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/cvs/deliantra/server/common/init.C
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Comparing deliantra/server/common/init.C (file contents):
Revision 1.14 by root, Thu Sep 21 00:05:24 2006 UTC vs.
Revision 1.22 by pippijn, Sat Jan 6 14:42:28 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
3 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
6 7
7 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
87 SEARCH_ITEMS, 88 SEARCH_ITEMS,
88 SPELL_ENCUMBRANCE, 89 SPELL_ENCUMBRANCE,
89 SPELL_FAILURE_EFFECTS, 90 SPELL_FAILURE_EFFECTS,
90 CASTING_TIME, 91 CASTING_TIME,
91 REAL_WIZ, 92 REAL_WIZ,
92 RECYCLE_TMP_MAPS,
93 EXPLORE_MODE, 93 EXPLORE_MODE,
94 SPELLPOINT_LEVEL_DEPEND, 94 SPELLPOINT_LEVEL_DEPEND,
95 SET_FRIENDLY_FIRE, 95 SET_FRIENDLY_FIRE,
96 "", /* Who format specifier */
97 "", /* who wiz format specifier */
98 MOTD, 96 MOTD,
99 "rules", 97 "rules",
100 "news", 98 "news",
101 "", /* DM_MAIL */ 99 "", /* DM_MAIL */
102 0, /* This and the next 3 values are metaserver values */
103 "",
104 "",
105 0,
106 "",
107 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */ 100 0, 0, 0, 0, 0, 0, 0, 0, /* worldmap settings */
108 EMERGENCY_MAPPATH, EMERGENCY_X, EMERGENCY_Y,
109 0, 101 0,
110 1.0, 102 1.0,
111 103
112/* Armor enchantment stuff */ 104/* Armor enchantment stuff */
113 ARMOR_MAX_ENCHANT, 105 ARMOR_MAX_ENCHANT,
144 "Wounding", 136 "Wounding",
145 "Death", 137 "Death",
146 "Light" 138 "Light"
147}; 139};
148 140
149
150/* This loads the emergency map information from a
151 * .emergency file in the map directory. Doing this makes
152 * it easier to switch between map distributions (don't need
153 * to recompile. Note that there is no reason I see that
154 * this could not be re-loaded during play, but it seems
155 * like there should be little reason to do that.
156 */
157static void
158init_emergency_mappath (void)
159{
160 char filename[MAX_BUF], tmpbuf[MAX_BUF];
161 FILE *fp;
162 int online = 0;
163
164 /* If this file doesn't exist, not a big deal */
165 sprintf (filename, "%s/%s/.emergency", settings.datadir, settings.mapdir);
166 if ((fp = fopen (filename, "r")) != NULL)
167 {
168 while (fgets (tmpbuf, MAX_BUF - 1, fp))
169 {
170 if (tmpbuf[0] == '#')
171 continue; /* ignore comments */
172
173 if (online == 0)
174 {
175 tmpbuf[strlen (tmpbuf) - 1] = 0; /* kill newline */
176 settings.emergency_mapname = strdup_local (tmpbuf);
177 }
178 else if (online == 1)
179 {
180 settings.emergency_x = atoi (tmpbuf);
181 }
182
183 else if (online == 2)
184 {
185 settings.emergency_y = atoi (tmpbuf);
186 }
187 online++;
188 if (online > 2)
189 break;
190 }
191 fclose (fp);
192 if (online <= 2)
193 LOG (llevError, "Online read partial data from %s\n", filename);
194 LOG (llevDebug, "Emergency mappath reset to %s (%d, %d)\n", settings.emergency_mapname, settings.emergency_x, settings.emergency_y);
195 }
196}
197
198
199/* 141/*
200 * It is vital that init_library() is called by any functions 142 * It is vital that init_library() is called by any functions
201 * using this library. 143 * using this library.
202 * If you want to lessen the size of the program using the library, 144 * If you want to lessen the size of the program using the library,
203 * you can replace the call to init_library() with init_globals() and 145 * you can replace the call to init_library() with init_globals() and
204 * init_function_pointers(). Good idea to also call init_vars and 146 * init_function_pointers(). Good idea to also call init_vars and
205 * init_hash_table if you are doing any object loading. 147 * init_hash_table if you are doing any object loading.
206 */ 148 */
207
208void 149void
209init_library (void) 150init_library (void)
210{ 151{
211 init_environ (); 152 init_environ ();
212 init_globals (); 153 init_globals ();
217 init_anim (); /* Must be after we read in the bitmaps */ 158 init_anim (); /* Must be after we read in the bitmaps */
218 init_archetypes (); /* Reads all archetypes from file */ 159 init_archetypes (); /* Reads all archetypes from file */
219 init_dynamic (); 160 init_dynamic ();
220 init_attackmess (); 161 init_attackmess ();
221 init_clocks (); 162 init_clocks ();
222 init_emergency_mappath ();
223 init_experience (); 163 init_experience ();
224} 164}
225 165
226 166
227/* init_environ initializes values from the environmental variables. 167/* init_environ initialises values from the environmental variables.
228 * it needs to be called very early, since command line options should 168 * it needs to be called very early, since command line options should
229 * overwrite these if specified. 169 * overwrite these if specified.
230 */ 170 */
231void 171void
232init_environ (void) 172init_environ (void)
290 while (at) 230 while (at)
291 { 231 {
292 if (at->clone.type == MAP) 232 if (at->clone.type == MAP)
293 { 233 {
294 if (at->clone.race) 234 if (at->clone.race)
295 strcpy (first_map_ext_path, at->clone.race); 235 first_map_ext_path = at->clone.race;
296 236
297 if (EXIT_PATH (&at->clone)) 237 if (EXIT_PATH (&at->clone))
298 { 238 {
299 strcpy (first_map_path, EXIT_PATH (&at->clone)); 239 first_map_path = EXIT_PATH (&at->clone);
300 return; 240 return;
301 } 241 }
302 } 242 }
303 243
304 at = at->next; 244 at = at->next;
330 fprintf (fp, "%lu", todtick); 270 fprintf (fp, "%lu", todtick);
331 fclose (fp); 271 fclose (fp);
332} 272}
333 273
334/* 274/*
335 * Initializes the gametime and TOD counters 275 * initialises the gametime and TOD counters
336 * Called by init_library(). 276 * Called by init_library().
337 */ 277 */
338 278
339void 279void
340init_clocks (void) 280init_clocks (void)
347 return; 287 return;
348 else 288 else
349 has_been_done = 1; 289 has_been_done = 1;
350 290
351 sprintf (filename, "%s/clockdata", settings.localdir); 291 sprintf (filename, "%s/clockdata", settings.localdir);
352 LOG (llevDebug, "Reading clockdata from %s...", filename); 292 LOG (llevDebug, "Reading clockdata from %s...\n", filename);
353 if ((fp = fopen (filename, "r")) == NULL) 293 if ((fp = fopen (filename, "r")) == NULL)
354 { 294 {
355 LOG (llevError, "Can't open %s.\n", filename); 295 LOG (llevError, "Can't open %s.\n", filename);
356 todtick = 0; 296 todtick = 0;
357 write_todclock (); 297 write_todclock ();
361 LOG (llevDebug, "todtick=%lu\n", todtick); 301 LOG (llevDebug, "todtick=%lu\n", todtick);
362 fclose (fp); 302 fclose (fp);
363} 303}
364 304
365/* 305/*
366 * Initializes the attack messages. 306 * initialises the attack messages.
367 * Called by init_library(). 307 * Called by init_library().
368 */ 308 */
369 309
370//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS]; 310//attackmess_t attack_mess[NROFATTACKMESS][MAXATTACKMESS];
371 311
384 return; 324 return;
385 else 325 else
386 has_been_done = 1; 326 has_been_done = 1;
387 327
388 sprintf (filename, "%s/attackmess", settings.datadir); 328 sprintf (filename, "%s/attackmess", settings.datadir);
389 LOG (llevDebug, "Reading attack messages from %s...", filename); 329 LOG (llevDebug, "Reading attack messages from %s...\n", filename);
390 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) 330 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
391 { 331 {
392 LOG (llevError, "Can't open %s.\n", filename); 332 LOG (llevError, "Can't open %s.\n", filename);
393 return; 333 return;
394 } 334 }
424 { 364 {
425 p = strtok (buf, "="); 365 p = strtok (buf, "=");
426 attack_mess[mess][level].level = atoi (buf); 366 attack_mess[mess][level].level = atoi (buf);
427 p = strtok (NULL, "="); 367 p = strtok (NULL, "=");
428 if (p != NULL) 368 if (p != NULL)
429 attack_mess[mess][level].buf1 = strdup_local (p); 369 attack_mess[mess][level].buf1 = strdup (p);
430 else 370 else
431 attack_mess[mess][level].buf1 = strdup_local (""); 371 attack_mess[mess][level].buf1 = strdup ("");
432 mode = 2; 372 mode = 2;
433 continue; 373 continue;
434 } 374 }
435 else if (mode == 2) 375 else if (mode == 2)
436 { 376 {
437 p = strtok (buf, "="); 377 p = strtok (buf, "=");
438 attack_mess[mess][level].level = atoi (buf); 378 attack_mess[mess][level].level = atoi (buf);
439 p = strtok (NULL, "="); 379 p = strtok (NULL, "=");
440 if (p != NULL) 380 if (p != NULL)
441 attack_mess[mess][level].buf2 = strdup_local (p); 381 attack_mess[mess][level].buf2 = strdup (p);
442 else 382 else
443 attack_mess[mess][level].buf2 = strdup_local (""); 383 attack_mess[mess][level].buf2 = strdup ("");
444 mode = 3; 384 mode = 3;
445 continue; 385 continue;
446 } 386 }
447 else if (mode == 3) 387 else if (mode == 3)
448 { 388 {
449 p = strtok (buf, "="); 389 p = strtok (buf, "=");
450 attack_mess[mess][level].level = atoi (buf); 390 attack_mess[mess][level].level = atoi (buf);
451 p = strtok (NULL, "="); 391 p = strtok (NULL, "=");
452 if (p != NULL) 392 if (p != NULL)
453 attack_mess[mess][level].buf3 = strdup_local (p); 393 attack_mess[mess][level].buf3 = strdup (p);
454 else 394 else
455 attack_mess[mess][level].buf3 = strdup_local (""); 395 attack_mess[mess][level].buf3 = strdup ("");
456 mode = 1; 396 mode = 1;
457 level++; 397 level++;
458 total++; 398 total++;
459 continue; 399 continue;
460 } 400 }

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