const char *const attacktype_desc[NROFATTACKS] = {
30# define def(uc, lc, name, plus, change) # name, 30# define def(uc, lc, name, plus, change) # name,
31# include "attackinc.h"
32# undef def
33};
34
35extern const keyword resist_save[NROFATTACKS] = {
36# define def(uc, lc, name, plus, change) KW_resist_ ## lc,
37# include "attackinc.h" 31# include "attackinc.h"
38# undef def 32# undef def
39}; 33};
40 34
41extern const char *const resist_plus[NROFATTACKS] = { 35extern const char *const resist_plus[NROFATTACKS] = {
93 SEARCH_ITEMS, 87 SEARCH_ITEMS,
94 SPELL_ENCUMBRANCE, 88 SPELL_ENCUMBRANCE,
95 SPELL_FAILURE_EFFECTS, 89 SPELL_FAILURE_EFFECTS,
96 CASTING_TIME, 90 CASTING_TIME,
97 REAL_WIZ, 91 REAL_WIZ,
98 RECYCLE_TMP_MAPS,
99 EXPLORE_MODE, 92 EXPLORE_MODE,
100 SPELLPOINT_LEVEL_DEPEND, 93 SPELLPOINT_LEVEL_DEPEND,
101 SET_FRIENDLY_FIRE, 94 SET_FRIENDLY_FIRE,
102 "", /* Who format specifier */
103 "", /* who wiz format specifier */
104 MOTD, 95 MOTD,
105 "rules", 96 "rules",
106 "news", 97 "news",
107 "", /* DM_MAIL */ 98 "", /* DM_MAIL */
108 0, /* This and the next 3 values are metaserver values */
109 "",
110 "",
111 0,
112 "",
113 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ 99 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
114 EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y,
115 0, 100 0,
116 1.0, 101 1.0,
117 102
118/* Armor enchantment stuff */ 103/* Armor enchantment stuff */
119 ARMOR_MAX_ENCHANT, 104 ARMOR_MAX_ENCHANT,
150 "Wounding", 135 "Wounding",
151 "Death", 136 "Death",
152 "Light" 137 "Light"
153}; 138};
154 139
155
156/* This loads the emergency map information from a
157 * .emergency file in the map directory. Doing this makes
158 * it easier to switch between map distributions (don't need
159 * to recompile. Note that there is no reason I see that
160 * this could not be re-loaded during play, but it seems
161 * like there should be little reason to do that.
162 */
163static void
164init_emergency_mappath (void)
165{
166 char filename[MAX_BUF], tmpbuf[MAX_BUF];
167 FILE *fp;
168 int online = 0;
169
170 /* If this file doesn't exist, not a big deal */
171 sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir);
172 if ((fp = fopen (filename, "r")) != NULL)
173 {
174 while (fgets (tmpbuf, MAX_BUF - 1, fp))
175 {
176 if (tmpbuf[0] == '#')
177 continue; /* ignore comments */
178
179 if (online == 0)
180 {
181 tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */
182 settings.emergency_mapname = strdup_local (tmpbuf);
183 }
184 else if (online == 1)
185 {
186 settings.emergency_x = atoi (tmpbuf);
187 }
188
189 else if (online == 2)
190 {
191 settings.emergency_y = atoi (tmpbuf);
192 }
193 online++;
194 if (online > 2)
195 break;
196 }
197 fclose (fp);
198 if (online <= 2)
199 LOG (llevError, "Online read partial data from %s\n", filename);
200 LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y);
201 }
202}
203
204
205/* 140/*
206 * It is vital that init_library() is called by any functions 141 * It is vital that init_library() is called by any functions
207 * using this library. 142 * using this library.
208 * If you want to lessen the size of the program using the library, 143 * If you want to lessen the size of the program using the library,
209 * you can replace the call to init_library() with init_globals() and 144 * you can replace the call to init_library() with init_globals() and
210 * init_function_pointers(). Good idea to also call init_vars and 145 * init_function_pointers(). Good idea to also call init_vars and
211 * init_hash_table if you are doing any object loading. 146 * init_hash_table if you are doing any object loading.
212 */ 147 */
213
214void 148void
215init_library (void) 149init_library (void)
216{ 150{
217 init_environ (); 151 init_environ ();
218 init_globals (); 152 init_globals ();
219 init_objects ();
220 init_vars (); 153 init_vars ();
221 init_block (); 154 init_block ();
222 ReadBmapNames (); 155 ReadBmapNames ();
223 ReadSmooth (); 156 ReadSmooth ();
224 init_anim (); /* Must be after we read in the bitmaps */ 157 init_anim (); /* Must be after we read in the bitmaps */
225 init_archetypes (); /* Reads all archetypes from file */ 158 init_archetypes (); /* Reads all archetypes from file */
226 init_dynamic (); 159 init_dynamic ();
227 init_attackmess (); 160 init_attackmess ();
228 init_clocks (); 161 init_clocks ();
229 init_emergency_mappath ();
230 init_experience (); 162 init_experience ();
231} 163}
232 164
233 165
234/* init_environ initializes values from the environmental variables. 166/* init_environ initializes values from the environmental variables.
277 209
278void 210void
279init_globals (void) 211init_globals (void)
280{ 212{
281 if (settings.logfilename[0] == 0) 213 if (settings.logfilename[0] == 0)
282 {
283 logfile = stderr; 214 logfile = stderr;
284 }
285 else if ((logfile = fopen (settings.logfilename, "a")) == NULL) 215 else if ((logfile = fopen (settings.logfilename, "a")) == NULL)
286 { 216 {
287 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename); 217 fprintf (stderr, "Unable to open %s as the logfile - will use stderr instead\n", settings.logfilename);
288 logfile = stderr; 218 logfile = stderr;
289 } 219 }
290 else 220 else
291 {
292 setvbuf (logfile, NULL, _IOLBF, 0); 221 setvbuf (logfile, NULL, _IOLBF, 0);
293 }
294 exiting = 0;
295 first_player = NULL;
296 first_friendly_object = NULL;
297 first_map = NULL;
298 first_treasurelist = NULL;
299 first_artifactlist = NULL;
300 first_archetype = NULL;
301 *first_map_ext_path = 0;
302 warn_archetypes = 0;
303 nroftreasures = 0;
304 nrofartifacts = 0;
305 nrofallowedstr = 0;
306 ring_arch = NULL;
307 amulet_arch = NULL;
308 staff_arch = NULL;
309 trying_emergency_save = 0;
310 num_animations = 0;
311 animations_allocated = 0;
312 init_defaults ();
313} 222}
314
315/*
316 * Sets up and initialises the linked list of free and used objects.
317 * Allocates a certain chunk of objects and puts them on the free list.
318 * Called by init_library();
319 */
320
321void
322init_objects (void)
323{
324 /* Initialize all objects: */
325 objects = NULL;
326 active_objects = NULL;
327}
328
329/*
330 * Initialises global variables which can be changed by options.
331 * Called by init_library().
332 */
333
334void
335init_defaults (void)
336{
337 editor = 0;
338 nroferrors = 0;
339}
340
341 223
342void 224void
343init_dynamic (void) 225init_dynamic (void)
344{ 226{
345 archetype *at = first_archetype; 227 archetype *at = first_archetype;
347 while (at) 229 while (at)
348 { 230 {
349 if (at->clone.type == MAP) 231 if (at->clone.type == MAP)
350 { 232 {
351 if (at->clone.race) 233 if (at->clone.race)
352 {
353 strcpy (first_map_ext_path, at->clone.race); 234 strcpy (first_map_ext_path, at->clone.race);
354 } 235
355 if (EXIT_PATH (&at->clone)) 236 if (EXIT_PATH (&at->clone))
356 { 237 {
357 strcpy (first_map_path, EXIT_PATH (&at->clone)); 238 strcpy (first_map_path, EXIT_PATH (&at->clone));
358 return; 239 return;
359 } 240 }
360 } 241 }
242
361 at = at->next; 243 at = at->next;
362 } 244 }
245
363 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n"); 246 LOG (llevDebug, "You Need a archetype called 'map' and it have to contain start map\n");
364 exit (-1); 247 exit (-1);
365} 248}
366 249
367unsigned long todtick; 250unsigned long todtick;
480 { 363 {
481 p = strtok (buf, "="); 364 p = strtok (buf, "=");
482 attack_mess[mess][level].level = atoi (buf); 365 attack_mess[mess][level].level = atoi (buf);
483 p = strtok (NULL, "="); 366 p = strtok (NULL, "=");
484 if (p != NULL) 367 if (p != NULL)
485 attack_mess[mess][level].buf1 = strdup_local (p); 368 attack_mess[mess][level].buf1 = strdup (p);
486 else 369 else
487 attack_mess[mess][level].buf1 = strdup_local (""); 370 attack_mess[mess][level].buf1 = strdup ("");
488 mode = 2; 371 mode = 2;
489 continue; 372 continue;
490 } 373 }
491 else if (mode == 2) 374 else if (mode == 2)
492 { 375 {
493 p = strtok (buf, "="); 376 p = strtok (buf, "=");
494 attack_mess[mess][level].level = atoi (buf); 377 attack_mess[mess][level].level = atoi (buf);
495 p = strtok (NULL, "="); 378 p = strtok (NULL, "=");
496 if (p != NULL) 379 if (p != NULL)
497 attack_mess[mess][level].buf2 = strdup_local (p); 380 attack_mess[mess][level].buf2 = strdup (p);
498 else 381 else
499 attack_mess[mess][level].buf2 = strdup_local (""); 382 attack_mess[mess][level].buf2 = strdup ("");
500 mode = 3; 383 mode = 3;
501 continue; 384 continue;
502 } 385 }
503 else if (mode == 3) 386 else if (mode == 3)
504 { 387 {
505 p = strtok (buf, "="); 388 p = strtok (buf, "=");
506 attack_mess[mess][level].level = atoi (buf); 389 attack_mess[mess][level].level = atoi (buf);
507 p = strtok (NULL, "="); 390 p = strtok (NULL, "=");
508 if (p != NULL) 391 if (p != NULL)
509 attack_mess[mess][level].buf3 = strdup_local (p); 392 attack_mess[mess][level].buf3 = strdup (p);
510 else 393 else
511 attack_mess[mess][level].buf3 = strdup_local (""); 394 attack_mess[mess][level].buf3 = strdup ("");
512 mode = 1; 395 mode = 1;
513 level++; 396 level++;
514 total++; 397 total++;
515 continue; 398 continue;
516 } 399 }

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